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-rw-r--r--indra/newview/llinventorymodel.h38
1 files changed, 25 insertions, 13 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 5a929207ec..69d987cabd 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -226,10 +226,14 @@ private:
//--------------------------------------------------------------------
public:
static BOOL getIsFirstTimeInViewer2();
+ static bool isSysFoldersReady() { return (sPendingSystemFolders == 0); }
+
private:
static BOOL sFirstTimeInViewer2;
const static S32 sCurrentInvCacheVersion; // expected inventory cache version
+ static S32 sPendingSystemFolders;
+
/** Initialization/Setup
** **
*******************************************************************************/
@@ -255,6 +259,7 @@ public:
void getDirectDescendentsOf(const LLUUID& cat_id,
cat_array_t*& categories,
item_array_t*& items) const;
+ void getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const;
typedef LLUUID digest_t; // To clarify the actual usage of this "UUID"
// Compute a hash of direct descendant names (for detecting child name changes)
@@ -302,24 +307,25 @@ public:
// Find
//--------------------------------------------------------------------
public:
+
+ // Checks if category exists ("My Inventory" only), if it does not, creates it
+ void ensureCategoryForTypeExists(LLFolderType::EType preferred_type);
+
const LLUUID findCategoryUUIDForTypeInRoot(
LLFolderType::EType preferred_type,
- bool create_folder,
- const LLUUID& root_id);
+ const LLUUID& root_id) const;
// Returns the uuid of the category that specifies 'type' as what it
// defaults to containing. The category is not necessarily only for that type.
// NOTE: If create_folder is true, this will create a new inventory category
// on the fly if one does not exist. *NOTE: if find_in_library is true it
// will search in the user's library folder instead of "My Inventory"
- const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type,
- bool create_folder = true);
+ const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type) const;
// will search in the user's library folder instead of "My Inventory"
- const LLUUID findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type,
- bool create_folder = true);
+ const LLUUID findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type) const;
// Returns user specified category for uploads, returns default id if there are no
// user specified one or it does not exist, creates default category if it is missing.
- const LLUUID findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type);
+ const LLUUID findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type) const;
// Get whatever special folder this object is a child of, if any.
const LLViewerInventoryCategory *getFirstNondefaultParent(const LLUUID& obj_id) const;
@@ -405,13 +411,15 @@ public:
const LLUUID& new_parent_id,
BOOL restamp);
+ // Marks links from a "possibly" broken list for a rebuild
+ // clears the list
+ void rebuildBrockenLinks();
+ bool hasPosiblyBrockenLinks() const { return mPossiblyBrockenLinks.size() > 0; }
+
//--------------------------------------------------------------------
// Delete
//--------------------------------------------------------------------
public:
-
- // Update model after an AISv3 update received for any operation.
- void onAISUpdateReceived(const std::string& context, const LLSD& update);
// Update model after an item is confirmed as removed from
// server. Works for categories or items.
@@ -475,10 +483,11 @@ public:
public:
// Returns the UUID of the new category. If you want to use the default
// name based on type, pass in a NULL to the 'name' parameter.
- LLUUID createNewCategory(const LLUUID& parent_id,
+ void createNewCategory(const LLUUID& parent_id,
LLFolderType::EType preferred_type,
const std::string& name,
- inventory_func_type callback = NULL);
+ inventory_func_type callback = NULL,
+ const LLUUID& thumbnail_id = LLUUID::null);
protected:
// Internal methods that add inventory and make sure that all of
// the internal data structures are consistent. These methods
@@ -575,6 +584,10 @@ private:
U32 mModifyMaskBacklog;
changed_items_t mChangedItemIDsBacklog;
changed_items_t mAddedItemIDsBacklog;
+ typedef std::map<LLUUID , changed_items_t> broken_links_t;
+ broken_links_t mPossiblyBrockenLinks; // there can be multiple links per item
+ changed_items_t mLinksRebuildList;
+ boost::signals2::connection mBulkFecthCallbackSlot;
//--------------------------------------------------------------------
@@ -661,7 +674,6 @@ public:
static void processUpdateCreateInventoryItem(LLMessageSystem* msg, void**);
static void removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label);
static void processRemoveInventoryItem(LLMessageSystem* msg, void**);
- static void processUpdateInventoryFolder(LLMessageSystem* msg, void**);
static void removeInventoryFolder(LLUUID agent_id, LLMessageSystem* msg);
static void processRemoveInventoryFolder(LLMessageSystem* msg, void**);
static void processRemoveInventoryObjects(LLMessageSystem* msg, void**);