diff options
Diffstat (limited to 'indra/newview/llreflectionmapmanager.h')
-rw-r--r-- | indra/newview/llreflectionmapmanager.h | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/indra/newview/llreflectionmapmanager.h b/indra/newview/llreflectionmapmanager.h index 14a6c089da..5936b26b88 100644 --- a/indra/newview/llreflectionmapmanager.h +++ b/indra/newview/llreflectionmapmanager.h @@ -38,7 +38,6 @@ class LLViewerObject; #define LL_MAX_REFLECTION_PROBE_COUNT 256 // reflection probe resolution -#define LL_REFLECTION_PROBE_RESOLUTION 128 #define LL_IRRADIANCE_MAP_RESOLUTION 64 // reflection probe mininum scale @@ -94,6 +93,9 @@ public: // call once at startup to allocate cubemap arrays void initReflectionMaps(); + // True if currently updating a radiance map, false if currently updating an irradiance map + bool isRadiancePass() { return mRadiancePass; } + private: friend class LLPipeline; @@ -161,9 +163,21 @@ private: LLReflectionMap* mUpdatingProbe = nullptr; U32 mUpdatingFace = 0; + // if true, we're generating the radiance map for the current probe, otherwise we're generating the irradiance map. + // Update sequence should be to generate the irradiance map from render of the world that has no irradiance, + // then generate the radiance map from a render of the world that includes irradiance. + // This should avoid feedback loops and ensure that the colors in the radiance maps match the colors in the environment. + bool mRadiancePass = false; + LLPointer<LLReflectionMap> mDefaultProbe; // default reflection probe to fall back to for pixels with no probe influences (should always be at cube index 0) // number of reflection probes to use for rendering (based on saved setting RenderReflectionProbeCount) U32 mReflectionProbeCount; + + // resolution of reflection probes + U32 mProbeResolution = 128; + + // maximum LoD of reflection probes (mip levels - 1) + F32 mMaxProbeLOD = 6.f; }; |