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+/**
+ * @file llscriptfloater.h
+ * @brief LLScriptFloater class definition
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_SCRIPTFLOATER_H
+#define LL_SCRIPTFLOATER_H
+
+#include "lltransientdockablefloater.h"
+
+class LLToastNotifyPanel;
+
+/**
+ * Handles script notifications ("ScriptDialog" and "ScriptDialogGroup")
+ * and manages Script Floaters.
+ */
+class LLScriptFloaterManager : public LLSingleton<LLScriptFloaterManager>
+{
+public:
+
+ /**
+ * Handles new notifications.
+ * Saves notification and object ids, removes old notification if needed, creates script chiclet
+ * Note that one object can spawn one script floater.
+ */
+ void onAddNotification(const LLUUID& notification_id);
+
+ /**
+ * Handles notification removal.
+ * Removes script notification toast, removes script chiclet, closes script floater
+ */
+ void onRemoveNotification(const LLUUID& notification_id);
+
+ /**
+ * Wrapper for onRemoveNotification, removes notification by object id.
+ */
+ void removeNotificationByObjectId(const LLUUID& object_id);
+
+ /**
+ * Toggles script floater.
+ * Removes "new message" icon from chiclet and removes notification toast.
+ */
+ void toggleScriptFloater(const LLUUID& object_id);
+
+ LLUUID findNotificationId(const LLUUID& object_id);
+
+ LLUUID findNotificationToastId(const LLUUID& object_id);
+
+ /**
+ * Associate notification toast id with object id.
+ */
+ void setNotificationToastId(const LLUUID& object_id, const LLUUID& notification_id);
+
+ /**
+ * Callback for notification toast buttons.
+ */
+ static void onToastButtonClick(const LLSD&notification, const LLSD&response);
+
+private:
+
+ struct LLNotificationData
+ {
+ LLUUID notification_id;
+ LLUUID toast_notification_id;
+ };
+
+ // <object_id, notification_data>
+ typedef std::map<LLUUID, LLNotificationData> script_notification_map_t;
+
+ script_notification_map_t mNotifications;
+};
+
+/**
+ * Floater script forms.
+ * LLScriptFloater will create script form based on notification data and
+ * will auto fit the form.
+ */
+class LLScriptFloater : public LLTransientDockableFloater
+{
+public:
+
+ /**
+ * key - UUID of scripted Object
+ */
+ LLScriptFloater(const LLSD& key);
+
+ virtual ~LLScriptFloater(){};
+
+ /**
+ * Toggle existing floater or create and show a new one.
+ */
+ static bool toggle(const LLUUID& object_id);
+
+ /**
+ * Creates and shows floater
+ */
+ static LLScriptFloater* show(const LLUUID& object_id);
+
+ const LLUUID& getObjectId() { return mObjectId; }
+
+ /**
+ * Close notification if script floater is closed.
+ */
+ /*virtual*/ void onClose(bool app_quitting);
+
+ /**
+ * Hide all notification toasts when we show dockable floater
+ */
+ /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true);
+
+ /**
+ * Hide all notification toasts when we show dockable floater
+ */
+ /*virtual*/ void setVisible(BOOL visible);
+
+protected:
+
+ /**
+ * Creates script form, will delete old form if floater is shown for same object.
+ */
+ void createForm(const LLUUID& object_id);
+
+ /*virtual*/ void getAllowedRect(LLRect& rect);
+
+ /**
+ * Hide all notification toasts.
+ */
+ static void hideToastsIfNeeded();
+
+ void setObjectId(const LLUUID& id) { mObjectId = id; }
+
+private:
+ LLToastNotifyPanel* mScriptForm;
+ LLUUID mObjectId;
+};
+
+#endif //LL_SCRIPTFLOATER_H