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path: root/indra/newview/llspatialpartition.cpp
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Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp112
1 files changed, 111 insertions, 1 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 5d196a465f..8e62b79d7f 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1186,6 +1186,7 @@ void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode)
//======================================
LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
+ mObjectBoxSize(1.f),
mState(0),
mGeometryBytes(0),
mSurfaceArea(0.f),
@@ -3647,6 +3648,110 @@ void renderShadowFrusta(LLDrawInfo* params)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
+void renderTexelDensity(LLDrawable* drawable)
+{
+ if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF
+ || LLViewerTexture::sCheckerBoardImagep.isNull())
+ {
+ return;
+ }
+
+ LLGLEnable _(GL_BLEND);
+ //gObjectFullbrightProgram.bind();
+
+ LLMatrix4 checkerboard_matrix;
+ S32 discard_level = -1;
+
+ for (S32 f = 0; f < drawable->getNumFaces(); f++)
+ {
+ LLFace* facep = drawable->getFace(f);
+ LLVertexBuffer* buffer = facep->getVertexBuffer();
+ LLViewerTexture* texturep = facep->getTexture();
+
+ if (texturep == NULL) continue;
+
+ switch(LLViewerTexture::sDebugTexelsMode)
+ {
+ case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ discard_level = -1;
+ break;
+ case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ {
+ LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ break;
+ }
+ default:
+ case LLViewerTexture::DEBUG_TEXELS_FULL:
+ discard_level = 0;
+ break;
+ }
+
+ checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+
+ gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix);
+
+ if (buffer && (facep->getGeomCount() >= 3))
+ {
+ buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
+ U16 start = facep->getGeomStart();
+ U16 end = start + facep->getGeomCount()-1;
+ U32 count = facep->getIndicesCount();
+ U16 offset = facep->getIndicesStart();
+ buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ }
+
+ gGL.loadIdentity();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ }
+
+ //S32 num_textures = llmax(1, (S32)params->mTextureList.size());
+
+ //for (S32 i = 0; i < num_textures; i++)
+ //{
+ // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get();
+ // if (texturep == NULL) continue;
+
+ // LLMatrix4 checkboard_matrix;
+ // S32 discard_level = -1;
+ // switch(LLViewerTexture::sDebugTexelsMode)
+ // {
+ // case LLViewerTexture::DEBUG_TEXELS_CURRENT:
+ // discard_level = -1;
+ // break;
+ // case LLViewerTexture::DEBUG_TEXELS_DESIRED:
+ // {
+ // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep);
+ // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1;
+ // break;
+ // }
+ // default:
+ // case LLViewerTexture::DEBUG_TEXELS_FULL:
+ // discard_level = 0;
+ // break;
+ // }
+
+ // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f));
+ // gGL.getTexUnit(i)->activate();
+
+ // glMatrixMode(GL_TEXTURE);
+ // glPushMatrix();
+ // glLoadIdentity();
+ // //gGL.matrixMode(LLRender::MM_TEXTURE);
+ // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix);
+
+ // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE);
+
+ // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
+
+ // glPopMatrix();
+ // glMatrixMode(GL_MODELVIEW);
+ // //gGL.matrixMode(LLRender::MM_MODELVIEW);
+ //}
+}
+
void renderLights(LLDrawable* drawablep)
{
@@ -4042,6 +4147,10 @@ public:
{
renderComplexityDisplay(drawable);
}
+ if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
+ {
+ renderTexelDensity(drawable);
+ }
LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get());
@@ -4291,7 +4400,8 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_AGENT_TARGET |
//LLPipeline::RENDER_DEBUG_BUILD_QUEUE |
LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
- LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY))
+ LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY |
+ LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
{
return;
}