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Diffstat (limited to 'indra/newview/lltexlayer.h')
-rw-r--r-- | indra/newview/lltexlayer.h | 380 |
1 files changed, 0 insertions, 380 deletions
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h deleted file mode 100644 index 4f43547dae..0000000000 --- a/indra/newview/lltexlayer.h +++ /dev/null @@ -1,380 +0,0 @@ -/** - * @file lltexlayer.h - * @brief Texture layer classes. Used for avatars. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLTEXLAYER_H -#define LL_LLTEXLAYER_H - -#include <deque> -#include "lldynamictexture.h" -#include "llvoavatardefines.h" -#include "lltexlayerparams.h" - -class LLVOAvatar; -class LLVOAvatarSelf; -class LLImageTGA; -class LLImageRaw; -class LLXmlTreeNode; -class LLTexLayerSet; -class LLTexLayerSetInfo; -class LLTexLayerInfo; -class LLTexLayerSetBuffer; -class LLWearable; -class LLViewerVisualParam; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerInterface -// -// Interface class to generalize functionality shared by LLTexLayer -// and LLTexLayerTemplate. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerInterface -{ -public: - enum ERenderPass - { - RP_COLOR, - RP_BUMP, - RP_SHINE - }; - - LLTexLayerInterface(LLTexLayerSet* const layer_set); - LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable); - virtual ~LLTexLayerInterface() {} - - virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0; - virtual void deleteCaches() = 0; - virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0; - virtual BOOL isInvisibleAlphaMask() const = 0; - - const LLTexLayerInfo* getInfo() const { return mInfo; } - virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions - - const std::string& getName() const; - const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } - LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; } - - void invalidateMorphMasks(); - virtual void setHasMorph(BOOL newval) { mHasMorph = newval; } - BOOL hasMorph() const { return mHasMorph; } - BOOL isMorphValid() const { return mMorphMasksValid; } - - void requestUpdate(); - virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0; - BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); } - - ERenderPass getRenderPass() const; - BOOL isVisibilityMask() const; - -protected: - const std::string& getGlobalColor() const; - LLViewerVisualParam* getVisualParamPtr(S32 index) const; - -protected: - LLTexLayerSet* const mTexLayerSet; - const LLTexLayerInfo* mInfo; - BOOL mMorphMasksValid; - BOOL mHasMorph; - - // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order. - param_color_list_t mParamColorList; - param_alpha_list_t mParamAlphaList; - // mGlobalColor name stored in mInfo - // mFixedColor value stored in mInfo -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerTemplate -// -// Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerTemplate : public LLTexLayerInterface -{ -public: - LLTexLayerTemplate(LLTexLayerSet* const layer_set); - LLTexLayerTemplate(const LLTexLayerTemplate &layer); - /*virtual*/ ~LLTexLayerTemplate(); - /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); - /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions - /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); - /*virtual*/ void setHasMorph(BOOL newval); - /*virtual*/ void deleteCaches(); - /*virtual*/ BOOL isInvisibleAlphaMask() const; -protected: - U32 updateWearableCache() const; - LLTexLayer* getLayer(U32 i) const; -private: - typedef std::vector<LLWearable*> wearable_cache_t; - mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayer -// -// A single texture layer. Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayer : public LLTexLayerInterface -{ -public: - LLTexLayer(LLTexLayerSet* const layer_set); - LLTexLayer(const LLTexLayer &layer, LLWearable *wearable); - LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable); - /*virtual*/ ~LLTexLayer(); - - /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions - /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); - - /*virtual*/ void deleteCaches(); - const U8* getAlphaData() const; - - BOOL findNetColor(LLColor4* color) const; - /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer - /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); - BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); - void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); - /*virtual*/ BOOL isInvisibleAlphaMask() const; - - void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } - LLLocalTextureObject* getLTO() { return mLocalTextureObject; } - - static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); -protected: - LLUUID getUUID() const; -private: - typedef std::map<U32, U8*> alpha_cache_t; - alpha_cache_t mAlphaCache; - LLLocalTextureObject* mLocalTextureObject; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSet -// -// An ordered set of texture layers that gets composited into a single texture. -// Only exists for llvoavatarself. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSet -{ - friend class LLTexLayerSetBuffer; -public: - LLTexLayerSet(LLVOAvatarSelf* const avatar); - ~LLTexLayerSet(); - - const LLTexLayerSetInfo* getInfo() const { return mInfo; } - BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions - - BOOL render(S32 x, S32 y, S32 width, S32 height); - void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false); - - BOOL isBodyRegion(const std::string& region) const; - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. - void requestUpdate(); - void requestUpload(); - void cancelUpload(); - void updateComposite(); - BOOL isLocalTextureDataAvailable() const; - BOOL isLocalTextureDataFinal() const; - void createComposite(); - void destroyComposite(); - void setUpdatesEnabled(BOOL b); - BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } - void deleteCaches(); - void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); - void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components); - BOOL isMorphValid() const; - void invalidateMorphMasks(); - LLTexLayerInterface* findLayerByName(const std::string& name); - void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable); - - LLVOAvatarSelf* getAvatar() const { return mAvatar; } - const std::string getBodyRegionName() const; - BOOL hasComposite() const { return (mComposite.notNull()); } - LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } - void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } - BOOL isVisible() const { return mIsVisible; } - - static BOOL sHasCaches; - -private: - typedef std::vector<LLTexLayerInterface *> layer_list_t; - layer_list_t mLayerList; - layer_list_t mMaskLayerList; - LLPointer<LLTexLayerSetBuffer> mComposite; - LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer. - BOOL mUpdatesEnabled; - BOOL mIsVisible; - - LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex; - const LLTexLayerSetInfo* mInfo; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetInfo -// -// Contains shared layer set data. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetInfo -{ - friend class LLTexLayerSet; -public: - LLTexLayerSetInfo(); - ~LLTexLayerSetInfo(); - BOOL parseXml(LLXmlTreeNode* node); - void createVisualParams(LLVOAvatar *avatar); -private: - std::string mBodyRegion; - S32 mWidth; - S32 mHeight; - std::string mStaticAlphaFileName; - BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName) - typedef std::vector<LLTexLayerInfo*> layer_info_list_t; - layer_info_list_t mLayerInfoList; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetBuffer -// -// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public LLViewerDynamicTexture -{ - LOG_CLASS(LLTexLayerSetBuffer); - -public: - LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); - virtual ~LLTexLayerSetBuffer(); - -public: - /*virtual*/ S8 getType() const; - BOOL isInitialized(void) const; - static void dumpTotalByteCount(); - const std::string dumpTextureInfo() const; - virtual void restoreGLTexture(); - virtual void destroyGLTexture(); -protected: - void pushProjection() const; - void popProjection() const; -private: - LLTexLayerSet* const mTexLayerSet; - static S32 sGLByteCount; - - //-------------------------------------------------------------------- - // Render - //-------------------------------------------------------------------- -public: - /*virtual*/ BOOL needsRender(); -protected: - BOOL render(S32 x, S32 y, S32 width, S32 height); - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); - - //-------------------------------------------------------------------- - // Uploads - //-------------------------------------------------------------------- -public: - void requestUpload(); - void cancelUpload(); - BOOL uploadNeeded() const; // We need to upload a new texture - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - static void onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, LLExtStat ext_status); -protected: - BOOL isReadyToUpload() const; - void doUpload(); // Does a read back and upload. - void conditionalRestartUploadTimer(); -private: - BOOL mNeedsUpload; // Whether we need to send our baked textures to the server - U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server - BOOL mUploadPending; // Whether we have received back the new baked textures - LLUUID mUploadID; // The current upload process (null if none). - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. - S32 mUploadFailCount; // Number of consecutive upload failures - LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. - - //-------------------------------------------------------------------- - // Updates - //-------------------------------------------------------------------- -public: - void requestUpdate(); - BOOL requestUpdateImmediate(); -protected: - BOOL isReadyToUpdate() const; - void doUpdate(); - void restartUpdateTimer(); -private: - BOOL mNeedsUpdate; // Whether we need to locally update our baked textures - U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures - LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerStaticImageList -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> -{ -public: - LLTexLayerStaticImageList(); - ~LLTexLayerStaticImageList(); - LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask); - LLImageTGA* getImageTGA(const std::string& file_name); - void deleteCachedImages(); - void dumpByteCount() const; -protected: - BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); -private: - LLStringTable mImageNames; - typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t; - texture_map_t mStaticImageList; - typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; - image_tga_map_t mStaticImageListTGA; - S32 mGLBytes; - S32 mTGABytes; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLBakedUploadData -// -// Used by LLTexLayerSetBuffer for a callback. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -struct LLBakedUploadData -{ - LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLTexLayerSet* layerset, - const LLUUID& id, - bool highest_res); - ~LLBakedUploadData() {} - const LLUUID mID; - const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer - LLTexLayerSet* mTexLayerSet; - const U64 mStartTime; // for measuring baked texture upload time - const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res -}; - -#endif // LL_LLTEXLAYER_H |