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Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
-rwxr-xr-xindra/newview/llmaniprotate.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 7861573908..f172aa0955 100755
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -368,9 +368,9 @@ void LLManipRotate::render()
LLQuaternion object_rot = first_object->getRotationEdit();
object_rot.getEulerAngles(&(euler_angles.mV[VX]), &(euler_angles.mV[VY]), &(euler_angles.mV[VZ]));
euler_angles *= RAD_TO_DEG;
- euler_angles.mV[VX] = llround(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f);
- euler_angles.mV[VY] = llround(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f);
- euler_angles.mV[VZ] = llround(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VX] = ll_round(fmodf(euler_angles.mV[VX] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VY] = ll_round(fmodf(euler_angles.mV[VY] + 360.f, 360.f), 0.05f);
+ euler_angles.mV[VZ] = ll_round(fmodf(euler_angles.mV[VZ] + 360.f, 360.f), 0.05f);
renderXYZ(euler_angles);
}
@@ -1240,10 +1240,10 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y )
F32 dist_from_sphere_center = sqrt(delta_x * delta_x + delta_y * delta_y);
LLVector3 axis = mMouseDown % mMouseCur;
+ F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur);
axis.normVec();
- F32 angle = acos(mMouseDown * mMouseCur);
LLQuaternion sphere_rot( angle, axis );
-
+
if (is_approx_zero(1.f - mMouseDown * mMouseCur))
{
return LLQuaternion::DEFAULT;
@@ -1524,7 +1524,6 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
- //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
LLVector3 object_axis;
getObjectAxisClosestToMouse(object_axis);
@@ -1608,7 +1607,6 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
- //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
LLVector3 object_axis;
getObjectAxisClosestToMouse(object_axis);
@@ -1638,9 +1636,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
mInSnapRegime = FALSE;
}
- angle = acos(mMouseCur * mMouseDown);
-
- F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product
+ LLVector3 cross_product = mMouseDown % mMouseCur;
+ angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown);
+ F32 dir = cross_product * constraint_axis; // cross product
if( dir < 0.f )
{
angle *= -1.f;