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-rw-r--r--indra/newview/llinventorymodel.cpp334
1 files changed, 27 insertions, 307 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index e63da1ebb9..a527694d25 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -319,30 +319,18 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
// specifies 'type' as what it defaults to containing. The category is
// not necessarily only for that type. *NOTE: This will create a new
// inventory category on the fly if one does not exist.
-const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder, bool find_in_library)
-{
- const LLUUID &rv = findCatUUID(t, find_in_library);
- if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
- {
- const LLUUID &root_id = gInventory.getRootFolderID();
- if(root_id.notNull())
- {
- return createNewCategory(root_id, t, LLStringUtil::null);
- }
- }
- return rv;
-}
-
-// Internal method which looks for a category with the specified
-// preferred type. Returns LLUUID::null if not found.
-const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type, bool find_in_library) const
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type,
+ bool create_folder,
+ bool find_in_library)
{
+ LLUUID rv = LLUUID::null;
+
const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID();
if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
{
- return root_id;
+ rv = root_id;
}
- if(root_id.notNull())
+ else if (root_id.notNull())
{
cat_array_t* cats = NULL;
cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
@@ -353,12 +341,21 @@ const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type,
{
if(cats->get(i)->getPreferredType() == preferred_type)
{
- return cats->get(i)->getUUID();
+ rv = cats->get(i)->getUUID();
+ break;
}
}
}
}
- return LLUUID::null;
+
+ if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
+ {
+ if(root_id.notNull())
+ {
+ return createNewCategory(root_id, preferred_type, LLStringUtil::null);
+ }
+ }
+ return rv;
}
// Convenience function to create a new category. You could call
@@ -583,27 +580,6 @@ LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID
return items;
}
-// Generates a string containing the path to the item specified by
-// item_id.
-void LLInventoryModel::appendPath(const LLUUID& id, std::string& path) const
-{
- std::string temp;
- const LLInventoryObject* obj = getObject(id);
- LLUUID parent_id;
- if(obj) parent_id = obj->getParentUUID();
- std::string forward_slash("/");
- while(obj)
- {
- obj = getCategory(parent_id);
- if(obj)
- {
- temp.assign(forward_slash + obj->getName() + temp);
- parent_id = obj->getParentUUID();
- }
- }
- path.append(temp);
-}
-
bool LLInventoryModel::isInventoryUsable() const
{
bool result = false;
@@ -1024,98 +1000,6 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
}
}
-void LLInventoryModel::deleteFromServer(LLDynamicArray<LLUUID>& category_ids,
- LLDynamicArray<LLUUID>& item_ids)
-{
- // Store off tre UUIDS of parents which are being deleted (thus no
- // need to increment) and the parents which are being modified. We
- // have to increment the version of the parent with each message
- // sent upstream since the dataserver will increment each unique
- // parent per update message.
- std::set<LLUUID> ignore_parents;
- update_map_t inc_parents;
-
- S32 i;
- S32 count = category_ids.count();
- BOOL start_new_message = TRUE;
- LLMessageSystem* msg = gMessageSystem;
- LLPointer<LLViewerInventoryCategory> cat;
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- LLUUID cat_id = category_ids.get(i);
-
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, cat_id);
- cat = getCategory(cat_id);
- ignore_parents.insert(cat_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, cat_id);
- if(cat.notNull() && (ignore_parents.find(cat->getParentUUID())==ignore_parents.end()))
- {
- --inc_parents[cat->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_FolderData))
- {
- start_new_message = TRUE;
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
-
- count = item_ids.count();
- std::set<LLUUID>::iterator not_ignored = ignore_parents.end();
- LLPointer<LLViewerInventoryItem> item;
- if((0 == count) && (!start_new_message))
- {
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- }
- for(i = 0; i < count; i++)
- {
- if(start_new_message)
- {
- start_new_message = FALSE;
- msg->newMessageFast(_PREHASH_RemoveInventoryObjects);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, LLUUID::null);
- }
- LLUUID item_id = item_ids.get(i);
- msg->nextBlockFast(_PREHASH_ItemData);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- item = getItem(item_id);
- addChangedMask(LLInventoryObserver::REMOVE | LLInventoryObserver::STRUCTURE, item_id);
- if(item.notNull() && (ignore_parents.find(item->getParentUUID()) == not_ignored))
- {
- --inc_parents[item->getParentUUID()];
- }
- if(msg->isSendFullFast(_PREHASH_ItemData))
- {
- start_new_message = TRUE;
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- inc_parents.clear();
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- accountForUpdate(inc_parents);
- }
-}
-
// Add/remove an observer. If the observer is destroyed, be sure to
// remove it.
void LLInventoryModel::addObserver(LLInventoryObserver* observer)
@@ -1206,29 +1090,7 @@ void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
}
}
-// This method to prepares a set of mock inventory which provides
-// minimal functionality before the actual arrival of inventory.
-/*
-void LLInventoryModel::mock(const LLUUID& root_id)
-{
- llinfos << "LLInventoryModel::mock() " << root_id << llendl;
- if(root_id.isNull())
- {
- llwarns << "Not a valid root id" << llendl;
- return;
- }
- LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(
- root_id,
- LLUUID::null,
- LLAssetType::AT_CATEGORY,
- LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_INVENTORY),
- gAgent.getID());
- addCategory(cat);
- gInventory.buildParentChildMap();
-}
-*/
-
-//If we get back a normal response, handle it here
+// If we get back a normal response, handle it here
void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
{
start_new_inventory_observer();
@@ -1301,7 +1163,7 @@ void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::str
gInventory.notifyObservers("fetchinventory");
}
-bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id)
+bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
{
if(folder_id.isNull())
{
@@ -1836,88 +1698,6 @@ bool LLInventoryModel::loadSkeleton(
return rv;
}
-bool LLInventoryModel::loadMeat(const LLSD& options, const LLUUID& owner_id)
-{
- llinfos << "importing inventory for " << owner_id << llendl;
- bool rv = true;
- for(LLSD::array_const_iterator it = options.beginArray(),
- end = options.endArray(); it != end; ++it)
- {
- LLSD name = (*it)["name"];
- LLSD item_id = (*it)["item_id"];
- LLSD parent_id = (*it)["parent_id"];
- LLSD asset_type = (*it)["type"];
- LLSD data_id = (*it)["data_id"];
- if(name.isDefined()
- && item_id.isDefined()
- && parent_id.isDefined()
- && asset_type.isDefined()
- && data_id.isDefined())
- {
- LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem;
- item->rename(name.asString());
- item->setUUID(item_id.asUUID());
- item->setParent(parent_id.asUUID());
- LLAssetType::EType type = (LLAssetType::EType)asset_type.asInteger();
- item->setType(type);
-
- LLSD llsd_inv_type = (*it)["inv_type"];
- if(llsd_inv_type.isDefined())
- {
- LLInventoryType::EType inv_type = (LLInventoryType::EType)llsd_inv_type.asInteger();
- item->setInventoryType(inv_type);
- }
-
- if(LLAssetType::AT_CALLINGCARD == type)
- {
- LLPermissions perm;
- perm.init(data_id.asUUID(), owner_id, LLUUID::null, LLUUID::null);
- item->setPermissions(perm);
- }
- else
- {
- LLPermissions default_perm;
- default_perm.init(LLUUID::null, owner_id, LLUUID::null, LLUUID::null);
- LLSD llsd_perm_mask = (*it)["perm_mask"];
- if(llsd_perm_mask.isDefined())
- {
- PermissionMask perm_mask = llsd_perm_mask.asInteger();
- default_perm.initMasks(
- perm_mask, perm_mask, perm_mask, perm_mask, perm_mask);
- }
- else
- {
- default_perm.initMasks(
- PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE, PERM_NONE);
- }
- item->setPermissions(default_perm);
- item->setAssetUUID(data_id.asUUID());
- }
-
- LLSD flags = (*it)["flags"];
- if(flags.isDefined())
- {
- // Not sure how well LLSD.asInteger() maps to
- // unsigned long - using strtoul()
- item->setFlags(strtoul(flags.asString().c_str(), NULL, 0));
- }
-
- LLSD time = (*it)["time"];
- if(time.isDefined())
- {
- item->setCreationDate(time.asInteger());
- }
- addItem(item);
- }
- else
- {
- llwarns << "Unable to import near " << name.asString() << llendl;
- rv = false;
- }
- }
- return rv;
-}
-
// This is a brute force method to rebuild the entire parent-child
// relations. The overall operation has O(NlogN) performance, which
// should be sufficient for our needs.
@@ -2185,73 +1965,6 @@ bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
return (mID > rhs.mID);
}
-// Given the current state of the inventory items, figure out the
-// clone information. *FIX: This is sub-optimal, since we can insert
-// this information snurgically, but this makes sure the implementation
-// works before we worry about optimization.
-//void LLInventoryModel::recalculateCloneInformation()
-//{
-// //dumpInventory();
-//
-// // This implements a 'multi-map' like structure to keep track of
-// // how many clones we find.
-// typedef LLDynamicArray<LLViewerInventoryItem*> viewer_item_array_t;
-// typedef std::map<LLUUIDAndName, viewer_item_array_t*> clone_map_t;
-// clone_map_t clone_map;
-// LLUUIDAndName id_and_name;
-// viewer_item_array_t* clones = NULL;
-// LLViewerInventoryItem* item = NULL;
-// for(item = (LLViewerInventoryItem*)mItemMap.getFirstData();
-// item != NULL;
-// item = (LLViewerInventoryItem*)mItemMap.getNextData())
-// {
-// if(item->getType() == LLAssetType::AT_CALLINGCARD)
-// {
-// // if it's a calling card, we key off of the creator id, not
-// // the asset id.
-// id_and_name.mID = item->getCreatorUUID();
-// }
-// else
-// {
-// // if it's not a calling card, we key clones from the
-// // asset id.
-// id_and_name.mID = item->getAssetUUID();
-// }
-// if(id_and_name.mID == LLUUID::null)
-// {
-// continue;
-// }
-// id_and_name.mName = item->getName();
-// if(clone_map.checkData(id_and_name))
-// {
-// clones = clone_map.getData(id_and_name);
-// }
-// else
-// {
-// clones = new viewer_item_array_t;
-// clone_map.addData(id_and_name, clones);
-// }
-// clones->put(item);
-// }
-//
-// S32 count = 0;
-// for(clones = clone_map.getFirstData();
-// clones != NULL;
-// clones = clone_map.getNextData())
-// {
-// count = clones->count();
-// for(S32 i = 0; i < count; i++)
-// {
-// item = clones->get(i);
-// item->setCloneCount(count - 1);
-// //clones[i] = NULL;
-// }
-// delete clones;
-// }
-// clone_map.removeAllData();
-// //dumpInventory();
-//}
-
// static
bool LLInventoryModel::loadFromFile(const std::string& filename,
LLInventoryModel::cat_array_t& categories,
@@ -3097,6 +2810,10 @@ static LLInventoryModel::item_array_t::iterator find_item_iter_by_uuid(LLInvento
}
// static
+// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
+// * before calling this method.
+// * @param src_item_id - LLUUID of inventory item to be moved in new position
+// * @param dest_item_id - LLUUID of inventory item before which source item should be placed.
void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id)
{
LLInventoryModel::item_array_t::iterator it_src = find_item_iter_by_uuid(items, src_item_id);
@@ -3112,6 +2829,7 @@ void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, c
items.insert(it_dest, src_item);
}
+//* @param[in] items vector of items in order to be saved.
void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items)
{
int sortField = 0;
@@ -3155,6 +2873,8 @@ static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& i
std::sort(items.begin(), items.end(), sort_functor);
}
+// * @param source_item_id - LLUUID of the source item to be moved into new position
+// * @param target_item_id - LLUUID of the target item before which source item should be placed.
void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id)
{
LLInventoryModel::cat_array_t cats;