diff options
Diffstat (limited to 'indra/newview/llpanelface.cpp')
-rw-r--r-- | indra/newview/llpanelface.cpp | 473 |
1 files changed, 213 insertions, 260 deletions
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index ec67a9cdc6..9300b161f4 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -93,13 +93,15 @@ // Must match the commbobox definitions in panel_tools_texture.xml // const S32 MATMEDIA_MATERIAL = 0; // Material -const S32 MATMEDIA_MEDIA = 1; // Media +const S32 MATMEDIA_PBR = 1; // PBR +const S32 MATMEDIA_MEDIA = 2; // Media const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture const S32 MATTYPE_NORMAL = 1; // Normal map const S32 MATTYPE_SPECULAR = 2; // Specular map const S32 ALPHAMODE_MASK = 2; // Alpha masking mode const S32 BUMPY_TEXTURE = 18; // use supplied normal map const S32 SHINY_TEXTURE = 4; // use supplied specular map +const S32 PBRTYPE_ALBEDO = 0; // PBR ALBEDO BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP); @@ -142,7 +144,6 @@ F32 LLPanelFace::getCurrentShinyScaleU() { return getChild<LLUICtrl>("shinySca F32 LLPanelFace::getCurrentShinyScaleV() { return getChild<LLUICtrl>("shinyScaleV")->getValue().asReal(); } F32 LLPanelFace::getCurrentShinyOffsetU() { return getChild<LLUICtrl>("shinyOffsetU")->getValue().asReal(); } F32 LLPanelFace::getCurrentShinyOffsetV() { return getChild<LLUICtrl>("shinyOffsetV")->getValue().asReal(); } -LLUUID LLPanelFace::getCurrentMaterialID() { return getChild<LLUICtrl>("materialID")->getValue().asUUID(); } // // Methods @@ -174,11 +175,9 @@ BOOL LLPanelFace::postBuild() childSetCommitCallback("glossiness",&LLPanelFace::onCommitMaterialGloss, this); childSetCommitCallback("environment",&LLPanelFace::onCommitMaterialEnv, this); childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this); - childSetCommitCallback("materialID", &LLPanelFace::onCommitMaterialID, this); childSetAction("button align",&LLPanelFace::onClickAutoFix,this); childSetAction("button align textures", &LLPanelFace::onAlignTexture, this); - childSetAction("button save material", &LLPanelFace::onSaveMaterial, this); LLTextureCtrl* mTextureCtrl; LLTextureCtrl* mShinyTextureCtrl; @@ -198,6 +197,25 @@ BOOL LLPanelFace::postBuild() setMouseOpaque(FALSE); + LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control"); + if (pbr_ctrl) + { + pbr_ctrl->setDefaultImageAssetID(LLUUID(gSavedSettings.getString("DefaultObjectTexture"))); + pbr_ctrl->setCommitCallback(boost::bind(&LLPanelFace::onCommitPbr, this, _2)); + pbr_ctrl->setOnCancelCallback(boost::bind(&LLPanelFace::onCancelPbr, this, _2)); + pbr_ctrl->setOnSelectCallback(boost::bind(&LLPanelFace::onSelectPbr, this, _2)); + pbr_ctrl->setDragCallback(boost::bind(&LLPanelFace::onDragPbr, this, _2)); + pbr_ctrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onPbrSelectionChanged, this, _1)); + pbr_ctrl->setOnCloseCallback(boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2)); + + pbr_ctrl->setFollowsTop(); + pbr_ctrl->setFollowsLeft(); + pbr_ctrl->setImmediateFilterPermMask(PERM_NONE); + pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); + pbr_ctrl->setBakeTextureEnabled(false); + pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL); + } + mTextureCtrl = getChild<LLTextureCtrl>("texture control"); if(mTextureCtrl) { @@ -315,6 +333,13 @@ BOOL LLPanelFace::postBuild() radio_mat_type->selectNthItem(MATTYPE_DIFFUSE); } + LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type"); + if (radio_mat_type) + { + radio_pbr_type->setCommitCallback(LLPanelFace::onCommitPbrType, this); + radio_pbr_type->selectNthItem(PBRTYPE_ALBEDO); + } + mCtrlGlow = getChild<LLSpinCtrl>("glow"); if(mCtrlGlow) { @@ -853,7 +878,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) { LL_WARNS() << "failed getChild for 'combobox matmedia'" << LL_ENDL; } - getChildView("combobox matmedia")->setEnabled(editable); + combobox_matmedia->setEnabled(editable); LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type"); if(radio_mat_type) @@ -870,14 +895,31 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) } getChildView("radio_material_type")->setEnabled(editable); + getChildView("radio_pbr_type")->setEnabled(editable); getChildView("checkbox_sync_settings")->setEnabled(editable); childSetValue("checkbox_sync_settings", gSavedSettings.getBOOL("SyncMaterialSettings")); updateVisibility(); bool identical = true; // true because it is anded below - bool identical_diffuse = false; - bool identical_norm = false; - bool identical_spec = false; + bool identical_diffuse = false; + bool identical_norm = false; + bool identical_spec = false; + + // pbr material + bool is_pbr_material = false; + LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control"); + if (pbr_ctrl) + { + LLUUID pbr_id; + bool identical_pbr; + LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr); + identical &= identical_pbr; + + pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE); + pbr_ctrl->setEnabled(editable); + pbr_ctrl->setImageAssetID(pbr_id); + is_pbr_material = pbr_id.notNull(); + } LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control"); LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control"); @@ -889,7 +931,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) // Color swatch { - getChildView("color label")->setEnabled(editable); + getChildView("color label")->setEnabled(editable && !is_pbr_material); } LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch"); @@ -904,17 +946,17 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) mColorSwatch->setOriginal(color); mColorSwatch->set(color, force_set_values || (prev_color != color) || !editable); - mColorSwatch->setValid(editable); - mColorSwatch->setEnabled( editable ); + mColorSwatch->setValid(editable && !is_pbr_material); + mColorSwatch->setEnabled(editable && !is_pbr_material); mColorSwatch->setCanApplyImmediately( editable ); } // Color transparency - getChildView("color trans")->setEnabled(editable); + getChildView("color trans")->setEnabled(editable && !is_pbr_material); F32 transparency = (1.f - color.mV[VALPHA]) * 100.f; getChild<LLUICtrl>("ColorTrans")->setValue(editable ? transparency : 0); - getChildView("ColorTrans")->setEnabled(editable); + getChildView("ColorTrans")->setEnabled(editable && !is_pbr_material); // Specular map LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec); @@ -959,7 +1001,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) U8 bumpy = 0; // Bumpy - { + { bool identical_bumpy = false; LLSelectedTE::getBumpmap(bumpy,identical_bumpy); @@ -980,7 +1022,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) getChildView("combobox bumpiness")->setEnabled(editable); getChild<LLUICtrl>("combobox bumpiness")->setTentative(!identical_bumpy); getChildView("label bumpiness")->setEnabled(editable); - } + } // Texture { @@ -1334,8 +1376,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) LLSelectedTE::getGlow(glow,identical_glow); getChild<LLUICtrl>("glow")->setValue(glow); getChild<LLUICtrl>("glow")->setTentative(!identical_glow); - getChildView("glow")->setEnabled(editable); - getChildView("glow label")->setEnabled(editable); + getChildView("glow")->setEnabled(editable && !is_pbr_material); + getChildView("glow label")->setEnabled(editable && !is_pbr_material); } { @@ -1442,14 +1484,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) LLMaterialPtr material; LLSelectedTEMaterial::getCurrent(material, identical); - // enable this UI box if a single face is selected. - BOOL is_single_face = !LLSelectMgr::getInstance()->getSelection()->isMultipleTESelected(); - childSetEnabled("button save material", static_cast<bool>(is_single_face)); - childSetEnabled("materialID", static_cast<bool>(is_single_face)); // doesn't work - why? - - // TODO: 2022-04 conflicts with media button placement. hide the button if applying media - // i.e. childSetVisible("button save material", !applying_media); - if (material && editable) { LL_DEBUGS("Materials") << material->asLLSD() << LL_ENDL; @@ -1562,8 +1596,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) calcp->setVar(LLCalc::TEX_ROTATION, childGetValue("TexRot").asReal()); calcp->setVar(LLCalc::TEX_TRANSPARENCY, childGetValue("ColorTrans").asReal()); calcp->setVar(LLCalc::TEX_GLOW, childGetValue("glow").asReal()); - - getChildView("materialID")->setEnabled(editable); } else { @@ -1571,6 +1603,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) clearCtrls(); // Disable non-UICtrls + LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control"); + if (pbr_ctrl) + { + pbr_ctrl->setImageAssetID(LLUUID::null); + pbr_ctrl->setEnabled(FALSE); + } LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control"); if(texture_ctrl) { @@ -1706,10 +1744,12 @@ void LLPanelFace::updateVisibility() U32 materials_media = combo_matmedia->getCurrentIndex(); U32 material_type = radio_mat_type->getSelectedIndex(); bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled(); - bool show_texture = (show_media || ((material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled())); - bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled(); - bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled(); - getChildView("radio_material_type")->setVisible(!show_media); + bool show_material = materials_media == MATMEDIA_MATERIAL; + bool show_pbr = materials_media == MATMEDIA_PBR; + bool show_texture = (show_media || (show_material && (material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled())); + bool show_bumpiness = show_material && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled(); + bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled(); + getChildView("radio_material_type")->setVisible(show_texture); // Media controls getChildView("media_info")->setVisible(show_media); @@ -1718,20 +1758,20 @@ void LLPanelFace::updateVisibility() getChildView("button align")->setVisible(show_media); // Diffuse texture controls - getChildView("texture control")->setVisible(show_texture && !show_media); - getChildView("label alphamode")->setVisible(show_texture && !show_media); - getChildView("combobox alphamode")->setVisible(show_texture && !show_media); + getChildView("texture control")->setVisible(show_texture && show_material); + getChildView("label alphamode")->setVisible(show_texture && (show_material || show_pbr)); + getChildView("combobox alphamode")->setVisible(show_texture && (show_material || show_pbr)); getChildView("label maskcutoff")->setVisible(false); getChildView("maskcutoff")->setVisible(false); - if (show_texture && !show_media) + if (show_texture && show_material) { updateAlphaControls(); } - getChildView("TexScaleU")->setVisible(show_texture); - getChildView("TexScaleV")->setVisible(show_texture); - getChildView("TexRot")->setVisible(show_texture); - getChildView("TexOffsetU")->setVisible(show_texture); - getChildView("TexOffsetV")->setVisible(show_texture); + getChildView("TexScaleU")->setVisible(show_texture || show_pbr); + getChildView("TexScaleV")->setVisible(show_texture || show_pbr); + getChildView("TexRot")->setVisible(show_texture || show_pbr); + getChildView("TexOffsetU")->setVisible(show_texture || show_pbr); + getChildView("TexOffsetV")->setVisible(show_texture || show_pbr); // Specular map controls getChildView("shinytexture control")->setVisible(show_shininess); @@ -1767,7 +1807,9 @@ void LLPanelFace::updateVisibility() getChildView("bumpyOffsetU")->setVisible(show_bumpiness); getChildView("bumpyOffsetV")->setVisible(show_bumpiness); - + // PBR controls + getChildView("pbr_control")->setVisible(show_pbr); + getChildView("radio_pbr_type")->setVisible(show_pbr); } // static @@ -1783,6 +1825,16 @@ void LLPanelFace::onCommitMaterialType(LLUICtrl* ctrl, void* userdata) } // static +void LLPanelFace::onCommitPbrType(LLUICtrl* ctrl, void* userdata) +{ + LLPanelFace* self = (LLPanelFace*)userdata; + // Force to default states to side-step problems with menu contents + // and generally reflecting old state when switching tabs or objects + // + self->updateUI(); +} + +// static void LLPanelFace::onCommitBump(LLUICtrl* ctrl, void* userdata) { LLPanelFace* self = (LLPanelFace*) userdata; @@ -1848,8 +1900,8 @@ void LLPanelFace::updateShinyControls(bool is_setting_texture, bool mess_with_sh LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type"); U32 materials_media = combo_matmedia->getCurrentIndex(); U32 material_type = radio_mat_type->getSelectedIndex(); - bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled(); - bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled(); + bool show_material = (materials_media == MATMEDIA_MATERIAL); + bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled(); U32 shiny_value = comboShiny->getCurrentIndex(); bool show_shinyctrls = (shiny_value == SHINY_TEXTURE) && show_shininess; // Use texture getChildView("label glossiness")->setVisible(show_shinyctrls); @@ -1967,21 +2019,81 @@ void LLPanelFace::onCommitGlow(LLUICtrl* ctrl, void* userdata) } // static +BOOL LLPanelFace::onDragPbr(LLUICtrl*, LLInventoryItem* item) +{ + BOOL accept = TRUE; + for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); + iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) + { + LLSelectNode* node = *iter; + LLViewerObject* obj = node->getObject(); + if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item)) + { + accept = FALSE; + break; + } + } + return accept; +} + +void LLPanelFace::onCommitPbr(const LLSD& data) +{ + LLTextureCtrl* pbr_ctrl = findChild<LLTextureCtrl>("pbr_control"); + if (!pbr_ctrl) return; + if (!pbr_ctrl->getTentative()) + { + // we grab the item id first, because we want to do a + // permissions check in the selection manager. ARGH! + LLUUID id = pbr_ctrl->getImageItemID(); + if (id.isNull()) + { + id = pbr_ctrl->getImageAssetID(); + } + LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id); + } +} + +void LLPanelFace::onCancelPbr(const LLSD& data) +{ + LLSelectMgr::getInstance()->selectionRevertGLTFMaterials(); +} + +void LLPanelFace::onSelectPbr(const LLSD& data) +{ + LLSelectMgr::getInstance()->saveSelectedObjectTextures(); + + LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control"); + if (!pbr_ctrl) return; + if (!pbr_ctrl->getTentative()) + { + // we grab the item id first, because we want to do a + // permissions check in the selection manager. ARGH! + LLUUID id = pbr_ctrl->getImageItemID(); + if (id.isNull()) + { + id = pbr_ctrl->getImageAssetID(); + } + LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id); + LLSelectedTEMaterial::setMaterialID(this, id); + } +} + +// static BOOL LLPanelFace::onDragTexture(LLUICtrl*, LLInventoryItem* item) { - BOOL accept = TRUE; - for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); - iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) - { - LLSelectNode* node = *iter; - LLViewerObject* obj = node->getObject(); - if(!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item)) - { - accept = FALSE; - break; - } - } - return accept; + BOOL accept = TRUE; + for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); + iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) + { + LLSelectNode* node = *iter; + LLViewerObject* obj = node->getObject(); + if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item)) + { + accept = FALSE; + break; + } + } + return accept; } void LLPanelFace::onCommitTexture( const LLSD& data ) @@ -2359,17 +2471,6 @@ void LLPanelFace::onCommitMaterialMaskCutoff(LLUICtrl* ctrl, void* userdata) LLSelectedTEMaterial::setAlphaMaskCutoff(self,self->getCurrentAlphaMaskCutoff()); } -//static -void LLPanelFace::onCommitMaterialID(LLUICtrl* ctrl, void* userdata) -{ - LLPanelFace* self = static_cast<LLPanelFace*>(userdata); - LLUUID matID = self->getCurrentMaterialID(); - LLSelectedTEMaterial::setMaterialID(self, matID); - - // Temporary demo hack - replace the TE entries with those from the Material's LLSD - applyMaterialUUID(matID, userdata); -} - // static void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata ) { @@ -3479,6 +3580,39 @@ void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp) } } +void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp) +{ + LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control"); + if (pbr_ctrl) + { + LLUUID obj_owner_id; + std::string obj_owner_name; + LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name); + + LLSaleInfo sale_info; + LLSelectMgr::instance().selectGetSaleInfo(sale_info); + + bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture? + bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture? + bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent? + bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale? + + if (can_copy && can_transfer) + { + pbr_ctrl->setCanApply(true, true); + return; + } + + // if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale + pbr_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale); + + if (gSavedSettings.getBOOL("TextureLivePreview")) + { + LLNotificationsUtil::add("LivePreviewUnavailable"); + } + } +} + bool LLPanelFace::isIdenticalPlanarTexgen() { LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT; @@ -3558,6 +3692,18 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical) identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id ); } +void LLPanelFace::LLSelectedTE::getPbrMaterialId(LLUUID& id, bool& identical) +{ + struct LLSelectedTEGetmatId : public LLSelectedTEGetFunctor<LLUUID> + { + LLUUID get(LLViewerObject* object, S32 te_index) + { + return object->getRenderMaterialID(te_index); + } + } func; + identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&func, id); +} + void LLPanelFace::LLSelectedTEMaterial::getCurrent(LLMaterialPtr& material_ptr, bool& identical_material) { struct MaterialFunctor : public LLSelectedTEGetFunctor<LLMaterialPtr> @@ -3697,196 +3843,3 @@ void LLPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identic identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats ); } - -void LLPanelFace::onSaveMaterial(void* userdata) -{ - // DRTVWR-559, Q&D material picker - save to inventory goes here - LL_DEBUGS("Material") << "saving render material to inventory" << LL_ENDL; - - std::string name = "New Material"; - - LLSD material_data = llsd::map( - "version", "1", - "material", LLSD::emptyMap() - ); - - // gen a new uuid for this asset - LLTransactionID tid; - tid.generate(); // timestamp-based randomization + uniquification - LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - - material_data["material"] = renderMaterialToLLSD(new_asset_id, userdata); - std::stringstream output; - LLSDSerialize::toNotation(material_data, output); - - //S32 expected_upload_cost = 0;// LLAgentBenefitsMgr::current().getTextureUploadCost(); - - std::string res_name = name; - std::string res_desc = "Saved Material"; - //LLFolderType::EType folder_type = LLFolderType::FT_MATERIAL; - //LLInventoryType::EType inv_type = LLInventoryType::IT_MATERIAL; - U32 next_owner_perm = LLPermissions::DEFAULT.getMaskNextOwner(); - - LLUUID parent = gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL); - const U8 subtype = NO_INV_SUBTYPE; // TODO maybe use AT_SETTINGS and LLSettingsType::ST_MATERIAL ? - - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), parent, tid, res_name, res_desc, - LLAssetType::AT_MATERIAL, LLInventoryType::IT_MATERIAL, subtype, next_owner_perm, - new LLBoostFuncInventoryCallback([output=output.str()](LLUUID const & inv_item_id){ - // from reference in LLSettingsVOBase::createInventoryItem()/updateInventoryItem() - LLResourceUploadInfo::ptr_t uploadInfo = - std::make_shared<LLBufferedAssetUploadInfo>( - inv_item_id, - LLAssetType::AT_SETTINGS, // TODO switch to AT_MATERIAL - output, - [](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response) { - LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL; - LLSD params = llsd::map("ASSET_ID", new_asset_id); - LLNotificationsUtil::add("MaterialCreated", params); - }); - - const LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - std::string agent_url(region->getCapability("UpdateSettingsAgentInventory")); - if (agent_url.empty()) - { - LL_ERRS() << "missing required agent inventory cap url" << LL_ENDL; - } - LLViewerAssetUpload::EnqueueInventoryUpload(agent_url, uploadInfo); - } - }) - ); - -} - -// Fill an LLSD with data describing the current face's texture settings -// TODO 2022-05 FUBAR there are both colliding and different data in LLPanelFace vs the TE. Also, neither one has the diffuse tex settings. -// -LLSD LLPanelFace::renderMaterialToLLSD(LLUUID uuid, void* userdata) -{ - llassert(userdata != nullptr); - - LLSD sd; - - sd.insert("RenderMaterialUUID", LLSD(uuid)); - - // now pull same data from the selected TE (same but different. W T F?) - LLMaterialPtr mat = nullptr; - bool ident; // ? - LLSelectedTEMaterial::getCurrent(mat, ident); - - if (mat) - { - sd.insert("teMaterialID", LLSD(mat->getMaterialID())); - - sd.insert("teNormalMap", LLSD(mat->getNormalID())); - sd.insert("teNormalOffsetX", LLSD(mat->getNormalOffsetX())); - sd.insert("teNormalOffsetY", LLSD(mat->getNormalOffsetY())); - sd.insert("teNormalRepeatX", LLSD(mat->getNormalRepeatX())); - sd.insert("teNormalRepeatY", LLSD(mat->getNormalRepeatY())); - sd.insert("teNormalRotation", LLSD(mat->getNormalRotation())); - - sd.insert("teSpecularMap", LLSD(mat->getSpecularID())); - LLColor4U color = mat->getSpecularLightColor(); - - sd.insert("teSpecularColorR", LLSD(static_cast<S32>(color.mV[0]))); - sd.insert("teSpecularColorG", LLSD(static_cast<S32>(color.mV[1]))); - sd.insert("teSpecularColorB", LLSD(static_cast<S32>(color.mV[2]))); - sd.insert("teSpecularColorA", LLSD(static_cast<S32>(color.mV[3]))); - sd.insert("teSpecularExponent", LLSD(static_cast<S32>(mat->getSpecularLightExponent()))); - sd.insert("teSpecularOffsetX", LLSD(mat->getSpecularOffsetX())); - sd.insert("teSpecularOffsetY", LLSD(mat->getSpecularOffsetY())); - sd.insert("teSpecularRepeatX", LLSD(mat->getSpecularRepeatX())); - sd.insert("teSpecularRepeatY", LLSD(mat->getSpecularRepeatY())); - sd.insert("teSpecularRotation", LLSD(mat->getSpecularRotation())); - - sd.insert("teAlphaMode", LLSD(static_cast<S32>(mat->getDiffuseAlphaMode()))); - sd.insert("teAlphaCutoff", LLSD(static_cast<S32>(mat->getAlphaMaskCutoff()))); - sd.insert("teEnvIntensity", LLSD(static_cast<S32>(mat->getEnvironmentIntensity()))); - sd.insert("teShaderMask", LLSD(static_cast<S32>(mat->getShaderMask()))); - } - else - { - // pull data from the LLPanelFace - LLPanelFace* instance = static_cast<LLPanelFace*>(userdata); - sd.insert("pfNormalMap", LLSD(instance->getCurrentNormalMap())); - sd.insert("pfSpecularMap", LLSD(instance->getCurrentSpecularMap())); - sd.insert("pfShininess", LLSD(static_cast<S32>(instance->getCurrentShininess()))); - sd.insert("pfBumpiness", LLSD(static_cast<S32>(instance->getCurrentBumpiness()))); - sd.insert("pfAlphaMode", LLSD(static_cast<S32>(instance->getCurrentDiffuseAlphaMode()))); - sd.insert("pfAlphaCutoff", LLSD(static_cast<S32>(instance->getCurrentAlphaMaskCutoff()))); - sd.insert("pfEnvIntensity", LLSD(static_cast<S32>(instance->getCurrentEnvIntensity()))); - sd.insert("pfGlossiness", LLSD(static_cast<S32>(instance->getCurrentGlossiness()))); - sd.insert("pfNormalRotation", LLSD(instance->getCurrentBumpyRot())); - sd.insert("pfNormalScaleU", LLSD(instance->getCurrentBumpyScaleU())); - sd.insert("pfNormalScaleV", LLSD(instance->getCurrentBumpyScaleV())); - sd.insert("pfNormalOffsetU", LLSD(instance->getCurrentBumpyOffsetU())); - sd.insert("pfNormalOffsetV", LLSD(instance->getCurrentBumpyOffsetV())); - sd.insert("pfSpecularRotation", LLSD(instance->getCurrentShinyRot())); - sd.insert("pfSpecularScaleU", LLSD(instance->getCurrentShinyScaleU())); - sd.insert("pfSpecularScaleV", LLSD(instance->getCurrentShinyScaleV())); - sd.insert("pfSpecularOffsetU", LLSD(instance->getCurrentShinyOffsetU())); - sd.insert("pfSpecularOffsetV", LLSD(instance->getCurrentShinyOffsetV())); - sd.insert("pfMaterialID", LLSD(instance->getCurrentMaterialID())); - } - - return sd; -} - -// Take the individual texture settings from the material and apply to current face & TE -void LLPanelFace::applyMaterialUUID(LLUUID uuid, void* userdata) -{ - llassert(userdata != nullptr); - //LLPanelFace* instance = static_cast<LLPanelFace*>(userdata); - - LLFileSystem material_file(uuid, LLAssetType::AT_MATERIAL, LLFileSystem::READ); - S32 bufsize = material_file.getSize(); - llassert(bufsize > 0); - std::vector<U8> buffer(bufsize); - material_file.read(&buffer[0], bufsize); - std::istringstream input(std::string(buffer.begin(), buffer.end())); // TODO - extend LLFileSystem to expose iostream interface - LLSD matSD; - - LLSDSerialize::fromNotation(matSD, input, bufsize); - - LL_INFOS() << "dump matSD: " << matSD << LL_ENDL; - - // strip off the versioning wrapper for now - matSD = matSD["material"]; - - // wrong, oops. llassert(uuid == matSD.get("RenderMaterialUUID").asUUID()); // if not, whoo boy - - LLMaterialPtr mat = nullptr; - bool ident; // ? - LLSelectedTEMaterial::getCurrent(mat, ident); - - mat->setMaterialID(matSD.get("teMaterialID").asUUID()); - - mat->setNormalID(matSD.get("teNormalMap").asUUID()); - mat->setNormalOffsetX(matSD.get("teNormalOffsetX").asReal()); - mat->setNormalOffsetY(matSD.get("teNormalOffsetY").asReal()); - mat->setNormalRepeatX(matSD.get("teNormalRepeatX").asReal()); - mat->setNormalRepeatY(matSD.get("teNormalRepeatY").asReal()); - mat->setNormalRotation(matSD.get("teNormalRotation").asReal()); - - mat->setSpecularID(matSD.get("teSpecularMap").asUUID()); - LLColor4U color; - color.mV[0] = static_cast<U8>(matSD.get("teSecularColorR").asInteger()); - color.mV[1] = static_cast<U8>(matSD.get("teSecularColorG").asInteger()); - color.mV[2] = static_cast<U8>(matSD.get("teSecularColorB").asInteger()); - color.mV[3] = static_cast<U8>(matSD.get("teSecularColorA").asInteger()); - mat->setSpecularLightColor(color); - mat->setSpecularLightExponent(static_cast<U8>(matSD.get("teSpecularExponent").asInteger())); - mat->setSpecularOffsetX(matSD.get("teSpecularOffsetX").asReal()); - mat->setSpecularOffsetY(matSD.get("teSpecularOffsetY").asReal()); - mat->setSpecularRepeatX(matSD.get("teSpecularRepeatX").asReal()); - mat->setSpecularRepeatY(matSD.get("teSpecularRepeatY").asReal()); - mat->setSpecularRotation(matSD.get("teSpecularRotation").asReal()); - - mat->setDiffuseAlphaMode(static_cast<U8>(matSD.get("teAlphaMode").asInteger())); - mat->setAlphaMaskCutoff(static_cast<U8>(matSD.get("teAlphaCutoff").asInteger())); - mat->setEnvironmentIntensity(static_cast<U8>(matSD.get("teEnvIntensity").asInteger())); - //mat->setShaderMask(static_cast<U32>(matSD.get(teShaderMask").asInteger()); -} - |