diff options
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
| -rw-r--r-- | indra/newview/llmeshrepository.cpp | 108 |
1 files changed, 96 insertions, 12 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index c0b1a5326a..fb6ecedcbf 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2847,8 +2847,44 @@ void LLMeshUploadThread::packModelIntance( texture_index.find(texture) == texture_index.end()) { texture_index[texture] = texture_num; - std::string str = texture_str.str(); - res["texture_list"][texture_num] = LLSD::Binary(str.begin(), str.end()); + if (include_textures) + { + std::string str = texture_str.str(); + res["texture_list"][texture_num] = LLSD::Binary(str.begin(), str.end()); + } + else + { // When not including the whole texture, we need to send some metadata about the image + // to ensure accurate price estimation. If not included, the server will assume all + // textures are 1024 x 1024, which could lead to a low estimate. + LLSD info = LLSD::emptyMap(); + + S32 texture_width = 0; + S32 texture_height = 0; + if (texture->hasSavedRawImage()) + { + LLImageDataLock lock(texture->getSavedRawImage()); + + LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage()); + + if (!upload_file.isNull() && upload_file->getDataSize() && !upload_file->isBufferInvalid()) + { + texture_width = upload_file->getWidth(); + texture_height = upload_file->getHeight(); + } + } + + if ((texture_width <= 0) || (texture_height <= 0)) + { + // Fall back to the texture's stored dimensions if we can't get dimensions from the raw image. + texture_width = texture->getFullWidth(); + texture_height = texture->getFullHeight(); + } + + info["width"] = texture_width; + info["height"] = texture_height; + res["texture_info"][texture_num] = info; + res["texture_list"][texture_num] = LLSD::Binary(); // empty binary to indicate texture is not included, for older server compatibility + } // store indexes for error handling; texture_list_dest.push_back(material.mDiffuseMapFilename); texture_num++; @@ -2881,8 +2917,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, std::vector<std::string>& LLSD res; if (mDestinationFolderId.isNull()) { - result["folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_OBJECT); - result["texture_folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_TEXTURE); + result["folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_OBJECT); + result["texture_folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_TEXTURE); } else { @@ -3331,6 +3367,8 @@ void LLMeshRepoThread::notifyLoadedMeshes() loaded_queue.swap(mLoadedQ); mLoadedMutex->unlock(); + LL_PROFILE_ZONE_NAMED("notify loaded meshes"); + update_metrics = true; // Process the elements free of the lock @@ -3362,6 +3400,8 @@ void LLMeshRepoThread::notifyLoadedMeshes() unavil_queue.swap(mUnavailableQ); mLoadedMutex->unlock(); + LL_PROFILE_ZONE_NAMED("notify unavail meshes"); + update_metrics = true; // Process the elements free of the lock @@ -3380,6 +3420,7 @@ void LLMeshRepoThread::notifyLoadedMeshes() { if (mLoadedMutex->trylock()) { + LL_PROFILE_ZONE_NAMED("notify misc meshes"); std::deque<LLPointer<LLMeshSkinInfo>> skin_info_q; std::deque<UUIDBasedRequest> skin_info_unavail_q; std::list<LLModel::Decomposition*> decomp_q; @@ -4271,20 +4312,63 @@ S32 LLMeshRepository::update() return static_cast<S32>(size); } -void LLMeshRepository::unregisterMesh(LLVOVolume* vobj) +void LLMeshRepository::unregisterMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail) { - for (auto& lod : mLoadingMeshes) + LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; + + llassert((mesh_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH); + llassert(mesh_params.getSculptID().notNull()); + auto& lod = mLoadingMeshes[detail]; + auto param_iter = lod.find(mesh_params.getSculptID()); + if (param_iter != lod.end()) { - for (auto& param : lod) + param_iter->second.mVolumes.erase(vobj); + llassert(!param_iter->second.mVolumes.contains(vobj)); + if (param_iter->second.mVolumes.empty()) { - vector_replace_with_last(param.second.mVolumes, vobj); + lod.erase(param_iter); } } +} - for (auto& skin_pair : mLoadingSkins) +void LLMeshRepository::unregisterSkinInfo(const LLUUID& mesh_id, LLVOVolume* vobj) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; + + llassert(mesh_id.notNull()); + auto skin_pair_iter = mLoadingSkins.find(mesh_id); + if (skin_pair_iter != mLoadingSkins.end()) + { + skin_pair_iter->second.mVolumes.erase(vobj); + llassert(!skin_pair_iter->second.mVolumes.contains(vobj)); + if (skin_pair_iter->second.mVolumes.empty()) + { + mLoadingSkins.erase(skin_pair_iter); + } + } +} + +// Lots of dead objects make expensive calls to +// LLMeshRepository::unregisterMesh which may delay shutdown. Avoid this by +// preemptively unregistering all meshes. +// We can also do this safely if all objects are confirmed dead for some other +// reason. +void LLMeshRepository::unregisterAllMeshes() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; + + // The size of mLoadingMeshes and mLoadingSkins may be large and thus + // expensive to iterate over in LLVOVolume::~LLVOVolume. + // This is unnecessary during shutdown, so we ignore the referenced objects in the + // least expensive way which is still safe: by clearing these containers. + // Clear now and not in LLMeshRepository::shutdown because + // LLMeshRepository::notifyLoadedMeshes could (depending on invocation + // order) reference a pointer to an object after it has been deleted. + for (auto& lod : mLoadingMeshes) { - vector_replace_with_last(skin_pair.second.mVolumes, vobj); + lod.clear(); } + mLoadingSkins.clear(); } S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 new_lod, S32 last_lod) @@ -4306,7 +4390,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para mesh_load_map::iterator iter = mLoadingMeshes[new_lod].find(mesh_id); if (iter != mLoadingMeshes[new_lod].end()) { //request pending for this mesh, append volume id to list - auto it = std::find(iter->second.mVolumes.begin(), iter->second.mVolumes.end(), vobj); + auto it = iter->second.mVolumes.find(vobj); if (it == iter->second.mVolumes.end()) { iter->second.addVolume(vobj); } @@ -4804,7 +4888,7 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, LLVOV skin_load_map::iterator iter = mLoadingSkins.find(mesh_id); if (iter != mLoadingSkins.end()) { //request pending for this mesh, append volume id to list - auto it = std::find(iter->second.mVolumes.begin(), iter->second.mVolumes.end(), requesting_obj); + auto it = iter->second.mVolumes.find(requesting_obj); if (it == iter->second.mVolumes.end()) { iter->second.addVolume(requesting_obj); } |
