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Diffstat (limited to 'indra/newview/llhudeffectresetskeleton.cpp')
-rw-r--r-- | indra/newview/llhudeffectresetskeleton.cpp | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/indra/newview/llhudeffectresetskeleton.cpp b/indra/newview/llhudeffectresetskeleton.cpp new file mode 100644 index 0000000000..8afa231fc5 --- /dev/null +++ b/indra/newview/llhudeffectresetskeleton.cpp @@ -0,0 +1,207 @@ +/** + * @file llhudeffectresetskeleton.cpp + * @brief LLHUDEffectResetSkeleton class implementation + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llhudeffectresetskeleton.h" + +#include "llagent.h" +#include "llviewerobjectlist.h" +#include "llvoavatar.h" +#include "message.h" + +// packet layout +const S32 TARGET_OBJECT = 0; // This is to allow for targetting owned animesh +const S32 RESET_ANIMATIONS = 16; //This can also be a flags if needed +const S32 PKT_SIZE = 17; + +//----------------------------------------------------------------------------- +// LLHUDEffectResetSkeleton() +//----------------------------------------------------------------------------- +LLHUDEffectResetSkeleton::LLHUDEffectResetSkeleton(const U8 type) : + LLHUDEffect(type) +{ +} + +//----------------------------------------------------------------------------- +// ~LLHUDEffectResetSkeleton() +//----------------------------------------------------------------------------- +LLHUDEffectResetSkeleton::~LLHUDEffectResetSkeleton() +{ +} + +//----------------------------------------------------------------------------- +// packData() +//----------------------------------------------------------------------------- +void LLHUDEffectResetSkeleton::packData(LLMessageSystem *mesgsys) +{ + // Pack the default data + LLHUDEffect::packData(mesgsys); + + // Pack the type-specific data. Uses a fun packed binary format. Whee! + U8 packed_data[PKT_SIZE]; + memset(packed_data, 0, PKT_SIZE); + + // pack both target object and position + // position interpreted as offset if target object is non-null + if (mTargetObject) + { + htolememcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16); + } + else + { + htolememcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16); + } + + U8 resetAnimations = (U8)mResetAnimations; + htolememcpy(&(packed_data[RESET_ANIMATIONS]), &resetAnimations, MVT_U8, 1); + + mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE); +} + +//----------------------------------------------------------------------------- +// unpackData() +//----------------------------------------------------------------------------- +void LLHUDEffectResetSkeleton::unpackData(LLMessageSystem *mesgsys, S32 blocknum) +{ + LLVector3d new_target; + U8 packed_data[PKT_SIZE]; + + + LLHUDEffect::unpackData(mesgsys, blocknum); + + LLUUID source_id; + mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_AgentID, source_id, blocknum); + + LLViewerObject *objp = gObjectList.findObject(source_id); + if (objp && objp->isAvatar()) + { + setSourceObject(objp); + } + else + { + //LL_WARNS() << "Could not find source avatar for ResetSkeleton effect" << LL_ENDL; + return; + } + + S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); + if (size != PKT_SIZE) + { + LL_WARNS() << "ResetSkeleton effect with bad size " << size << LL_ENDL; + return; + } + + mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum); + + LLUUID target_id; + htolememcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16); + + if (target_id.isNull()) + { + target_id = source_id; + } + + objp = gObjectList.findObject(target_id); + + if (objp) + { + setTargetObject(objp); + } + + U8 resetAnimations = 0; + htolememcpy(&resetAnimations, &(packed_data[RESET_ANIMATIONS]), MVT_U8, 1); + + // Pre-emptively assume this is going to be flags in the future. + // It isn't needed now, but this will assure that only bit 1 is set + mResetAnimations = resetAnimations & 1; + + update(); +} + +//----------------------------------------------------------------------------- +// setTargetObjectAndOffset() +//----------------------------------------------------------------------------- +void LLHUDEffectResetSkeleton::setTargetObject(LLViewerObject *objp) +{ + mTargetObject = objp; +} + + +//----------------------------------------------------------------------------- +// markDead() +//----------------------------------------------------------------------------- +void LLHUDEffectResetSkeleton::markDead() +{ + LLHUDEffect::markDead(); +} + +void LLHUDEffectResetSkeleton::setSourceObject(LLViewerObject* objectp) +{ + // restrict source objects to avatars + if (objectp && objectp->isAvatar()) + { + LLHUDEffect::setSourceObject(objectp); + } +} + +//----------------------------------------------------------------------------- +// update() +//----------------------------------------------------------------------------- +void LLHUDEffectResetSkeleton::update() +{ + // If the target object is dead, set the target object to NULL + if (mTargetObject.isNull() || mTargetObject->isDead()) + { + markDead(); + return; + } + + if (mSourceObject.isNull() || mSourceObject->isDead()) + { + markDead(); + return; + } + + bool owned = false; + if(mTargetObject->isAnimatedObject()) + { + owned = mTargetObject->mOwnerID == mSourceObject->getID(); + } + else + { + owned = mTargetObject->getID() == mSourceObject->getID(); + } + + if (owned) + { + if (mTargetObject->isAvatar() || mTargetObject->isAnimatedObject()) + { + ((LLVOAvatar*)(LLViewerObject*)mTargetObject)->resetSkeleton(mResetAnimations); + } + } + + markDead(); +} |