diff options
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 84 |
1 files changed, 63 insertions, 21 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 67c33d5b0f..119945113a 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -45,7 +45,7 @@ #include "lldrawpool.h" #include "llface.h" #include "llviewercamera.h" - +#include "llvector4a.h" #include <queue> #define SG_STATE_INHERIT_MASK (OCCLUDED) @@ -57,12 +57,15 @@ class LLSpatialGroup; class LLTextureAtlas; class LLTextureAtlasSlot; +S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad); +S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &radius_squared); + S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad); S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared); void pushVerts(LLFace* face, U32 mask); // get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera -U8* get_box_fan_indices(LLCamera* camera, const LLVector3& center); +U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center); class LLDrawInfo : public LLRefCount { @@ -70,11 +73,27 @@ protected: ~LLDrawInfo(); public: + + LLDrawInfo(const LLDrawInfo& rhs) + { + *this = rhs; + } + + const LLDrawInfo& operator=(const LLDrawInfo& rhs) + { + llerrs << "Illegal operation!" << llendl; + return *this; + } + LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, LLViewerTexture* image, LLVertexBuffer* buffer, BOOL fullbright = FALSE, U8 bump = 0, BOOL particle = FALSE, F32 part_size = 0); + void validate(); + + LLVector4a* mExtents; + LLPointer<LLVertexBuffer> mVertexBuffer; LLPointer<LLViewerTexture> mTexture; LLColor4U mGlowColor; @@ -93,7 +112,6 @@ public: LLSpatialGroup* mGroup; LLFace* mFace; //associated face F32 mDistance; - LLVector3 mExtents[2]; U32 mDrawMode; struct CompareTexture @@ -156,11 +174,24 @@ public: }; }; +LL_ALIGN_PREFIX(64) class LLSpatialGroup : public LLOctreeListener<LLDrawable> { friend class LLSpatialPartition; friend class LLOctreeStateCheck; public: + + LLSpatialGroup(const LLSpatialGroup& rhs) + { + *this = rhs; + } + + const LLSpatialGroup& operator=(const LLSpatialGroup& rhs) + { + llerrs << "Illegal operation!" << llendl; + return *this; + } + static U32 sNodeCount; static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE @@ -271,8 +302,8 @@ public: BOOL isVisible() const; BOOL isRecentlyVisible() const; void setVisible(); - void shift(const LLVector3 &offset); - BOOL boundObjects(BOOL empty, LLVector3& newMin, LLVector3& newMax); + void shift(const LLVector4a &offset); + BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax); void unbound(); BOOL rebound(); void buildOcclusion(); //rebuild mOcclusionVerts @@ -320,6 +351,27 @@ public: void addAtlas(LLTextureAtlas* atlasp, S8 recursive_level = 3) ; void removeAtlas(LLTextureAtlas* atlasp, BOOL remove_group = TRUE, S8 recursive_level = 3) ; void clearAtlasList() ; + +public: + + typedef enum + { + BOUNDS = 0, + EXTENTS = 2, + OBJECT_BOUNDS = 4, + OBJECT_EXTENTS = 6, + VIEW_ANGLE = 8, + LAST_VIEW_ANGLE = 9, + V4_COUNT = 10 + } eV4Index; + + LLVector4a* mBounds; // bounding box (center, size) of this node and all its children (tight fit to objects) + LLVector4a* mExtents; // extents (min, max) of this node and all its children + LLVector4a* mObjectExtents; // extents (min, max) of objects in this node + LLVector4a* mObjectBounds; // bounding box (center, size) of objects in this node + LLVector4a* mViewAngle; + LLVector4a* mLastUpdateViewAngle; + private: U32 mCurUpdatingTime ; //do not make the below two to use LLPointer @@ -347,14 +399,9 @@ public: F32 mBuilt; OctreeNode* mOctreeNode; LLSpatialPartition* mSpatialPartition; - LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) - LLVector3 mExtents[2]; // extents (min, max) of this node and all its children - LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node - LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node - LLPointer<LLVertexBuffer> mVertexBuffer; - F32* mOcclusionVerts; + LLVector4a* mOcclusionVerts; GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; @@ -365,13 +412,10 @@ public: F32 mDepth; F32 mLastUpdateDistance; F32 mLastUpdateTime; - - LLVector3 mViewAngle; - LLVector3 mLastUpdateViewAngle; F32 mPixelArea; F32 mRadius; -}; +} LL_ALIGN_POSTFIX(64); class LLGeometryManager { @@ -407,7 +451,7 @@ public: // If the drawable moves, move it here. virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE); - virtual void shift(const LLVector3 &offset); + virtual void shift(const LLVector4a &offset); virtual F32 calcDistance(LLSpatialGroup* group, LLCamera& camera); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); @@ -465,7 +509,7 @@ public: virtual void makeActive(); virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE); virtual BOOL updateMove(); - virtual void shiftPos(const LLVector3& vec); + virtual void shiftPos(const LLVector4a& vec); virtual void cleanupReferences(); virtual LLSpatialPartition* asPartition() { return this; } virtual LLSpatialBridge* asBridge() { return this; } @@ -656,7 +700,7 @@ class LLHUDBridge : public LLVolumeBridge { public: LLHUDBridge(LLDrawable* drawablep); - virtual void shiftPos(const LLVector3& vec); + virtual void shiftPos(const LLVector4a& vec); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); }; @@ -673,11 +717,9 @@ class LLHUDPartition : public LLBridgePartition { public: LLHUDPartition(); - virtual void shift(const LLVector3 &offset); + virtual void shift(const LLVector4a &offset); }; -void validate_draw_info(LLDrawInfo& params); - extern const F32 SG_BOX_SIDE; extern const F32 SG_BOX_OFFSET; extern const F32 SG_BOX_RAD; |