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-rw-r--r--indra/newview/llinventorypanel.cpp27
1 files changed, 10 insertions, 17 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index d06374d232..80b53d5702 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -1105,30 +1105,23 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
return FALSE;
}
- LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
+ LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
- // A. If the inventory side panel floater is open, use that preferably.
- if (is_inventorysp_active())
- {
- // Get the floater's z order to compare it to other inventory floaters' order later.
- res = sidepanel_inventory->getActivePanel();
- z_min = gFloaterView->getZOrder(floater_inventory);
- active_inv_floaterp = floater_inventory;
- }
-
- // B. Iterate through the inventory floaters and return whichever is on top.
+ // Iterate through the inventory floaters and return whichever is on top.
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
{
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
- if (iv && iv->getVisible())
+ LLFloaterSidePanelContainer* inventory_floater = dynamic_cast<LLFloaterSidePanelContainer*>(*iter);
+ inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
+
+ if (inventory_floater && inventory_panel && inventory_floater->getVisible())
{
- S32 z_order = gFloaterView->getZOrder(iv);
+ S32 z_order = gFloaterView->getZOrder(inventory_floater);
if (z_order < z_min)
{
- res = iv->getPanel();
+ res = inventory_panel->getActivePanel();
z_min = z_order;
- active_inv_floaterp = iv;
+ active_inv_floaterp = inventory_floater;
}
}
}
@@ -1145,7 +1138,7 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
floater_inventory->openFloater();
- res = sidepanel_inventory->getActivePanel();
+ res = inventory_panel->getActivePanel();
}
return res;