diff options
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 381 |
1 files changed, 303 insertions, 78 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index f98a3f9ee5..aadda3fbfd 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -42,9 +42,11 @@ #include "message.h" #include "llagent.h" +#include "llagentwearables.h" #include "llfloater.h" #include "llfocusmgr.h" -#include "llinventoryview.h" +#include "llinventorybridge.h" +#include "llfloaterinventory.h" #include "llviewerinventory.h" #include "llviewermessage.h" #include "llviewerwindow.h" @@ -53,11 +55,11 @@ #include "lldbstrings.h" #include "llviewerstats.h" #include "llmutelist.h" -#include "llnotify.h" +#include "llnotifications.h" #include "llcallbacklist.h" #include "llpreview.h" #include "llviewercontrol.h" -#include "llvoavatar.h" +#include "llvoavatarself.h" #include "llsdutil.h" #include <deque> @@ -87,33 +89,6 @@ static std::deque<LLUUID> sFetchQueue; const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f; const S32 MAX_FETCH_RETRIES = 10; const char CACHE_FORMAT_STRING[] = "%s.inv"; -const char* NEW_CATEGORY_NAME = "New Folder"; -const char* NEW_CATEGORY_NAMES[LLAssetType::AT_COUNT] = -{ - "Textures", // AT_TEXTURE - "Sounds", // AT_SOUND - "Calling Cards", // AT_CALLINGCARD - "Landmarks", // AT_LANDMARK - "Scripts", // AT_SCRIPT (deprecated?) - "Clothing", // AT_CLOTHING - "Objects", // AT_OBJECT - "Notecards", // AT_NOTECARD - "New Folder", // AT_CATEGORY - "Inventory", // AT_ROOT_CATEGORY - "Scripts", // AT_LSL_TEXT - "Scripts", // AT_LSL_BYTECODE - "Uncompressed Images", // AT_TEXTURE_TGA - "Body Parts", // AT_BODYPART - "Trash", // AT_TRASH - "Photo Album", // AT_SNAPSHOT_CATEGORY - "Lost And Found", // AT_LOST_AND_FOUND - "Uncompressed Sounds", // AT_SOUND_WAV - "Uncompressed Images", // AT_IMAGE_TGA - "Uncompressed Images", // AT_IMAGE_JPEG - "Animations", // AT_ANIMATION - "Gestures", // AT_GESTURE - "New Folder" // AT_SIMSTATE -}; struct InventoryIDPtrLess { @@ -180,9 +155,20 @@ bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item) LLInventoryModel gInventory; // Default constructor -LLInventoryModel::LLInventoryModel() : - mModifyMask(LLInventoryObserver::ALL), +LLInventoryModel::LLInventoryModel() +: mModifyMask(LLInventoryObserver::ALL), + mChangedItemIDs(), + mCategoryMap(), + mItemMap(), + mCategoryLock(), + mItemLock(), mLastItem(NULL), + mParentChildCategoryTree(), + mParentChildItemTree(), + mObservers(), + mRootFolderID(), + mLibraryRootFolderID(), + mLibraryOwnerID(), mIsAgentInvUsable(false) { } @@ -324,7 +310,7 @@ LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool crea LLUUID rv = findCatUUID(t); if(rv.isNull() && isInventoryUsable() && create_folder) { - LLUUID root_id = gAgent.getInventoryRootID(); + LLUUID root_id = gInventory.getRootFolderID(); if(root_id.notNull()) { rv = createNewCategory(root_id, t, LLStringUtil::null); @@ -337,7 +323,7 @@ LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool crea // preferred type. Returns LLUUID::null if not found. LLUUID LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type) { - LLUUID root_id = gAgent.getInventoryRootID(); + LLUUID root_id = gInventory.getRootFolderID(); if(LLAssetType::AT_CATEGORY == preferred_type) { return root_id; @@ -388,14 +374,9 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id, { name.assign(pname); } - else if((preferred_type >= LLAssetType::AT_TEXTURE) && - (preferred_type < LLAssetType::AT_SIMSTATE)) - { - name.assign(NEW_CATEGORY_NAMES[preferred_type]); - } else { - name.assign(NEW_CATEGORY_NAME); + name.assign(LLAssetType::lookupCategoryName(preferred_type)); } // Add the category to the internal representation @@ -453,7 +434,8 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id, cat_array_t& cats, item_array_t& items, BOOL include_trash, - LLInventoryCollectFunctor& add) + LLInventoryCollectFunctor& add, + BOOL follow_folder_links) { // Start with categories if(!include_trash) @@ -477,9 +459,38 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id, } } - // Move onto items LLViewerInventoryItem* item = NULL; item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id); + + // Follow folder links recursively. Currently never goes more + // than one level deep (for current outfit support) + // Note: if making it fully recursive, need more checking against infinite loops. + if (follow_folder_links && item_array) + { + S32 count = item_array->count(); + for(S32 i = 0; i < count; ++i) + { + item = item_array->get(i); + if (item->getActualType() == LLAssetType::AT_LINK_FOLDER) + { + // BAP either getLinkedCategory() should return non-const, or the functor should take const. + LLViewerInventoryCategory *linked_cat = const_cast<LLViewerInventoryCategory*>(item->getLinkedCategory()); + if (linked_cat) + { + if(add(linked_cat,NULL)) + { + // BAP should this be added here? May not + // matter if it's only being used in current + // outfit traversal. + cats.put(LLPointer<LLViewerInventoryCategory>(linked_cat)); + } + collectDescendentsIf(linked_cat->getUUID(), cats, items, include_trash, add, FALSE); + } + } + } + } + + // Move onto items if(item_array) { S32 count = item_array->count(); @@ -494,6 +505,47 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id, } } +void LLInventoryModel::updateLinkedObjects(const LLUUID& object_id) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLLinkedItemIDMatches is_linked_item_match(object_id); + collectDescendentsIf(gInventory.getRootFolderID(), + cat_array, + item_array, + LLInventoryModel::INCLUDE_TRASH, + is_linked_item_match); + + for (LLInventoryModel::cat_array_t::iterator cat_iter = cat_array.begin(); + cat_iter != cat_array.end(); + cat_iter++) + { + LLViewerInventoryCategory *linked_cat = (*cat_iter); + addChangedMask(LLInventoryObserver::LABEL, linked_cat->getUUID()); + }; + + for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); + iter != item_array.end(); + iter++) + { + LLViewerInventoryItem *linked_item = (*iter); + addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + }; + notifyObservers(); +} + +void LLInventoryModel::collectLinkedItems(const LLUUID& id, + item_array_t& items) +{ + LLInventoryModel::cat_array_t cat_array; + LLLinkedItemIDMatches is_linked_item_match(id); + collectDescendentsIf(gInventory.getRootFolderID(), + cat_array, + items, + LLInventoryModel::INCLUDE_TRASH, + is_linked_item_match); +} + // Generates a string containing the path to the item specified by // item_id. void LLInventoryModel::appendPath(const LLUUID& id, std::string& path) @@ -518,7 +570,7 @@ void LLInventoryModel::appendPath(const LLUUID& id, std::string& path) bool LLInventoryModel::isInventoryUsable() { bool result = false; - if(gAgent.getInventoryRootID().notNull() && mIsAgentInvUsable) + if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable) { result = true; } @@ -543,9 +595,11 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) } LLViewerInventoryItem* old_item = getItem(item->getUUID()); + LLPointer<LLViewerInventoryItem> new_item; if(old_item) { - // We already have an old item, modify it's values + // We already have an old item, modify its values + new_item = old_item; LLUUID old_parent_id = old_item->getParentUUID(); LLUUID new_parent_id = item->getParentUUID(); if(old_parent_id != new_parent_id) @@ -574,7 +628,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) else { // Simply add this item - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + new_item = new LLViewerInventoryItem(item); addItem(new_item); if(item->getParentUUID().isNull()) @@ -634,11 +688,24 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) } mask |= LLInventoryObserver::ADD; } - if(item->getType() == LLAssetType::AT_CALLINGCARD) + if(new_item->getType() == LLAssetType::AT_CALLINGCARD) { mask |= LLInventoryObserver::CALLING_CARD; + // Handle user created calling cards. + // Target ID is stored in the description field of the card. + LLUUID id; + std::string desc = new_item->getDescription(); + BOOL isId = desc.empty() ? FALSE : id.set(desc, FALSE); + if (isId) + { + // Valid UUID; set the item UUID and rename it + new_item->setCreator(id); + std::string avatar_name; + // Fetch the currect name + gCacheName->get(id, FALSE, boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(), _1, _2, _3)); + } } - addChangedMask(mask, item->getUUID()); + addChangedMask(mask, new_item->getUUID()); return mask; } @@ -777,6 +844,7 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id) // Delete a particular inventory object by ID. void LLInventoryModel::deleteObject(const LLUUID& id) { + purgeLinkedObjects(id); lldebugs << "LLInventoryModel::deleteObject()" << llendl; LLPointer<LLInventoryObject> obj = getObject(id); if(obj) @@ -816,6 +884,42 @@ void LLInventoryModel::deleteObject(const LLUUID& id) } } +// Delete a particular inventory item by ID, and remove it from the server. +void LLInventoryModel::purgeObject(const LLUUID &id) +{ + lldebugs << "LLInventoryModel::purgeObject()" << llendl; + LLPointer<LLInventoryObject> obj = getObject(id); + if(obj) + { + obj->removeFromServer(); + LLPreview::hide(id); + deleteObject(id); + } +} + +void LLInventoryModel::purgeLinkedObjects(const LLUUID &id) +{ + LLInventoryObject* objectp = getObject(id); + if (!objectp) return; + + if (objectp->getIsLinkType()) + { + return; + } + + LLInventoryModel::item_array_t item_array; + collectLinkedItems(id, item_array); + + for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); + iter != item_array.end(); + iter++) + { + LLViewerInventoryItem *linked_item = (*iter); + if (linked_item->getUUID() == id) continue; + purgeObject(linked_item->getUUID()); + } +} + // This is a method which collects the descendents of the id // provided. If the category is not found, no action is // taken. This method goes through the long winded process of @@ -1042,7 +1146,7 @@ void LLInventoryModel::mock(const LLUUID& root_id) root_id, LLUUID::null, LLAssetType::AT_CATEGORY, - NEW_CATEGORY_NAMES[LLAssetType::AT_ROOT_CATEGORY], + LLAssetType::lookupCategoryName(LLAssetType::AT_ROOT_CATEGORY), gAgent.getID()); addCategory(cat); gInventory.buildParentChildMap(); @@ -1122,14 +1226,14 @@ void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::str gInventory.notifyObservers("fetchinventory"); } -void LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) +bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) { LLViewerInventoryCategory* cat = getCategory(folder_id); if(!cat) { llwarns << "Asked to fetch descendents of non-existent folder: " << folder_id << llendl; - return; + return false; } //S32 known_descendents = 0; ///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id); @@ -1142,10 +1246,7 @@ void LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) //{ // known_descendents += items->count(); //} - if(!cat->fetchDescendents()) - { - //llinfos << "Not fetching descendents" << llendl; - } + return cat->fetchDescendents(); } //Initialize statics. @@ -1263,6 +1364,7 @@ void fetchDescendentsResponder::result(const LLSD& content) { cat->setVersion(version); cat->setDescendentCount(descendents); + cat->determineFolderType(); } } @@ -1459,8 +1561,8 @@ void LLInventoryModel::startBackgroundFetch(const LLUUID& cat_id) if (!sFullFetchStarted) { sFullFetchStarted = TRUE; - sFetchQueue.push_back(gInventoryLibraryRoot); - sFetchQueue.push_back(gAgent.getInventoryRootID()); + sFetchQueue.push_back(gInventory.getLibraryRootFolderID()); + sFetchQueue.push_back(gInventory.getRootFolderID()); gIdleCallbacks.addFunction(&LLInventoryModel::backgroundFetch, NULL); } } @@ -1684,6 +1786,12 @@ void LLInventoryModel::addItem(LLViewerInventoryItem* item) //llinfos << "LLInventoryModel::addItem()" << llendl; if(item) { + // This condition means that we tried to add a link without the baseobj being in memory. + // The item will show up as a broken link. + if (item->getIsBrokenLink()) + { + llwarns << "Add link item without baseobj present ( name: " << item->getName() << " itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << llendl; + } mItemMap[item->getUUID()] = item; //mInventory[item->getUUID()] = item; } @@ -1933,6 +2041,7 @@ bool LLInventoryModel::loadSkeleton( { cat_array_t categories; item_array_t items; + cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded. std::string owner_id_str; owner_id.toString(owner_id_str); std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str)); @@ -1998,7 +2107,7 @@ bool LLInventoryModel::loadSkeleton( } // go ahead and add the cats returned during the download - std::set<LLUUID>::iterator not_cached_id = cached_ids.end(); + std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end(); cached_category_count = cached_ids.size(); for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) { @@ -2018,16 +2127,26 @@ bool LLInventoryModel::loadSkeleton( // category with a correctly cached parent count = items.count(); cat_map_t::iterator unparented = mCategoryMap.end(); - for(int i = 0; i < count; ++i) + for(item_array_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) { - cat_map_t::iterator cit = mCategoryMap.find(items[i]->getParentUUID()); + LLViewerInventoryItem *item = (*item_iter).get(); + const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); if(cit != unparented) { - LLViewerInventoryCategory* cat = cit->second; + const LLViewerInventoryCategory* cat = cit->second.get(); if(cat->getVersion() != NO_VERSION) { - addItem(items[i]); + // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache. + if (item->getIsBrokenLink()) + { + llinfos << "Attempted to cached link item without baseobj present ( itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ) " << llendl; + invalid_categories.insert(cit->second); + continue; + } + addItem(item); cached_item_count += 1; ++child_counts[cat->getUUID()]; } @@ -2049,14 +2168,13 @@ bool LLInventoryModel::loadSkeleton( // At this point, we need to set the known descendents for each // category which successfully cached so that we do not // needlessly fetch descendents for categories which we have. - update_map_t::iterator no_child_counts = child_counts.end(); - update_map_t::iterator the_count; + update_map_t::const_iterator no_child_counts = child_counts.end(); for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) { - LLViewerInventoryCategory* cat = (*it); + LLViewerInventoryCategory* cat = (*it).get(); if(cat->getVersion() != NO_VERSION) { - the_count = child_counts.find(cat->getUUID()); + update_map_t::const_iterator the_count = child_counts.find(cat->getUUID()); if(the_count != no_child_counts) { cat->setDescendentCount((*the_count).second.mValue); @@ -2068,6 +2186,17 @@ bool LLInventoryModel::loadSkeleton( } } + // Invalidate all categories that failed fetching descendents for whatever + // reason (e.g. one of the descendents was a broken link). + for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin(); + invalid_cat_it != invalid_categories.end(); + invalid_cat_it++) + { + LLViewerInventoryCategory* cat = (*invalid_cat_it).get(); + cat->setVersion(NO_VERSION); + llinfos << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl; + } + if(remove_inventory_file) { // clean up the gunzipped file. @@ -2252,7 +2381,7 @@ void LLInventoryModel::buildParentChildMap() else { // it's a protected folder. - cat->setParent(gAgent.getInventoryRootID()); + cat->setParent(gInventory.getRootFolderID()); } cat->updateServer(TRUE); catsp = getUnlockedCatArray(cat->getParentUUID()); @@ -2352,7 +2481,7 @@ void LLInventoryModel::buildParentChildMap() } } - const LLUUID& agent_inv_root_id = gAgent.getInventoryRootID(); + LLUUID agent_inv_root_id = gInventory.getRootFolderID(); if (agent_inv_root_id.notNull()) { cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id); @@ -2802,7 +2931,7 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg, gInventory.notifyObservers(); // *HACK: Do the 'show' logic for a new item in the inventory. - LLInventoryView* view = LLInventoryView::getActiveInventory(); + LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); if(view) { view->getPanel()->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO); @@ -3011,13 +3140,13 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) // The incoming inventory could span more than one BulkInventoryUpdate packet, // so record the transaction ID for this purchase, then wear all clothing // that comes in as part of that transaction ID. JC - if (LLInventoryView::sWearNewClothing) + if (LLFloaterInventory::sWearNewClothing) { - LLInventoryView::sWearNewClothingTransactionID = tid; - LLInventoryView::sWearNewClothing = FALSE; + LLFloaterInventory::sWearNewClothingTransactionID = tid; + LLFloaterInventory::sWearNewClothing = FALSE; } - if (tid == LLInventoryView::sWearNewClothingTransactionID) + if (tid == LLFloaterInventory::sWearNewClothingTransactionID) { count = wearable_ids.size(); for (i = 0; i < count; ++i) @@ -3035,7 +3164,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); } // Don't show the inventory. We used to call showAgentInventory here. - //LLInventoryView* view = LLInventoryView::getActiveInventory(); + //LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); //if(view) //{ // const BOOL take_keyboard_focus = FALSE; @@ -3045,10 +3174,10 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) // // HACK to open inventory offers that are accepted. This information // // really needs to flow through the instant messages and inventory // // transfer/update messages. - // if (LLInventoryView::sOpenNextNewItem) + // if (LLFloaterInventory::sOpenNextNewItem) // { // view->openSelected(); - // LLInventoryView::sOpenNextNewItem = FALSE; + // LLFloaterInventory::sOpenNextNewItem = FALSE; // } // // // restore keyboard focus @@ -3158,6 +3287,93 @@ void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**) } } +//---------------------------------------------------------------------------- + +// Trash: LLAssetType::AT_TRASH, "ConfirmEmptyTrash" +// Lost&Found: LLAssetType::AT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound" + +bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLAssetType::EType folder_type) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + if (option == 0) // YES + { + LLUUID folder_id = findCategoryUUIDForType(folder_type); + purgeDescendentsOf(folder_id); + notifyObservers(); + } + return false; +} + +void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetType::EType folder_type) +{ + if (!notification.empty()) + { + LLNotifications::instance().add(notification, LLSD(), LLSD(), + boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, folder_type)); + } + else + { + LLUUID folder_id = findCategoryUUIDForType(folder_type); + purgeDescendentsOf(folder_id); + notifyObservers(); + } +} + +//---------------------------------------------------------------------------- + +void LLInventoryModel::removeItem(const LLUUID& item_id) +{ + LLViewerInventoryItem* item = getItem(item_id); + const LLUUID& new_parent = findCategoryUUIDForType(LLAssetType::AT_TRASH); + if (item && item->getParentUUID() != new_parent) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); + update.push_back(new_folder); + accountForUpdate(update); + + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent); + new_item->updateParentOnServer(TRUE); + updateItem(new_item); + notifyObservers(); + } +} + +LLUUID LLInventoryModel::getRootFolderID() const +{ + return mRootFolderID; +} + +void LLInventoryModel::setRootFolderID(const LLUUID& val) +{ + mRootFolderID = val; +} + +LLUUID LLInventoryModel::getLibraryRootFolderID() const +{ + return mLibraryRootFolderID; +} + +void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val) +{ + mLibraryRootFolderID = val; +} + +LLUUID LLInventoryModel::getLibraryOwnerID() const +{ + return mLibraryOwnerID; +} + +void LLInventoryModel::setLibraryOwnerID(const LLUUID& val) +{ + mLibraryOwnerID = val; +} + +//---------------------------------------------------------------------------- + // *NOTE: DEBUG functionality void LLInventoryModel::dumpInventory() { @@ -3205,7 +3421,7 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite return false; bool allowed = false; - LLVOAvatar* my_avatar = NULL; + LLVOAvatarSelf* my_avatar = NULL; switch(item->getType()) { @@ -3223,7 +3439,7 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite case LLAssetType::AT_BODYPART: case LLAssetType::AT_CLOTHING: - if(!gAgent.isWearingItem(item->getUUID())) + if(!gAgentWearables.isWearingItem(item->getUUID())) { allowed = true; } @@ -3887,11 +4103,20 @@ void LLInventoryTransactionObserver::changed(U32 mask) ///---------------------------------------------------------------------------- /// LLAssetIDMatches ///---------------------------------------------------------------------------- -bool LLAssetIDMatches ::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { return (item && item->getAssetUUID() == mAssetID); } +///---------------------------------------------------------------------------- +/// LLLinkedItemIDMatches +///---------------------------------------------------------------------------- +bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return (item && + (item->getIsLinkType()) && + (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID. +} ///---------------------------------------------------------------------------- /// Local function definitions |