diff options
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 1120 |
1 files changed, 576 insertions, 544 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 0fbf3148ac..b552b5ac07 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -36,8 +36,6 @@ // external projects #include "lltransfersourceasset.h" - - #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" @@ -52,6 +50,7 @@ #include "llimfloater.h" #include "llimview.h" #include "llinventoryclipboard.h" +#include "llinventorydefines.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" @@ -72,6 +71,18 @@ #include "llwearablelist.h" #include "llpaneloutfitsinventory.h" +typedef std::pair<LLUUID, LLUUID> two_uuids_t; +typedef std::list<two_uuids_t> two_uuids_list_t; + +struct LLMoveInv +{ + LLUUID mObjectID; + LLUUID mCategoryID; + two_uuids_list_t mMoveList; + void (*mCallback)(S32, void*); + void* mUserData; +}; + using namespace LLOldEvents; // Helpers @@ -95,6 +106,7 @@ void remove_inventory_category_from_avatar(LLInventoryCategory* category); void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); +void teleport_via_landmark(const LLUUID& asset_id); std::string ICON_NAME[ICON_NAME_COUNT] = { @@ -139,8 +151,12 @@ std::string ICON_NAME[ICON_NAME_COUNT] = // | LLInvFVBridge | // +=================================================+ -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) +LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid) : + mUUID(uuid), + mRoot(root), + mInvType(LLInventoryType::IT_NONE) { mInventoryPanel = inventory->getHandle(); } @@ -239,7 +255,7 @@ void LLInvFVBridge::showProperties() // Disable old properties floater; this is replaced by the sidepanel. /* - LLFloaterReg::showInstance("properties", mUUID); + LLFloaterReg::showInstance("properties", mUUID); */ } @@ -487,8 +503,8 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const } void hide_context_entries(LLMenuGL& menu, - const menuentry_vec_t &entries_to_show, - const menuentry_vec_t &disabled_entries) + const menuentry_vec_t &entries_to_show, + const menuentry_vec_t &disabled_entries) { const LLView::child_list_t *list = menu.getChildList(); @@ -862,21 +878,11 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, model->notifyObservers(); } - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string("<invalid>"); - } - return rv; -} - LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, LLAssetType::EType actual_asset_type, LLInventoryType::EType inv_type, LLInventoryPanel* inventory, + LLFolderView* root, const LLUUID& uuid, U32 flags) { @@ -886,104 +892,104 @@ LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, case LLAssetType::AT_TEXTURE: if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); + new_listener = new LLTextureBridge(inventory, root, uuid, inv_type); break; case LLAssetType::AT_SOUND: if(!(inv_type == LLInventoryType::IT_SOUND)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLSoundBridge(inventory, uuid); + new_listener = new LLSoundBridge(inventory, root, uuid); break; case LLAssetType::AT_LANDMARK: if(!(inv_type == LLInventoryType::IT_LANDMARK)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); + new_listener = new LLLandmarkBridge(inventory, root, uuid, flags); break; case LLAssetType::AT_CALLINGCARD: if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLCallingCardBridge(inventory, uuid); + new_listener = new LLCallingCardBridge(inventory, root, uuid); break; case LLAssetType::AT_SCRIPT: if(!(inv_type == LLInventoryType::IT_LSL)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLScriptBridge(inventory, uuid); + new_listener = new LLScriptBridge(inventory, root, uuid); break; case LLAssetType::AT_OBJECT: if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); + new_listener = new LLObjectBridge(inventory, root, uuid, inv_type, flags); break; case LLAssetType::AT_NOTECARD: if(!(inv_type == LLInventoryType::IT_NOTECARD)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLNotecardBridge(inventory, uuid); + new_listener = new LLNotecardBridge(inventory, root, uuid); break; case LLAssetType::AT_ANIMATION: if(!(inv_type == LLInventoryType::IT_ANIMATION)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLAnimationBridge(inventory, uuid); + new_listener = new LLAnimationBridge(inventory, root, uuid); break; case LLAssetType::AT_GESTURE: if(!(inv_type == LLInventoryType::IT_GESTURE)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLGestureBridge(inventory, uuid); + new_listener = new LLGestureBridge(inventory, root, uuid); break; case LLAssetType::AT_LSL_TEXT: if(!(inv_type == LLInventoryType::IT_LSL)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLLSLTextBridge(inventory, uuid); + new_listener = new LLLSLTextBridge(inventory, root, uuid); break; case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: if(!(inv_type == LLInventoryType::IT_WEARABLE)) { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl; } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); + new_listener = new LLWearableBridge(inventory, root, uuid, asset_type, inv_type, (EWearableType)flags); break; case LLAssetType::AT_CATEGORY: if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) { // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); + new_listener = new LLLinkFolderBridge(inventory, root, uuid); break; } - new_listener = new LLFolderBridge(inventory, uuid); + new_listener = new LLFolderBridge(inventory, root, uuid); break; case LLAssetType::AT_LINK: case LLAssetType::AT_LINK_FOLDER: // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); + new_listener = new LLLinkItemBridge(inventory, root, uuid); break; default: llinfos << "Unhandled asset type (llassetstorage.h): " @@ -1032,26 +1038,28 @@ LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset LLAssetType::EType actual_asset_type, LLInventoryType::EType inv_type, LLInventoryPanel* inventory, + LLFolderView* root, const LLUUID& uuid, U32 flags /* = 0x00 */) const { return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); + actual_asset_type, + inv_type, + inventory, + root, + uuid, + flags); } // +=================================================+ // | LLItemBridge | // +=================================================+ -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLItemBridge::performAction(LLInventoryModel* model, std::string action) { if ("goto" == action) { - gotoItem(folder); + gotoItem(); } if ("open" == action) @@ -1102,7 +1110,7 @@ void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, LLInventoryItem* itemp = model->getItem(mUUID); if (!itemp) return; - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + LLFolderViewItem* folder_view_itemp = mRoot->getItemByID(itemp->getParentUUID()); if (!folder_view_itemp) return; folder_view_itemp->getListener()->pasteFromClipboard(); @@ -1114,7 +1122,7 @@ void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, LLInventoryItem* itemp = model->getItem(mUUID); if (!itemp) return; - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + LLFolderViewItem* folder_view_itemp = mRoot->getItemByID(itemp->getParentUUID()); if (!folder_view_itemp) return; folder_view_itemp->getListener()->pasteLinkFromClipboard(); @@ -1183,7 +1191,7 @@ void LLItemBridge::restoreToWorld() } } -void LLItemBridge::gotoItem(LLFolderView *folder) +void LLItemBridge::gotoItem() { LLInventoryObject *obj = getInventoryObject(); if (obj && obj->getIsLinkType()) @@ -1684,7 +1692,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, // Is the destination the trash? const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); + || model->isObjectDescendentOf(mUUID, trash_id); BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); @@ -1732,12 +1740,11 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } } - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) + accept = is_movable + && (mUUID != cat_id) // Can't move a folder into itself + && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing + && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity + if (accept && drop) { // Look for any gestures and deactivate them if (move_is_into_trash) @@ -1775,22 +1782,22 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, else { #if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceMgr::instance().addEnsembleLink(inv_cat); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceMgr::instance().addEnsembleLink(inv_cat); + } + else + { + LLPointer<LLInventoryCallback> cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_cat->getUUID(), + mUUID, + inv_cat->getName(), + LLAssetType::AT_LINK_FOLDER, + cb); + } #endif } } @@ -1807,7 +1814,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } } } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) + else if (LLToolDragAndDrop::SOURCE_WORLD == source) { // content category has same ID as object itself LLUUID object_id = inv_cat->getUUID(); @@ -1852,7 +1859,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, // this folder is coming from an object, as there is only one folder in an object, the root, // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; + LLInventoryObject::object_list_t inventory_objects; object->getInventoryContents(inventory_objects); if (inventory_objects.empty()) @@ -1866,8 +1873,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, // coming from a task. Need to figure out if the person can // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); + LLInventoryObject::object_list_t::iterator it = inventory_objects.begin(); + LLInventoryObject::object_list_t::iterator end = inventory_objects.end(); for ( ; it != end; ++it) { // coming from a task. Need to figure out if the person can @@ -1897,7 +1904,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, if(drop && accept) { it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); + LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin(); LLMoveInv* move_inv = new LLMoveInv; move_inv->mObjectID = object_id; move_inv->mCategoryID = category_id; @@ -1935,7 +1942,7 @@ public: LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : mCatID(cat_id), mCopyItems(copy_items) - { }; + { }; virtual void done() { // we've downloaded all the items, so repaint the dialog @@ -1967,7 +1974,7 @@ void LLRightClickInventoryFetchDescendentsObserver::done() { // Avoid passing a NULL-ref as mCompleteFolders.front() down to // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) + if( mComplete.empty() ) { llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; dec_busy_count(); @@ -1981,7 +1988,7 @@ void LLRightClickInventoryFetchDescendentsObserver::done() // happen. LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), + gInventory.collectDescendents(mComplete.front(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -2000,8 +2007,8 @@ void LLRightClickInventoryFetchDescendentsObserver::done() #endif LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; + outfit = new LLRightClickInventoryFetchObserver(mComplete.front(), mCopyItems); + uuid_vec_t ids; for(S32 i = 0; i < count; ++i) { ids.push_back(item_array.get(i)->getUUID()); @@ -2019,19 +2026,19 @@ void LLRightClickInventoryFetchDescendentsObserver::done() inc_busy_count(); // do the fetch - outfit->fetchItems(ids); + outfit->fetch(ids); outfit->done(); //Not interested in waiting and this will be right 99% of the time. //Uncomment the following code for laggy Inventory UI. /* if(outfit->isEverythingComplete()) { - // everything is already here - call done. - outfit->done(); + // everything is already here - call done. + outfit->done(); } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(outfit); }*/ } @@ -2045,7 +2052,8 @@ void LLRightClickInventoryFetchDescendentsObserver::done() class LLInventoryCopyAndWearObserver : public LLInventoryObserver { public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} + LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) : + mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} virtual ~LLInventoryCopyAndWearObserver() {} virtual void changed(U32 mask); @@ -2084,7 +2092,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask) if (NULL == category) { llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; + << ") was NULL" << llendl; } else { @@ -2103,11 +2111,11 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask) -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLFolderBridge::performAction(LLInventoryModel* model, std::string action) { if ("open" == action) { - LLFolderViewFolder *f = dynamic_cast<LLFolderViewFolder *>(folder->getItemByID(mUUID)); + LLFolderViewFolder *f = dynamic_cast<LLFolderViewFolder *>(mRoot->getItemByID(mUUID)); if (f) { f->setOpen(TRUE); @@ -2460,16 +2468,16 @@ void LLFolderBridge::pasteLinkFromClipboard() } else #endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getLinkedUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer<LLInventoryCallback>(NULL)); - } + if (LLInventoryItem *item = model->getItem(object_id)) + { + link_inventory_item( + gAgent.getID(), + item->getLinkedUUID(), + parent_id, + item->getName(), + LLAssetType::AT_LINK, + LLPointer<LLInventoryCallback>(NULL)); + } } } } @@ -2494,7 +2502,7 @@ void LLFolderBridge::folderOptionsMenu() const bool is_system_folder = LLFolderType::lookupIsProtectedType(type); // BAP change once we're no longer treating regular categories as ensembles. const bool is_ensemble = (type == LLFolderType::FT_NONE || - LLFolderType::lookupIsEnsembleType(type)); + LLFolderType::lookupIsEnsembleType(type)); // calling card related functionality for folders. @@ -2624,10 +2632,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); if (lost_and_found_id == mUUID) - { + { // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } + mItems.push_back(std::string("Empty Lost And Found")); + } if(trash_id == mUUID) { @@ -2715,7 +2723,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { folders.push_back(category->getUUID()); } - fetch->fetchDescendents(folders); + fetch->fetch(folders); inc_busy_count(); if(fetch->isEverythingComplete()) { @@ -2912,10 +2920,10 @@ void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer<LLInventoryCallback>(NULL)); + parent_id, wearable->getTransactionID(), wearable->getName(), + wearable->getDescription(), asset_type, inv_type, wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + LLPointer<LLInventoryCallback>(NULL)); } void LLFolderBridge::modifyOutfit(BOOL append) @@ -2939,7 +2947,7 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response { if (cat_and_wear && cat_and_wear->mWear) { - InventoryObjectList inventory_objects; + LLInventoryObject::object_list_t inventory_objects; object->getInventoryContents(inventory_objects); int contents_count = inventory_objects.size()-1; //subtract one for containing folder @@ -2949,8 +2957,8 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response two_uuids_list_t::iterator move_it; for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) + move_it != move_inv->mMoveList.end(); + ++move_it) { object->moveInventory(move_it->first, move_it->second); } @@ -2990,11 +2998,11 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, BOOL is_movable = TRUE; switch( inv_item->getActualType() ) { - case LLAssetType::AT_CATEGORY: - is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; + case LLAssetType::AT_CATEGORY: + is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); + break; + default: + break; } const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); @@ -3172,7 +3180,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, if(drop) { copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); + LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); } } else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) @@ -3271,7 +3279,7 @@ void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } // virtual -void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLTextureBridge::performAction(LLInventoryModel* model, std::string action) { if ("save_as" == action) { @@ -3282,7 +3290,7 @@ void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode preview_texture->openToSave(); } } - else LLItemBridge::performAction(folder, model, action); + else LLItemBridge::performAction(model, action); } // +=================================================+ @@ -3307,14 +3315,14 @@ void LLSoundBridge::openItem() // only open the preview dialog through the contextual right-click menu // double-click just plays the sound - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ +LLViewerInventoryItem* item = getItem(); +if(item) +{ +openSoundPreview((void*)this); +//send_uuid_sound_trigger(item->getAssetUUID(), 1.0); } +*/ + } void LLSoundBridge::previewItem() { @@ -3359,11 +3367,14 @@ void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // | LLLandmarkBridge | // +=================================================+ -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) +LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + U32 flags/* = 0x00*/) : + LLItemBridge(inventory, root, uuid) { mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) + if (flags & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED) { mVisited = TRUE; } @@ -3421,7 +3432,7 @@ void teleport_via_landmark(const LLUUID& asset_id) } // virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLLandmarkBridge::performAction(LLInventoryModel* model, std::string action) { if ("teleport" == action) { @@ -3445,7 +3456,7 @@ void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* mod } else { - LLItemBridge::performAction(folder, model, action); + LLItemBridge::performAction(model, action); } } @@ -3472,35 +3483,33 @@ void LLLandmarkBridge::openItem() { LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotificationsUtil::add("TeleportFromLandmark", LLSD(), payload); - } -*/ } // +=================================================+ // | LLCallingCardObserver | // +=================================================+ -void LLCallingCardObserver::changed(U32 mask) +class LLCallingCardObserver : public LLFriendObserver { - mBridgep->refreshFolderViewItem(); -} +public: + LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {} + virtual ~LLCallingCardObserver() { mBridgep = NULL; } + virtual void changed(U32 mask) + { + mBridgep->refreshFolderViewItem(); + } +protected: + LLCallingCardBridge* mBridgep; +}; // +=================================================+ // | LLCallingCardBridge | // +=================================================+ -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) +LLCallingCardBridge::LLCallingCardBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid ) : + LLItemBridge(inventory, root, uuid) { mObserver = new LLCallingCardObserver(this); LLAvatarTracker::instance().addObserver(mObserver); @@ -3523,7 +3532,7 @@ void LLCallingCardBridge::refreshFolderViewItem() } // virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLCallingCardBridge::performAction(LLInventoryModel* model, std::string action) { if ("begin_im" == action) { @@ -3549,7 +3558,7 @@ void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* LLAvatarActions::offerTeleport(item->getCreatorUUID()); } } - else LLItemBridge::performAction(folder, model, action); + else LLItemBridge::performAction(model, action); } LLUIImagePtr LLCallingCardBridge::getIcon() const @@ -3585,11 +3594,11 @@ void LLCallingCardBridge::openItem() LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } /* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } + LLViewerInventoryItem* item = getItem(); + if(item && !item->getCreatorUUID().isNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } */ } @@ -3612,8 +3621,8 @@ void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) LLInventoryItem* item = getItem(); BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); + && (LLUUID::null != item->getCreatorUUID()) + && (item->getCreatorUUID() != gAgent.getID())); BOOL user_online = FALSE; if (item) { @@ -3648,16 +3657,16 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, // check the type switch(cargo_type) { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_CLOTHING: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: { LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; const LLPermissions& perm = inv_item->getPermissions(); @@ -3680,7 +3689,7 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, } break; } - case DAD_CATEGORY: + case DAD_CATEGORY: { LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; if( gInventory.getCategory( inv_cat->getUUID() ) ) @@ -3702,8 +3711,8 @@ BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, } break; } - default: - break; + default: + break; } } return rv; @@ -3728,11 +3737,11 @@ void LLNotecardBridge::openItem() } /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } */ } @@ -3773,7 +3782,7 @@ std::string LLGestureBridge::getLabelSuffix() const } // virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLGestureBridge::performAction(LLInventoryModel* model, std::string action) { if (isAddAction(action)) { @@ -3819,7 +3828,7 @@ void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* mode playGesture(mUUID); } } - else LLItemBridge::performAction(folder, model, action); + else LLItemBridge::performAction(model, action); } void LLGestureBridge::openItem() @@ -3831,12 +3840,12 @@ void LLGestureBridge::openItem() LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } */ } @@ -3948,7 +3957,7 @@ void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } // virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLAnimationBridge::performAction(LLInventoryModel* model, std::string action) { if ((action == "playworld") || (action == "playlocal")) { @@ -3967,7 +3976,7 @@ void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* mo } else { - LLItemBridge::performAction(folder, model, action); + LLItemBridge::performAction(model, action); } } @@ -3980,11 +3989,11 @@ void LLAnimationBridge::openItem() LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } */ } @@ -3995,12 +4004,17 @@ void LLAnimationBridge::openItem() // static LLUUID LLObjectBridge::sContextMenuItemID; -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) +LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + LLInventoryType::EType type, + U32 flags) : + LLItemBridge(inventory, root, uuid), + mInvType(type) { mAttachPt = (flags & 0xff); // low bye of inventory flags - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; + mIsMultiObject = ( flags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; } LLUIImagePtr LLObjectBridge::getIcon() const @@ -4020,7 +4034,7 @@ LLInventoryObject* LLObjectBridge::getObject() const } // virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) { if (isAddAction(action)) { @@ -4064,7 +4078,7 @@ void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model } } } - else LLItemBridge::performAction(folder, model, action); + else LLItemBridge::performAction(model, action); } void LLObjectBridge::openItem() @@ -4082,7 +4096,7 @@ void LLObjectBridge::openItem() // Disable old properties floater; this is replaced by the sidepanel. /* - LLFloaterReg::showInstance("properties", mUUID); + LLFloaterReg::showInstance("properties", mUUID); */ } @@ -4333,19 +4347,25 @@ void LLLSLTextBridge::openItem() { LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ } // +=================================================+ // | LLWearableBridge | // +=================================================+ +LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory, + LLFolderView* root, + const LLUUID& uuid, + LLAssetType::EType asset_type, + LLInventoryType::EType inv_type, + EWearableType wearable_type) : + LLItemBridge(inventory, root, uuid), + mAssetType( asset_type ), + mInvType(inv_type), + mWearableType(wearable_type) +{ +} + // *NOTE: hack to get from avatar inventory to avatar void wear_inventory_item_on_avatar( LLInventoryItem* item ) { @@ -4366,10 +4386,10 @@ void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) << " )" << llendl; LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); + item->getName(), + item->getType(), + LLWearableBridge::onWearAddOnAvatarArrived, + new LLUUID(item->getUUID())); } } @@ -4529,7 +4549,7 @@ LLUIImagePtr LLWearableBridge::getIcon() const } // virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +void LLWearableBridge::performAction(LLInventoryModel* model, std::string action) { if (isAddAction(action)) { @@ -4549,7 +4569,7 @@ void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* mod removeFromAvatar(); return; } - else LLItemBridge::performAction(folder, model, action); + else LLItemBridge::performAction(model, action); } void LLWearableBridge::openItem() @@ -4560,42 +4580,6 @@ void LLWearableBridge::openItem() { LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); } - /* - if( isItemInTrash() ) - { - LLNotificationsUtil::add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !get_is_item_worn( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotificationsUtil::add("CannotWearInfoNotComplete"); - } - } - */ } void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) @@ -4919,7 +4903,7 @@ void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, delete on_remove_struct; } -/* static */ +// static void LLWearableBridge::removeAllClothesFromAvatar() { // Remove COF links. @@ -4947,7 +4931,7 @@ void LLWearableBridge::removeAllClothesFromAvatar() LLAgentWearables::userRemoveAllClothes(); } -/* static */ +// static void LLWearableBridge::removeItemFromAvatar(LLViewerInventoryItem *item) { if (item) @@ -4969,61 +4953,124 @@ void LLWearableBridge::removeFromAvatar() } } -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) +// +=================================================+ +// | LLLinkItemBridge | +// +=================================================+ +// For broken item links +std::string LLLinkItemBridge::sPrefix("Link: "); +LLUIImagePtr LLLinkItemBridge::getIcon() const { - LLInvFVBridgeAction* action = NULL; - switch(asset_type) + if (LLViewerInventoryItem *item = getItem()) { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; + U32 attachment_point = (item->getFlags() & 0xff); // low byte of inventory flags + bool is_multi = LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags(); - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; + return get_item_icon(item->getActualType(), item->getInventoryType(), attachment_point, is_multi); + } + return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); +} +void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + menuentry_vec_t items; + menuentry_vec_t disabled_items; - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); + items.push_back(std::string("Find Original")); + disabled_items.push_back(std::string("Find Original")); + + if(isItemInTrash()) + { + addTrashContextMenuOptions(items, disabled_items); + } + else + { + items.push_back(std::string("Properties")); + addDeleteContextMenuOptions(items, disabled_items); + } + hide_context_entries(menu, items, disabled_items); +} - break; +// +=================================================+ +// | LLLinkBridge | +// +=================================================+ +// For broken folder links. +std::string LLLinkFolderBridge::sPrefix("Link: "); +LLUIImagePtr LLLinkFolderBridge::getIcon() const +{ + LLFolderType::EType preferred_type = LLFolderType::FT_NONE; + if (LLViewerInventoryItem *item = getItem()) + { + if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) + { + preferred_type = cat->getPreferredType(); + } + } + return LLFolderBridge::getIcon(preferred_type); +} +void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + menuentry_vec_t items; + menuentry_vec_t disabled_items; - default: - break; + if (isItemInTrash()) + { + addTrashContextMenuOptions(items, disabled_items); + } + else + { + items.push_back(std::string("Find Original")); + addDeleteContextMenuOptions(items, disabled_items); + } + hide_context_entries(menu, items, disabled_items); +} +void LLLinkFolderBridge::performAction(LLInventoryModel* model, std::string action) +{ + if ("goto" == action) + { + gotoItem(); + return; + } + LLItemBridge::performAction(model,action); +} +void LLLinkFolderBridge::gotoItem() +{ + const LLUUID &cat_uuid = getFolderID(); + if (!cat_uuid.isNull()) + { + if (LLFolderViewItem *base_folder = mRoot->getItemByID(cat_uuid)) + { + if (LLInventoryModel* model = getInventoryModel()) + { + model->fetchDescendentsOf(cat_uuid); + } + base_folder->setOpen(TRUE); + mRoot->setSelectionFromRoot(base_folder,TRUE); + mRoot->scrollToShowSelection(); + } } - return action; } +const LLUUID &LLLinkFolderBridge::getFolderID() const +{ + if (LLViewerInventoryItem *link_item = getItem()) + { + if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) + { + const LLUUID& cat_uuid = cat->getUUID(); + return cat_uuid; + } + } + return LLUUID::null; +} + +/******************************************************************************** + ** + ** BRIDGE ACTIONS + **/ -//static +// static void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, const LLUUID& uuid,LLInventoryModel* model) { @@ -5035,7 +5082,7 @@ void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, } } -//static +// static void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) { llassert(model); @@ -5055,129 +5102,231 @@ void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const { - if(mModel) + if (mModel) return (LLViewerInventoryItem*)mModel->getItem(mUUID); return NULL; } -//virtual -void LLTextureBridgeAction::doIt() +class LLTextureBridgeAction: public LLInvFVBridgeAction { - if (getItem()) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + if (getItem()) + { + LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLTextureBridgeAction(){} +protected: + LLTextureBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() +class LLSoundBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if(item) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLSoundBridgeAction(){} +protected: + LLSoundBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() +class LLLandmarkBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if( item ) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - - LLSD args; - args["LOCATION"] = item->getName(); - - LLNotificationsUtil::add("TeleportFromLandmark", args, payload); + LLViewerInventoryItem* item = getItem(); + if (item) + { + // Opening (double-clicking) a landmark immediately teleports, + // but warns you the first time. + LLSD payload; + payload["asset_id"] = item->getAssetUUID(); + + LLSD args; + args["LOCATION"] = item->getName(); + + LLNotificationsUtil::add("TeleportFromLandmark", args, payload); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLLandmarkBridgeAction(){} +protected: + LLLandmarkBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() +class LLCallingCardBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLAvatarActions::showProfile(item->getCreatorUUID()); + LLViewerInventoryItem* item = getItem(); + if (item && item->getCreatorUUID().notNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLCallingCardBridgeAction(){} +protected: + LLCallingCardBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} - LLInvFVBridgeAction::doIt(); -} +}; -//virtual -void -LLNotecardBridgeAction::doIt() +class LLNotecardBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if (item) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLNotecardBridgeAction(){} +protected: + LLNotecardBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() +class LLGestureBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if (item) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLGestureBridgeAction(){} +protected: + LLGestureBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() +class LLAnimationBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if (item) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLAnimationBridgeAction(){} +protected: + LLAnimationBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() +class LLObjectBridgeAction: public LLInvFVBridgeAction { - /* - LLFloaterReg::showInstance("properties", mUUID); - */ - LLInvFVBridgeAction::doIt(); -} - + friend class LLInvFVBridgeAction; +public: + virtual void doIt() + { + /* + LLFloaterReg::showInstance("properties", mUUID); + */ + LLInvFVBridgeAction::doIt(); + } + virtual ~LLObjectBridgeAction(){} +protected: + LLObjectBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; -//virtual -void LLLSLTextBridgeAction::doIt() +class LLLSLTextBridgeAction: public LLInvFVBridgeAction { - LLViewerInventoryItem* item = getItem(); - if (item) + friend class LLInvFVBridgeAction; +public: + virtual void doIt() { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + } + LLInvFVBridgeAction::doIt(); } + virtual ~LLLSLTextBridgeAction(){} +protected: + LLLSLTextBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} +}; - LLInvFVBridgeAction::doIt(); -} - +class LLWearableBridgeAction: public LLInvFVBridgeAction +{ + friend class LLInvFVBridgeAction; +public: + virtual void doIt() + { + if(isItemInTrash()) + { + LLNotificationsUtil::add("CannotWearTrash"); + } + else if(isAgentInventory()) + { + if(!get_is_item_worn(mUUID)) + { + wearOnAvatar(); + } + } + else + { + // must be in the inventory library. copy it to our inventory + // and put it on right away. + LLViewerInventoryItem* item = getItem(); + if(item && item->isComplete()) + { + LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else if(item) + { + // *TODO: We should fetch the item details, and then do + // the operation above. + LLNotificationsUtil::add("CannotWearInfoNotComplete"); + } + } + LLInvFVBridgeAction::doIt(); + } + virtual ~LLWearableBridgeAction(){} +protected: + LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {} + BOOL isItemInTrash() const; + // return true if the item is in agent inventory. if false, it + // must be lost or in the inventory library. + BOOL isAgentInventory() const; + void wearOnAvatar(); +}; BOOL LLWearableBridgeAction::isItemInTrash() const { @@ -5224,167 +5373,50 @@ void LLWearableBridgeAction::wearOnAvatar() } } -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isItemInTrash()) - { - LLNotificationsUtil::add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!get_is_item_worn(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotificationsUtil::add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - U32 attachment_point = (item->getFlags() & 0xff); // low byte of inventory flags - bool is_multi = LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags(); - - return get_item_icon(item->getActualType(), item->getInventoryType(), attachment_point, is_multi); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - menuentry_vec_t items; - menuentry_vec_t disabled_items; - - items.push_back(std::string("Find Original")); - disabled_items.push_back(std::string("Find Original")); - - if(isItemInTrash()) - { - addTrashContextMenuOptions(items, disabled_items); - } - else - { - items.push_back(std::string("Properties")); - addDeleteContextMenuOptions(items, disabled_items); - } - hide_context_entries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - menuentry_vec_t items; - menuentry_vec_t disabled_items; - - if (isItemInTrash()) - { - addTrashContextMenuOptions(items, disabled_items); - } - else - { - items.push_back(std::string("Find Original")); - addDeleteContextMenuOptions(items, disabled_items); - } - hide_context_entries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) +LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, + const LLUUID& uuid, + LLInventoryModel* model) { - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) + LLInvFVBridgeAction* action = NULL; + switch(asset_type) { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } + case LLAssetType::AT_TEXTURE: + action = new LLTextureBridgeAction(uuid,model); + break; + case LLAssetType::AT_SOUND: + action = new LLSoundBridgeAction(uuid,model); + break; + case LLAssetType::AT_LANDMARK: + action = new LLLandmarkBridgeAction(uuid,model); + break; + case LLAssetType::AT_CALLINGCARD: + action = new LLCallingCardBridgeAction(uuid,model); + break; + case LLAssetType::AT_OBJECT: + action = new LLObjectBridgeAction(uuid,model); + break; + case LLAssetType::AT_NOTECARD: + action = new LLNotecardBridgeAction(uuid,model); + break; + case LLAssetType::AT_ANIMATION: + action = new LLAnimationBridgeAction(uuid,model); + break; + case LLAssetType::AT_GESTURE: + action = new LLGestureBridgeAction(uuid,model); + break; + case LLAssetType::AT_LSL_TEXT: + action = new LLLSLTextBridgeAction(uuid,model); + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + action = new LLWearableBridgeAction(uuid,model); + break; + default: + break; } + return action; } -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/** Bridge Actions + ** + ********************************************************************************/ |