diff options
Diffstat (limited to 'indra/newview/llhudnametag.cpp')
-rw-r--r-- | indra/newview/llhudnametag.cpp | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 11f049564a..19ae35813c 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -290,6 +290,15 @@ void LLHUDNameTag::renderText() LLVector3 render_position = mPositionAgent + (x_pixel_vec * screen_offset.mV[VX]) + (y_pixel_vec * screen_offset.mV[VY]); + bool reset_buffers = false; + const F32 treshold = 0.000001f; + if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold + || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold + || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold) + { + reset_buffers = true; + mLastRenderPosition = render_position; + } LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); LLRect screen_rect; @@ -313,6 +322,11 @@ void LLHUDNameTag::renderText() for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin(); segment_iter != mLabelSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferLabel.reset(); + } + // Label segments use default font const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; y_offset -= fontp->getLineHeight(); @@ -328,7 +342,7 @@ void LLHUDNameTag::renderText() } LLColor4 label_color(0.f, 0.f, 0.f, alpha_factor); - hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); + hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferLabel, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); } } @@ -350,6 +364,11 @@ void LLHUDNameTag::renderText() for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment; segment_iter != mTextSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferText.reset(); + } + const LLFontGL* fontp = segment_iter->mFont; y_offset -= fontp->getLineHeight(); y_offset -= LINE_PADDING; @@ -373,7 +392,7 @@ void LLHUDNameTag::renderText() text_color = segment_iter->mColor; text_color.mV[VALPHA] *= alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, false); + hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferText, *fontp, style, shadow, x_offset, y_offset, text_color, false); } } /// Reset the default color to white. The renderer expects this to be the default. |