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path: root/indra/newview/llmaniptranslate.cpp
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Diffstat (limited to 'indra/newview/llmaniptranslate.cpp')
-rw-r--r--indra/newview/llmaniptranslate.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index b8c2a3d64b..cc2531d139 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -78,7 +78,7 @@ const F32 PLANE_TICK_SIZE = 0.4f;
const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f;
const F32 SNAP_ARROW_SCALE = 0.7f;
-static LLPointer<LLImageGL> sGridTex = NULL ;
+static LLPointer<LLViewerTexture> sGridTex = NULL ;
const LLManip::EManipPart MANIPULATOR_IDS[9] =
{
@@ -154,7 +154,7 @@ void LLManipTranslate::restoreGL()
U32 mip = 0;
destroyGL() ;
- sGridTex = new LLImageGL() ;
+ sGridTex = LLViewerTextureManager::getLocalTexture() ;
if(!sGridTex->createGLTexture())
{
sGridTex = NULL ;
@@ -414,7 +414,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
// Handle auto-rotation if necessary.
const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
- const S32 ROTATE_H_MARGIN = gViewerWindow->getWindowWidth() / 20;
+ const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidth() / 20;
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
BOOL rotated = FALSE;
@@ -426,7 +426,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
gAgent.cameraOrbitAround(rotate_angle);
rotated = TRUE;
}
- else if (x > gViewerWindow->getWindowWidth() - ROTATE_H_MARGIN)
+ else if (x > gViewerWindow->getWorldViewWidth() - ROTATE_H_MARGIN)
{
gAgent.cameraOrbitAround(-rotate_angle);
rotated = TRUE;
@@ -960,8 +960,8 @@ void LLManipTranslate::highlightManipulators(S32 x, S32 y)
LLVector2 manip_start_2d;
LLVector2 manip_end_2d;
LLVector2 manip_dir;
- F32 half_width = gViewerWindow->getWindowWidth() / 2.f;
- F32 half_height = gViewerWindow->getWindowHeight() / 2.f;
+ F32 half_width = gViewerWindow->getWorldViewWidth() / 2.f;
+ F32 half_height = gViewerWindow->getWorldViewHeight() / 2.f;
LLVector2 mousePos((F32)x - half_width, (F32)y - half_height);
LLVector2 mouse_delta;
@@ -1225,7 +1225,7 @@ void LLManipTranslate::renderSnapGuides()
{
LLVector3 cam_to_selection = getPivotPoint() - LLViewerCamera::getInstance()->getOrigin();
F32 current_range = cam_to_selection.normVec();
- guide_size_meters = SNAP_GUIDE_SCREEN_SIZE * gViewerWindow->getWindowHeight() * current_range / LLViewerCamera::getInstance()->getPixelMeterRatio();
+ guide_size_meters = SNAP_GUIDE_SCREEN_SIZE * gViewerWindow->getWorldViewHeight() * current_range / LLViewerCamera::getInstance()->getPixelMeterRatio();
F32 fraction_of_fov = mAxisArrowLength / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
@@ -1522,7 +1522,7 @@ void LLManipTranslate::renderSnapGuides()
float a = line_alpha;
- LLColor4 col = gSavedSkinSettings.getColor("SilhouetteChildColor");
+ LLColor4 col = LLUIColorTable::instance().getColor("SilhouetteChildColor");
{
//draw grid behind objects
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
@@ -1800,7 +1800,7 @@ void LLManipTranslate::renderTranslationHandles()
// Drag handles
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWindowHeight();
+ mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWorldViewHeight();
mArrowLengthMeters /= gAgent.mHUDCurZoom;
}
else