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path: root/indra/newview/llspatialpartition.cpp
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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp21
1 files changed, 18 insertions, 3 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 900f126049..5d196a465f 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -264,7 +264,7 @@ static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion");
void LLSpatialGroup::buildOcclusion()
{
- if (mOcclusionVerts.isNull())
+ //if (mOcclusionVerts.isNull())
{
mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX,
LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling.
@@ -726,7 +726,9 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group)
if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() || (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
+ if (group->mVertexBuffer.isNull() ||
+ !group->mVertexBuffer->isWriteable() ||
+ (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
{
group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage);
group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true);
@@ -1185,6 +1187,8 @@ void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode)
LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mState(0),
+ mGeometryBytes(0),
+ mSurfaceArea(0.f),
mBuilt(0.f),
mOctreeNode(node),
mSpatialPartition(part),
@@ -1410,6 +1414,17 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
}
}
+ //clean up avatar attachment stats
+ LLSpatialBridge* bridge = mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.notNull())
+ {
+ bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
+ bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
+ }
+ }
+
clearDrawMap();
mVertexBuffer = NULL;
mBufferMap.clear();
@@ -1765,7 +1780,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
//==============================================
LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage)
-: mRenderByGroup(render_by_group)
+: mRenderByGroup(render_by_group), mBridge(NULL)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
mOcclusionEnabled = TRUE;