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Diffstat (limited to 'indra/newview/llkeyconflict.h')
-rw-r--r-- | indra/newview/llkeyconflict.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h new file mode 100644 index 0000000000..2926ca3aeb --- /dev/null +++ b/indra/newview/llkeyconflict.h @@ -0,0 +1,175 @@ +/** + * @file llkeyconflict.h + * @brief + * + * $LicenseInfo:firstyear=2019&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2019, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLKEYCONFLICT_H +#define LL_LLKEYCONFLICT_H + +#include "llkeybind.h" +#include "llviewerinput.h" + + +class LLKeyConflict +{ +public: + LLKeyConflict() : mAssignable(true), mConflictMask(U32_MAX) {} //temporary assignable, don't forget to change once all keys are recorded + LLKeyConflict(bool assignable, U32 conflict_mask) + : mAssignable(assignable), mConflictMask(conflict_mask) {} + LLKeyConflict(const LLKeyBind &bind, bool assignable, U32 conflict_mask) + : mAssignable(assignable), mConflictMask(conflict_mask), mKeyBind(bind) {} + + LLKeyData getPrimaryKeyData() { return mKeyBind.getKeyData(0); } + LLKeyData getKeyData(U32 index) { return mKeyBind.getKeyData(index); } + void setPrimaryKeyData(const LLKeyData& data) { mKeyBind.replaceKeyData(data, 0); } + void setKeyData(const LLKeyData& data, U32 index) { mKeyBind.replaceKeyData(data, index); } + bool canHandle(EMouseClickType mouse, KEY key, MASK mask) { return mKeyBind.canHandle(mouse, key, mask); } + + LLKeyBind mKeyBind; + bool mAssignable; // whether user can change key or key simply acts as placeholder + U32 mConflictMask; +}; + +class LLKeyConflictHandler +{ +public: + + enum ESourceMode // partially repeats e_keyboard_mode + { + MODE_FIRST_PERSON, + MODE_THIRD_PERSON, + MODE_EDIT_AVATAR, + MODE_SITTING, + MODE_SAVED_SETTINGS, // for settings from saved settings + MODE_COUNT + }; + + const U32 CONFLICT_NOTHING = 0; + // at the moment this just means that key will conflict with everything that is identical + const U32 CONFLICT_ANY = U32_MAX; + + // Note: missed selection and edition commands (would be really nice to go through selection via MB4/5 or wheel) + + LLKeyConflictHandler(); + LLKeyConflictHandler(ESourceMode mode); + ~LLKeyConflictHandler(); + + bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask); + bool canHandleKey(const std::string &control_name, KEY key, MASK mask); + bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask); + bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask); //Just for convinience + bool canAssignControl(const std::string &control_name); + static bool isReservedByMenu(const KEY &key, const MASK &mask); + static bool isReservedByMenu(const LLKeyData &data); + + // @control_name - see REGISTER_KEYBOARD_ACTION in llviewerinput for avaliable options, + // usually this is just name of the function + // @data_index - single control (function) can have multiple key combinations trigering + // it, this index indicates combination function will change/add; Note that preferences + // floater can only display up to 3 options, but data_index can be bigger than that + // @mouse_ind - mouse action (middle click, MB5 etc) + // @key - keyboard key action + // @mask - shift/ctrl/alt flags + // @ignore_mask - Either to expect exact match (ctrl+K will not trigger if ctrl+shift+K + // is active) or ignore not expected masks as long as expected mask is present + // (ctrl+K will be triggered if ctrl+shift+K is active) + bool registerControl(const std::string &control_name, U32 data_index, EMouseClickType mouse_ind, KEY key, MASK mask, bool ignore_mask); //todo: return conflicts? + bool clearControl(const std::string &control_name, U32 data_index); + + LLKeyData getControl(const std::string &control_name, U32 data_index); + bool isControlEmpty(const std::string &control_name); + + // localized string + static std::string getStringFromKeyData(const LLKeyData& keydata); + std::string getControlString(const std::string &control_name, U32 data_index); + + // Load single control, overrides existing one if names match + void loadFromControlSettings(const std::string &name); + // Drops any changes loads controls with ones from 'saved settings' or from xml + void loadFromSettings(ESourceMode load_mode); + + // Saves settings to 'saved settings' or to xml + // If 'temporary' is set, function will save settings to temporary + // file and reload input bindings from temporary file. + // 'temporary' does not support gSavedSettings, those are handled + // by preferences, so 'temporary' is such case will simply not + // reset mHasUnsavedChanges + // + // 'temporary' exists to support ability of live-editing settings in + // preferences: temporary for testing changes 'live' without saving them, + // then hitting ok/cancel and save/discard values permanently. + void saveToSettings(bool apply_temporary = false); + + LLKeyData getDefaultControl(const std::string &control_name, U32 data_index); + // Resets keybinding to default variant from 'saved settings' or xml + void resetToDefault(const std::string &control_name, U32 index); + void resetToDefault(const std::string &control_name); + // resets current mode to defaults + void resetToDefaults(); + + bool empty() { return mControlsMap.empty(); } + void clear(); + + // reloads bindings from last valid user's xml or from default xml + // to keyboard's handler + static void resetKeyboardBindings(); + + bool hasUnsavedChanges() { return mHasUnsavedChanges; } + void setLoadMode(ESourceMode mode) { mLoadMode = mode; } + ESourceMode getLoadMode() { return mLoadMode; } + +private: + void resetToDefaultAndResolve(const std::string &control_name, bool ignore_conflicts); + void resetToDefaults(ESourceMode mode); + + // at the moment these kind of control is not savable, but takes part in conflict resolution + void registerTemporaryControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask, U32 conflict_mask); + void registerTemporaryControl(const std::string &control_name, U32 conflict_mask = 0); + + typedef std::map<std::string, LLKeyConflict> control_map_t; + void loadFromSettings(const LLViewerInput::KeyMode& keymode, control_map_t *destination); + bool loadFromSettings(const ESourceMode &load_mode, const std::string &filename, control_map_t *destination); + void generatePlaceholders(ESourceMode load_mode); //E.x. non-assignable values + // returns false in case user is trying to reuse control that can't be reassigned + bool removeConflicts(const LLKeyData &data, const U32 &conlict_mask); + + // removes flags and removes temporary file, returns 'true' if file was removed + bool clearUnsavedChanges(); + // return true if there was a file to remove + static bool clearTemporaryFile(); + + control_map_t mControlsMap; + control_map_t mDefaultsMap; + bool mHasUnsavedChanges; + ESourceMode mLoadMode; + + // To implement 'apply immediately'+revert on cancel, class applies changes to temporary file + // but this only works for settings from keybndings files (key_bindings.xml) + // saved setting rely onto external mechanism of preferences floater + bool mUsesTemporaryFile; + static S32 sTemporaryFileUseCount; +}; + + +#endif // LL_LLKEYCONFLICT_H |