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+/**
+* @file llphysicsshapebuilder.cpp
+* @brief Generic system to convert LL(Physics)VolumeParams to physics shapes
+* @author falcon@lindenlab.com
+*
+* $LicenseInfo:firstyear=2010&license=internal$
+*
+* Copyright (c) 2010, Linden Research, Inc.
+*
+* The following source code is PROPRIETARY AND CONFIDENTIAL. Use of
+* this source code is governed by the Linden Lab Source Code Disclosure
+* Agreement ("Agreement") previously entered between you and Linden
+* Lab. By accessing, using, copying, modifying or distributing this
+* software, you acknowledge that you have been informed of your
+* obligations under the Agreement and agree to abide by those obligations.
+*
+* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+* COMPLETENESS OR PERFORMANCE.
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llphysicsshapebuilderutil.h"
+
+/* static */
+void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut )
+{
+ const LLProfileParams& profile_params = volume_params.getProfileParams();
+ const LLPathParams& path_params = volume_params.getPathParams();
+
+ specOut.mScale = scale;
+
+ const F32 avgScale = ( scale[VX] + scale[VY] + scale[VZ] )/3.0f;
+
+ // count the scale elements that are small
+ S32 min_size_counts = 0;
+ for (S32 i = 0; i < 3; ++i)
+ {
+ if (scale[i] < SHAPE_BUILDER_CONVEXIFICATION_SIZE)
+ {
+ ++min_size_counts;
+ }
+ }
+
+ const bool profile_complete = ( profile_params.getBegin() <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale ) &&
+ ( profile_params.getEnd() >= (1.0f - SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale) );
+
+ const bool path_complete = ( path_params.getBegin() <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale ) &&
+ ( path_params.getEnd() >= (1.0f - SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale) );
+
+ const bool simple_params = ( volume_params.getHollow() <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_HOLLOW/avgScale )
+ && ( fabs(path_params.getShearX()) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_SHEAR/avgScale )
+ && ( fabs(path_params.getShearY()) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_SHEAR/avgScale )
+ && ( !volume_params.isMeshSculpt() && !volume_params.isSculpt() );
+
+ if (simple_params && profile_complete)
+ {
+ // Try to create an implicit shape or convexified
+ bool no_taper = ( fabs(path_params.getScaleX() - 1.0f) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_TAPER/avgScale )
+ && ( fabs(path_params.getScaleY() - 1.0f) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_TAPER/avgScale );
+
+ bool no_twist = ( fabs(path_params.getTwistBegin()) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_TWIST/avgScale )
+ && ( fabs(path_params.getTwistEnd()) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_TWIST/avgScale);
+
+ // Box
+ if(
+ ( profile_params.getCurveType() == LL_PCODE_PROFILE_SQUARE )
+ && ( path_params.getCurveType() == LL_PCODE_PATH_LINE )
+ && no_taper
+ && no_twist
+ )
+ {
+ specOut.mType = PhysicsShapeSpecification::BOX;
+ if ( path_complete )
+ {
+ return;
+ }
+ else
+ {
+ // Side lengths
+ specOut.mScale[VX] = llmax( scale[VX], SHAPE_BUILDER_MIN_GEOMETRY_SIZE );
+ specOut.mScale[VY] = llmax( scale[VY], SHAPE_BUILDER_MIN_GEOMETRY_SIZE );
+ specOut.mScale[VZ] = llmax( scale[VZ] * (path_params.getEnd() - path_params.getBegin()), SHAPE_BUILDER_MIN_GEOMETRY_SIZE );
+
+ specOut.mCenter.set( 0.f, 0.f, 0.5f * scale[VZ] * ( path_params.getEnd() + path_params.getBegin() - 1.0f ) );
+ return;
+ }
+ }
+
+ // Sphere
+ if( path_complete
+ && ( profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE_HALF )
+ && ( path_params.getCurveType() == LL_PCODE_PATH_CIRCLE )
+ && ( fabs(volume_params.getTaper()) <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_TAPER/avgScale )
+ && no_twist
+ )
+ {
+ if ( ( scale[VX] == scale[VZ] )
+ && ( scale[VY] == scale[VZ] ) )
+ {
+ // perfect sphere
+ specOut.mType = PhysicsShapeSpecification::SPHERE;
+ specOut.mScale = scale;
+ return;
+ }
+ else if (min_size_counts > 1)
+ {
+ // small or narrow sphere -- we can boxify
+ for (S32 i=0; i<3; ++i)
+ {
+ if (specOut.mScale[i] < SHAPE_BUILDER_CONVEXIFICATION_SIZE)
+ {
+ // reduce each small dimension size to split the approximation errors
+ specOut.mScale[i] *= 0.75f;
+ }
+ }
+ specOut.mType = PhysicsShapeSpecification::BOX;
+ return;
+ }
+ }
+
+ // Cylinder
+ if( (scale[VX] == scale[VY])
+ && ( profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE )
+ && ( path_params.getCurveType() == LL_PCODE_PATH_LINE )
+ && ( volume_params.getBeginS() <= SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale )
+ && ( volume_params.getEndS() >= (1.0f - SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT/avgScale) )
+ && no_taper
+ )
+ {
+ if (min_size_counts > 1)
+ {
+ // small or narrow sphere -- we can boxify
+ for (S32 i=0; i<3; ++i)
+ {
+ if (specOut.mScale[i] < SHAPE_BUILDER_CONVEXIFICATION_SIZE)
+ {
+ // reduce each small dimension size to split the approximation errors
+ specOut.mScale[i] *= 0.75f;
+ }
+ }
+
+ specOut.mType = PhysicsShapeSpecification::BOX;
+ }
+ else
+ {
+ specOut.mType = PhysicsShapeSpecification::CYLINDER;
+ F32 length = (volume_params.getPathParams().getEnd() - volume_params.getPathParams().getBegin()) * scale[VZ];
+
+ specOut.mScale[VY] = specOut.mScale[VX];
+ specOut.mScale[VZ] = length;
+ // The minus one below fixes the fact that begin and end range from 0 to 1 not -1 to 1.
+ specOut.mCenter.set( 0.f, 0.f, 0.5f * (volume_params.getPathParams().getBegin() + volume_params.getPathParams().getEnd() - 1.f) * scale[VZ] );
+ }
+
+ return;
+ }
+ }
+
+ if ( (min_size_counts == 3 )
+ // Possible dead code here--who wants to take it out?
+ || (path_complete
+ && profile_complete
+ && ( path_params.getCurveType() == LL_PCODE_PATH_LINE )
+ && (min_size_counts > 1 ) )
+ )
+ {
+ // it isn't simple but
+ // we might be able to convexify this shape if the path and profile are complete
+ // or the path is linear and both path and profile are complete --> we can boxify it
+ specOut.mType = PhysicsShapeSpecification::BOX;
+ specOut.mScale = scale;
+ return;
+ }
+
+ // Special case for big, very thin objects - bump the small dimensions up to the COLLISION_TOLERANCE
+ if (min_size_counts == 1 // One dimension is small
+ && avgScale > 3.f) // ... but others are fairly large
+ {
+ for (S32 i = 0; i < 3; ++i)
+ {
+ specOut.mScale[i] = llmax( specOut.mScale[i], COLLISION_TOLERANCE );
+ }
+ }
+
+ if ( volume_params.shouldForceConvex() )
+ {
+ specOut.mType = PhysicsShapeSpecification::USER_CONVEX;
+ }
+ // Make a simpler convex shape if we can.
+ else if (volume_params.isConvex() // is convex
+ || min_size_counts > 1 ) // two or more small dimensions
+ {
+ specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
+ }
+ else if ( volume_params.isSculpt() ) // Is a sculpt of any kind (mesh or legacy)
+ {
+ specOut.mType = volume_params.isMeshSculpt() ? PhysicsShapeSpecification::USER_MESH : PhysicsShapeSpecification::SCULPT;
+ }
+ else // Resort to mesh
+ {
+ specOut.mType = PhysicsShapeSpecification::PRIM_MESH;
+ }
+}