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-rw-r--r--indra/newview/lljoystickbutton.h464
1 files changed, 232 insertions, 232 deletions
diff --git a/indra/newview/lljoystickbutton.h b/indra/newview/lljoystickbutton.h
index 445aaef478..12394ca63e 100644
--- a/indra/newview/lljoystickbutton.h
+++ b/indra/newview/lljoystickbutton.h
@@ -1,232 +1,232 @@
-/**
- * @file lljoystickbutton.h
- * @brief LLJoystick class definition
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLJOYSTICKBUTTON_H
-#define LL_LLJOYSTICKBUTTON_H
-
-#include "llbutton.h"
-#include "llcoord.h"
-#include "llviewertexture.h"
-#include "llquaternion.h"
-
-typedef enum e_joystick_quadrant
-{
- JQ_ORIGIN,
- JQ_UP,
- JQ_DOWN,
- JQ_LEFT,
- JQ_RIGHT
-} EJoystickQuadrant;
-
-struct QuadrantNames : public LLInitParam::TypeValuesHelper<EJoystickQuadrant, QuadrantNames>
-{
- static void declareValues();
-};
-
-class LLJoystick
-: public LLButton
-{
-public:
- struct Params
- : public LLInitParam::Block<Params, LLButton::Params>
- {
- Optional<EJoystickQuadrant, QuadrantNames> quadrant;
-
- Params()
- : quadrant("quadrant", JQ_ORIGIN)
- {
- changeDefault(label, "");
- }
- };
- LLJoystick(const Params&);
-
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleHover(S32 x, S32 y, MASK mask);
-
- virtual void onMouseUp() {}
- virtual void onHeldDown() = 0;
- F32 getElapsedHeldDownTime();
-
- static void onBtnHeldDown(void *userdata); // called by llbutton callback handler
- void setInitialQuadrant(EJoystickQuadrant initial) { mInitialQuadrant = initial; };
-
- /**
- * Checks if click location is inside joystick circle.
- *
- * Image containing circle is square and this square has adherent points with joystick
- * circle. Make sure to change method according to shape other than square.
- */
- bool pointInCircle(S32 x, S32 y) const;
- bool pointInCenterDot(S32 x, S32 y, S32 radius) const;
-
- static std::string nameFromQuadrant(const EJoystickQuadrant quadrant);
- static EJoystickQuadrant quadrantFromName(const std::string& name);
- static EJoystickQuadrant selectQuadrant(LLXMLNodePtr node);
-
-
-protected:
- virtual void updateSlop(); // recompute slop margins
-
-protected:
- EJoystickQuadrant mInitialQuadrant; // mousedown = click in this quadrant
- LLCoordGL mInitialOffset; // pretend mouse started here
- LLCoordGL mLastMouse; // where was mouse on last hover event
- LLCoordGL mFirstMouse; // when mouse clicked, where was it
- S32 mVertSlopNear; // where the slop regions end
- S32 mVertSlopFar; // where the slop regions end
- S32 mHorizSlopNear; // where the slop regions end
- S32 mHorizSlopFar; // where the slop regions end
- bool mHeldDown;
- LLFrameTimer mHeldDownTimer;
-};
-
-
-// Turn agent left and right, move forward and back
-class LLJoystickAgentTurn
-: public LLJoystick
-{
-public:
- struct Params : public LLJoystick::Params {};
- LLJoystickAgentTurn(const Params& p) : LLJoystick(p) {}
- virtual void onHeldDown();
-};
-
-
-// Slide left and right, move forward and back
-class LLJoystickAgentSlide
-: public LLJoystick
-{
-public:
- struct Params : public LLJoystick::Params {};
- LLJoystickAgentSlide(const Params& p) : LLJoystick(p) {}
-
- virtual void onHeldDown();
- virtual void onMouseUp();
-};
-
-
-// Rotate camera around the focus point
-class LLJoystickCameraRotate
-: public LLJoystick
-{
-public:
- struct Params
- : public LLInitParam::Block<Params, LLJoystick::Params>
- {
- Params()
- {
- changeDefault(held_down_delay.seconds, 0.0);
- }
- };
-
- LLJoystickCameraRotate(const LLJoystickCameraRotate::Params&);
-
- virtual void setToggleState( bool left, bool top, bool right, bool bottom );
-
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual void onHeldDown();
- virtual void resetJoystickCamera();
- virtual void draw();
-
-protected:
- F32 getOrbitRate();
- virtual void updateSlop();
- void drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations );
-
-protected:
- bool mInLeft;
- bool mInTop;
- bool mInRight;
- bool mInBottom;
- bool mInCenter;
-
- std::string mCenterImageName;
-};
-
-
-// Track the camera focus point forward/backward and side to side
-class LLJoystickCameraTrack
-: public LLJoystickCameraRotate
-{
-public:
- struct Params
- : public LLInitParam::Block<Params, LLJoystickCameraRotate::Params>
- {
- Params();
- };
-
- LLJoystickCameraTrack(const LLJoystickCameraTrack::Params&);
- virtual void onHeldDown();
- virtual void resetJoystickCamera();
-};
-
-//
-class LLJoystickQuaternion :
- public LLJoystick
-{
-public:
- struct Params :
- public LLInitParam::Block<Params, LLJoystick::Params>
- {
- Params();
- };
-
- LLJoystickQuaternion(const LLJoystickQuaternion::Params &);
-
- virtual void setToggleState(bool left, bool top, bool right, bool bottom);
-
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual void onHeldDown();
- virtual void draw();
-
- void setRotation(const LLQuaternion &value);
- LLQuaternion getRotation() const;
-
-protected:
- F32 getOrbitRate();
- virtual void updateSlop();
- void drawRotatedImage(LLPointer<LLUIImage> image, S32 rotations);
-
- bool mInLeft;
- bool mInTop;
- bool mInRight;
- bool mInBottom;
-
- S32 mXAxisIndex;
- S32 mYAxisIndex;
- S32 mZAxisIndex;
-
- LLVector3 mVectorZero;
- LLQuaternion mRotation;
- LLVector3 mUpDnAxis;
- LLVector3 mLfRtAxis;
-};
-
-#endif // LL_LLJOYSTICKBUTTON_H
+/**
+ * @file lljoystickbutton.h
+ * @brief LLJoystick class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLJOYSTICKBUTTON_H
+#define LL_LLJOYSTICKBUTTON_H
+
+#include "llbutton.h"
+#include "llcoord.h"
+#include "llviewertexture.h"
+#include "llquaternion.h"
+
+typedef enum e_joystick_quadrant
+{
+ JQ_ORIGIN,
+ JQ_UP,
+ JQ_DOWN,
+ JQ_LEFT,
+ JQ_RIGHT
+} EJoystickQuadrant;
+
+struct QuadrantNames : public LLInitParam::TypeValuesHelper<EJoystickQuadrant, QuadrantNames>
+{
+ static void declareValues();
+};
+
+class LLJoystick
+: public LLButton
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLButton::Params>
+ {
+ Optional<EJoystickQuadrant, QuadrantNames> quadrant;
+
+ Params()
+ : quadrant("quadrant", JQ_ORIGIN)
+ {
+ changeDefault(label, "");
+ }
+ };
+ LLJoystick(const Params&);
+
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+
+ virtual void onMouseUp() {}
+ virtual void onHeldDown() = 0;
+ F32 getElapsedHeldDownTime();
+
+ static void onBtnHeldDown(void *userdata); // called by llbutton callback handler
+ void setInitialQuadrant(EJoystickQuadrant initial) { mInitialQuadrant = initial; };
+
+ /**
+ * Checks if click location is inside joystick circle.
+ *
+ * Image containing circle is square and this square has adherent points with joystick
+ * circle. Make sure to change method according to shape other than square.
+ */
+ bool pointInCircle(S32 x, S32 y) const;
+ bool pointInCenterDot(S32 x, S32 y, S32 radius) const;
+
+ static std::string nameFromQuadrant(const EJoystickQuadrant quadrant);
+ static EJoystickQuadrant quadrantFromName(const std::string& name);
+ static EJoystickQuadrant selectQuadrant(LLXMLNodePtr node);
+
+
+protected:
+ virtual void updateSlop(); // recompute slop margins
+
+protected:
+ EJoystickQuadrant mInitialQuadrant; // mousedown = click in this quadrant
+ LLCoordGL mInitialOffset; // pretend mouse started here
+ LLCoordGL mLastMouse; // where was mouse on last hover event
+ LLCoordGL mFirstMouse; // when mouse clicked, where was it
+ S32 mVertSlopNear; // where the slop regions end
+ S32 mVertSlopFar; // where the slop regions end
+ S32 mHorizSlopNear; // where the slop regions end
+ S32 mHorizSlopFar; // where the slop regions end
+ bool mHeldDown;
+ LLFrameTimer mHeldDownTimer;
+};
+
+
+// Turn agent left and right, move forward and back
+class LLJoystickAgentTurn
+: public LLJoystick
+{
+public:
+ struct Params : public LLJoystick::Params {};
+ LLJoystickAgentTurn(const Params& p) : LLJoystick(p) {}
+ virtual void onHeldDown();
+};
+
+
+// Slide left and right, move forward and back
+class LLJoystickAgentSlide
+: public LLJoystick
+{
+public:
+ struct Params : public LLJoystick::Params {};
+ LLJoystickAgentSlide(const Params& p) : LLJoystick(p) {}
+
+ virtual void onHeldDown();
+ virtual void onMouseUp();
+};
+
+
+// Rotate camera around the focus point
+class LLJoystickCameraRotate
+: public LLJoystick
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLJoystick::Params>
+ {
+ Params()
+ {
+ changeDefault(held_down_delay.seconds, 0.0);
+ }
+ };
+
+ LLJoystickCameraRotate(const LLJoystickCameraRotate::Params&);
+
+ virtual void setToggleState( bool left, bool top, bool right, bool bottom );
+
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+ virtual void onHeldDown();
+ virtual void resetJoystickCamera();
+ virtual void draw();
+
+protected:
+ F32 getOrbitRate();
+ virtual void updateSlop();
+ void drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations );
+
+protected:
+ bool mInLeft;
+ bool mInTop;
+ bool mInRight;
+ bool mInBottom;
+ bool mInCenter;
+
+ std::string mCenterImageName;
+};
+
+
+// Track the camera focus point forward/backward and side to side
+class LLJoystickCameraTrack
+: public LLJoystickCameraRotate
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLJoystickCameraRotate::Params>
+ {
+ Params();
+ };
+
+ LLJoystickCameraTrack(const LLJoystickCameraTrack::Params&);
+ virtual void onHeldDown();
+ virtual void resetJoystickCamera();
+};
+
+//
+class LLJoystickQuaternion :
+ public LLJoystick
+{
+public:
+ struct Params :
+ public LLInitParam::Block<Params, LLJoystick::Params>
+ {
+ Params();
+ };
+
+ LLJoystickQuaternion(const LLJoystickQuaternion::Params &);
+
+ virtual void setToggleState(bool left, bool top, bool right, bool bottom);
+
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual void onHeldDown();
+ virtual void draw();
+
+ void setRotation(const LLQuaternion &value);
+ LLQuaternion getRotation() const;
+
+protected:
+ F32 getOrbitRate();
+ virtual void updateSlop();
+ void drawRotatedImage(LLPointer<LLUIImage> image, S32 rotations);
+
+ bool mInLeft;
+ bool mInTop;
+ bool mInRight;
+ bool mInBottom;
+
+ S32 mXAxisIndex;
+ S32 mYAxisIndex;
+ S32 mZAxisIndex;
+
+ LLVector3 mVectorZero;
+ LLQuaternion mRotation;
+ LLVector3 mUpDnAxis;
+ LLVector3 mLfRtAxis;
+};
+
+#endif // LL_LLJOYSTICKBUTTON_H