diff options
Diffstat (limited to 'indra/newview/llhudeffect.cpp')
-rw-r--r-- | indra/newview/llhudeffect.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/indra/newview/llhudeffect.cpp b/indra/newview/llhudeffect.cpp index eff5587610..f845284c8c 100644 --- a/indra/newview/llhudeffect.cpp +++ b/indra/newview/llhudeffect.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llhudeffect.cpp * @brief LLHUDEffect class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -37,14 +37,14 @@ #include "lldrawable.h" LLHUDEffect::LLHUDEffect(const U8 type) -: LLHUDObject(type), - mID(), - mDuration(1.f), - mColor() +: LLHUDObject(type), + mID(), + mDuration(1.f), + mColor() { - mNeedsSendToSim = FALSE; - mOriginatedHere = FALSE; - mDead = FALSE; + mNeedsSendToSim = FALSE; + mOriginatedHere = FALSE; + mDead = FALSE; } LLHUDEffect::~LLHUDEffect() @@ -54,80 +54,80 @@ LLHUDEffect::~LLHUDEffect() void LLHUDEffect::packData(LLMessageSystem *mesgsys) { - mesgsys->addUUIDFast(_PREHASH_ID, mID); - mesgsys->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - mesgsys->addU8Fast(_PREHASH_Type, mType); - mesgsys->addF32Fast(_PREHASH_Duration, mDuration); - mesgsys->addBinaryData(_PREHASH_Color, mColor.mV, 4); + mesgsys->addUUIDFast(_PREHASH_ID, mID); + mesgsys->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + mesgsys->addU8Fast(_PREHASH_Type, mType); + mesgsys->addF32Fast(_PREHASH_Duration, mDuration); + mesgsys->addBinaryData(_PREHASH_Color, mColor.mV, 4); } void LLHUDEffect::unpackData(LLMessageSystem *mesgsys, S32 blocknum) { - mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, mID, blocknum); - mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, mType, blocknum); - mesgsys->getF32Fast(_PREHASH_Effect, _PREHASH_Duration, mDuration, blocknum); - mesgsys->getBinaryDataFast(_PREHASH_Effect,_PREHASH_Color, mColor.mV, 4, blocknum); + mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, mID, blocknum); + mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, mType, blocknum); + mesgsys->getF32Fast(_PREHASH_Effect, _PREHASH_Duration, mDuration, blocknum); + mesgsys->getBinaryDataFast(_PREHASH_Effect,_PREHASH_Color, mColor.mV, 4, blocknum); } void LLHUDEffect::render() { - LL_ERRS() << "Never call this!" << LL_ENDL; + LL_ERRS() << "Never call this!" << LL_ENDL; } void LLHUDEffect::setID(const LLUUID &id) { - mID = id; + mID = id; } const LLUUID &LLHUDEffect::getID() const { - return mID; + return mID; } void LLHUDEffect::setColor(const LLColor4U &color) { - mColor = color; + mColor = color; } void LLHUDEffect::setDuration(const F32 duration) { - mDuration = duration; + mDuration = duration; } void LLHUDEffect::setNeedsSendToSim(const BOOL send_to_sim) { - mNeedsSendToSim = send_to_sim; + mNeedsSendToSim = send_to_sim; } BOOL LLHUDEffect::getNeedsSendToSim() const { - return mNeedsSendToSim; + return mNeedsSendToSim; } void LLHUDEffect::setOriginatedHere(const BOOL orig_here) { - mOriginatedHere = orig_here; + mOriginatedHere = orig_here; } BOOL LLHUDEffect::getOriginatedHere() const { - return mOriginatedHere; + return mOriginatedHere; } //static void LLHUDEffect::getIDType(LLMessageSystem *mesgsys, S32 blocknum, LLUUID &id, U8 &type) { - mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, id, blocknum); - mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, type, blocknum); + mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, id, blocknum); + mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, type, blocknum); } BOOL LLHUDEffect::isDead() const { - return mDead; + return mDead; } void LLHUDEffect::update() { - // do nothing + // do nothing } |