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-rw-r--r--indra/newview/llpanelpresetscamerapulldown.cpp149
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diff --git a/indra/newview/llpanelpresetscamerapulldown.cpp b/indra/newview/llpanelpresetscamerapulldown.cpp
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+/**
+ * @file llpanelpresetscamerapulldown.cpp
+ * @brief A panel showing a quick way to pick camera presets
+ *
+ * $LicenseInfo:firstyear=2017&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2017, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanelpresetscamerapulldown.h"
+
+#include "llviewercontrol.h"
+#include "llstatusbar.h"
+
+#include "llbutton.h"
+#include "lltabcontainer.h"
+#include "llfloatercamera.h"
+#include "llfloaterreg.h"
+#include "llfloaterpreference.h"
+#include "llpresetsmanager.h"
+#include "llsliderctrl.h"
+#include "llscrolllistctrl.h"
+#include "lltrans.h"
+
+///----------------------------------------------------------------------------
+/// Class LLPanelPresetsCameraPulldown
+///----------------------------------------------------------------------------
+
+// Default constructor
+LLPanelPresetsCameraPulldown::LLPanelPresetsCameraPulldown()
+{
+ mCommitCallbackRegistrar.add("Presets.toggleCameraFloater", boost::bind(&LLPanelPresetsCameraPulldown::onViewButtonClick, this, _2));
+ mCommitCallbackRegistrar.add("PresetsCamera.RowClick", boost::bind(&LLPanelPresetsCameraPulldown::onRowClick, this, _2));
+
+ buildFromFile( "panel_presets_camera_pulldown.xml");
+}
+
+BOOL LLPanelPresetsCameraPulldown::postBuild()
+{
+ LLPresetsManager* presetsMgr = LLPresetsManager::getInstance();
+ if (presetsMgr)
+ {
+ // Make sure there is a default preference file
+ presetsMgr->createMissingDefault(PRESETS_CAMERA);
+
+ presetsMgr->startWatching(PRESETS_CAMERA);
+
+ presetsMgr->setPresetListChangeCameraCallback(boost::bind(&LLPanelPresetsCameraPulldown::populatePanel, this));
+ }
+
+ populatePanel();
+
+ return LLPanelPulldown::postBuild();
+}
+
+void LLPanelPresetsCameraPulldown::populatePanel()
+{
+ LLPresetsManager::getInstance()->loadPresetNamesFromDir(PRESETS_CAMERA, mPresetNames, DEFAULT_BOTTOM);
+
+ LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_camera_list");
+
+ if (scroll && mPresetNames.begin() != mPresetNames.end())
+ {
+ scroll->clearRows();
+
+ std::string active_preset = gSavedSettings.getString("PresetCameraActive");
+ if (active_preset == PRESETS_DEFAULT)
+ {
+ active_preset = LLTrans::getString(PRESETS_DEFAULT);
+ }
+
+ for (std::list<std::string>::const_iterator it = mPresetNames.begin(); it != mPresetNames.end(); ++it)
+ {
+ const std::string& name = *it;
+ LL_DEBUGS() << "adding '" << name << "'" << LL_ENDL;
+
+ LLSD row;
+ row["columns"][0]["column"] = "preset_name";
+ row["columns"][0]["value"] = name;
+
+ bool is_selected_preset = false;
+ if (name == active_preset)
+ {
+ row["columns"][1]["column"] = "icon";
+ row["columns"][1]["type"] = "icon";
+ row["columns"][1]["value"] = "Check_Mark";
+
+ is_selected_preset = true;
+ }
+
+ LLScrollListItem* new_item = scroll->addElement(row);
+ new_item->setSelected(is_selected_preset);
+ }
+ }
+}
+
+void LLPanelPresetsCameraPulldown::onRowClick(const LLSD& user_data)
+{
+ LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_camera_list");
+
+ if (scroll)
+ {
+ LLScrollListItem* item = scroll->getFirstSelected();
+ if (item)
+ {
+ std::string name = item->getColumn(1)->getValue().asString();
+
+ LL_DEBUGS() << "selected '" << name << "'" << LL_ENDL;
+ LLFloaterCamera::switchToPreset(name);
+
+ setVisible(FALSE);
+ }
+ else
+ {
+ LL_DEBUGS() << "none selected" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_DEBUGS() << "no scroll" << LL_ENDL;
+ }
+}
+
+void LLPanelPresetsCameraPulldown::onViewButtonClick(const LLSD& user_data)
+{
+ // close the minicontrol, we're bringing up the big one
+ setVisible(FALSE);
+
+ LLFloaterReg::toggleInstanceOrBringToFront("camera");
+}