diff options
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 8cb182b18b..f57de011f8 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -429,7 +429,7 @@ LLSD LLSettingsVOSky::convertToLegacy(const LLSettingsSky::ptr_t &psky) LLSD settings = psky->getSettings(); // These will need to be inferred from new settings' density profiles -#if SUPPORT_LEGACY_ATMOSPHERICS +// LEGACY_ATMOSPHERICS legacy[SETTING_AMBIENT] = ensureArray4(settings[SETTING_AMBIENT], 1.0f); legacy[SETTING_BLUE_DENSITY] = ensureArray4(settings[SETTING_BLUE_DENSITY], 1.0); legacy[SETTING_BLUE_HORIZON] = ensureArray4(settings[SETTING_BLUE_HORIZON], 1.0); @@ -437,7 +437,6 @@ LLSD LLSettingsVOSky::convertToLegacy(const LLSettingsSky::ptr_t &psky) legacy[SETTING_DISTANCE_MULTIPLIER] = LLSDArray(settings[SETTING_DISTANCE_MULTIPLIER].asReal())(0.0f)(0.0f)(1.0f); legacy[SETTING_HAZE_DENSITY] = LLSDArray(settings[SETTING_HAZE_DENSITY])(0.0f)(0.0f)(1.0f); legacy[SETTING_HAZE_HORIZON] = LLSDArray(settings[SETTING_HAZE_HORIZON])(0.0f)(0.0f)(1.0f); -#endif legacy[SETTING_CLOUD_COLOR] = ensureArray4(settings[SETTING_CLOUD_COLOR], 1.0); legacy[SETTING_CLOUD_POS_DENSITY1] = ensureArray4(settings[SETTING_CLOUD_POS_DENSITY1], 1.0); @@ -498,7 +497,7 @@ LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const if (param_map.empty()) { -#if SUPPORT_LEGACY_ATMOSPHERICS +// LEGACY_ATMOSPHERICS param_map[SETTING_AMBIENT] = LLShaderMgr::AMBIENT; param_map[SETTING_BLUE_DENSITY] = LLShaderMgr::BLUE_DENSITY; param_map[SETTING_BLUE_HORIZON] = LLShaderMgr::BLUE_HORIZON; @@ -506,7 +505,6 @@ LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const param_map[SETTING_HAZE_HORIZON] = LLShaderMgr::HAZE_HORIZON; param_map[SETTING_DENSITY_MULTIPLIER] = LLShaderMgr::DENSITY_MULTIPLIER; param_map[SETTING_DISTANCE_MULTIPLIER] = LLShaderMgr::DISTANCE_MULTIPLIER; -#endif param_map[SETTING_CLOUD_COLOR] = LLShaderMgr::CLOUD_COLOR; param_map[SETTING_CLOUD_POS_DENSITY2] = LLShaderMgr::CLOUD_POS_DENSITY2; |