diff options
Diffstat (limited to 'indra/newview/llinventorymodel.h')
-rwxr-xr-x | indra/newview/llinventorymodel.h | 87 |
1 files changed, 58 insertions, 29 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index 7dd7ac8e9a..2e957809be 100755 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -33,6 +33,7 @@ #include "llcurl.h" #include "lluuid.h" #include "llpermissionsflags.h" +#include "llviewerinventory.h" #include "llstring.h" #include "llmd5.h" #include <map> @@ -44,14 +45,9 @@ class LLInventoryObserver; class LLInventoryObject; class LLInventoryItem; class LLInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; class LLMessageSystem; class LLInventoryCollectFunctor; - //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLInventoryModel // @@ -80,11 +76,12 @@ public: class fetchInventoryResponder : public LLCurl::Responder { + LOG_CLASS(fetchInventoryResponder); public: fetchInventoryResponder(const LLSD& request_sd) : mRequestSD(request_sd) {}; - void result(const LLSD& content); - void errorWithContent(U32 status, const std::string& reason, const LLSD& content); protected: + virtual void httpSuccess(); + virtual void httpFailure(); LLSD mRequestSD; }; @@ -137,6 +134,8 @@ public: // during authentication. Returns true if everything parsed. bool loadSkeleton(const LLSD& options, const LLUUID& owner_id); void buildParentChildMap(); // brute force method to rebuild the entire parent-child relations + void createCommonSystemCategories(); + // Call on logout to save a terse representation. void cache(const LLUUID& parent_folder_id, const LLUUID& agent_id); private: @@ -155,6 +154,15 @@ private: parent_cat_map_t mParentChildCategoryTree; parent_item_map_t mParentChildItemTree; + // Track links to items and categories. We do not store item or + // category pointers here, because broken links are also supported. + typedef std::multimap<LLUUID, LLUUID> backlink_mmap_t; + backlink_mmap_t mBacklinkMMap; // key = target_id: ID of item, values = link_ids: IDs of item or folder links referencing it. + // For internal use only + bool hasBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) const; + void addBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id); + void removeBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id); + //-------------------------------------------------------------------- // Login //-------------------------------------------------------------------- @@ -203,6 +211,9 @@ public: EXCLUDE_TRASH = FALSE, INCLUDE_TRASH = TRUE }; + // Simpler existence test if matches don't actually need to be collected. + bool hasMatchingDirectDescendent(const LLUUID& cat_id, + LLInventoryCollectFunctor& filter); void collectDescendents(const LLUUID& id, cat_array_t& categories, item_array_t& items, @@ -211,22 +222,27 @@ public: cat_array_t& categories, item_array_t& items, BOOL include_trash, - LLInventoryCollectFunctor& add, - BOOL follow_folder_links = FALSE); + LLInventoryCollectFunctor& add); // Collect all items in inventory that are linked to item_id. // Assumes item_id is itself not a linked item. - item_array_t collectLinkedItems(const LLUUID& item_id, - const LLUUID& start_folder_id = LLUUID::null); - + item_array_t collectLinksTo(const LLUUID& item_id); // Check if one object has a parent chain up to the category specified by UUID. BOOL isObjectDescendentOf(const LLUUID& obj_id, const LLUUID& cat_id) const; + // Follow parent chain to the top. + bool getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const; + //-------------------------------------------------------------------- // Find //-------------------------------------------------------------------- public: + const LLUUID findCategoryUUIDForTypeInRoot( + LLFolderType::EType preferred_type, + bool create_folder, + const LLUUID& root_id); + // Returns the uuid of the category that specifies 'type' as what it // defaults to containing. The category is not necessarily only for that type. // NOTE: If create_folder is true, this will create a new inventory category @@ -296,7 +312,7 @@ public: // NOTE: In usage, you will want to perform cache accounting // operations in LLInventoryModel::accountForUpdate() or // LLViewerInventoryItem::updateServer() before calling this method. - U32 updateItem(const LLViewerInventoryItem* item); + U32 updateItem(const LLViewerInventoryItem* item, U32 mask = 0); // Change an existing item with the matching id or add // the category. No notifcation will be sent to observers. This @@ -305,7 +321,7 @@ public: // NOTE: In usage, you will want to perform cache accounting // operations in accountForUpdate() or LLViewerInventoryCategory:: // updateServer() before calling this method. - void updateCategory(const LLViewerInventoryCategory* cat); + void updateCategory(const LLViewerInventoryCategory* cat, U32 mask = 0); // Move the specified object id to the specified category and // update the internal structures. No cache accounting, @@ -326,11 +342,31 @@ public: // Delete //-------------------------------------------------------------------- public: + + // Update model after an AISv3 update received for any operation. + void onAISUpdateReceived(const std::string& context, const LLSD& update); + + // Update model after an item is confirmed as removed from + // server. Works for categories or items. + void onObjectDeletedFromServer(const LLUUID& item_id, + bool fix_broken_links = true, + bool update_parent_version = true, + bool do_notify_observers = true); + + // Update model after all descendents removed from server. + void onDescendentsPurgedFromServer(const LLUUID& object_id, bool fix_broken_links = true); + + // Update model after an existing item gets updated on server. + void onItemUpdated(const LLUUID& item_id, const LLSD& updates, bool update_parent_version); + + // Update model after an existing category gets updated on server. + void onCategoryUpdated(const LLUUID& cat_id, const LLSD& updates); + // Delete a particular inventory object by ID. Will purge one // object from the internal data structures, maintaining a // consistent internal state. No cache accounting, observer // notification, or server update is performed. - void deleteObject(const LLUUID& id); + void deleteObject(const LLUUID& id, bool fix_broken_links = true, bool do_notify_observers = true); /// move Item item_id to Trash void removeItem(const LLUUID& item_id); /// move Category category_id to Trash @@ -338,17 +374,6 @@ public: /// removeItem() or removeCategory(), whichever is appropriate void removeObject(const LLUUID& object_id); - // Delete a particular inventory object by ID, and delete it from - // the server. Also updates linked items. - void purgeObject(const LLUUID& id); - - // Collects and purges the descendants of the id - // provided. If the category is not found, no action is - // taken. This method goes through the long winded process of - // removing server representation of folders and items while doing - // cache accounting in a fairly efficient manner. This method does - // not notify observers (though maybe it should...) - void purgeDescendentsOf(const LLUUID& id); protected: void updateLinkedObjectsFromPurge(const LLUUID& baseobj_id); @@ -383,8 +408,7 @@ public: LLUUID createNewCategory(const LLUUID& parent_id, LLFolderType::EType preferred_type, const std::string& name, - void (*callback)(const LLSD&, void*) = NULL, - void* user_data = NULL ); + boost::optional<inventory_func_type> callback = boost::optional<inventory_func_type>()); protected: // Internal methods that add inventory and make sure that all of // the internal data structures are consistent. These methods @@ -461,7 +485,9 @@ public: // been changed 'under the hood', but outside the control of the // inventory. The next notify will include that notification. void addChangedMask(U32 mask, const LLUUID& referent); + const changed_items_t& getChangedIDs() const { return mChangedItemIDs; } + const changed_items_t& getAddedIDs() const { return mAddedItemIDs; } protected: // Updates all linked items pointing to this id. void addChangedMaskForLinks(const LLUUID& object_id, U32 mask); @@ -472,6 +498,8 @@ private: // Variables used to track what has changed since the last notify. U32 mModifyMask; changed_items_t mChangedItemIDs; + changed_items_t mAddedItemIDs; + //-------------------------------------------------------------------- // Observers @@ -533,7 +561,7 @@ public: static void processMoveInventoryItem(LLMessageSystem* msg, void**); static void processFetchInventoryReply(LLMessageSystem* msg, void**); protected: - bool messageUpdateCore(LLMessageSystem* msg, bool do_accounting); + bool messageUpdateCore(LLMessageSystem* msg, bool do_accounting, U32 mask = 0x0); //-------------------------------------------------------------------- // Locks @@ -555,6 +583,7 @@ private: //-------------------------------------------------------------------- public: void dumpInventory() const; + bool validate() const; /** Miscellaneous ** ** |