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-rw-r--r--indra/newview/lltexlayer.cpp162
1 files changed, 91 insertions, 71 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 1d74a7be8c..5d51e32515 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -165,6 +165,7 @@ void LLTexLayerSetBuffer::dumpTotalByteCount()
void LLTexLayerSetBuffer::requestUpdate()
{
+ conditionalRestartUploadTimer();
mNeedsUpdate = TRUE;
// If we're in the middle of uploading a baked texture, we don't care about it any more.
// When it's downloaded, ignore it.
@@ -173,17 +174,26 @@ void LLTexLayerSetBuffer::requestUpdate()
void LLTexLayerSetBuffer::requestUpload()
{
+ conditionalRestartUploadTimer();
+ mNeedsUpload = TRUE;
+ mNumLowresUploads = 0;
+ mUploadPending = TRUE;
+}
+
+void LLTexLayerSetBuffer::conditionalRestartUploadTimer()
+{
// If we requested a new upload but haven't even uploaded
// a low res version of our last upload request, then
// keep the timer ticking instead of resetting it.
if (mNeedsUpload && (mNumLowresUploads == 0))
{
+ mNeedsUploadTimer.unpause();
+ }
+ else
+ {
mNeedsUploadTimer.reset();
+ mNeedsUploadTimer.start();
}
- mNeedsUpload = TRUE;
- mNumLowresUploads = 0;
- mUploadPending = TRUE;
- mNeedsUploadTimer.unpause();
}
void LLTexLayerSetBuffer::cancelUpload()
@@ -307,11 +317,26 @@ BOOL LLTexLayerSetBuffer::render()
return success;
}
-bool LLTexLayerSetBuffer::isInitialized(void) const
+BOOL LLTexLayerSetBuffer::isInitialized(void) const
{
return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
}
+BOOL LLTexLayerSetBuffer::uploadPending() const
+{
+ return mUploadPending;
+}
+
+BOOL LLTexLayerSetBuffer::uploadNeeded() const
+{
+ return mNeedsUpload;
+}
+
+BOOL LLTexLayerSetBuffer::uploadInProgress() const
+{
+ return !mUploadID.isNull();
+}
+
BOOL LLTexLayerSetBuffer::isReadyToUpload() const
{
if (!mNeedsUpload) return FALSE; // Don't need to upload if we haven't requested one.
@@ -353,40 +378,33 @@ BOOL LLTexLayerSetBuffer::updateImmediate()
void LLTexLayerSetBuffer::readBackAndUpload()
{
- // pointers for storing data to upload
- U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
-
- glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
- stop_glerror();
-
- llinfos << "Baked " << mTexLayerSet->getBodyRegionName() << llendl;
+ llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
- // We won't need our caches since we're baked now. (Techically, we won't
- // really be baked until this image is sent to the server and the Avatar
- // Appearance message is received.)
+ // Don't need caches since we're baked now. (note: we won't *really* be baked
+ // until this image is sent to the server and the Avatar Appearance message is received.)
mTexLayerSet->deleteCaches();
- LLGLSUIDefault gls_ui;
+ // Get the COLOR information from our texture
+ U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
+ glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
+ stop_glerror();
+ // Get the MASK information from our texture
+ LLGLSUIDefault gls_ui;
LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
U8* baked_mask_data = baked_mask_image->getData();
-
mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
- // writes into baked_color_data
- const char* comment_text = NULL;
- S32 baked_image_components = 5; // red green blue [bump] clothing
+ // Create the baked image from our color and mask information
+ const S32 baked_image_components = 5; // red green blue [bump] clothing
LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
U8* baked_image_data = baked_image->getData();
-
- comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // 5 channels: rgb, heightfield/alpha, mask
-
S32 i = 0;
- for( S32 u = 0; u < mFullWidth; u++ )
+ for (S32 u=0; u < mFullWidth; u++)
{
- for( S32 v = 0; v < mFullHeight; v++ )
+ for (S32 v=0; v < mFullHeight; v++)
{
baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
@@ -399,21 +417,19 @@ void LLTexLayerSetBuffer::readBackAndUpload()
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
compressedImage->setRate(0.f);
- LLTransactionID tid;
- LLAssetID asset_id;
- tid.generate();
- asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
-
- BOOL res = false;
- if( compressedImage->encode(baked_image, comment_text))
+ const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
+ if (compressedImage->encode(baked_image, comment_text))
{
- res = LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
- gVFS, asset_id, LLAssetType::AT_TEXTURE);
- if (res)
+ LLTransactionID tid;
+ tid.generate();
+ const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
+ if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
+ gVFS, asset_id, LLAssetType::AT_TEXTURE))
{
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ // Read back the file and validate.
BOOL valid = FALSE;
- S32 file_size;
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ S32 file_size = 0;
U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size);
if (data)
{
@@ -424,31 +440,26 @@ void LLTexLayerSetBuffer::readBackAndUpload()
integrity_test->setLastError("Unable to read entire file");
}
- if( valid )
+ if (valid)
{
- // baked_upload_data is owned by the responder and deleted after the request completes
+ // Baked_upload_data is owned by the responder and deleted after the request completes.
LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
this->mTexLayerSet,
asset_id);
mUploadID = asset_id;
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
-
- // upload the image
- std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
+ // Upload the image
+ const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
if(!url.empty()
- && !LLPipeline::sForceOldBakedUpload) // Toggle the debug setting UploadBakedTexOld to change between the new caps method and old method
+ && !LLPipeline::sForceOldBakedUpload) // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
{
- llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
-
LLSD body = LLSD::emptyMap();
+ // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
- // Responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
+ llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
}
else
{
- llinfos << "Baked texture upload via Asset Store." << llendl;
- // gAssetStorage->storeAssetData(mTransactionID, LLAssetType::AT_IMAGE_JPEG, &uploadCallback, (void *)this, FALSE);
gAssetStorage->storeAssetData(tid,
LLAssetType::AT_TEXTURE,
LLTexLayerSetBuffer::onTextureUploadComplete,
@@ -456,49 +467,53 @@ void LLTexLayerSetBuffer::readBackAndUpload()
TRUE, // temp_file
TRUE, // is_priority
TRUE); // store_local
+ llinfos << "Baked texture upload via Asset Store." << llendl;
}
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
- args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args);
- llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
- }
-
+ const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
if (highest_lod)
{
- // Sending the final LOD for the baked texture.
- // All done, pause the upload timer so we know how long it took.
+ // Sending the final LOD for the baked texture. All done, pause
+ // the upload timer so we know how long it took.
mNeedsUpload = FALSE;
mNeedsUploadTimer.pause();
}
else
{
- // Sending a lower level LOD for the baked texture.
- // Restart the upload timer.
+ // Sending a lower level LOD for the baked texture. Restart the upload timer.
mNumLowresUploads++;
mNeedsUploadTimer.unpause();
mNeedsUploadTimer.reset();
}
+
+ // Print out notification that we uploaded this texture.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ std::string lod_str = highest_lod ? "HighRes" : "LowRes";
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
+ args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
+ args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
+ args["RESOLUTION"] = lod_str;
+ LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args);
+ llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
+ }
}
else
{
+ // The read back and validate operation failed. Remove the uploaded file.
mUploadPending = FALSE;
- llinfos << "unable to create baked upload file: corrupted" << llendl;
LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
file.remove();
+ llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
}
}
}
- if (!res)
+ else
{
+ // The VFS write file operation failed.
mUploadPending = FALSE;
- llinfos << "unable to create baked upload file" << llendl;
+ llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
}
delete [] baked_color_data;
@@ -2277,10 +2292,15 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
const BOOL is_high_res = !mNeedsUpload;
const U32 num_low_res = mNumLowresUploads;
const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
- const BOOL is_uploaded = !mUploadPending;
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
- std::string text = llformat("[ HiRes:%d LoRes:%d Uploaded:%d ] [ Timer:%d ] %s",
- is_high_res, num_low_res, is_uploaded,
+
+ std::string status = "CREATING ";
+ if (!uploadNeeded()) status = "DONE ";
+ if (uploadInProgress()) status = "UPLOADING";
+
+ std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
+ status.c_str(),
+ is_high_res, num_low_res,
upload_time,
local_texture_info.c_str());
return text;