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Diffstat (limited to 'indra/newview/llsnapshotlivepreview.cpp')
-rw-r--r-- | indra/newview/llsnapshotlivepreview.cpp | 874 |
1 files changed, 874 insertions, 0 deletions
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp new file mode 100644 index 0000000000..7532ebfc57 --- /dev/null +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -0,0 +1,874 @@ +/** +* @file llsnapshotlivepreview.cpp +* @brief Implementation of llsnapshotlivepreview +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentui.h" +#include "llcombobox.h" +#include "lleconomy.h" +#include "llfloaterperms.h" +#include "llfloaterreg.h" +#include "llfloatersocial.h" +#include "llimagebmp.h" +#include "llimagej2c.h" +#include "llimagejpeg.h" +#include "llimagepng.h" +#include "lllandmarkactions.h" +#include "lllocalcliprect.h" +#include "llnotificationsutil.h" +#include "llslurl.h" +#include "llsnapshotlivepreview.h" +#include "lltoolfocus.h" +#include "llviewercontrol.h" +#include "llviewermenufile.h" // upload_new_resource() +#include "llviewerstats.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llwebsharing.h" +#include "llwindow.h" +#include "llworld.h" + +const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; + +F32 SHINE_TIME = 0.5f; +F32 SHINE_WIDTH = 0.6f; +F32 SHINE_OPACITY = 0.3f; +F32 FALL_TIME = 0.6f; +S32 BORDER_WIDTH = 6; + +const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 + +std::set<LLSnapshotLivePreview*> LLSnapshotLivePreview::sList; + +LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p) + : LLView(p), + mColor(1.f, 0.f, 0.f, 0.5f), + mCurImageIndex(0), + mPreviewImage(NULL), + mThumbnailImage(NULL) , + mThumbnailWidth(0), + mThumbnailHeight(0), + mPreviewImageEncoded(NULL), + mFormattedImage(NULL), + mShineCountdown(0), + mFlashAlpha(0.f), + mNeedsFlash(TRUE), + mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")), + mDataSize(0), + mSnapshotType(SNAPSHOT_POSTCARD), + mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))), + mSnapshotUpToDate(FALSE), + mCameraPos(LLViewerCamera::getInstance()->getOrigin()), + mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), + mSnapshotActive(FALSE), + mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) +{ + setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); + mSnapshotDelayTimer.setTimerExpirySec(0.0f); + mSnapshotDelayTimer.start(); + // gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); + sList.insert(this); + setFollowsAll(); + mWidth[0] = gViewerWindow->getWindowWidthRaw(); + mWidth[1] = gViewerWindow->getWindowWidthRaw(); + mHeight[0] = gViewerWindow->getWindowHeightRaw(); + mHeight[1] = gViewerWindow->getWindowHeightRaw(); + mImageScaled[0] = FALSE; + mImageScaled[1] = FALSE; + + mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; + mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; + mThumbnailUpdateLock = FALSE ; + mThumbnailUpToDate = FALSE ; +} + +LLSnapshotLivePreview::~LLSnapshotLivePreview() +{ + // delete images + mPreviewImage = NULL; + mPreviewImageEncoded = NULL; + mFormattedImage = NULL; + + // gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); + sList.erase(this); +} + +void LLSnapshotLivePreview::setMaxImageSize(S32 size) +{ + if(size < MAX_SNAPSHOT_IMAGE_SIZE) + { + mMaxImageSize = size; + } + else + { + mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; + } +} + +LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() +{ + return mViewerImage[mCurImageIndex]; +} + +F32 LLSnapshotLivePreview::getAspect() +{ + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); + F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); + + if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) + { + return image_aspect_ratio; + } + else + { + return window_aspect_ratio; + } +} + +F32 LLSnapshotLivePreview::getImageAspect() +{ + if (!getCurrentImage()) + { + return 0.f; + } + + return getAspect() ; +} + +void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) +{ + // Invalidate current image. + lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl; + if (getSnapshotUpToDate()) + { + S32 old_image_index = mCurImageIndex; + mCurImageIndex = (mCurImageIndex + 1) % 2; + setSize(mWidth[old_image_index], mHeight[old_image_index]); + mFallAnimTimer.start(); + } + mSnapshotUpToDate = FALSE; + + // Update snapshot source rect depending on whether we keep the aspect ratio. + LLRect& rect = mImageRect[mCurImageIndex]; + rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); + + F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); + F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); + + if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) + { + if (image_aspect_ratio > window_aspect_ratio) + { + // trim off top and bottom + S32 new_height = llround((F32)getRect().getWidth() / image_aspect_ratio); + rect.mBottom += (getRect().getHeight() - new_height) / 2; + rect.mTop -= (getRect().getHeight() - new_height) / 2; + } + else if (image_aspect_ratio < window_aspect_ratio) + { + // trim off left and right + S32 new_width = llround((F32)getRect().getHeight() * image_aspect_ratio); + rect.mLeft += (getRect().getWidth() - new_width) / 2; + rect.mRight -= (getRect().getWidth() - new_width) / 2; + } + } + + // Stop shining animation. + mShineAnimTimer.stop(); + + // Update snapshot if requested. + if (new_snapshot) + { + mSnapshotDelayTimer.start(); + mSnapshotDelayTimer.setTimerExpirySec(delay); + LLFloaterSnapshot::preUpdate(); + LLFloaterSocial::preUpdate(); + } + + // Update thumbnail if requested. + if(new_thumbnail) + { + mThumbnailUpToDate = FALSE ; + } +} + +void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) +{ + llclamp(quality, 0, 100); + if (quality != mSnapshotQuality) + { + mSnapshotQuality = quality; + gSavedSettings.setS32("SnapshotQuality", quality); + mSnapshotUpToDate = FALSE; + } +} + +void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) +{ + F32 line_width ; + glGetFloatv(GL_LINE_WIDTH, &line_width) ; + glLineWidth(2.0f * line_width) ; + LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; + gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, + mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ; + glLineWidth(line_width) ; + + //draw four alpha rectangles to cover areas outside of the snapshot image + if(!mKeepAspectRatio) + { + LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ; + S32 dwl = 0, dwr = 0 ; + if(mThumbnailWidth > mPreviewRect.getWidth()) + { + dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ; + dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ; + + gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y, + mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; + gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y, + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; + } + + if(mThumbnailHeight > mPreviewRect.getHeight()) + { + S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ; + gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y , + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ; + + dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ; + gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh, + mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ; + } + } +} + +//called when the frame is frozen. +void LLSnapshotLivePreview::draw() +{ + if (getCurrentImage() && + mPreviewImageEncoded.notNull() && + getSnapshotUpToDate()) + { + LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); + gl_rect_2d(getRect(), bg_color); + const LLRect& rect = getImageRect(); + LLRect shadow_rect = rect; + shadow_rect.stretch(BORDER_WIDTH); + gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); + + LLColor4 image_color(1.f, 1.f, 1.f, 1.f); + gGL.color4fv(image_color.mV); + gGL.getTexUnit(0)->bind(getCurrentImage()); + // calculate UV scale + F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f); + F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f); + gGL.pushMatrix(); + { + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); + gGL.begin(LLRender::QUADS); + { + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + + gGL.texCoord2f(0.f, uv_height); + gGL.vertex2i(0, rect.getHeight() ); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_width, 0.f); + gGL.vertex2i(rect.getWidth(), 0); + } + gGL.end(); + } + gGL.popMatrix(); + + gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); + gl_rect_2d(getRect()); + if (mNeedsFlash) + { + if (mFlashAlpha < 1.f) + { + mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); + } + else + { + mNeedsFlash = FALSE; + } + } + else + { + mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); + } + + // Draw shining animation if appropriate. + if (mShineCountdown > 0) + { + mShineCountdown--; + if (mShineCountdown == 0) + { + mShineAnimTimer.start(); + } + } + else if (mShineAnimTimer.getStarted()) + { + lldebugs << "Drawing shining animation" << llendl; + F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); + + // draw "shine" effect + LLLocalClipRect clip(getLocalRect()); + { + // draw diagonal stripe with gradient that passes over screen + S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f))); + S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); + S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); + S32 y1 = 0; + S32 y2 = gViewerWindow->getWindowHeightScaled(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin(LLRender::QUADS); + { + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.vertex2i(x2, y1); + + gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); + gGL.vertex2i(x2, y1); + gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.color4f(1.f, 1.f, 1.f, 0.f); + gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); + gGL.vertex2i(x3, y1); + } + gGL.end(); + } + + // if we're at the end of the animation, stop + if (shine_interp >= 1.f) + { + mShineAnimTimer.stop(); + } + } + } + + // draw framing rectangle + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f(1.f, 1.f, 1.f, 1.f); + const LLRect& outline_rect = getImageRect(); + gGL.begin(LLRender::QUADS); + { + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); + gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); + + gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + + gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); + gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + + gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); + gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); + gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); + } + gGL.end(); + } + + // draw old image dropping away + if (mFallAnimTimer.getStarted()) + { + S32 old_image_index = (mCurImageIndex + 1) % 2; + if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) + { + lldebugs << "Drawing fall animation" << llendl; + F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; + F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); + LLColor4 image_color(1.f, 1.f, 1.f, alpha); + gGL.color4fv(image_color.mV); + gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]); + // calculate UV scale + // *FIX get this to work with old image + BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); + F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; + F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; + gGL.pushMatrix(); + { + LLRect& rect = mImageRect[old_image_index]; + gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); + gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); + gGL.begin(LLRender::QUADS); + { + gGL.texCoord2f(uv_width, uv_height); + gGL.vertex2i(rect.getWidth(), rect.getHeight() ); + + gGL.texCoord2f(0.f, uv_height); + gGL.vertex2i(0, rect.getHeight() ); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_width, 0.f); + gGL.vertex2i(rect.getWidth(), 0); + } + gGL.end(); + } + gGL.popMatrix(); + } + } +} + +/*virtual*/ +void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLRect old_rect = getRect(); + LLView::reshape(width, height, called_from_parent); + if (old_rect.getWidth() != width || old_rect.getHeight() != height) + { + lldebugs << "window reshaped, updating thumbnail" << llendl; + updateSnapshot(FALSE, TRUE); + } +} + +BOOL LLSnapshotLivePreview::setThumbnailImageSize() +{ + if(getWidth() < 10 || getHeight() < 10) + { + return FALSE ; + } + S32 window_width = gViewerWindow->getWindowWidthRaw() ; + S32 window_height = gViewerWindow->getWindowHeightRaw() ; + + F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); + + // UI size for thumbnail + // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. + const LLRect& thumbnail_rect = mThumbnailPlaceholderRect; + S32 max_width = thumbnail_rect.getWidth(); + S32 max_height = thumbnail_rect.getHeight(); + + if (window_aspect_ratio > (F32)max_width / max_height) + { + // image too wide, shrink to width + mThumbnailWidth = max_width; + mThumbnailHeight = llround((F32)max_width / window_aspect_ratio); + } + else + { + // image too tall, shrink to height + mThumbnailHeight = max_height; + mThumbnailWidth = llround((F32)max_height * window_aspect_ratio); + } + + if(mThumbnailWidth > window_width || mThumbnailHeight > window_height) + { + return FALSE ;//if the window is too small, ignore thumbnail updating. + } + + S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; + if(!mKeepAspectRatio) + { + F32 ratio_x = (F32)getWidth() / window_width ; + F32 ratio_y = (F32)getHeight() / window_height ; + + //if(getWidth() > window_width || + // getHeight() > window_height ) + { + if(ratio_x > ratio_y) + { + top = (S32)(top * ratio_y / ratio_x) ; + } + else + { + right = (S32)(right * ratio_x / ratio_y) ; + } + } + //else + //{ + // right = (S32)(right * ratio_x) ; + // top = (S32)(top * ratio_y) ; + //} + left = (S32)((mThumbnailWidth - right) * 0.5f) ; + bottom = (S32)((mThumbnailHeight - top) * 0.5f) ; + top += bottom ; + right += left ; + } + mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ; + + return TRUE ; +} + +void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) +{ + if(mThumbnailUpdateLock) //in the process of updating + { + return ; + } + if(getThumbnailUpToDate() && !force_update)//already updated + { + return ; + } + if(getWidth() < 10 || getHeight() < 10) + { + return ; + } + + ////lock updating + mThumbnailUpdateLock = TRUE ; + + if(!setThumbnailImageSize()) + { + mThumbnailUpdateLock = FALSE ; + mThumbnailUpToDate = TRUE ; + return ; + } + + if(mThumbnailImage) + { + resetThumbnailImage() ; + } + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if(!gViewerWindow->thumbnailSnapshot(raw, + mThumbnailWidth, mThumbnailHeight, + gSavedSettings.getBOOL("RenderUIInSnapshot"), + FALSE, + mSnapshotBufferType) ) + { + raw = NULL ; + } + + if(raw) + { + raw->expandToPowerOfTwo(); + mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + mThumbnailUpToDate = TRUE ; + } + + //unlock updating + mThumbnailUpdateLock = FALSE ; +} + + +// Called often. Checks whether it's time to grab a new snapshot and if so, does it. +// Returns TRUE if new snapshot generated, FALSE otherwise. +//static +BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) +{ + LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; + if (previewp->getWidth() == 0 || previewp->getHeight() == 0) + { + llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl; + return FALSE; + } + + // If we're in freeze-frame mode and camera has moved, update snapshot. + LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); + LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); + if (gSavedSettings.getBOOL("FreezeTime") && + (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)) + { + previewp->mCameraPos = new_camera_pos; + previewp->mCameraRot = new_camera_rot; + // request a new snapshot whenever the camera moves, with a time delay + BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); + lldebugs << "camera moved, updating thumbnail" << llendl; + previewp->updateSnapshot( + autosnap, // whether a new snapshot is needed or merely invalidate the existing one + FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. + autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true. + } + + // see if it's time yet to snap the shot and bomb out otherwise. + previewp->mSnapshotActive = + (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired()) + && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active + if ( ! previewp->mSnapshotActive) + { + return FALSE; + } + + // time to produce a snapshot + previewp->setThumbnailImageSize(); + + lldebugs << "producing snapshot" << llendl; + if (!previewp->mPreviewImage) + { + previewp->mPreviewImage = new LLImageRaw; + } + + if (!previewp->mPreviewImageEncoded) + { + previewp->mPreviewImageEncoded = new LLImageRaw; + } + + previewp->setVisible(FALSE); + previewp->setEnabled(FALSE); + + previewp->getWindow()->incBusyCount(); + previewp->setImageScaled(FALSE); + + // grab the raw image and encode it into desired format + if(gViewerWindow->rawSnapshot( + previewp->mPreviewImage, + previewp->getWidth(), + previewp->getHeight(), + previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), + previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, + gSavedSettings.getBOOL("RenderUIInSnapshot"), + FALSE, + previewp->mSnapshotBufferType, + previewp->getMaxImageSize())) + { + previewp->mPreviewImageEncoded->resize( + previewp->mPreviewImage->getWidth(), + previewp->mPreviewImage->getHeight(), + previewp->mPreviewImage->getComponents()); + + if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) + { + lldebugs << "Encoding new image of format J2C" << llendl; + LLPointer<LLImageJ2C> formatted = new LLImageJ2C; + LLPointer<LLImageRaw> scaled = new LLImageRaw( + previewp->mPreviewImage->getData(), + previewp->mPreviewImage->getWidth(), + previewp->mPreviewImage->getHeight(), + previewp->mPreviewImage->getComponents()); + + scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); + previewp->setImageScaled(TRUE); + if (formatted->encode(scaled, 0.f)) + { + previewp->mDataSize = formatted->getDataSize(); + formatted->decode(previewp->mPreviewImageEncoded, 0); + } + } + else + { + // delete any existing image + previewp->mFormattedImage = NULL; + // now create the new one of the appropriate format. + LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotFormat(); + lldebugs << "Encoding new image of format " << format << llendl; + + switch(format) + { + case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: + previewp->mFormattedImage = new LLImagePNG(); + break; + case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: + previewp->mFormattedImage = new LLImageJPEG(previewp->mSnapshotQuality); + break; + case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: + previewp->mFormattedImage = new LLImageBMP(); + break; + } + if (previewp->mFormattedImage->encode(previewp->mPreviewImage, 0)) + { + previewp->mDataSize = previewp->mFormattedImage->getDataSize(); + // special case BMP to copy instead of decode otherwise decode will crash. + if(format == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP) + { + previewp->mPreviewImageEncoded->copy(previewp->mPreviewImage); + } + else + { + previewp->mFormattedImage->decode(previewp->mPreviewImageEncoded, 0); + } + } + } + + LLPointer<LLImageRaw> scaled = new LLImageRaw( + previewp->mPreviewImageEncoded->getData(), + previewp->mPreviewImageEncoded->getWidth(), + previewp->mPreviewImageEncoded->getHeight(), + previewp->mPreviewImageEncoded->getComponents()); + + if(!scaled->isBufferInvalid()) + { + // leave original image dimensions, just scale up texture buffer + if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) + { + // go ahead and shrink image to appropriate power of 2 for display + scaled->biasedScaleToPowerOfTwo(1024); + previewp->setImageScaled(TRUE); + } + else + { + // expand image but keep original image data intact + scaled->expandToPowerOfTwo(1024, FALSE); + } + + previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); + LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; + gGL.getTexUnit(0)->bind(curr_preview_image); + if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) + { + curr_preview_image->setFilteringOption(LLTexUnit::TFO_POINT); + } + else + { + curr_preview_image->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); + } + curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); + + previewp->mSnapshotUpToDate = TRUE; + previewp->generateThumbnailImage(TRUE) ; + + previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal(); + previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame + } + } + previewp->getWindow()->decBusyCount(); + // only show fullscreen preview when in freeze frame mode + previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame")); + previewp->mSnapshotDelayTimer.stop(); + previewp->mSnapshotActive = FALSE; + + if(!previewp->getThumbnailUpToDate()) + { + previewp->generateThumbnailImage() ; + } + lldebugs << "done creating snapshot" << llendl; + LLFloaterSnapshot::postUpdate(); + LLFloaterSocial::postUpdate(); + + return TRUE; +} + +void LLSnapshotLivePreview::setSize(S32 w, S32 h) +{ + lldebugs << "setSize(" << w << ", " << h << ")" << llendl; + setWidth(w); + setHeight(h); +} + +void LLSnapshotLivePreview::getSize(S32& w, S32& h) const +{ + w = getWidth(); + h = getHeight(); +} + +void LLSnapshotLivePreview::saveTexture() +{ + lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; + // gen a new uuid for this asset + LLTransactionID tid; + tid.generate(); + LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); + + LLPointer<LLImageJ2C> formatted = new LLImageJ2C; + LLPointer<LLImageRaw> scaled = new LLImageRaw(mPreviewImage->getData(), + mPreviewImage->getWidth(), + mPreviewImage->getHeight(), + mPreviewImage->getComponents()); + + scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); + lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; + + if (formatted->encode(scaled, 0.0f)) + { + LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); + std::string pos_string; + LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL); + std::string who_took_it; + LLAgentUI::buildFullname(who_took_it); + LLAssetStorage::LLStoreAssetCallback callback = NULL; + S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); + void *userdata = NULL; + upload_new_resource(tid, // tid + LLAssetType::AT_TEXTURE, + "Snapshot : " + pos_string, + "Taken by " + who_took_it + " at " + pos_string, + 0, + LLFolderType::FT_SNAPSHOT_CATEGORY, + LLInventoryType::IT_SNAPSHOT, + PERM_ALL, // Note: Snapshots to inventory is a special case of content upload + LLFloaterPerms::getGroupPerms(), // that is more permissive than other uploads + LLFloaterPerms::getEveryonePerms(), + "Snapshot : " + pos_string, + callback, expected_upload_cost, userdata); + gViewerWindow->playSnapshotAnimAndSound(); + } + else + { + LLNotificationsUtil::add("ErrorEncodingSnapshot"); + llwarns << "Error encoding snapshot" << llendl; + } + + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_SNAPSHOT_COUNT ); + + mDataSize = 0; +} + +BOOL LLSnapshotLivePreview::saveLocal() +{ + BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); + + if(success) + { + gViewerWindow->playSnapshotAnimAndSound(); + } + return success; +} + +void LLSnapshotLivePreview::saveWeb() +{ + // *FIX: Will break if the window closes because of CloseSnapshotOnKeep! + // Needs to pass on ownership of the image. + LLImageJPEG* jpg = dynamic_cast<LLImageJPEG*>(mFormattedImage.get()); + if(!jpg) + { + llwarns << "Formatted image not a JPEG" << llendl; + return; + } + + LLSD metadata; + metadata["description"] = getChild<LLLineEditor>("description")->getText(); + + LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), + boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, jpg, metadata, _1, _2, _3, _4)); + + gViewerWindow->playSnapshotAnimAndSound(); +} + +void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z) +{ + metadata["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); + + LLWebSharing::instance().shareSnapshot(snapshot, metadata); +} |