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path: root/indra/newview/lltexturectrl.cpp
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-rw-r--r--indra/newview/lltexturectrl.cpp147
1 files changed, 103 insertions, 44 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 20127f5f27..b2f2509e80 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -164,7 +164,6 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mFallbackImage(fallback_image),
mDefaultImageAssetID(default_image_asset_id),
mBlankImageAssetID(blank_image_asset_id),
- mTentative(tentative),
mAllowNoTexture(allow_no_texture),
mLabel(label),
mTentativeLabel(NULL),
@@ -186,8 +185,11 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(false),
+ mLocalTextureEnabled(false),
+ mNoCopyTextureSelected(false),
mInventoryPickType(pick_type)
{
+ setTentative(tentative);
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
setCanMinimize(false);
@@ -199,7 +201,7 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker()
void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/)
{
- if( ((mImageAssetID != image_id) || mTentative) && mActive)
+ if( ((mImageAssetID != image_id) || getTentative()) && mActive)
{
mNoCopyTextureSelected = false;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
@@ -262,6 +264,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
if (set_selection)
{
+ // This is going to cause a callback
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
@@ -277,6 +280,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo
asset_id = BLANK_MATERIAL_ASSET_ID;
}
setImageID(asset_id, set_selection);
+ setTentative(false);
}
void LLFloaterTexturePicker::setActive( bool active )
@@ -525,6 +529,8 @@ bool LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
void LLFloaterTexturePicker::onOpen(const LLSD& key)
{
if (sLastPickerMode != 0
+ && (mLocalTextureEnabled || sLastPickerMode != 1)
+ && (mBakeTextureEnabled || sLastPickerMode != 2)
&& mModeSelector->selectByValue(sLastPickerMode))
{
changeMode();
@@ -593,7 +599,6 @@ bool LLFloaterTexturePicker::postBuild()
refreshInventoryFilter();
mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask);
- mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
// Disable auto selecting first filtered item because it takes away
@@ -612,8 +617,25 @@ bool LLFloaterTexturePicker::postBuild()
if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
- mInventoryPanel->setSelection(findItemID(mImageAssetID, false), TAKE_FOCUS_NO);
+ LLViewerInventoryItem* itemp = findInvItem(mImageAssetID, false);
+ LLUUID item_id;
+ if (itemp)
+ {
+ item_id = itemp->getUUID();
+ }
+
+ mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+
+ if (item_id.notNull() && itemp)
+ {
+ if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ mNoCopyTextureSelected = true;
+ }
+ }
}
+ // Don't call before setSelection, setSelection will mark view as dirty
+ mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
}
childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
@@ -655,7 +677,7 @@ void LLFloaterTexturePicker::draw()
bool valid_dims = updateImageStats();
// if we're inactive, gray out "apply immediate" checkbox
- mSelectBtn->setEnabled(mActive && mCanApply && valid_dims);
+ mSelectBtn->setEnabled(mActive && mCanApply && valid_dims && !getTentative());
mPipetteBtn->setEnabled(mActive);
mPipetteBtn->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
@@ -720,9 +742,9 @@ void LLFloaterTexturePicker::draw()
mTentativeLabel->setVisible( false );
}
- mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative);
- mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative);
- mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative));
+ mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || getTentative());
+ mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || getTentative());
+ mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || getTentative()));
LLFloater::draw();
@@ -775,7 +797,7 @@ void LLFloaterTexturePicker::draw()
}
// Draw Tentative Label over the image
- if( mTentative && !mViewModel->isDirty() )
+ if( getTentative() && !mViewModel->isDirty() )
{
mTentativeLabel->setVisible( true );
drawChild(mTentativeLabel);
@@ -805,12 +827,12 @@ void LLFloaterTexturePicker::draw()
}
}
-const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library)
+LLViewerInventoryItem* LLFloaterTexturePicker::findInvItem(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const
{
if (asset_id.isNull())
{
// null asset id means, no material or texture assigned
- return LLUUID::null;
+ return nullptr;
}
LLUUID loockup_id = asset_id;
@@ -850,30 +872,41 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool co
// search for copyable version first
for (S32 i = 0; i < items.size(); i++)
{
- LLInventoryItem* itemp = items[i];
+ LLViewerInventoryItem* itemp = items[i];
LLPermissions item_permissions = itemp->getPermissions();
if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID()))
{
- if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID()))
+ if (!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(), gInventory.getLibraryRootFolderID()))
{
- return itemp->getUUID();
+ return itemp;
}
}
}
// otherwise just return first instance, unless copyable requested
if (copyable_only)
{
- return LLUUID::null;
+ return nullptr;
}
else
{
- if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID()))
+ if (!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(), gInventory.getLibraryRootFolderID()))
{
- return items[0]->getUUID();
+ return items[0];
}
}
}
+ return nullptr;
+}
+
+const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const
+{
+ LLViewerInventoryItem* itemp = findInvItem(asset_id, copyable_only, ignore_library);
+ if (itemp)
+ {
+ return itemp->getUUID();
+ }
+
return LLUUID::null;
}
@@ -978,6 +1011,9 @@ void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata)
if (self->mOwner)
{
self->setImageID( self->getDefaultImageAssetID() );
+ self->setTentative(false);
+ // Deselect in case inventory has a selected item with the same id
+ self->mInventoryPanel->getRootFolder()->clearSelection();
}
self->commitIfImmediateSet();
}
@@ -988,6 +1024,9 @@ void LLFloaterTexturePicker::onBtnBlank(void* userdata)
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
self->setCanApply(true, true);
self->setImageID( self->getBlankImageAssetID() );
+ self->setTentative(false);
+ // Deselect in case inventory has a selected item with the same id
+ self->mInventoryPanel->getRootFolder()->clearSelection();
self->commitIfImmediateSet();
}
@@ -998,21 +1037,12 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata)
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
self->setCanApply(true, true);
self->setImageID( LLUUID::null );
+ self->setTentative(false);
+ // Deselect in case inventory has a selected item with null id
+ self->mInventoryPanel->getRootFolder()->clearSelection();
self->commitIfImmediateSet();
}
-/*
-// static
-void LLFloaterTexturePicker::onBtnRevert(void* userdata)
-{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- self->setImageID( self->mOriginalImageAssetID );
- // TODO: Change this to tell the owner to cancel. It needs to be
- // smart enough to restore multi-texture selections.
- self->mOwner->onFloaterCommit();
- self->mViewModel->resetDirty();
-}*/
-
// static
void LLFloaterTexturePicker::onBtnCancel(void* userdata)
{
@@ -1219,6 +1249,7 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
if (self->mSetImageAssetIDCallback)
{
self->mSetImageAssetIDCallback(inworld_id);
+ self->setTentative(false);
}
if (self->childGetValue("apply_immediate_check").asBoolean())
@@ -1297,6 +1328,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
}
self->setImageID(imageID);
+ self->setTentative(false);
self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if (!self->mPreviewSettingChanged)
@@ -1317,7 +1349,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image)
{
- mSelectBtn->setEnabled(can_apply);
+ mSelectBtn->setEnabled(can_apply && !getTentative()); // will be updated on draw
getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image);
getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview);
@@ -1491,7 +1523,13 @@ void LLFloaterTexturePicker::refreshInventoryFilter()
void LLFloaterTexturePicker::setLocalTextureEnabled(bool enabled)
{
+ mLocalTextureEnabled = enabled;
mModeSelector->setEnabledByValue(1, enabled);
+ if (!enabled && (mModeSelector->getValue().asInteger() == 2))
+ {
+ mModeSelector->selectByValue(0);
+ onModeSelect(0, this);
+ }
}
void LLFloaterTexturePicker::setBakeTextureEnabled(bool enabled)
@@ -1618,6 +1656,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
else
{
setImageID(te.getID());
+ setTentative(false);
}
mNoCopyTextureSelected = false;
@@ -1665,10 +1704,16 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mDefaultImageName(p.default_image_name),
mFallbackImage(p.fallback_image)
{
-
- // Default of defaults is white image for diff tex
- //
- setBlankImageAssetID(IMG_WHITE);
+ if (mInventoryPickType == PICK_MATERIAL)
+ {
+ setBlankImageAssetID(BLANK_MATERIAL_ASSET_ID);
+ }
+ else
+ {
+ // Default of defaults is white image for diff tex
+ //
+ setBlankImageAssetID(IMG_WHITE);
+ }
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);
@@ -1831,6 +1876,17 @@ void LLTextureCtrl::clear()
setImageAssetID(LLUUID::null);
}
+void LLTextureCtrl::setTentative(bool tentative)
+{
+ LLFloater* floaterp = mFloaterHandle.get();
+
+ if (floaterp)
+ {
+ floaterp->setTentative(tentative);
+ }
+ LLUICtrl::setTentative(tentative);
+}
+
void LLTextureCtrl::setLabel(const std::string& label)
{
mLabel = label;
@@ -1878,11 +1934,9 @@ void LLTextureCtrl::showPicker(bool take_focus)
if (texture_floaterp)
{
texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2, _3, _4, _5));
- }
- if (texture_floaterp)
- {
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
+ texture_floaterp->setLocalTextureEnabled(mAllowLocalTexture);
texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled && mInventoryPickType != PICK_MATERIAL);
}
@@ -1892,12 +1946,6 @@ void LLTextureCtrl::showPicker(bool take_focus)
floaterp->openFloater();
}
- LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(floaterp);
- if (picker_floater)
- {
- picker_floater->setLocalTextureEnabled(mAllowLocalTexture);
- }
-
if (take_focus)
{
floaterp->setFocus(true);
@@ -2077,7 +2125,17 @@ void LLTextureCtrl::setOnTextureSelectedCallback(texture_selected_callback cb)
}
}
-void LLTextureCtrl::setImageAssetName(const std::string& name)
+void LLTextureCtrl::setAllowLocalTexture(bool b)
+{
+ mAllowLocalTexture = b;
+ LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get());
+ if (picker_floater)
+ {
+ picker_floater->setLocalTextureEnabled(mAllowLocalTexture);
+ }
+}
+
+void LLTextureCtrl::setImageAssetName(const std::string& name)
{
LLPointer<LLUIImage> imagep = LLUI::getUIImage(name);
if(imagep)
@@ -2102,6 +2160,7 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
if( floaterp && getEnabled() )
{
floaterp->setImageID( asset_id );
+ floaterp->setTentative(getTentative());
floaterp->resetDirty();
}
}