diff options
Diffstat (limited to 'indra/newview/llinventoryicon.cpp')
-rw-r--r-- | indra/newview/llinventoryicon.cpp | 262 |
1 files changed, 131 insertions, 131 deletions
diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp index e9b0e8404a..a8e59b61c5 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/newview/llinventoryicon.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llinventoryicon.cpp * @brief Implementation of the inventory icon. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -38,61 +38,61 @@ struct IconEntry : public LLDictionaryEntry { - IconEntry(const std::string &item_name) - : - LLDictionaryEntry(item_name) - {} + IconEntry(const std::string &item_name) + : + LLDictionaryEntry(item_name) + {} }; class LLIconDictionary : public LLSingleton<LLIconDictionary>, - public LLDictionary<LLInventoryType::EIconName, IconEntry> + public LLDictionary<LLInventoryType::EIconName, IconEntry> { - LLSINGLETON(LLIconDictionary); + LLSINGLETON(LLIconDictionary); }; typedef LLPointer<LLUIImage> LLUIImagePtr; LLIconDictionary::LLIconDictionary() { - addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, new IconEntry("Inv_Universal")); - addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, new IconEntry("Inv_Universal")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); addEntry(LLInventoryType::ICONNAME_SETTINGS_SKY, new IconEntry("Inv_SettingsSky")); addEntry(LLInventoryType::ICONNAME_SETTINGS_WATER, new IconEntry("Inv_SettingsWater")); @@ -101,111 +101,111 @@ LLIconDictionary::LLIconDictionary() addEntry(LLInventoryType::ICONNAME_MATERIAL, new IconEntry("Inv_Material")); - addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - addEntry(LLInventoryType::ICONNAME_UNKNOWN, new IconEntry("Inv_Unknown")); + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + addEntry(LLInventoryType::ICONNAME_UNKNOWN, new IconEntry("Inv_Unknown")); - addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); } LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) { - const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); - return LLUI::getUIImage(icon_name); + const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); + return LLUI::getUIImage(icon_name); } LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) { - return LLUI::getUIImage(getIconName(idx)); + return LLUI::getUIImage(getIconName(idx)); } const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) { - LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; - if (item_is_multi) - { - idx = LLInventoryType::ICONNAME_OBJECT_MULTI; - return getIconName(idx); - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; - break; - case LLAssetType::AT_SOUND: - idx = LLInventoryType::ICONNAME_SOUND; - break; - case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; - break; - case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = LLInventoryType::ICONNAME_SCRIPT; - break; - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - idx = assignWearableIcon(misc_flag); - break; - case LLAssetType::AT_NOTECARD: - idx = LLInventoryType::ICONNAME_NOTECARD; - break; - case LLAssetType::AT_ANIMATION: - idx = LLInventoryType::ICONNAME_ANIMATION; - break; - case LLAssetType::AT_GESTURE: - idx = LLInventoryType::ICONNAME_GESTURE; - break; - case LLAssetType::AT_LINK: - idx = LLInventoryType::ICONNAME_LINKITEM; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = LLInventoryType::ICONNAME_LINKFOLDER; - break; - case LLAssetType::AT_OBJECT: - idx = LLInventoryType::ICONNAME_OBJECT; - break; - case LLAssetType::AT_MESH: - idx = LLInventoryType::ICONNAME_MESH; - case LLAssetType::AT_SETTINGS: - idx = assignSettingsIcon(misc_flag); - break; - case LLAssetType::AT_MATERIAL: - idx = LLInventoryType::ICONNAME_MATERIAL; - break; - case LLAssetType::AT_UNKNOWN: - idx = LLInventoryType::ICONNAME_UNKNOWN; - default: - break; - } - - return getIconName(idx); + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; + if (item_is_multi) + { + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; + return getIconName(idx); + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; + break; + case LLAssetType::AT_SOUND: + idx = LLInventoryType::ICONNAME_SOUND; + break; + case LLAssetType::AT_CALLINGCARD: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; + break; + case LLAssetType::AT_LANDMARK: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = LLInventoryType::ICONNAME_SCRIPT; + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + idx = assignWearableIcon(misc_flag); + break; + case LLAssetType::AT_NOTECARD: + idx = LLInventoryType::ICONNAME_NOTECARD; + break; + case LLAssetType::AT_ANIMATION: + idx = LLInventoryType::ICONNAME_ANIMATION; + break; + case LLAssetType::AT_GESTURE: + idx = LLInventoryType::ICONNAME_GESTURE; + break; + case LLAssetType::AT_LINK: + idx = LLInventoryType::ICONNAME_LINKITEM; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = LLInventoryType::ICONNAME_LINKFOLDER; + break; + case LLAssetType::AT_OBJECT: + idx = LLInventoryType::ICONNAME_OBJECT; + break; + case LLAssetType::AT_MESH: + idx = LLInventoryType::ICONNAME_MESH; + case LLAssetType::AT_SETTINGS: + idx = assignSettingsIcon(misc_flag); + break; + case LLAssetType::AT_MATERIAL: + idx = LLInventoryType::ICONNAME_MATERIAL; + break; + case LLAssetType::AT_UNKNOWN: + idx = LLInventoryType::ICONNAME_UNKNOWN; + default: + break; + } + + return getIconName(idx); } const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) { - const IconEntry *entry = LLIconDictionary::instance().lookup(idx); - return entry->mName; + const IconEntry *entry = LLIconDictionary::instance().lookup(idx); + return entry->mName; } LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) { - const LLWearableType::EType wearable_type = LLWearableType::inventoryFlagsToWearableType(misc_flag); - return LLWearableType::getInstance()->getIconName(wearable_type); + const LLWearableType::EType wearable_type = LLWearableType::inventoryFlagsToWearableType(misc_flag); + return LLWearableType::getInstance()->getIconName(wearable_type); } LLInventoryType::EIconName LLInventoryIcon::assignSettingsIcon(U32 misc_flag) { - LLSettingsType::type_e settings_type = LLSettingsType::fromInventoryFlags(misc_flag); - return LLSettingsType::getIconName(settings_type); + LLSettingsType::type_e settings_type = LLSettingsType::fromInventoryFlags(misc_flag); + return LLSettingsType::getIconName(settings_type); } |