diff options
Diffstat (limited to 'indra/newview/llmaterialeditor.cpp')
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 27 |
1 files changed, 1 insertions, 26 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index a0c3fd9a28..0897ed14c6 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -412,9 +412,6 @@ BOOL LLMaterialEditor::postBuild() if (mIsOverride) { - // Material override change success callback - LLGLTFMaterialList::addSelectionUpdateCallback(&LLMaterialEditor::updateLive); - // Live editing needs a recovery mechanism on cancel mBaseColorTextureCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_BASE_COLOR_TEX_DIRTY)); mMetallicTextureCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY)); @@ -542,12 +539,6 @@ void LLMaterialEditor::draw() { if (mIsOverride) { - bool selection_empty = LLSelectMgr::getInstance()->getSelection()->isEmpty(); - if (selection_empty && mHasSelection) - { - mSelectionNeedsUpdate = true; - } - if (mSelectionNeedsUpdate) { mSelectionNeedsUpdate = false; @@ -1790,22 +1781,6 @@ void LLMaterialEditor::updateLive() mOverrideInProgress = false; } -void LLMaterialEditor::updateLive(const LLUUID &object_id, S32 te) -{ - if (mOverrideObjectId != object_id - || mOverrideObjectTE != te) - { - // Ignore if waiting for override, - // if not waiting, mark selection dirty - mSelectionNeedsUpdate |= !mOverrideInProgress; - return; - } - - // update for currently displayed object and face - mSelectionNeedsUpdate = true; - mOverrideInProgress = false; -} - void LLMaterialEditor::loadLive() { LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("live_material_editor"); @@ -2816,7 +2791,7 @@ public: // something went wrong update selection LLMaterialEditor::updateLive(); } - // else we will get updateLive(obj, id) from applied overrides + // else we will get updateLive() from panel face } bool getResult() { return mSuccess; } |