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-rw-r--r--indra/newview/llinventoryclipboard.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/indra/newview/llinventoryclipboard.cpp b/indra/newview/llinventoryclipboard.cpp
index 53da34f448..d21e4da880 100644
--- a/indra/newview/llinventoryclipboard.cpp
+++ b/indra/newview/llinventoryclipboard.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llinventoryclipboard.cpp
* @brief LLInventoryClipboard class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -47,61 +47,61 @@ LLInventoryClipboard::LLInventoryClipboard()
LLInventoryClipboard::~LLInventoryClipboard()
{
- reset();
+ reset();
}
void LLInventoryClipboard::add(const LLUUID& object)
{
- mObjects.put(object);
+ mObjects.put(object);
}
// this stores a single inventory object
void LLInventoryClipboard::store(const LLUUID& object)
{
- reset();
- mObjects.put(object);
+ reset();
+ mObjects.put(object);
}
void LLInventoryClipboard::store(const LLDynamicArray<LLUUID>& inv_objects)
{
- reset();
- S32 count = inv_objects.count();
- for(S32 i = 0; i < count; i++)
- {
- mObjects.put(inv_objects[i]);
- }
+ reset();
+ S32 count = inv_objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ mObjects.put(inv_objects[i]);
+ }
}
void LLInventoryClipboard::cut(const LLUUID& object)
{
- if(!mCutMode && !mObjects.empty())
- {
- //looks like there are some stored items, reset clipboard state
- reset();
- }
- mCutMode = true;
- add(object);
+ if(!mCutMode && !mObjects.empty())
+ {
+ //looks like there are some stored items, reset clipboard state
+ reset();
+ }
+ mCutMode = true;
+ add(object);
}
void LLInventoryClipboard::retrieve(LLDynamicArray<LLUUID>& inv_objects) const
{
- inv_objects.reset();
- S32 count = mObjects.count();
- for(S32 i = 0; i < count; i++)
- {
- inv_objects.put(mObjects[i]);
- }
+ inv_objects.reset();
+ S32 count = mObjects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ inv_objects.put(mObjects[i]);
+ }
}
void LLInventoryClipboard::reset()
{
- mObjects.reset();
- mCutMode = false;
+ mObjects.reset();
+ mCutMode = false;
}
// returns true if the clipboard has something pasteable in it.
BOOL LLInventoryClipboard::hasContents() const
{
- return (mObjects.count() > 0);
+ return (mObjects.count() > 0);
}