diff options
Diffstat (limited to 'indra/newview/llpreviewscript.cpp')
-rwxr-xr-x | indra/newview/llpreviewscript.cpp | 203 |
1 files changed, 85 insertions, 118 deletions
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index fc565ffa20..2f09214dd6 100755 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -1642,7 +1642,8 @@ void LLPreviewLSL::onSave(void* userdata, BOOL close_after_save) self->saveIfNeeded(); } -void finishedLSLUpload(LLUUID itemId, LLSD response) +/*static*/ +void LLPreviewLSL::finishedLSLUpload(LLUUID itemId, LLSD response) { // Find our window and close it if requested. LLPreviewLSL* preview = LLFloaterReg::findTypedInstance<LLPreviewLSL>("preview_script", LLSD(itemId)); @@ -1674,7 +1675,6 @@ void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/) mScriptEd->mErrorList->deleteAllItems(); mScriptEd->mEditor->makePristine(); -#if 1 if (sync) { mScriptEd->sync(); @@ -1690,12 +1690,11 @@ void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/) if (!url.empty()) { std::string buffer(mScriptEd->mEditor->getText()); - LLBufferedAssetUploadInfo::invnUploadFinish_f proc = boost::bind(&finishedLSLUpload, _1, _4); + LLBufferedAssetUploadInfo::invnUploadFinish_f proc = boost::bind(&LLPreviewLSL::finishedLSLUpload, _1, _4); LLResourceUploadInfo::ptr_t uploadInfo(new LLScriptAssetUpload(mItemUUID, buffer, proc)); LLViewerAssetUpload::EnqueueInventoryUpload(url, uploadInfo); - } else if (gAssetStorage) { @@ -1711,56 +1710,7 @@ void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/) uploadAssetLegacy(filename, mItemUUID, tid); } } - - -#else - // LL_INFOS() << "LLPreviewLSL::saveIfNeeded()" << LL_ENDL; - - // save off asset into file - LLTransactionID tid; - tid.generate(); - LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id.asString()); - std::string filename = filepath + ".lsl"; - - mScriptEd->writeToFile(filename); - - if (sync) - { - mScriptEd->sync(); - } - - const LLInventoryItem *inv_item = getItem(); - // save it out to asset server - std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent"); - if(inv_item) - { - getWindow()->incBusyCount(); - mPendingUploads++; - if (!url.empty()) - { - uploadAssetViaCaps(url, filename, mItemUUID); - } - else if (gAssetStorage) - { - uploadAssetLegacy(filename, mItemUUID, tid); - } - } -#endif -} - -#if 0 -void LLPreviewLSL::uploadAssetViaCaps(const std::string& url, - const std::string& filename, - const LLUUID& item_id) -{ - LL_INFOS() << "Update Agent Inventory via capability" << LL_ENDL; - LLSD body; - body["item_id"] = item_id; - body["target"] = "lsl2"; - LLHTTPClient::post(url, body, new LLUpdateAgentInventoryResponder(body, filename, LLAssetType::AT_LSL_TEXT)); } -#endif void LLPreviewLSL::uploadAssetLegacy(const std::string& filename, const LLUUID& item_id, @@ -2384,6 +2334,33 @@ LLLiveLSLSaveData::LLLiveLSLSaveData(const LLUUID& id, mItem = new LLViewerInventoryItem(item); } + +/*static*/ +void LLLiveLSLEditor::finishLSLUpload(LLUUID itemId, LLUUID taskId, LLUUID newAssetId, LLSD response, bool isRunning) +{ + LLSD floater_key; + floater_key["taskid"] = taskId; + floater_key["itemid"] = itemId; + + LLLiveLSLEditor* preview = LLFloaterReg::findTypedInstance<LLLiveLSLEditor>("preview_scriptedit", floater_key); + if (preview) + { + preview->mItem->setAssetUUID(newAssetId); + + // Bytecode save completed + if (response["compiled"]) + { + preview->callbackLSLCompileSucceeded(taskId, itemId, isRunning); + } + else + { + preview->callbackLSLCompileFailed(response["errors"]); + } + } + +} + + // virtual void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/) { @@ -2394,7 +2371,7 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/) return; } - if(mItem.isNull() || !mItem->isFinished()) + if (mItem.isNull() || !mItem->isFinished()) { // $NOTE: While the error message may not be exactly correct, // it's pretty close. @@ -2402,78 +2379,68 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/) return; } - // get the latest info about it. We used to be losing the script - // name on save, because the viewer object version of the item, - // and the editor version would get out of synch. Here's a good - // place to synch them back up. - LLInventoryItem* inv_item = dynamic_cast<LLInventoryItem*>(object->getInventoryObject(mItemUUID)); - if(inv_item) - { - mItem->copyItem(inv_item); - } + // get the latest info about it. We used to be losing the script + // name on save, because the viewer object version of the item, + // and the editor version would get out of synch. Here's a good + // place to synch them back up. + LLInventoryItem* inv_item = dynamic_cast<LLInventoryItem*>(object->getInventoryObject(mItemUUID)); + if (inv_item) + { + mItem->copyItem(inv_item); + } - // Don't need to save if we're pristine - if(!mScriptEd->hasChanged()) - { - return; - } + // Don't need to save if we're pristine + if(!mScriptEd->hasChanged()) + { + return; + } - mPendingUploads = 0; + mPendingUploads = 0; - // save the script - mScriptEd->enableSave(FALSE); - mScriptEd->mEditor->makePristine(); - mScriptEd->mErrorList->deleteAllItems(); + // save the script + mScriptEd->enableSave(FALSE); + mScriptEd->mEditor->makePristine(); + mScriptEd->mErrorList->deleteAllItems(); + mScriptEd->mEditor->makePristine(); - // set up the save on the local machine. - mScriptEd->mEditor->makePristine(); - LLTransactionID tid; - tid.generate(); - LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id.asString()); - std::string filename = llformat("%s.lsl", filepath.c_str()); + if (sync) + { + mScriptEd->sync(); + } + bool isRunning = getChild<LLCheckBoxCtrl>("running")->get(); + getWindow()->incBusyCount(); + mPendingUploads++; - mItem->setAssetUUID(asset_id); - mItem->setTransactionID(tid); + std::string url = object->getRegion()->getCapability("UpdateScriptTask"); - mScriptEd->writeToFile(filename); + if (!url.empty()) + { + std::string buffer(mScriptEd->mEditor->getText()); + LLBufferedAssetUploadInfo::taskUploadFinish_f proc = boost::bind(&LLLiveLSLEditor::finishLSLUpload, _1, _2, _3, _4, isRunning); - if (sync) - { - mScriptEd->sync(); - } - - // save it out to asset server - std::string url = object->getRegion()->getCapability("UpdateScriptTask"); - getWindow()->incBusyCount(); - mPendingUploads++; - BOOL is_running = getChild<LLCheckBoxCtrl>( "running")->get(); - if (!url.empty()) - { - uploadAssetViaCaps(url, filename, mObjectUUID, mItemUUID, is_running, mScriptEd->getAssociatedExperience()); - } - else if (gAssetStorage) - { - uploadAssetLegacy(filename, object, tid, is_running); - } -} + LLResourceUploadInfo::ptr_t uploadInfo(new LLScriptAssetUpload(mObjectUUID, mItemUUID, + monoChecked() ? LLScriptAssetUpload::MONO : LLScriptAssetUpload::LSL2, + isRunning, mScriptEd->getAssociatedExperience(), buffer, proc)); + + LLViewerAssetUpload::EnqueueInventoryUpload(url, uploadInfo); + } + else if (gAssetStorage) + { + // set up the save on the local machine. + LLTransactionID tid; + tid.generate(); + LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); + std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, asset_id.asString()); + std::string filename = llformat("%s.lsl", filepath.c_str()); + + mItem->setAssetUUID(asset_id); + mItem->setTransactionID(tid); + + mScriptEd->writeToFile(filename); + + uploadAssetLegacy(filename, object, tid, isRunning); + } -void LLLiveLSLEditor::uploadAssetViaCaps(const std::string& url, - const std::string& filename, - const LLUUID& task_id, - const LLUUID& item_id, - BOOL is_running, - const LLUUID& experience_public_id ) -{ - LL_INFOS() << "Update Task Inventory via capability " << url << LL_ENDL; - LLSD body; - body["task_id"] = task_id; - body["item_id"] = item_id; - body["is_script_running"] = is_running; - body["target"] = monoChecked() ? "mono" : "lsl2"; - body["experience"] = experience_public_id; - LLHTTPClient::post(url, body, - new LLUpdateTaskInventoryResponder(body, filename, LLAssetType::AT_LSL_TEXT)); } void LLLiveLSLEditor::uploadAssetLegacy(const std::string& filename, |