diff options
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r-- | indra/newview/lltexturecache.cpp | 91 |
1 files changed, 42 insertions, 49 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 9b417307fd..87b6304f9d 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -113,7 +113,7 @@ public: ~LLTextureCacheWorker() { llassert_always(!haveWork()); - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); } // override this interface @@ -176,7 +176,7 @@ private: bool LLTextureCacheLocalFileWorker::doRead() { - S32 local_size = LLAPRFile::size(mFileName, mCache->getLocalAPRFilePool()); + S32 local_size = LLAPRFile::size(mFileName); if (local_size > 0 && mFileName.size() > 4) { @@ -215,7 +215,7 @@ bool LLTextureCacheLocalFileWorker::doRead() mDataSize = 0; return true; } - mReadData = new U8[mDataSize]; + mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); mBytesRead = -1; mBytesToRead = mDataSize; setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); @@ -233,7 +233,7 @@ bool LLTextureCacheLocalFileWorker::doRead() // << " Bytes: " << mDataSize << " Offset: " << mOffset // << " / " << mDataSize << llendl; mDataSize = 0; // failed - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; } return true; @@ -248,9 +248,9 @@ bool LLTextureCacheLocalFileWorker::doRead() { mDataSize = local_size; } - mReadData = new U8[mDataSize]; + mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); - S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); + S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize); if (bytes_read != mDataSize) { @@ -258,7 +258,7 @@ bool LLTextureCacheLocalFileWorker::doRead() // << " Bytes: " << mDataSize << " Offset: " << mOffset // << " / " << mDataSize << llendl; mDataSize = 0; - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; } else @@ -331,7 +331,7 @@ bool LLTextureCacheRemoteWorker::doRead() // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_J2C; @@ -341,7 +341,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_JPEG; @@ -352,7 +352,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (local_size == 0) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { mImageFormat = IMG_CODEC_TGA; @@ -377,16 +377,15 @@ bool LLTextureCacheRemoteWorker::doRead() mDataSize = local_size; } // Allocate read buffer - mReadData = new U8[mDataSize]; - S32 bytes_read = LLAPRFile::readEx(local_filename, - mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); + mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); + S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize); if (bytes_read != mDataSize) { llwarns << "Error reading file from local cache: " << local_filename << " Bytes: " << mDataSize << " Offset: " << mOffset << " / " << mDataSize << llendl; mDataSize = 0; - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; } else @@ -429,15 +428,14 @@ bool LLTextureCacheRemoteWorker::doRead() S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; size = llmin(size, mDataSize); // Allocate the read buffer - mReadData = new U8[size]; - S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, - mReadData, offset, size, mCache->getLocalAPRFilePool()); + mReadData = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), size); + S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size); if (bytes_read != size) { llwarns << "LLTextureCacheWorker: " << mID << " incorrect number of bytes read from header: " << bytes_read << " / " << size << llendl; - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; mDataSize = -1; // failed done = true; @@ -457,7 +455,7 @@ bool LLTextureCacheRemoteWorker::doRead() if (!done && (mState == BODY)) { std::string filename = mCache->getTextureFileName(mID); - S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); + S32 filesize = LLAPRFile::size(filename); if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) { @@ -467,7 +465,7 @@ bool LLTextureCacheRemoteWorker::doRead() S32 data_offset, file_size, file_offset; // Reserve the whole data buffer first - U8* data = new U8[mDataSize]; + U8* data = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), mDataSize); // Set the data file pointers taking the read offset into account. 2 cases: if (mOffset < TEXTURE_CACHE_ENTRY_SIZE) @@ -480,7 +478,7 @@ bool LLTextureCacheRemoteWorker::doRead() // Copy the raw data we've been holding from the header cache into the new sized buffer llassert_always(mReadData); memcpy(data, mReadData, data_offset); - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; } else @@ -499,14 +497,13 @@ bool LLTextureCacheRemoteWorker::doRead() // Read the data at last S32 bytes_read = LLAPRFile::readEx(filename, mReadData + data_offset, - file_offset, file_size, - mCache->getLocalAPRFilePool()); + file_offset, file_size); if (bytes_read != file_size) { llwarns << "LLTextureCacheWorker: " << mID << " incorrect number of bytes read from body: " << bytes_read << " / " << file_size << llendl; - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; mDataSize = -1; // failed done = true; @@ -598,16 +595,16 @@ bool LLTextureCacheRemoteWorker::doWrite() { // We need to write a full record in the header cache so, if the amount of data is smaller // than a record, we need to transfer the data to a buffer padded with 0 and write that - U8* padBuffer = new U8[TEXTURE_CACHE_ENTRY_SIZE]; + U8* padBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), TEXTURE_CACHE_ENTRY_SIZE); memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool()); - delete [] padBuffer; + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size); + FREE_MEM(LLImageBase::getPrivatePool(), padBuffer); } else { // Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file - bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size); } if (bytes_written <= 0) @@ -642,8 +639,7 @@ bool LLTextureCacheRemoteWorker::doWrite() // llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl; S32 bytes_written = LLAPRFile::writeEx( filename, mWriteData + TEXTURE_CACHE_ENTRY_SIZE, - 0, file_size, - mCache->getLocalAPRFilePool()); + 0, file_size); if (bytes_written <= 0) { llwarns << "LLTextureCacheWorker: " << mID @@ -698,7 +694,7 @@ void LLTextureCacheWorker::finishWork(S32 param, bool completed) } else { - delete[] mReadData; + FREE_MEM(LLImageBase::getPrivatePool(), mReadData); mReadData = NULL; } } @@ -740,9 +736,6 @@ void LLTextureCacheWorker::endWork(S32 param, bool aborted) LLTextureCache::LLTextureCache(bool threaded) : LLWorkerThread("TextureCache", threaded), - mWorkersMutex(NULL), - mHeaderMutex(NULL), - mListMutex(NULL), mHeaderAPRFile(NULL), mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called. mTexturesSizeTotal(0), @@ -846,7 +839,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // Is it a JPEG2000 file? { local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { return TRUE ; @@ -856,7 +849,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // If not, is it a jpeg file? { local_filename = filename + ".jpg"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { return TRUE ; @@ -866,7 +859,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id) // Hmm... What about a targa file? (used for UI texture mostly) { local_filename = filename + ".tga"; - local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + local_size = LLAPRFile::size(local_filename); if (local_size > 0) { return TRUE ; @@ -912,10 +905,10 @@ void LLTextureCache::purgeCache(ELLPath location) if(LLFile::isdir(mTexturesDirName)) { std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename); - LLAPRFile::remove(file_name, getLocalAPRFilePool()); + LLAPRFile::remove(file_name); file_name = gDirUtilp->getExpandedFilename(location, cache_filename); - LLAPRFile::remove(file_name, getLocalAPRFilePool()); + LLAPRFile::remove(file_name); purgeAllTextures(true); } @@ -991,7 +984,9 @@ LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset) { llassert_always(mHeaderAPRFile == NULL); apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY; - mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool()); + // All code calling openHeaderEntriesFile, immediately calls closeHeaderEntriesFile, + // so this file is very short-lived. + mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags); if(offset > 0) { mHeaderAPRFile->seek(APR_SET, offset); @@ -1014,10 +1009,9 @@ void LLTextureCache::readEntriesHeader() { // mHeaderEntriesInfo initializes to default values so safe not to read it llassert_always(mHeaderAPRFile == NULL); - if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) + if (LLAPRFile::isExist(mHeaderEntriesFileName)) { - LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); + LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); } else //create an empty entries header. { @@ -1032,8 +1026,7 @@ void LLTextureCache::writeEntriesHeader() llassert_always(mHeaderAPRFile == NULL); if (!mReadOnly) { - LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); + LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); } } @@ -1622,7 +1615,7 @@ void LLTextureCache::purgeTextures(bool validate) if (uuididx == validate_idx) { LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; - S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool()); + S32 bodysize = LLAPRFile::size(filename); if (bodysize != entries[idx].mBodySize) { LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize @@ -1857,7 +1850,7 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id) mTexturesSizeMap.erase(id); } mHeaderIDMap.erase(id); - LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool()); + LLAPRFile::remove(getTextureFileName(id)); } //called after mHeaderMutex is locked. @@ -1869,7 +1862,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) { if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0. { - if (LLAPRFile::isExist(filename, getLocalAPRFilePool())) // Sanity check. Shouldn't exist when body size is 0. + if (LLAPRFile::isExist(filename)) // Sanity check. Shouldn't exist when body size is 0. { LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL; } @@ -1890,7 +1883,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename) if (file_maybe_exists) { - LLAPRFile::remove(filename, getLocalAPRFilePool()); + LLAPRFile::remove(filename); } } |