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-rw-r--r--indra/newview/llmaterialeditor.cpp66
1 files changed, 60 insertions, 6 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index ea6b34c96e..660ad879ca 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -1400,8 +1400,6 @@ void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std:
LLNotificationsUtil::add("MaterialCreated", params);
});
- // todo: apply permissions from textures here if server doesn't
- // if any texture is 'no transfer', material should be 'no transfer' as well
const LLViewerRegion* region = gAgent.getRegion();
if (region)
{
@@ -1684,6 +1682,59 @@ static void pack_textures(
}
}
+void LLMaterialEditor::uploadMaterialFromFile(const std::string& filename, S32 index)
+{
+ if (index < 0)
+ {
+ return;
+ }
+
+ tinygltf::TinyGLTF loader;
+ std::string error_msg;
+ std::string warn_msg;
+
+ bool loaded = false;
+ tinygltf::Model model_in;
+
+ std::string filename_lc = filename;
+ LLStringUtil::toLower(filename_lc);
+
+ // Load a tinygltf model fom a file. Assumes that the input filename has already been
+ // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
+ if (std::string::npos == filename_lc.rfind(".gltf"))
+ { // file is binary
+ loaded = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename);
+ }
+ else
+ { // file is ascii
+ loaded = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename);
+ }
+
+ if (!loaded)
+ {
+ LLNotificationsUtil::add("CannotUploadMaterial");
+ return;
+ }
+
+ if (model_in.materials.empty())
+ {
+ // materials are missing
+ return;
+ }
+
+ if (index >= 0 && model_in.materials.size() <= index)
+ {
+ // material is missing
+ return;
+ }
+
+ // Todo: no point in loading whole editor
+ LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor", LLSD().with("filename", filename).with("index", LLSD::Integer(index)));
+ me->loadMaterial(model_in, filename_lc, index, false);
+ me->saveIfNeeded();
+}
+
+
void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 index)
{
tinygltf::TinyGLTF loader;
@@ -1976,7 +2027,7 @@ void LLMaterialEditor::loadFromGLTFMaterial(LLUUID &asset_id)
me->setFocus(TRUE);
}
-void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::string &filename_lc, S32 index)
+void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::string &filename_lc, S32 index, bool open_floater)
{
if (model_in.materials.size() <= index)
{
@@ -2074,10 +2125,13 @@ void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::
markChangesUnsaved(U32_MAX);
- openFloater();
- setFocus(TRUE);
+ if (open_floater)
+ {
+ openFloater(getKey());
+ setFocus(TRUE);
- applyToSelection();
+ applyToSelection();
+ }
}
bool LLMaterialEditor::setFromGltfModel(const tinygltf::Model& model, S32 index, bool set_textures)