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Diffstat (limited to 'indra/newview/llpanelvolume.cpp')
-rw-r--r--indra/newview/llpanelvolume.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 58bc049338..05d9346f89 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -31,7 +31,6 @@
// linden library includes
#include "llclickaction.h"
-#include "lleconomy.h"
#include "llerror.h"
#include "llfontgl.h"
#include "llflexibleobject.h"
@@ -301,7 +300,7 @@ void LLPanelVolume::getState( )
{
LightColorSwatch->setEnabled( TRUE );
LightColorSwatch->setValid( TRUE );
- LightColorSwatch->set(volobjp->getLightBaseColor());
+ LightColorSwatch->set(volobjp->getLightSRGBBaseColor());
}
LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
@@ -329,7 +328,7 @@ void LLPanelVolume::getState( )
getChild<LLUICtrl>("Light Focus")->setValue(params.mV[1]);
getChild<LLUICtrl>("Light Ambiance")->setValue(params.mV[2]);
- mLightSavedColor = volobjp->getLightColor();
+ mLightSavedColor = volobjp->getLightSRGBBaseColor();
}
else
{
@@ -586,7 +585,7 @@ void LLPanelVolume::refresh()
mRootObject = NULL;
}
- BOOL visible = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE;
+ BOOL visible = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE;
getChildView("Light FOV")->setVisible( visible);
getChildView("Light Focus")->setVisible( visible);
@@ -808,7 +807,7 @@ void LLPanelVolume::onLightSelectColor(const LLSD& data)
{
LLColor4 clr = LightColorSwatch->get();
LLColor3 clr3( clr );
- volobjp->setLightColor(clr3);
+ volobjp->setLightSRGBColor(clr3);
mLightSavedColor = clr;
}
}
@@ -882,7 +881,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
if(LightColorSwatch)
{
LLColor4 clr = LightColorSwatch->get();
- volobjp->setLightColor(LLColor3(clr));
+ volobjp->setLightSRGBColor(LLColor3(clr));
}
LLTextureCtrl* LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control");