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-rw-r--r--indra/newview/llpreviewtexture.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index 9c21faa3be..a44794122f 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -192,6 +192,11 @@ void LLPreviewTexture::draw()
// Pump the texture priority
F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() );
mImage->addTextureStats( pixel_area );
+ if(pixel_area > 0.f)
+ {
+ //boost the previewed image priority to the highest to make it to get loaded first.
+ mImage->setAdditionalDecodePriority(1.0f) ;
+ }
// Don't bother decoding more than we can display, unless
// we're loading the full image.
@@ -554,6 +559,7 @@ void LLPreviewTexture::loadAsset()
{
mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mImage->forceToSaveRawImage(0) ;
mAssetStatus = PREVIEW_ASSET_LOADING;
updateDimensions();
}