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-rw-r--r--indra/newview/llhudeffectresetskeleton.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llhudeffectresetskeleton.h b/indra/newview/llhudeffectresetskeleton.h
index ddac84165f..39a6137054 100644
--- a/indra/newview/llhudeffectresetskeleton.h
+++ b/indra/newview/llhudeffectresetskeleton.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llhudeffectresetskeleton.h
* @brief LLHUDEffectResetSkeleton class definition
*
* $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2024, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,24 +36,24 @@ class LLVOAvatar;
class LLHUDEffectResetSkeleton final : public LLHUDEffect
{
public:
- friend class LLHUDObject;
+ friend class LLHUDObject;
- /*virtual*/ void markDead();
- /*virtual*/ void setSourceObject(LLViewerObject* objectp);
+ /*virtual*/ void markDead();
+ /*virtual*/ void setSourceObject(LLViewerObject* objectp);
- void setTargetObject(LLViewerObject *objp);
- void setResetAnimations(bool enable){ mResetAnimations = enable; };
+ void setTargetObject(LLViewerObject *objp);
+ void setResetAnimations(bool enable){ mResetAnimations = enable; };
protected:
- LLHUDEffectResetSkeleton(const U8 type);
- ~LLHUDEffectResetSkeleton();
+ LLHUDEffectResetSkeleton(const U8 type);
+ ~LLHUDEffectResetSkeleton();
- /*virtual*/ void packData(LLMessageSystem *mesgsys);
- /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
+ /*virtual*/ void packData(LLMessageSystem *mesgsys);
+ /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
- void update();
+ void update();
private:
- bool mResetAnimations;
+ bool mResetAnimations;
};
#endif // LL_LLHUDEFFECTRESETSKELETON_H