diff options
Diffstat (limited to 'indra/newview/llhudnametag.cpp')
-rw-r--r-- | indra/newview/llhudnametag.cpp | 63 |
1 files changed, 32 insertions, 31 deletions
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index e1bf6c2077..19ae35813c 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -229,35 +229,20 @@ void LLHUDNameTag::render() if (sDisplayText) { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - //LLGLDisable gls_stencil(GL_STENCIL_TEST); - renderText(false); + renderText(); } } -void LLHUDNameTag::renderText(bool for_select) +void LLHUDNameTag::renderText() { if (!mVisible || mHidden) { return; } - // don't pick text that isn't bound to a viewerobject - if (for_select && - (!mSourceObject || mSourceObject->mDrawable.isNull())) - { - return; - } - - if (for_select) - { - gGL.getTexUnit(0)->disable(); - } - else - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; - LLGLState gls_blend(GL_BLEND, !for_select); + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); F32 alpha_factor = 1.f; @@ -279,8 +264,10 @@ void LLHUDNameTag::renderText(bool for_select) mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); // *TODO: make this a per-text setting - LLColor4 bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); - bg_color.setAlpha(gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor); + static LLCachedControl<F32> bubble_opacity(gSavedSettings, "ChatBubbleOpacity"); + static LLUIColor nametag_bg_color = LLUIColorTable::instance().getColor("NameTagBackground"); + LLColor4 bg_color = nametag_bg_color; + bg_color.setAlpha(bubble_opacity * alpha_factor); // scale screen size of borders down //RN: for now, text on hud objects is never occluded @@ -303,6 +290,15 @@ void LLHUDNameTag::renderText(bool for_select) LLVector3 render_position = mPositionAgent + (x_pixel_vec * screen_offset.mV[VX]) + (y_pixel_vec * screen_offset.mV[VY]); + bool reset_buffers = false; + const F32 treshold = 0.000001f; + if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold + || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold + || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold) + { + reset_buffers = true; + mLastRenderPosition = render_position; + } LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); LLRect screen_rect; @@ -326,6 +322,11 @@ void LLHUDNameTag::renderText(bool for_select) for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin(); segment_iter != mLabelSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferLabel.reset(); + } + // Label segments use default font const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; y_offset -= fontp->getLineHeight(); @@ -340,9 +341,8 @@ void LLHUDNameTag::renderText(bool for_select) x_offset = -0.5f * mWidth + (HORIZONTAL_PADDING / 2.f); } - LLColor4 label_color(0.f, 0.f, 0.f, 1.f); - label_color.mV[VALPHA] = alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); + LLColor4 label_color(0.f, 0.f, 0.f, alpha_factor); + hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferLabel, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); } } @@ -364,6 +364,11 @@ void LLHUDNameTag::renderText(bool for_select) for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment; segment_iter != mTextSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferText.reset(); + } + const LLFontGL* fontp = segment_iter->mFont; y_offset -= fontp->getLineHeight(); y_offset -= LINE_PADDING; @@ -387,15 +392,11 @@ void LLHUDNameTag::renderText(bool for_select) text_color = segment_iter->mColor; text_color.mV[VALPHA] *= alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, false); + hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferText, *fontp, style, shadow, x_offset, y_offset, text_color, false); } } /// Reset the default color to white. The renderer expects this to be the default. gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); - if (for_select) - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } } void LLHUDNameTag::setString(const std::string &text_utf8) @@ -449,7 +450,7 @@ void LLHUDNameTag::addLine(const std::string &text_utf8, // token does does not fit into signle line, need to draw "...". // Use four dots for ellipsis width to generate padding const LLWString dots_pad(utf8str_to_wstring(std::string("...."))); - S32 elipses_width = font->getWidthF32(dots_pad.c_str()); + S32 elipses_width = (S32)font->getWidthF32(dots_pad.c_str()); // truncated string length segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels - elipses_width, static_cast<S32>(wline.length()), LLFontGL::ANYWHERE); const LLWString dots(utf8str_to_wstring(std::string("..."))); @@ -780,7 +781,7 @@ void LLHUDNameTag::updateAll() } LLTrace::CountStatHandle<>* camera_vel_stat = LLViewerCamera::getVelocityStat(); - F32 camera_vel = LLTrace::get_frame_recording().getLastRecording().getPerSec(*camera_vel_stat); + F32 camera_vel = (F32)LLTrace::get_frame_recording().getLastRecording().getPerSec(*camera_vel_stat); if (camera_vel > MAX_STABLE_CAMERA_VELOCITY) { return; |