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-rw-r--r--indra/newview/llspeakbutton.cpp165
1 files changed, 0 insertions, 165 deletions
diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp
deleted file mode 100644
index bbe573c546..0000000000
--- a/indra/newview/llspeakbutton.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/**
-* @file llspeakbutton.cpp
-* @brief LLSpeakButton class implementation
-*
-* $LicenseInfo:firstyear=2002&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h" // must be first include
-
-#include "llbutton.h"
-#include "llfloaterreg.h"
-
-#include "llagent.h"
-#include "llbottomtray.h"
-#include "llcallfloater.h"
-#include "lloutputmonitorctrl.h"
-#include "lltransientfloatermgr.h"
-
-#include "llspeakbutton.h"
-
-#include "llbottomtray.h"
-#include "llfirstuse.h"
-
-static LLDefaultChildRegistry::Register<LLSpeakButton> t1("talk_button");
-
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////
-
-LLSpeakButton::Params::Params()
-: speak_button("speak_button"),
- show_button("show_button"),
- monitor("monitor")
-{}
-
-LLSpeakButton::LLSpeakButton(const Params& p)
-: LLUICtrl(p)
-, mOutputMonitor(NULL)
-, mSpeakBtn(NULL)
-, mShowBtn(NULL)
-{
- LLRect rect = p.rect();
- LLRect speak_rect(0, rect.getHeight(), rect.getWidth(), 0);
- LLRect show_rect = p.show_button.rect();
- show_rect.set(0, rect.getHeight(), show_rect.getWidth(), 0);
-
- speak_rect.mRight -= show_rect.getWidth();
- show_rect.mLeft = speak_rect.getWidth();
- show_rect.mRight = rect.getWidth();
-
- LLButton::Params speak_params = p.speak_button;
- speak_params.rect(speak_rect);
- mSpeakBtn = LLUICtrlFactory::create<LLButton>(speak_params);
- addChild(mSpeakBtn);
- LLTransientFloaterMgr::getInstance()->addControlView(mSpeakBtn);
-
- mSpeakBtn->setMouseDownCallback(boost::bind(&LLSpeakButton::onMouseDown_SpeakBtn, this));
- mSpeakBtn->setMouseUpCallback(boost::bind(&LLSpeakButton::onMouseUp_SpeakBtn, this));
- mSpeakBtn->setToggleState(FALSE);
-
- LLBottomtrayButton::Params show_params = p.show_button;
- show_params.rect(show_rect);
- mShowBtn = LLUICtrlFactory::create<LLBottomtrayButton>(show_params);
- addChild(mShowBtn);
- LLTransientFloaterMgr::getInstance()->addControlView(mShowBtn);
-
-// mShowBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_ShowBtn, this));
-// mShowBtn->setToggleState(FALSE);
-
- static const S32 MONITOR_RIGHT_PAD = 2;
-
- LLRect monitor_rect = p.monitor.rect();
- S32 monitor_height = monitor_rect.getHeight();
- monitor_rect.mLeft = speak_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD;
- monitor_rect.mRight = speak_rect.getWidth() - MONITOR_RIGHT_PAD;
- monitor_rect.mBottom = (rect.getHeight() / 2) - (monitor_height / 2);
- monitor_rect.mTop = monitor_rect.mBottom + monitor_height;
-
- LLOutputMonitorCtrl::Params monitor_params = p.monitor;
- monitor_params.draw_border(false);
- monitor_params.rect(monitor_rect);
- monitor_params.auto_update(true);
- monitor_params.speaker_id(gAgentID);
- mOutputMonitor = LLUICtrlFactory::create<LLOutputMonitorCtrl>(monitor_params);
- mSpeakBtn->addChild(mOutputMonitor);
-
- // never show "muted" because you can't mute yourself
- mOutputMonitor->setIsMuted(false);
- mOutputMonitor->setIsAgentControl(true);
-
- //*TODO find a better place to do that
- LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true);
-}
-
-LLSpeakButton::~LLSpeakButton()
-{
- if(LLTransientFloaterMgr::instanceExists())
- {
- LLTransientFloaterMgr::getInstance()->removeControlView(mSpeakBtn);
- LLTransientFloaterMgr::getInstance()->removeControlView(mShowBtn);
- }
-}
-
-void LLSpeakButton::setSpeakToolTip(const std::string& msg)
-{
- mSpeakBtn->setToolTip(msg);
-}
-
-void LLSpeakButton::setShowToolTip(const std::string& msg)
-{
- mShowBtn->setToolTip(msg);
-}
-
-void LLSpeakButton::setLabelVisible(bool visible)
-{
- static std::string label_selected = mSpeakBtn->getLabelSelected();
- static std::string label_unselected = mSpeakBtn->getLabelUnselected();
-
- if (visible)
- {
- mSpeakBtn->setLabelSelected(label_selected);
- mSpeakBtn->setLabelUnselected(label_unselected);
- }
- else
- {
- static LLStringExplicit empty_string("");
- mSpeakBtn->setLabelSelected(empty_string);
- mSpeakBtn->setLabelUnselected(empty_string);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////
-/// PROTECTED SECTION
-//////////////////////////////////////////////////////////////////////////
-void LLSpeakButton::onMouseDown_SpeakBtn()
-{
- bool down = true;
- LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk
- LLFirstUse::speak(false);
-}
-void LLSpeakButton::onMouseUp_SpeakBtn()
-{
- bool down = false;
- LLVoiceClient::getInstance()->inputUserControlState(down);
-}
-