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-rw-r--r--indra/newview/llpanelface.cpp473
1 files changed, 213 insertions, 260 deletions
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index ec67a9cdc6..9300b161f4 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -93,13 +93,15 @@
// Must match the commbobox definitions in panel_tools_texture.xml
//
const S32 MATMEDIA_MATERIAL = 0; // Material
-const S32 MATMEDIA_MEDIA = 1; // Media
+const S32 MATMEDIA_PBR = 1; // PBR
+const S32 MATMEDIA_MEDIA = 2; // Media
const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture
const S32 MATTYPE_NORMAL = 1; // Normal map
const S32 MATTYPE_SPECULAR = 2; // Specular map
const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
+const S32 PBRTYPE_ALBEDO = 0; // PBR ALBEDO
BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
@@ -142,7 +144,6 @@ F32 LLPanelFace::getCurrentShinyScaleU() { return getChild<LLUICtrl>("shinySca
F32 LLPanelFace::getCurrentShinyScaleV() { return getChild<LLUICtrl>("shinyScaleV")->getValue().asReal(); }
F32 LLPanelFace::getCurrentShinyOffsetU() { return getChild<LLUICtrl>("shinyOffsetU")->getValue().asReal(); }
F32 LLPanelFace::getCurrentShinyOffsetV() { return getChild<LLUICtrl>("shinyOffsetV")->getValue().asReal(); }
-LLUUID LLPanelFace::getCurrentMaterialID() { return getChild<LLUICtrl>("materialID")->getValue().asUUID(); }
//
// Methods
@@ -174,11 +175,9 @@ BOOL LLPanelFace::postBuild()
childSetCommitCallback("glossiness",&LLPanelFace::onCommitMaterialGloss, this);
childSetCommitCallback("environment",&LLPanelFace::onCommitMaterialEnv, this);
childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this);
- childSetCommitCallback("materialID", &LLPanelFace::onCommitMaterialID, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
- childSetAction("button save material", &LLPanelFace::onSaveMaterial, this);
LLTextureCtrl* mTextureCtrl;
LLTextureCtrl* mShinyTextureCtrl;
@@ -198,6 +197,25 @@ BOOL LLPanelFace::postBuild()
setMouseOpaque(FALSE);
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ pbr_ctrl->setDefaultImageAssetID(LLUUID(gSavedSettings.getString("DefaultObjectTexture")));
+ pbr_ctrl->setCommitCallback(boost::bind(&LLPanelFace::onCommitPbr, this, _2));
+ pbr_ctrl->setOnCancelCallback(boost::bind(&LLPanelFace::onCancelPbr, this, _2));
+ pbr_ctrl->setOnSelectCallback(boost::bind(&LLPanelFace::onSelectPbr, this, _2));
+ pbr_ctrl->setDragCallback(boost::bind(&LLPanelFace::onDragPbr, this, _2));
+ pbr_ctrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onPbrSelectionChanged, this, _1));
+ pbr_ctrl->setOnCloseCallback(boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2));
+
+ pbr_ctrl->setFollowsTop();
+ pbr_ctrl->setFollowsLeft();
+ pbr_ctrl->setImmediateFilterPermMask(PERM_NONE);
+ pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
+ pbr_ctrl->setBakeTextureEnabled(false);
+ pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL);
+ }
+
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
@@ -315,6 +333,13 @@ BOOL LLPanelFace::postBuild()
radio_mat_type->selectNthItem(MATTYPE_DIFFUSE);
}
+ LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
+ if (radio_mat_type)
+ {
+ radio_pbr_type->setCommitCallback(LLPanelFace::onCommitPbrType, this);
+ radio_pbr_type->selectNthItem(PBRTYPE_ALBEDO);
+ }
+
mCtrlGlow = getChild<LLSpinCtrl>("glow");
if(mCtrlGlow)
{
@@ -853,7 +878,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
{
LL_WARNS() << "failed getChild for 'combobox matmedia'" << LL_ENDL;
}
- getChildView("combobox matmedia")->setEnabled(editable);
+ combobox_matmedia->setEnabled(editable);
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
if(radio_mat_type)
@@ -870,14 +895,31 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
getChildView("radio_material_type")->setEnabled(editable);
+ getChildView("radio_pbr_type")->setEnabled(editable);
getChildView("checkbox_sync_settings")->setEnabled(editable);
childSetValue("checkbox_sync_settings", gSavedSettings.getBOOL("SyncMaterialSettings"));
updateVisibility();
bool identical = true; // true because it is anded below
- bool identical_diffuse = false;
- bool identical_norm = false;
- bool identical_spec = false;
+ bool identical_diffuse = false;
+ bool identical_norm = false;
+ bool identical_spec = false;
+
+ // pbr material
+ bool is_pbr_material = false;
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ LLUUID pbr_id;
+ bool identical_pbr;
+ LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr);
+ identical &= identical_pbr;
+
+ pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE);
+ pbr_ctrl->setEnabled(editable);
+ pbr_ctrl->setImageAssetID(pbr_id);
+ is_pbr_material = pbr_id.notNull();
+ }
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
@@ -889,7 +931,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
// Color swatch
{
- getChildView("color label")->setEnabled(editable);
+ getChildView("color label")->setEnabled(editable && !is_pbr_material);
}
LLColorSwatchCtrl* mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
@@ -904,17 +946,17 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
mColorSwatch->setOriginal(color);
mColorSwatch->set(color, force_set_values || (prev_color != color) || !editable);
- mColorSwatch->setValid(editable);
- mColorSwatch->setEnabled( editable );
+ mColorSwatch->setValid(editable && !is_pbr_material);
+ mColorSwatch->setEnabled(editable && !is_pbr_material);
mColorSwatch->setCanApplyImmediately( editable );
}
// Color transparency
- getChildView("color trans")->setEnabled(editable);
+ getChildView("color trans")->setEnabled(editable && !is_pbr_material);
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
getChild<LLUICtrl>("ColorTrans")->setValue(editable ? transparency : 0);
- getChildView("ColorTrans")->setEnabled(editable);
+ getChildView("ColorTrans")->setEnabled(editable && !is_pbr_material);
// Specular map
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);
@@ -959,7 +1001,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
U8 bumpy = 0;
// Bumpy
- {
+ {
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy,identical_bumpy);
@@ -980,7 +1022,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChildView("combobox bumpiness")->setEnabled(editable);
getChild<LLUICtrl>("combobox bumpiness")->setTentative(!identical_bumpy);
getChildView("label bumpiness")->setEnabled(editable);
- }
+ }
// Texture
{
@@ -1334,8 +1376,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLSelectedTE::getGlow(glow,identical_glow);
getChild<LLUICtrl>("glow")->setValue(glow);
getChild<LLUICtrl>("glow")->setTentative(!identical_glow);
- getChildView("glow")->setEnabled(editable);
- getChildView("glow label")->setEnabled(editable);
+ getChildView("glow")->setEnabled(editable && !is_pbr_material);
+ getChildView("glow label")->setEnabled(editable && !is_pbr_material);
}
{
@@ -1442,14 +1484,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
LLMaterialPtr material;
LLSelectedTEMaterial::getCurrent(material, identical);
- // enable this UI box if a single face is selected.
- BOOL is_single_face = !LLSelectMgr::getInstance()->getSelection()->isMultipleTESelected();
- childSetEnabled("button save material", static_cast<bool>(is_single_face));
- childSetEnabled("materialID", static_cast<bool>(is_single_face)); // doesn't work - why?
-
- // TODO: 2022-04 conflicts with media button placement. hide the button if applying media
- // i.e. childSetVisible("button save material", !applying_media);
-
if (material && editable)
{
LL_DEBUGS("Materials") << material->asLLSD() << LL_ENDL;
@@ -1562,8 +1596,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
calcp->setVar(LLCalc::TEX_ROTATION, childGetValue("TexRot").asReal());
calcp->setVar(LLCalc::TEX_TRANSPARENCY, childGetValue("ColorTrans").asReal());
calcp->setVar(LLCalc::TEX_GLOW, childGetValue("glow").asReal());
-
- getChildView("materialID")->setEnabled(editable);
}
else
{
@@ -1571,6 +1603,12 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
clearCtrls();
// Disable non-UICtrls
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ pbr_ctrl->setImageAssetID(LLUUID::null);
+ pbr_ctrl->setEnabled(FALSE);
+ }
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
if(texture_ctrl)
{
@@ -1706,10 +1744,12 @@ void LLPanelFace::updateVisibility()
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = radio_mat_type->getSelectedIndex();
bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
- bool show_texture = (show_media || ((material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled()));
- bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
- bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
- getChildView("radio_material_type")->setVisible(!show_media);
+ bool show_material = materials_media == MATMEDIA_MATERIAL;
+ bool show_pbr = materials_media == MATMEDIA_PBR;
+ bool show_texture = (show_media || (show_material && (material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled()));
+ bool show_bumpiness = show_material && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
+ bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ getChildView("radio_material_type")->setVisible(show_texture);
// Media controls
getChildView("media_info")->setVisible(show_media);
@@ -1718,20 +1758,20 @@ void LLPanelFace::updateVisibility()
getChildView("button align")->setVisible(show_media);
// Diffuse texture controls
- getChildView("texture control")->setVisible(show_texture && !show_media);
- getChildView("label alphamode")->setVisible(show_texture && !show_media);
- getChildView("combobox alphamode")->setVisible(show_texture && !show_media);
+ getChildView("texture control")->setVisible(show_texture && show_material);
+ getChildView("label alphamode")->setVisible(show_texture && (show_material || show_pbr));
+ getChildView("combobox alphamode")->setVisible(show_texture && (show_material || show_pbr));
getChildView("label maskcutoff")->setVisible(false);
getChildView("maskcutoff")->setVisible(false);
- if (show_texture && !show_media)
+ if (show_texture && show_material)
{
updateAlphaControls();
}
- getChildView("TexScaleU")->setVisible(show_texture);
- getChildView("TexScaleV")->setVisible(show_texture);
- getChildView("TexRot")->setVisible(show_texture);
- getChildView("TexOffsetU")->setVisible(show_texture);
- getChildView("TexOffsetV")->setVisible(show_texture);
+ getChildView("TexScaleU")->setVisible(show_texture || show_pbr);
+ getChildView("TexScaleV")->setVisible(show_texture || show_pbr);
+ getChildView("TexRot")->setVisible(show_texture || show_pbr);
+ getChildView("TexOffsetU")->setVisible(show_texture || show_pbr);
+ getChildView("TexOffsetV")->setVisible(show_texture || show_pbr);
// Specular map controls
getChildView("shinytexture control")->setVisible(show_shininess);
@@ -1767,7 +1807,9 @@ void LLPanelFace::updateVisibility()
getChildView("bumpyOffsetU")->setVisible(show_bumpiness);
getChildView("bumpyOffsetV")->setVisible(show_bumpiness);
-
+ // PBR controls
+ getChildView("pbr_control")->setVisible(show_pbr);
+ getChildView("radio_pbr_type")->setVisible(show_pbr);
}
// static
@@ -1783,6 +1825,16 @@ void LLPanelFace::onCommitMaterialType(LLUICtrl* ctrl, void* userdata)
}
// static
+void LLPanelFace::onCommitPbrType(LLUICtrl* ctrl, void* userdata)
+{
+ LLPanelFace* self = (LLPanelFace*)userdata;
+ // Force to default states to side-step problems with menu contents
+ // and generally reflecting old state when switching tabs or objects
+ //
+ self->updateUI();
+}
+
+// static
void LLPanelFace::onCommitBump(LLUICtrl* ctrl, void* userdata)
{
LLPanelFace* self = (LLPanelFace*) userdata;
@@ -1848,8 +1900,8 @@ void LLPanelFace::updateShinyControls(bool is_setting_texture, bool mess_with_sh
LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = radio_mat_type->getSelectedIndex();
- bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
- bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
+ bool show_material = (materials_media == MATMEDIA_MATERIAL);
+ bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
U32 shiny_value = comboShiny->getCurrentIndex();
bool show_shinyctrls = (shiny_value == SHINY_TEXTURE) && show_shininess; // Use texture
getChildView("label glossiness")->setVisible(show_shinyctrls);
@@ -1967,21 +2019,81 @@ void LLPanelFace::onCommitGlow(LLUICtrl* ctrl, void* userdata)
}
// static
+BOOL LLPanelFace::onDragPbr(LLUICtrl*, LLInventoryItem* item)
+{
+ BOOL accept = TRUE;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+ return accept;
+}
+
+void LLPanelFace::onCommitPbr(const LLSD& data)
+{
+ LLTextureCtrl* pbr_ctrl = findChild<LLTextureCtrl>("pbr_control");
+ if (!pbr_ctrl) return;
+ if (!pbr_ctrl->getTentative())
+ {
+ // we grab the item id first, because we want to do a
+ // permissions check in the selection manager. ARGH!
+ LLUUID id = pbr_ctrl->getImageItemID();
+ if (id.isNull())
+ {
+ id = pbr_ctrl->getImageAssetID();
+ }
+ LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
+ }
+}
+
+void LLPanelFace::onCancelPbr(const LLSD& data)
+{
+ LLSelectMgr::getInstance()->selectionRevertGLTFMaterials();
+}
+
+void LLPanelFace::onSelectPbr(const LLSD& data)
+{
+ LLSelectMgr::getInstance()->saveSelectedObjectTextures();
+
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (!pbr_ctrl) return;
+ if (!pbr_ctrl->getTentative())
+ {
+ // we grab the item id first, because we want to do a
+ // permissions check in the selection manager. ARGH!
+ LLUUID id = pbr_ctrl->getImageItemID();
+ if (id.isNull())
+ {
+ id = pbr_ctrl->getImageAssetID();
+ }
+ LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id);
+ LLSelectedTEMaterial::setMaterialID(this, id);
+ }
+}
+
+// static
BOOL LLPanelFace::onDragTexture(LLUICtrl*, LLInventoryItem* item)
{
- BOOL accept = TRUE;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
- {
- accept = FALSE;
- break;
- }
- }
- return accept;
+ BOOL accept = TRUE;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+ return accept;
}
void LLPanelFace::onCommitTexture( const LLSD& data )
@@ -2359,17 +2471,6 @@ void LLPanelFace::onCommitMaterialMaskCutoff(LLUICtrl* ctrl, void* userdata)
LLSelectedTEMaterial::setAlphaMaskCutoff(self,self->getCurrentAlphaMaskCutoff());
}
-//static
-void LLPanelFace::onCommitMaterialID(LLUICtrl* ctrl, void* userdata)
-{
- LLPanelFace* self = static_cast<LLPanelFace*>(userdata);
- LLUUID matID = self->getCurrentMaterialID();
- LLSelectedTEMaterial::setMaterialID(self, matID);
-
- // Temporary demo hack - replace the TE entries with those from the Material's LLSD
- applyMaterialUUID(matID, userdata);
-}
-
// static
void LLPanelFace::onCommitTextureInfo( LLUICtrl* ctrl, void* userdata )
{
@@ -3479,6 +3580,39 @@ void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
}
}
+void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp)
+{
+ LLTextureCtrl* pbr_ctrl = getChild<LLTextureCtrl>("pbr_control");
+ if (pbr_ctrl)
+ {
+ LLUUID obj_owner_id;
+ std::string obj_owner_name;
+ LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name);
+
+ LLSaleInfo sale_info;
+ LLSelectMgr::instance().selectGetSaleInfo(sale_info);
+
+ bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture?
+ bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture?
+ bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent?
+ bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale?
+
+ if (can_copy && can_transfer)
+ {
+ pbr_ctrl->setCanApply(true, true);
+ return;
+ }
+
+ // if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale
+ pbr_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale);
+
+ if (gSavedSettings.getBOOL("TextureLivePreview"))
+ {
+ LLNotificationsUtil::add("LivePreviewUnavailable");
+ }
+ }
+}
+
bool LLPanelFace::isIdenticalPlanarTexgen()
{
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
@@ -3558,6 +3692,18 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
}
+void LLPanelFace::LLSelectedTE::getPbrMaterialId(LLUUID& id, bool& identical)
+{
+ struct LLSelectedTEGetmatId : public LLSelectedTEGetFunctor<LLUUID>
+ {
+ LLUUID get(LLViewerObject* object, S32 te_index)
+ {
+ return object->getRenderMaterialID(te_index);
+ }
+ } func;
+ identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&func, id);
+}
+
void LLPanelFace::LLSelectedTEMaterial::getCurrent(LLMaterialPtr& material_ptr, bool& identical_material)
{
struct MaterialFunctor : public LLSelectedTEGetFunctor<LLMaterialPtr>
@@ -3697,196 +3843,3 @@ void LLPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identic
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats );
}
-
-void LLPanelFace::onSaveMaterial(void* userdata)
-{
- // DRTVWR-559, Q&D material picker - save to inventory goes here
- LL_DEBUGS("Material") << "saving render material to inventory" << LL_ENDL;
-
- std::string name = "New Material";
-
- LLSD material_data = llsd::map(
- "version", "1",
- "material", LLSD::emptyMap()
- );
-
- // gen a new uuid for this asset
- LLTransactionID tid;
- tid.generate(); // timestamp-based randomization + uniquification
- LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
-
- material_data["material"] = renderMaterialToLLSD(new_asset_id, userdata);
- std::stringstream output;
- LLSDSerialize::toNotation(material_data, output);
-
- //S32 expected_upload_cost = 0;// LLAgentBenefitsMgr::current().getTextureUploadCost();
-
- std::string res_name = name;
- std::string res_desc = "Saved Material";
- //LLFolderType::EType folder_type = LLFolderType::FT_MATERIAL;
- //LLInventoryType::EType inv_type = LLInventoryType::IT_MATERIAL;
- U32 next_owner_perm = LLPermissions::DEFAULT.getMaskNextOwner();
-
- LLUUID parent = gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL);
- const U8 subtype = NO_INV_SUBTYPE; // TODO maybe use AT_SETTINGS and LLSettingsType::ST_MATERIAL ?
-
- create_inventory_item(gAgent.getID(), gAgent.getSessionID(), parent, tid, res_name, res_desc,
- LLAssetType::AT_MATERIAL, LLInventoryType::IT_MATERIAL, subtype, next_owner_perm,
- new LLBoostFuncInventoryCallback([output=output.str()](LLUUID const & inv_item_id){
- // from reference in LLSettingsVOBase::createInventoryItem()/updateInventoryItem()
- LLResourceUploadInfo::ptr_t uploadInfo =
- std::make_shared<LLBufferedAssetUploadInfo>(
- inv_item_id,
- LLAssetType::AT_SETTINGS, // TODO switch to AT_MATERIAL
- output,
- [](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response) {
- LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
- LLSD params = llsd::map("ASSET_ID", new_asset_id);
- LLNotificationsUtil::add("MaterialCreated", params);
- });
-
- const LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- std::string agent_url(region->getCapability("UpdateSettingsAgentInventory"));
- if (agent_url.empty())
- {
- LL_ERRS() << "missing required agent inventory cap url" << LL_ENDL;
- }
- LLViewerAssetUpload::EnqueueInventoryUpload(agent_url, uploadInfo);
- }
- })
- );
-
-}
-
-// Fill an LLSD with data describing the current face's texture settings
-// TODO 2022-05 FUBAR there are both colliding and different data in LLPanelFace vs the TE. Also, neither one has the diffuse tex settings.
-//
-LLSD LLPanelFace::renderMaterialToLLSD(LLUUID uuid, void* userdata)
-{
- llassert(userdata != nullptr);
-
- LLSD sd;
-
- sd.insert("RenderMaterialUUID", LLSD(uuid));
-
- // now pull same data from the selected TE (same but different. W T F?)
- LLMaterialPtr mat = nullptr;
- bool ident; // ?
- LLSelectedTEMaterial::getCurrent(mat, ident);
-
- if (mat)
- {
- sd.insert("teMaterialID", LLSD(mat->getMaterialID()));
-
- sd.insert("teNormalMap", LLSD(mat->getNormalID()));
- sd.insert("teNormalOffsetX", LLSD(mat->getNormalOffsetX()));
- sd.insert("teNormalOffsetY", LLSD(mat->getNormalOffsetY()));
- sd.insert("teNormalRepeatX", LLSD(mat->getNormalRepeatX()));
- sd.insert("teNormalRepeatY", LLSD(mat->getNormalRepeatY()));
- sd.insert("teNormalRotation", LLSD(mat->getNormalRotation()));
-
- sd.insert("teSpecularMap", LLSD(mat->getSpecularID()));
- LLColor4U color = mat->getSpecularLightColor();
-
- sd.insert("teSpecularColorR", LLSD(static_cast<S32>(color.mV[0])));
- sd.insert("teSpecularColorG", LLSD(static_cast<S32>(color.mV[1])));
- sd.insert("teSpecularColorB", LLSD(static_cast<S32>(color.mV[2])));
- sd.insert("teSpecularColorA", LLSD(static_cast<S32>(color.mV[3])));
- sd.insert("teSpecularExponent", LLSD(static_cast<S32>(mat->getSpecularLightExponent())));
- sd.insert("teSpecularOffsetX", LLSD(mat->getSpecularOffsetX()));
- sd.insert("teSpecularOffsetY", LLSD(mat->getSpecularOffsetY()));
- sd.insert("teSpecularRepeatX", LLSD(mat->getSpecularRepeatX()));
- sd.insert("teSpecularRepeatY", LLSD(mat->getSpecularRepeatY()));
- sd.insert("teSpecularRotation", LLSD(mat->getSpecularRotation()));
-
- sd.insert("teAlphaMode", LLSD(static_cast<S32>(mat->getDiffuseAlphaMode())));
- sd.insert("teAlphaCutoff", LLSD(static_cast<S32>(mat->getAlphaMaskCutoff())));
- sd.insert("teEnvIntensity", LLSD(static_cast<S32>(mat->getEnvironmentIntensity())));
- sd.insert("teShaderMask", LLSD(static_cast<S32>(mat->getShaderMask())));
- }
- else
- {
- // pull data from the LLPanelFace
- LLPanelFace* instance = static_cast<LLPanelFace*>(userdata);
- sd.insert("pfNormalMap", LLSD(instance->getCurrentNormalMap()));
- sd.insert("pfSpecularMap", LLSD(instance->getCurrentSpecularMap()));
- sd.insert("pfShininess", LLSD(static_cast<S32>(instance->getCurrentShininess())));
- sd.insert("pfBumpiness", LLSD(static_cast<S32>(instance->getCurrentBumpiness())));
- sd.insert("pfAlphaMode", LLSD(static_cast<S32>(instance->getCurrentDiffuseAlphaMode())));
- sd.insert("pfAlphaCutoff", LLSD(static_cast<S32>(instance->getCurrentAlphaMaskCutoff())));
- sd.insert("pfEnvIntensity", LLSD(static_cast<S32>(instance->getCurrentEnvIntensity())));
- sd.insert("pfGlossiness", LLSD(static_cast<S32>(instance->getCurrentGlossiness())));
- sd.insert("pfNormalRotation", LLSD(instance->getCurrentBumpyRot()));
- sd.insert("pfNormalScaleU", LLSD(instance->getCurrentBumpyScaleU()));
- sd.insert("pfNormalScaleV", LLSD(instance->getCurrentBumpyScaleV()));
- sd.insert("pfNormalOffsetU", LLSD(instance->getCurrentBumpyOffsetU()));
- sd.insert("pfNormalOffsetV", LLSD(instance->getCurrentBumpyOffsetV()));
- sd.insert("pfSpecularRotation", LLSD(instance->getCurrentShinyRot()));
- sd.insert("pfSpecularScaleU", LLSD(instance->getCurrentShinyScaleU()));
- sd.insert("pfSpecularScaleV", LLSD(instance->getCurrentShinyScaleV()));
- sd.insert("pfSpecularOffsetU", LLSD(instance->getCurrentShinyOffsetU()));
- sd.insert("pfSpecularOffsetV", LLSD(instance->getCurrentShinyOffsetV()));
- sd.insert("pfMaterialID", LLSD(instance->getCurrentMaterialID()));
- }
-
- return sd;
-}
-
-// Take the individual texture settings from the material and apply to current face & TE
-void LLPanelFace::applyMaterialUUID(LLUUID uuid, void* userdata)
-{
- llassert(userdata != nullptr);
- //LLPanelFace* instance = static_cast<LLPanelFace*>(userdata);
-
- LLFileSystem material_file(uuid, LLAssetType::AT_MATERIAL, LLFileSystem::READ);
- S32 bufsize = material_file.getSize();
- llassert(bufsize > 0);
- std::vector<U8> buffer(bufsize);
- material_file.read(&buffer[0], bufsize);
- std::istringstream input(std::string(buffer.begin(), buffer.end())); // TODO - extend LLFileSystem to expose iostream interface
- LLSD matSD;
-
- LLSDSerialize::fromNotation(matSD, input, bufsize);
-
- LL_INFOS() << "dump matSD: " << matSD << LL_ENDL;
-
- // strip off the versioning wrapper for now
- matSD = matSD["material"];
-
- // wrong, oops. llassert(uuid == matSD.get("RenderMaterialUUID").asUUID()); // if not, whoo boy
-
- LLMaterialPtr mat = nullptr;
- bool ident; // ?
- LLSelectedTEMaterial::getCurrent(mat, ident);
-
- mat->setMaterialID(matSD.get("teMaterialID").asUUID());
-
- mat->setNormalID(matSD.get("teNormalMap").asUUID());
- mat->setNormalOffsetX(matSD.get("teNormalOffsetX").asReal());
- mat->setNormalOffsetY(matSD.get("teNormalOffsetY").asReal());
- mat->setNormalRepeatX(matSD.get("teNormalRepeatX").asReal());
- mat->setNormalRepeatY(matSD.get("teNormalRepeatY").asReal());
- mat->setNormalRotation(matSD.get("teNormalRotation").asReal());
-
- mat->setSpecularID(matSD.get("teSpecularMap").asUUID());
- LLColor4U color;
- color.mV[0] = static_cast<U8>(matSD.get("teSecularColorR").asInteger());
- color.mV[1] = static_cast<U8>(matSD.get("teSecularColorG").asInteger());
- color.mV[2] = static_cast<U8>(matSD.get("teSecularColorB").asInteger());
- color.mV[3] = static_cast<U8>(matSD.get("teSecularColorA").asInteger());
- mat->setSpecularLightColor(color);
- mat->setSpecularLightExponent(static_cast<U8>(matSD.get("teSpecularExponent").asInteger()));
- mat->setSpecularOffsetX(matSD.get("teSpecularOffsetX").asReal());
- mat->setSpecularOffsetY(matSD.get("teSpecularOffsetY").asReal());
- mat->setSpecularRepeatX(matSD.get("teSpecularRepeatX").asReal());
- mat->setSpecularRepeatY(matSD.get("teSpecularRepeatY").asReal());
- mat->setSpecularRotation(matSD.get("teSpecularRotation").asReal());
-
- mat->setDiffuseAlphaMode(static_cast<U8>(matSD.get("teAlphaMode").asInteger()));
- mat->setAlphaMaskCutoff(static_cast<U8>(matSD.get("teAlphaCutoff").asInteger()));
- mat->setEnvironmentIntensity(static_cast<U8>(matSD.get("teEnvIntensity").asInteger()));
- //mat->setShaderMask(static_cast<U32>(matSD.get(teShaderMask").asInteger());
-}
-