diff options
Diffstat (limited to 'indra/newview/llinventorymodelbackgroundfetch.cpp')
-rwxr-xr-x | indra/newview/llinventorymodelbackgroundfetch.cpp | 865 |
1 files changed, 571 insertions, 294 deletions
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp index 2de37b0790..f18832fe95 100755 --- a/indra/newview/llinventorymodelbackgroundfetch.cpp +++ b/indra/newview/llinventorymodelbackgroundfetch.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * Copyright (C) 2014, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -37,31 +37,180 @@ #include "llviewermessage.h" #include "llviewerregion.h" #include "llviewerwindow.h" +#include "llhttpconstants.h" +#include "bufferarray.h" +#include "bufferstream.h" +#include "llcorehttputil.h" + +// History (may be apocryphal) +// +// Around V2, an HTTP inventory download mechanism was added +// along with inventory LINK items referencing other inventory +// items. As part of this, at login, the entire inventory +// structure is downloaded 'in the background' using the +// backgroundFetch()/bulkFetch() methods. The UDP path can +// still be used and is found in the 'DEPRECATED OLD CODE' +// section. +// +// The old UDP path implemented a throttle that adapted +// itself during running. The mechanism survived info HTTP +// somewhat but was pinned to poll the HTTP plumbing at +// 0.5S intervals. The reasons for this particular value +// have been lost. It's possible to switch between UDP +// and HTTP while this is happening but there may be +// surprises in what happens in that case. +// +// Conversion to llcorehttp reduced the number of connections +// used but batches more data and queues more requests (but +// doesn't due pipelining due to libcurl restrictions). The +// poll interval above was re-examined and reduced to get +// inventory into the viewer more quickly. +// +// Possible future work: +// +// * Don't download the entire heirarchy in one go (which +// might have been how V1 worked). Implications for +// links (which may not have a valid target) and search +// which would then be missing data. +// +// * Review the download rate throttling. Slow then fast? +// Detect bandwidth usage and speed up when it drops? +// +// * A lot of calls to notifyObservers(). It looks like +// these could be collapsed by maintaining a 'dirty' +// bit and there appears to be an attempt to do this. +// But it isn't used or is used in a limited fashion. +// Are there semanic issues requiring a call after certain +// updateItem() calls? +// +// * An error on a fetch could be due to one item in the batch. +// If the batch were broken up, perhaps more of the inventory +// would download. (Handwave here, not certain this is an +// issue in practice.) +// +// * Conversion to AISv3. +// + + +namespace +{ + +///---------------------------------------------------------------------------- +/// Class <anonymous>::BGItemHttpHandler +///---------------------------------------------------------------------------- + +// +// Http request handler class for single inventory item requests. +// +// We'll use a handler-per-request pattern here rather than +// a shared handler. Mainly convenient as this was converted +// from a Responder class model. +// +// Derives from and is identical to the normal FetchItemHttpHandler +// except that: 1) it uses the background request object which is +// updated more slowly than the foreground and 2) keeps a count of +// active requests on the LLInventoryModelBackgroundFetch object +// to indicate outstanding operations are in-flight. +// +class BGItemHttpHandler : public LLInventoryModel::FetchItemHttpHandler +{ + LOG_CLASS(BGItemHttpHandler); + +public: + BGItemHttpHandler(const LLSD & request_sd) + : LLInventoryModel::FetchItemHttpHandler(request_sd) + { + LLInventoryModelBackgroundFetch::instance().incrFetchCount(1); + } + + virtual ~BGItemHttpHandler() + { + LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); + } + +protected: + BGItemHttpHandler(const BGItemHttpHandler &); // Not defined + void operator=(const BGItemHttpHandler &); // Not defined +}; + + +///---------------------------------------------------------------------------- +/// Class <anonymous>::BGFolderHttpHandler +///---------------------------------------------------------------------------- + +// Http request handler class for folders. +// +// Handler for FetchInventoryDescendents2 and FetchLibDescendents2 +// caps requests for folders. +// +class BGFolderHttpHandler : public LLCore::HttpHandler +{ + LOG_CLASS(BGFolderHttpHandler); + +public: + BGFolderHttpHandler(const LLSD & request_sd, const uuid_vec_t & recursive_cats) + : LLCore::HttpHandler(), + mRequestSD(request_sd), + mRecursiveCatUUIDs(recursive_cats) + { + LLInventoryModelBackgroundFetch::instance().incrFetchCount(1); + } + + virtual ~BGFolderHttpHandler() + { + LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); + } + +protected: + BGFolderHttpHandler(const BGFolderHttpHandler &); // Not defined + void operator=(const BGFolderHttpHandler &); // Not defined + +public: + virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response); + + bool getIsRecursive(const LLUUID & cat_id) const; + +private: + void processData(LLSD & body, LLCore::HttpResponse * response); + void processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response); + void processFailure(const char * const reason, LLCore::HttpResponse * response); + +private: + LLSD mRequestSD; + const uuid_vec_t mRecursiveCatUUIDs; // hack for storing away which cat fetches are recursive +}; + -const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f; const S32 MAX_FETCH_RETRIES = 10; -LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() : +const char * const LOG_INV("Inventory"); + +} // end of namespace anonymous + + +///---------------------------------------------------------------------------- +/// Class LLInventoryModelBackgroundFetch +///---------------------------------------------------------------------------- + +LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch(): mBackgroundFetchActive(FALSE), mFolderFetchActive(false), + mFetchCount(0), mAllFoldersFetched(FALSE), mRecursiveInventoryFetchStarted(FALSE), mRecursiveLibraryFetchStarted(FALSE), mNumFetchRetries(0), mMinTimeBetweenFetches(0.3f), mMaxTimeBetweenFetches(10.f), - mTimelyFetchPending(FALSE), - mFetchCount(0) -{ -} + mTimelyFetchPending(FALSE) +{} LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch() -{ -} +{} bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const { - return mFetchQueue.empty() && mFetchCount<=0; + return mFetchQueue.empty() && mFetchCount <= 0; } bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const @@ -91,7 +240,7 @@ bool LLInventoryModelBackgroundFetch::inventoryFetchCompleted() const bool LLInventoryModelBackgroundFetch::inventoryFetchInProgress() const { - return inventoryFetchStarted() && !inventoryFetchCompleted(); + return inventoryFetchStarted() && ! inventoryFetchCompleted(); } bool LLInventoryModelBackgroundFetch::isEverythingFetched() const @@ -104,24 +253,36 @@ BOOL LLInventoryModelBackgroundFetch::folderFetchActive() const return mFolderFetchActive; } +void LLInventoryModelBackgroundFetch::addRequestAtFront(const LLUUID & id, BOOL recursive, bool is_category) +{ + mFetchQueue.push_front(FetchQueueInfo(id, recursive, is_category)); +} + +void LLInventoryModelBackgroundFetch::addRequestAtBack(const LLUUID & id, BOOL recursive, bool is_category) +{ + mFetchQueue.push_back(FetchQueueInfo(id, recursive, is_category)); +} + void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive) { - LLViewerInventoryCategory* cat = gInventory.getCategory(id); - if (cat || (id.isNull() && !isEverythingFetched())) - { // it's a folder, do a bulk fetch - LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL; + LLViewerInventoryCategory * cat(gInventory.getCategory(id)); + + if (cat || (id.isNull() && ! isEverythingFetched())) + { + // it's a folder, do a bulk fetch + LL_DEBUGS(LOG_INV) << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL; mBackgroundFetchActive = TRUE; mFolderFetchActive = true; if (id.isNull()) { - if (!mRecursiveInventoryFetchStarted) + if (! mRecursiveInventoryFetchStarted) { mRecursiveInventoryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive)); gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL); } - if (!mRecursiveLibraryFetchStarted) + if (! mRecursiveLibraryFetchStarted) { mRecursiveLibraryFetchStarted |= recursive; mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive)); @@ -146,9 +307,9 @@ void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive) } } } - else if (LLViewerInventoryItem* itemp = gInventory.getItem(id)) + else if (LLViewerInventoryItem * itemp = gInventory.getItem(id)) { - if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)) + if (! itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id)) { mBackgroundFetchActive = TRUE; @@ -172,11 +333,12 @@ void LLInventoryModelBackgroundFetch::setAllFoldersFetched() mRecursiveLibraryFetchStarted) { mAllFoldersFetched = TRUE; - //LL_INFOS() << "All folders fetched, validating" << LL_ENDL; + //LL_INFOS(LOG_INV) << "All folders fetched, validating" << LL_ENDL; //gInventory.validate(); } mFolderFetchActive = false; mBackgroundFetchActive = false; + LL_INFOS(LOG_INV) << "Inventory background fetch completed" << LL_ENDL; } void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *) @@ -203,12 +365,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() // No more categories to fetch, stop fetch process. if (mFetchQueue.empty()) { - LL_INFOS() << "Inventory fetch completed" << LL_ENDL; - setAllFoldersFetched(); - mBackgroundFetchActive = false; - mFolderFetchActive = false; - return; } @@ -219,7 +376,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() // Double timeouts on failure. mMinTimeBetweenFetches = llmin(mMinTimeBetweenFetches * 2.f, 10.f); mMaxTimeBetweenFetches = llmin(mMaxTimeBetweenFetches * 2.f, 120.f); - LL_DEBUGS() << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL; + LL_DEBUGS(LOG_INV) << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL; // fetch is no longer considered "timely" although we will wait for full time-out. mTimelyFetchPending = FALSE; } @@ -231,7 +388,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() break; } - if(gDisconnected) + if (gDisconnected) { // Just bail if we are disconnected. break; @@ -292,7 +449,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() // Shrink timeouts based on success. mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f); mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f); - LL_DEBUGS() << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL; + LL_DEBUGS(LOG_INV) << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL; } mTimelyFetchPending = FALSE; @@ -355,258 +512,61 @@ void LLInventoryModelBackgroundFetch::backgroundFetch() } } -void LLInventoryModelBackgroundFetch::incrFetchCount(S16 fetching) +void LLInventoryModelBackgroundFetch::incrFetchCount(S32 fetching) { mFetchCount += fetching; if (mFetchCount < 0) { + LL_WARNS_ONCE(LOG_INV) << "Inventory fetch count fell below zero (0)." << LL_ENDL; mFetchCount = 0; } } -class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInventoryResponder -{ - LOG_CLASS(LLInventoryModelFetchItemResponder); -public: - LLInventoryModelFetchItemResponder(const LLSD& request_sd) : - LLInventoryModel::fetchInventoryResponder(request_sd) - { - LLInventoryModelBackgroundFetch::instance().incrFetchCount(1); - } -private: - /* virtual */ void httpCompleted() - { - LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); - LLInventoryModel::fetchInventoryResponder::httpCompleted(); - } -}; - -class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder -{ - LOG_CLASS(LLInventoryModelFetchDescendentsResponder); -public: - LLInventoryModelFetchDescendentsResponder(const LLSD& request_sd, uuid_vec_t recursive_cats) : - mRequestSD(request_sd), - mRecursiveCatUUIDs(recursive_cats) - { - LLInventoryModelBackgroundFetch::instance().incrFetchCount(1); - } - //LLInventoryModelFetchDescendentsResponder() {}; -private: - /* virtual */ void httpCompleted() - { - LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); - LLHTTPClient::Responder::httpCompleted(); - } - /* virtual */ void httpSuccess(); - /* virtual */ void httpFailure(); -protected: - BOOL getIsRecursive(const LLUUID& cat_id) const; -private: - LLSD mRequestSD; - uuid_vec_t mRecursiveCatUUIDs; // hack for storing away which cat fetches are recursive -}; - -// If we get back a normal response, handle it here. -void LLInventoryModelFetchDescendentsResponder::httpSuccess() +// Bundle up a bunch of requests to send all at once. +void LLInventoryModelBackgroundFetch::bulkFetch() { - const LLSD& content = getContent(); - if (!content.isMap()) + //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. + //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was + //sent. If it exceeds our retry time, go ahead and fire off another batch. + LLViewerRegion * region(gAgent.getRegion()); + if (! region || gDisconnected) { - failureResult(HTTP_INTERNAL_ERROR, "Malformed response contents", content); return; } - LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); - if (content.has("folders")) - { - - for(LLSD::array_const_iterator folder_it = content["folders"].beginArray(); - folder_it != content["folders"].endArray(); - ++folder_it) - { - LLSD folder_sd = *folder_it; - - - //LLUUID agent_id = folder_sd["agent_id"]; - - //if(agent_id != gAgent.getID()) //This should never happen. - //{ - // LL_WARNS() << "Got a UpdateInventoryItem for the wrong agent." - // << LL_ENDL; - // break; - //} - - LLUUID parent_id = folder_sd["folder_id"]; - LLUUID owner_id = folder_sd["owner_id"]; - S32 version = (S32)folder_sd["version"].asInteger(); - S32 descendents = (S32)folder_sd["descendents"].asInteger(); - LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id); - if (parent_id.isNull()) - { - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray(); - item_it != folder_sd["items"].endArray(); - ++item_it) - { - const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - if (lost_uuid.notNull()) - { - LLSD item = *item_it; - titem->unpackMessage(item); - - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - titem->setParent(lost_uuid); - titem->updateParentOnServer(FALSE); - gInventory.updateItem(titem); - gInventory.notifyObservers(); - - } - } - } - - LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id); - if (!pcat) - { - continue; - } - - for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray(); - category_it != folder_sd["categories"].endArray(); - ++category_it) - { - LLSD category = *category_it; - tcategory->fromLLSD(category); - - const BOOL recursive = getIsRecursive(tcategory->getUUID()); - - if (recursive) - { - fetcher->mFetchQueue.push_back(LLInventoryModelBackgroundFetch::FetchQueueInfo(tcategory->getUUID(), recursive)); - } - else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) ) - { - gInventory.updateCategory(tcategory); - } - - } - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray(); - item_it != folder_sd["items"].endArray(); - ++item_it) - { - LLSD item = *item_it; - titem->unpackMessage(item); - - gInventory.updateItem(titem); - } - - // Set version and descendentcount according to message. - LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id); - if(cat) - { - cat->setVersion(version); - cat->setDescendentCount(descendents); - cat->determineFolderType(); - } - - } - } - - if (content.has("bad_folders")) - { - for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray(); - folder_it != content["bad_folders"].endArray(); - ++folder_it) - { - // *TODO: Stop copying data - LLSD folder_sd = *folder_it; - - // These folders failed on the dataserver. We probably don't want to retry them. - LL_WARNS() << "Folder " << folder_sd["folder_id"].asString() - << "Error: " << folder_sd["error"].asString() << LL_ENDL; - } - } + // *TODO: These values could be tweaked at runtime to effect + // a fast/slow fetch throttle. Once login is complete and the scene + // is mostly loaded, we could turn up the throttle and fill missing + // inventory more quickly. + static const U32 max_batch_size(10); + static const S32 max_concurrent_fetches(12); // Outstanding requests, not connections + static const F32 new_min_time(0.05f); // *HACK: Clean this up when old code goes away entirely. - if (fetcher->isBulkFetchProcessingComplete()) + mMinTimeBetweenFetches = new_min_time; + if (mMinTimeBetweenFetches < new_min_time) { - LL_INFOS() << "Inventory fetch completed" << LL_ENDL; - fetcher->setAllFoldersFetched(); + mMinTimeBetweenFetches = new_min_time; // *HACK: See above. } - - gInventory.notifyObservers(); -} - -// If we get back an error (not found, etc...), handle it here. -void LLInventoryModelFetchDescendentsResponder::httpFailure() -{ - LL_WARNS() << dumpResponse() << LL_ENDL; - LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); - LL_INFOS() << dumpResponse() << LL_ENDL; - - fetcher->incrFetchCount(-1); - - if (getStatus()==HTTP_INTERNAL_ERROR) // timed out or curl failure - { - for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray(); - folder_it != mRequestSD["folders"].endArray(); - ++folder_it) - { - LLSD folder_sd = *folder_it; - LLUUID folder_id = folder_sd["folder_id"]; - const BOOL recursive = getIsRecursive(folder_id); - fetcher->mFetchQueue.push_front(LLInventoryModelBackgroundFetch::FetchQueueInfo(folder_id, recursive)); - } - } - else + if (mFetchCount) { - if (fetcher->isBulkFetchProcessingComplete()) - { - fetcher->setAllFoldersFetched(); - } - } - gInventory.notifyObservers(); -} - -BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat_id) const -{ - return (std::find(mRecursiveCatUUIDs.begin(),mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end()); -} -// Bundle up a bunch of requests to send all at once. -// static -void LLInventoryModelBackgroundFetch::bulkFetch() -{ - //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped. - //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was - //sent. If it exceeds our retry time, go ahead and fire off another batch. - LLViewerRegion* region = gAgent.getRegion(); - if (!region) return; - - S16 max_concurrent_fetches=8; - F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely. - if (mMinTimeBetweenFetches < new_min_time) - { - mMinTimeBetweenFetches=new_min_time; //HACK! See above. + // Process completed background HTTP requests + gInventory.handleResponses(false); } - if (gDisconnected || - (mFetchCount > max_concurrent_fetches) || + if ((mFetchCount > max_concurrent_fetches) || (mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches)) { - return; // just bail if we are disconnected + return; } - U32 item_count=0; - U32 folder_count=0; - U32 max_batch_size=5; + U32 item_count(0); + U32 folder_count(0); - U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1; + const U32 sort_order(gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1); + // *TODO: Think I'd like to get a shared pointer to this and share it + // among all the folder requests. uuid_vec_t recursive_cats; LLSD folder_request_body; @@ -614,27 +574,27 @@ void LLInventoryModelBackgroundFetch::bulkFetch() LLSD item_request_body; LLSD item_request_body_lib; - while (!mFetchQueue.empty() + while (! mFetchQueue.empty() && (item_count + folder_count) < max_batch_size) { - const FetchQueueInfo& fetch_info = mFetchQueue.front(); + const FetchQueueInfo & fetch_info(mFetchQueue.front()); if (fetch_info.mIsCategory) { - const LLUUID &cat_id = fetch_info.mUUID; + const LLUUID & cat_id(fetch_info.mUUID); if (cat_id.isNull()) //DEV-17797 { LLSD folder_sd; folder_sd["folder_id"] = LLUUID::null.asString(); folder_sd["owner_id"] = gAgent.getID(); - folder_sd["sort_order"] = (LLSD::Integer)sort_order; - folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE; - folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; + folder_sd["sort_order"] = LLSD::Integer(sort_order); + folder_sd["fetch_folders"] = LLSD::Boolean(FALSE); + folder_sd["fetch_items"] = LLSD::Boolean(TRUE); folder_request_body["folders"].append(folder_sd); folder_count++; } else { - const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + const LLViewerInventoryCategory * cat(gInventory.getCategory(cat_id)); if (cat) { @@ -643,21 +603,26 @@ void LLInventoryModelBackgroundFetch::bulkFetch() LLSD folder_sd; folder_sd["folder_id"] = cat->getUUID(); folder_sd["owner_id"] = cat->getOwnerID(); - folder_sd["sort_order"] = (LLSD::Integer)sort_order; - folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted; - folder_sd["fetch_items"] = (LLSD::Boolean)TRUE; + folder_sd["sort_order"] = LLSD::Integer(sort_order); + folder_sd["fetch_folders"] = LLSD::Boolean(TRUE); //(LLSD::Boolean)sFullFetchStarted; + folder_sd["fetch_items"] = LLSD::Boolean(TRUE); if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID()) + { folder_request_body_lib["folders"].append(folder_sd); + } else + { folder_request_body["folders"].append(folder_sd); + } folder_count++; } + // May already have this folder, but append child folders to list. if (fetch_info.mRecursive) { - LLInventoryModel::cat_array_t* categories; - LLInventoryModel::item_array_t* items; + LLInventoryModel::cat_array_t * categories(NULL); + LLInventoryModel::item_array_t * items(NULL); gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items); for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin(); it != categories->end(); @@ -669,11 +634,14 @@ void LLInventoryModelBackgroundFetch::bulkFetch() } } if (fetch_info.mRecursive) + { recursive_cats.push_back(cat_id); + } } else { - LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID); + LLViewerInventoryItem * itemp(gInventory.getItem(fetch_info.mUUID)); + if (itemp) { LLSD item_sd; @@ -694,72 +662,80 @@ void LLInventoryModelBackgroundFetch::bulkFetch() mFetchQueue.pop_front(); } - + + // Issue HTTP POST requests to fetch folders and items + if (item_count + folder_count > 0) { if (folder_count) { - std::string url = region->getCapability("FetchInventoryDescendents2"); - if ( !url.empty() ) + if (folder_request_body["folders"].size()) { - if (folder_request_body["folders"].size()) + const std::string url(region->getCapability("FetchInventoryDescendents2")); + + if (! url.empty()) { - LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats); - LLHTTPClient::post(url, folder_request_body, fetcher, 300.0); + BGFolderHttpHandler * handler(new BGFolderHttpHandler(folder_request_body, recursive_cats)); + gInventory.requestPost(false, url, folder_request_body, handler, "Inventory Folder"); } - if (folder_request_body_lib["folders"].size()) - { - std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2"); + } + + if (folder_request_body_lib["folders"].size()) + { + const std::string url(region->getCapability("FetchLibDescendents2")); - LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats); - LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0); + if (! url.empty()) + { + BGFolderHttpHandler * handler(new BGFolderHttpHandler(folder_request_body_lib, recursive_cats)); + gInventory.requestPost(false, url, folder_request_body_lib, handler, "Library Folder"); } } - } + } // if (folder_count) + if (item_count) { - std::string url; - if (item_request_body.size()) { - url = region->getCapability("FetchInventory2"); - if (!url.empty()) + const std::string url(region->getCapability("FetchInventory2")); + + if (! url.empty()) { LLSD body; body["items"] = item_request_body; - - LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); + BGItemHttpHandler * handler(new BGItemHttpHandler(body)); + gInventory.requestPost(false, url, body, handler, "Inventory Item"); } } if (item_request_body_lib.size()) { + const std::string url(region->getCapability("FetchLib2")); - url = region->getCapability("FetchLib2"); - if (!url.empty()) + if (! url.empty()) { LLSD body; body["items"] = item_request_body_lib; - - LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body)); + BGItemHttpHandler * handler(new BGItemHttpHandler(body)); + gInventory.requestPost(false, url, body, handler, "Library Item"); } } - } + } // if (item_count) + mFetchTimer.reset(); } - else if (isBulkFetchProcessingComplete()) { setAllFoldersFetched(); } } -bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const +bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID & cat_id) const { for (fetch_queue_t::const_iterator it = mFetchQueue.begin(); - it != mFetchQueue.end(); ++it) + it != mFetchQueue.end(); + ++it) { - const LLUUID& fetch_id = (*it).mUUID; + const LLUUID & fetch_id = (*it).mUUID; if (gInventory.isObjectDescendentOf(fetch_id, cat_id)) return false; } @@ -767,3 +743,304 @@ bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LL } +namespace +{ + +///---------------------------------------------------------------------------- +/// Class <anonymous>::BGFolderHttpHandler +///---------------------------------------------------------------------------- + +void BGFolderHttpHandler::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response) +{ + do // Single-pass do-while used for common exit handling + { + LLCore::HttpStatus status(response->getStatus()); + // status = LLCore::HttpStatus(404); // Dev tool to force error handling + if (! status) + { + processFailure(status, response); + break; // Goto common exit + } + + // Response body should be present. + LLCore::BufferArray * body(response->getBody()); + // body = NULL; // Dev tool to force error handling + if (! body || ! body->size()) + { + LL_WARNS(LOG_INV) << "Missing data in inventory folder query." << LL_ENDL; + processFailure("HTTP response missing expected body", response); + break; // Goto common exit + } + + // Could test 'Content-Type' header but probably unreliable. + + // Convert response to LLSD + // body->write(0, "Garbage Response", 16); // Dev tool to force error handling + LLSD body_llsd; + if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd)) + { + // INFOS-level logging will occur on the parsed failure + processFailure("HTTP response contained malformed LLSD", response); + break; // goto common exit + } + + // Expect top-level structure to be a map + // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling + if (! body_llsd.isMap()) + { + processFailure("LLSD response not a map", response); + break; // goto common exit + } + + // Check for 200-with-error failures + // + // See comments in llinventorymodel.cpp about this mode of error. + // + // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling + // body_llsd["error"]["identifier"] = "Development"; + // body_llsd["error"]["message"] = "You left development code in the viewer"; + if (body_llsd.has("error")) + { + processFailure("Inventory application error (200-with-error)", response); + break; // goto common exit + } + + // Okay, process data if possible + processData(body_llsd, response); + } + while (false); + + // Must delete on completion. + delete this; +} + + +void BGFolderHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response) +{ + LLInventoryModelBackgroundFetch * fetcher(LLInventoryModelBackgroundFetch::getInstance()); + + // API V2 and earlier should probably be testing for "error" map + // in response as an application-level error. + + // Instead, we assume success and attempt to extract information. + if (content.has("folders")) + { + LLSD folders(content["folders"]); + + for (LLSD::array_const_iterator folder_it = folders.beginArray(); + folder_it != folders.endArray(); + ++folder_it) + { + LLSD folder_sd(*folder_it); + + //LLUUID agent_id = folder_sd["agent_id"]; + + //if(agent_id != gAgent.getID()) //This should never happen. + //{ + // LL_WARNS(LOG_INV) << "Got a UpdateInventoryItem for the wrong agent." + // << LL_ENDL; + // break; + //} + + LLUUID parent_id(folder_sd["folder_id"].asUUID()); + LLUUID owner_id(folder_sd["owner_id"].asUUID()); + S32 version(folder_sd["version"].asInteger()); + S32 descendents(folder_sd["descendents"].asInteger()); + LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id); + + if (parent_id.isNull()) + { + LLSD items(folder_sd["items"]); + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + + for (LLSD::array_const_iterator item_it = items.beginArray(); + item_it != items.endArray(); + ++item_it) + { + const LLUUID lost_uuid(gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); + + if (lost_uuid.notNull()) + { + LLSD item(*item_it); + + titem->unpackMessage(item); + + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + titem->setParent(lost_uuid); + titem->updateParentOnServer(FALSE); + gInventory.updateItem(titem); + gInventory.notifyObservers(); + } + } + } + + LLViewerInventoryCategory * pcat(gInventory.getCategory(parent_id)); + if (! pcat) + { + continue; + } + + LLSD categories(folder_sd["categories"]); + for (LLSD::array_const_iterator category_it = categories.beginArray(); + category_it != categories.endArray(); + ++category_it) + { + LLSD category(*category_it); + tcategory->fromLLSD(category); + + const bool recursive(getIsRecursive(tcategory->getUUID())); + if (recursive) + { + fetcher->addRequestAtBack(tcategory->getUUID(), recursive, true); + } + else if (! gInventory.isCategoryComplete(tcategory->getUUID())) + { + gInventory.updateCategory(tcategory); + } + } + + LLSD items(folder_sd["items"]); + LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; + for (LLSD::array_const_iterator item_it = items.beginArray(); + item_it != items.endArray(); + ++item_it) + { + LLSD item(*item_it); + titem->unpackMessage(item); + + gInventory.updateItem(titem); + } + + // Set version and descendentcount according to message. + LLViewerInventoryCategory * cat(gInventory.getCategory(parent_id)); + if (cat) + { + cat->setVersion(version); + cat->setDescendentCount(descendents); + cat->determineFolderType(); + } + } + } + + if (content.has("bad_folders")) + { + LLSD bad_folders(content["bad_folders"]); + for (LLSD::array_const_iterator folder_it = bad_folders.beginArray(); + folder_it != bad_folders.endArray(); + ++folder_it) + { + // *TODO: Stop copying data [ed: this isn't copying data] + LLSD folder_sd(*folder_it); + + // These folders failed on the dataserver. We probably don't want to retry them. + LL_WARNS(LOG_INV) << "Folder " << folder_sd["folder_id"].asString() + << "Error: " << folder_sd["error"].asString() << LL_ENDL; + } + } + + if (fetcher->isBulkFetchProcessingComplete()) + { + fetcher->setAllFoldersFetched(); + } + + gInventory.notifyObservers(); +} + + +void BGFolderHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response) +{ + const std::string & ct(response->getContentType()); + LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n" + << "[Status: " << status.toTerseString() << "]\n" + << "[Reason: " << status.toString() << "]\n" + << "[Content-type: " << ct << "]\n" + << "[Content (abridged): " + << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; + + // Could use a 404 test here to try to detect revoked caps... + + // This was originally the request retry logic for the inventory + // request which tested on HTTP_INTERNAL_ERROR status. This + // retry logic was unbounded and lacked discrimination as to the + // cause of the retry. The new http library should be doing + // adquately on retries but I want to keep the structure of a + // retry for reference. + LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); + if (false) + { + // timed out or curl failure + for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray(); + folder_it != mRequestSD["folders"].endArray(); + ++folder_it) + { + LLSD folder_sd(*folder_it); + LLUUID folder_id(folder_sd["folder_id"].asUUID()); + const BOOL recursive = getIsRecursive(folder_id); + fetcher->addRequestAtFront(folder_id, recursive, true); + } + } + else + { + if (fetcher->isBulkFetchProcessingComplete()) + { + fetcher->setAllFoldersFetched(); + } + } + gInventory.notifyObservers(); +} + + +void BGFolderHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response) +{ + LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n" + << "[Status: internal error]\n" + << "[Reason: " << reason << "]\n" + << "[Content (abridged): " + << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; + + // Reverse of previous processFailure() method, this is invoked + // when response structure is found to be invalid. Original + // always re-issued the request (without limit). This does + // the same but be aware that this may be a source of problems. + // Philosophy is that inventory folders are so essential to + // operation that this is a reasonable action. + LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); + if (true) + { + for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray(); + folder_it != mRequestSD["folders"].endArray(); + ++folder_it) + { + LLSD folder_sd(*folder_it); + LLUUID folder_id(folder_sd["folder_id"].asUUID()); + const BOOL recursive = getIsRecursive(folder_id); + fetcher->addRequestAtFront(folder_id, recursive, true); + } + } + else + { + if (fetcher->isBulkFetchProcessingComplete()) + { + fetcher->setAllFoldersFetched(); + } + } + gInventory.notifyObservers(); +} + + +bool BGFolderHttpHandler::getIsRecursive(const LLUUID & cat_id) const +{ + return std::find(mRecursiveCatUUIDs.begin(), mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end(); +} + +///---------------------------------------------------------------------------- +/// Class <anonymous>::BGItemHttpHandler +///---------------------------------------------------------------------------- + +// Nothing to implement here. All ctor/dtor changes. + +} // end namespace anonymous |