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-rw-r--r--indra/newview/llinspectremoteobject.cpp368
1 files changed, 184 insertions, 184 deletions
diff --git a/indra/newview/llinspectremoteobject.cpp b/indra/newview/llinspectremoteobject.cpp
index 5b63eb045d..1685d3e825 100644
--- a/indra/newview/llinspectremoteobject.cpp
+++ b/indra/newview/llinspectremoteobject.cpp
@@ -1,184 +1,184 @@
-/**
- * @file llinspectremoteobject.cpp
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterreg.h"
-#include "llinspectremoteobject.h"
-#include "llinspect.h"
-#include "llmutelist.h"
-#include "llpanelblockedlist.h"
-#include "llslurl.h"
-#include "lltrans.h"
-#include "llui.h"
-#include "lluictrl.h"
-#include "llurlaction.h"
-
-//////////////////////////////////////////////////////////////////////////////
-// LLInspectRemoteObject
-//////////////////////////////////////////////////////////////////////////////
-
-// Remote Object Inspector, a small information window used to
-// display information about potentially-remote objects. Used
-// to display details about objects sending messages to the user.
-class LLInspectRemoteObject : public LLInspect
-{
- friend class LLFloaterReg;
-
-public:
- LLInspectRemoteObject(const LLSD& object_id);
- virtual ~LLInspectRemoteObject() {};
-
- /*virtual*/ bool postBuild(void);
- /*virtual*/ void onOpen(const LLSD& avatar_id);
-
- void onClickMap();
- void onClickBlock();
- void onClickClose();
-
-private:
- void update();
-
-private:
- LLUUID mObjectID;
- LLUUID mOwnerID;
- std::string mSLurl;
- std::string mName;
- bool mGroupOwned;
-};
-
-LLInspectRemoteObject::LLInspectRemoteObject(const LLSD& sd) :
- LLInspect(LLSD()),
- mObjectID(NULL),
- mOwnerID(NULL),
- mSLurl(""),
- mName(""),
- mGroupOwned(false)
-{
-}
-
-/*virtual*/
-bool LLInspectRemoteObject::postBuild(void)
-{
- // hook up the inspector's buttons
- getChild<LLUICtrl>("map_btn")->setCommitCallback(
- boost::bind(&LLInspectRemoteObject::onClickMap, this));
- getChild<LLUICtrl>("block_btn")->setCommitCallback(
- boost::bind(&LLInspectRemoteObject::onClickBlock, this));
- getChild<LLUICtrl>("close_btn")->setCommitCallback(
- boost::bind(&LLInspectRemoteObject::onClickClose, this));
-
- return true;
-}
-
-/*virtual*/
-void LLInspectRemoteObject::onOpen(const LLSD& data)
-{
- // Start animation
- LLInspect::onOpen(data);
-
- // Extract appropriate object information from input LLSD
- // (Eventually, it might be nice to query server for details
- // rather than require caller to pass in the information.)
- mObjectID = data["object_id"].asUUID();
- mName = data["name"].asString();
- mOwnerID = data["owner_id"].asUUID();
- mGroupOwned = data["group_owned"].asBoolean();
- mSLurl = data["slurl"].asString();
-
- // update the inspector with the current object state
- update();
-
- LLInspect::repositionInspector(data);
-}
-
-void LLInspectRemoteObject::onClickMap()
-{
- std::string url = "secondlife://" + mSLurl;
- LLUrlAction::showLocationOnMap(url);
- closeFloater();
-}
-
-void LLInspectRemoteObject::onClickBlock()
-{
- LLMute mute(mObjectID, mName, LLMute::OBJECT);
- LLMuteList::getInstance()->add(mute);
- LLPanelBlockedList::showPanelAndSelect(mute.mID);
- closeFloater();
-}
-
-void LLInspectRemoteObject::onClickClose()
-{
- closeFloater();
-}
-
-void LLInspectRemoteObject::update()
-{
- // show the object name as the inspector's title
- // (don't hyperlink URLs in object names)
- getChild<LLUICtrl>("object_name")->setValue("<nolink>" + mName + "</nolink>");
-
- // show the object's owner - click it to show profile
- std::string owner;
- if (! mOwnerID.isNull())
- {
- if (mGroupOwned)
- {
- owner = LLSLURL("group", mOwnerID, "about").getSLURLString();
- }
- else
- {
- owner = LLSLURL("agent", mOwnerID, "about").getSLURLString();
- }
- }
- else
- {
- owner = LLTrans::getString("Unknown");
- }
- getChild<LLUICtrl>("object_owner")->setValue(owner);
-
- // display the object's SLurl - click it to teleport
- std::string url;
- if (! mSLurl.empty())
- {
- url = "secondlife:///app/teleport/" + mSLurl;
- }
- getChild<LLUICtrl>("object_slurl")->setValue(url);
-
- // disable the Map button if we don't have a SLurl
- getChild<LLUICtrl>("map_btn")->setEnabled(! mSLurl.empty());
-
- // disable the Block button if we don't have the object ID (will this ever happen?)
- getChild<LLUICtrl>("block_btn")->setEnabled(!mObjectID.isNull() && !LLMuteList::getInstance()->isMuted(mObjectID));
-}
-
-//////////////////////////////////////////////////////////////////////////////
-// LLInspectRemoteObjectUtil
-//////////////////////////////////////////////////////////////////////////////
-void LLInspectRemoteObjectUtil::registerFloater()
-{
- LLFloaterReg::add("inspect_remote_object", "inspect_remote_object.xml",
- &LLFloaterReg::build<LLInspectRemoteObject>);
-}
+/**
+ * @file llinspectremoteobject.cpp
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterreg.h"
+#include "llinspectremoteobject.h"
+#include "llinspect.h"
+#include "llmutelist.h"
+#include "llpanelblockedlist.h"
+#include "llslurl.h"
+#include "lltrans.h"
+#include "llui.h"
+#include "lluictrl.h"
+#include "llurlaction.h"
+
+//////////////////////////////////////////////////////////////////////////////
+// LLInspectRemoteObject
+//////////////////////////////////////////////////////////////////////////////
+
+// Remote Object Inspector, a small information window used to
+// display information about potentially-remote objects. Used
+// to display details about objects sending messages to the user.
+class LLInspectRemoteObject : public LLInspect
+{
+ friend class LLFloaterReg;
+
+public:
+ LLInspectRemoteObject(const LLSD& object_id);
+ virtual ~LLInspectRemoteObject() {};
+
+ /*virtual*/ bool postBuild(void);
+ /*virtual*/ void onOpen(const LLSD& avatar_id);
+
+ void onClickMap();
+ void onClickBlock();
+ void onClickClose();
+
+private:
+ void update();
+
+private:
+ LLUUID mObjectID;
+ LLUUID mOwnerID;
+ std::string mSLurl;
+ std::string mName;
+ bool mGroupOwned;
+};
+
+LLInspectRemoteObject::LLInspectRemoteObject(const LLSD& sd) :
+ LLInspect(LLSD()),
+ mObjectID(NULL),
+ mOwnerID(NULL),
+ mSLurl(""),
+ mName(""),
+ mGroupOwned(false)
+{
+}
+
+/*virtual*/
+bool LLInspectRemoteObject::postBuild(void)
+{
+ // hook up the inspector's buttons
+ getChild<LLUICtrl>("map_btn")->setCommitCallback(
+ boost::bind(&LLInspectRemoteObject::onClickMap, this));
+ getChild<LLUICtrl>("block_btn")->setCommitCallback(
+ boost::bind(&LLInspectRemoteObject::onClickBlock, this));
+ getChild<LLUICtrl>("close_btn")->setCommitCallback(
+ boost::bind(&LLInspectRemoteObject::onClickClose, this));
+
+ return true;
+}
+
+/*virtual*/
+void LLInspectRemoteObject::onOpen(const LLSD& data)
+{
+ // Start animation
+ LLInspect::onOpen(data);
+
+ // Extract appropriate object information from input LLSD
+ // (Eventually, it might be nice to query server for details
+ // rather than require caller to pass in the information.)
+ mObjectID = data["object_id"].asUUID();
+ mName = data["name"].asString();
+ mOwnerID = data["owner_id"].asUUID();
+ mGroupOwned = data["group_owned"].asBoolean();
+ mSLurl = data["slurl"].asString();
+
+ // update the inspector with the current object state
+ update();
+
+ LLInspect::repositionInspector(data);
+}
+
+void LLInspectRemoteObject::onClickMap()
+{
+ std::string url = "secondlife://" + mSLurl;
+ LLUrlAction::showLocationOnMap(url);
+ closeFloater();
+}
+
+void LLInspectRemoteObject::onClickBlock()
+{
+ LLMute mute(mObjectID, mName, LLMute::OBJECT);
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ closeFloater();
+}
+
+void LLInspectRemoteObject::onClickClose()
+{
+ closeFloater();
+}
+
+void LLInspectRemoteObject::update()
+{
+ // show the object name as the inspector's title
+ // (don't hyperlink URLs in object names)
+ getChild<LLUICtrl>("object_name")->setValue("<nolink>" + mName + "</nolink>");
+
+ // show the object's owner - click it to show profile
+ std::string owner;
+ if (! mOwnerID.isNull())
+ {
+ if (mGroupOwned)
+ {
+ owner = LLSLURL("group", mOwnerID, "about").getSLURLString();
+ }
+ else
+ {
+ owner = LLSLURL("agent", mOwnerID, "about").getSLURLString();
+ }
+ }
+ else
+ {
+ owner = LLTrans::getString("Unknown");
+ }
+ getChild<LLUICtrl>("object_owner")->setValue(owner);
+
+ // display the object's SLurl - click it to teleport
+ std::string url;
+ if (! mSLurl.empty())
+ {
+ url = "secondlife:///app/teleport/" + mSLurl;
+ }
+ getChild<LLUICtrl>("object_slurl")->setValue(url);
+
+ // disable the Map button if we don't have a SLurl
+ getChild<LLUICtrl>("map_btn")->setEnabled(! mSLurl.empty());
+
+ // disable the Block button if we don't have the object ID (will this ever happen?)
+ getChild<LLUICtrl>("block_btn")->setEnabled(!mObjectID.isNull() && !LLMuteList::getInstance()->isMuted(mObjectID));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// LLInspectRemoteObjectUtil
+//////////////////////////////////////////////////////////////////////////////
+void LLInspectRemoteObjectUtil::registerFloater()
+{
+ LLFloaterReg::add("inspect_remote_object", "inspect_remote_object.xml",
+ &LLFloaterReg::build<LLInspectRemoteObject>);
+}