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-rw-r--r--indra/newview/llstartup.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index de673b591f..9a26ebc5f9 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1741,6 +1741,15 @@ bool idle_startup()
gAssetStorage->setUpstream(regionp->getHost());
gCacheName->setUpstream(regionp->getHost());
}
+
+ // It is entirely possible that we may get the friends list _before_ we have the callbacks registered to process that.
+ // This will lead to the friends list not being processed properly and online statuses not being updated appropriately at login.
+ // So, we need to make sure that we have the callbacks registered before we get the friends list.
+ // This appears to crop up on some systems somewhere between STATE_AGENT_SEND and STATE_INVENTORY_SEND. It's happened to me a few times now.
+ // -Geenz 2025-03-12
+ LL_INFOS() << " AvatarTracker" << LL_ENDL;
+ LLAvatarTracker::instance().registerCallbacks(gMessageSystem);
+
do_startup_frame();
// Create login effect
@@ -2040,8 +2049,6 @@ bool idle_startup()
LLMessageSystem* msg = gMessageSystem;
LL_INFOS() << " Inventory" << LL_ENDL;
LLInventoryModel::registerCallbacks(msg);
- LL_INFOS() << " AvatarTracker" << LL_ENDL;
- LLAvatarTracker::instance().registerCallbacks(msg);
LL_INFOS() << " Landmark" << LL_ENDL;
LLLandmark::registerCallbacks(msg);
do_startup_frame();