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-rw-r--r--indra/newview/llfriendcard.cpp666
1 files changed, 333 insertions, 333 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index 142177010f..3f9c3ee683 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfriendcard.cpp
* @brief Implementation of classes to process Friends Cards
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -58,42 +58,42 @@ static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
// or these folders are not protected these names should be localized in another place/way.
inline const std::string get_friend_folder_name()
{
- return INVENTORY_STRING_FRIENDS_SUBFOLDER;
+ return INVENTORY_STRING_FRIENDS_SUBFOLDER;
}
inline const std::string get_friend_all_subfolder_name()
{
- return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
+ return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER;
}
void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to)
{
- while (from.size() > 0)
- {
- to.push_back(from.at(0));
- from.erase(from.begin());
- }
+ while (from.size() > 0)
+ {
+ to.push_back(from.at(0));
+ from.erase(from.begin());
+ }
}
const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor)
{
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
- gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
- LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+ gInventory.collectDescendentsIf(parentFolderUUID, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
- S32 cats_count = cats.size();
+ S32 cats_count = cats.size();
- if (cats_count > 1)
- {
- LL_WARNS_ONCE("LLFriendCardsManager")
- << "There is more than one Friend card folder."
- << "The first folder will be used."
- << LL_ENDL;
- }
+ if (cats_count > 1)
+ {
+ LL_WARNS_ONCE("LLFriendCardsManager")
+ << "There is more than one Friend card folder."
+ << "The first folder will be used."
+ << LL_ENDL;
+ }
- return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null;
+ return (cats_count >= 1) ? cats.at(0)->getUUID() : LLUUID::null;
}
/**
@@ -105,25 +105,25 @@ const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollect
class LLFindAgentCallingCard : public LLInventoryCollectFunctor
{
public:
- LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {}
- virtual ~LLFindAgentCallingCard() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
- bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; }
+ LLFindAgentCallingCard() : mIsAgentCallingCardFound(false) {}
+ virtual ~LLFindAgentCallingCard() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ bool isAgentCallingCardFound() { return mIsAgentCallingCardFound; }
private:
- bool mIsAgentCallingCardFound;
+ bool mIsAgentCallingCardFound;
};
bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
- if (mIsAgentCallingCardFound) return true;
+ if (mIsAgentCallingCardFound) return true;
- if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID)
- {
- mIsAgentCallingCardFound = true;
- }
+ if (item && item->getType() == LLAssetType::AT_CALLINGCARD && item->getCreatorUUID() == gAgentID)
+ {
+ mIsAgentCallingCardFound = true;
+ }
- return mIsAgentCallingCardFound;
+ return mIsAgentCallingCardFound;
}
/**
@@ -136,196 +136,196 @@ bool LLFindAgentCallingCard::operator()(LLInventoryCategory* cat, LLInventoryIte
class LLInitialFriendCardsFetch : public LLInventoryFetchDescendentsObserver
{
public:
- typedef boost::function<void()> callback_t;
+ typedef boost::function<void()> callback_t;
- LLInitialFriendCardsFetch(const LLUUID& folder_id,
- callback_t cb) :
- LLInventoryFetchDescendentsObserver(folder_id),
- mCheckFolderCallback(cb)
- {}
+ LLInitialFriendCardsFetch(const LLUUID& folder_id,
+ callback_t cb) :
+ LLInventoryFetchDescendentsObserver(folder_id),
+ mCheckFolderCallback(cb)
+ {}
- /* virtual */ void done();
+ /* virtual */ void done();
private:
- callback_t mCheckFolderCallback;
+ callback_t mCheckFolderCallback;
};
void LLInitialFriendCardsFetch::done()
{
- // This observer is no longer needed.
- gInventory.removeObserver(this);
+ // This observer is no longer needed.
+ gInventory.removeObserver(this);
- doOnIdleOneTime(mCheckFolderCallback);
+ doOnIdleOneTime(mCheckFolderCallback);
- delete this;
+ delete this;
}
// LLFriendCardsManager Constructor / Destructor
LLFriendCardsManager::LLFriendCardsManager()
: mState(INIT)
{
- LLAvatarTracker::instance().addObserver(this);
+ LLAvatarTracker::instance().addObserver(this);
}
LLFriendCardsManager::~LLFriendCardsManager()
{
- LLAvatarTracker::instance().removeObserver(this);
+ LLAvatarTracker::instance().removeObserver(this);
}
void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID)
{
- LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL;
- std::pair< avatar_uuid_set_t::iterator, bool > pr;
- pr = mBuddyIDSet.insert(avatarID);
- if (pr.second == false)
- {
- LL_WARNS() << "Trying to add avatar UUID for the stored avatar: "
- << avatarID
- << LL_ENDL;
- }
+ LL_INFOS() << "Store avatar data, avatarID: " << avatarID << LL_ENDL;
+ std::pair< avatar_uuid_set_t::iterator, bool > pr;
+ pr = mBuddyIDSet.insert(avatarID);
+ if (pr.second == false)
+ {
+ LL_WARNS() << "Trying to add avatar UUID for the stored avatar: "
+ << avatarID
+ << LL_ENDL;
+ }
}
const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
{
- LLUUID rv;
- avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
- if (mBuddyIDSet.end() == it)
- {
- LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL;
- }
- else
- {
- rv = (*it);
- mBuddyIDSet.erase(it);
- }
- return rv;
+ LLUUID rv;
+ avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID);
+ if (mBuddyIDSet.end() == it)
+ {
+ LL_WARNS() << "Call method for non-existent avatar name in the map: " << avatarID << LL_ENDL;
+ }
+ else
+ {
+ rv = (*it);
+ mBuddyIDSet.erase(it);
+ }
+ return rv;
}
bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item)
{
- if (item->getType() != LLAssetType::AT_CALLINGCARD)
- return false;
+ if (item->getType() != LLAssetType::AT_CALLINGCARD)
+ return false;
- LLInventoryModel::item_array_t items;
- findMatchedFriendCards(item->getCreatorUUID(), items);
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(item->getCreatorUUID(), items);
- return items.size() > 0;
+ return items.size() > 0;
}
-bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj,
- const LLViewerInventoryCategory* cat) const
+bool LLFriendCardsManager::isObjDirectDescendentOfCategory(const LLInventoryObject* obj,
+ const LLViewerInventoryCategory* cat) const
{
- // we need both params to proceed.
- if ( !obj || !cat )
- return false;
-
- // Need to check that target category is in the Calling Card/Friends folder.
- // In other case function returns unpredictable result.
- if ( !isCategoryInFriendFolder(cat) )
- return false;
-
- bool result = false;
-
- LLInventoryModel::item_array_t* items;
- LLInventoryModel::cat_array_t* cats;
-
- gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items);
- if ( items )
- {
- if ( obj->getType() == LLAssetType::AT_CALLINGCARD )
- {
- // For CALLINGCARD compare items by creator's id, if they are equal assume
- // that it is same card and return true. Note: UUID's of compared items
- // may be not equal. Also, we already know that obj should be type of LLInventoryItem,
- // but in case inventory database is broken check what dynamic_cast returns.
- const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj);
- if ( item )
- {
- LLUUID creator_id = item->getCreatorUUID();
- LLViewerInventoryItem* cur_item = NULL;
- for ( S32 i = items->size() - 1; i >= 0; --i )
- {
- cur_item = items->at(i);
- if ( creator_id == cur_item->getCreatorUUID() )
- {
- result = true;
- break;
- }
- }
- }
- }
- else
- {
- // Else check that items have same type and name.
- // Note: UUID's of compared items also may be not equal.
- std::string obj_name = obj->getName();
- LLViewerInventoryItem* cur_item = NULL;
- for ( S32 i = items->size() - 1; i >= 0; --i )
- {
- cur_item = items->at(i);
- if ( obj->getType() != cur_item->getType() )
- continue;
- if ( obj_name == cur_item->getName() )
- {
- result = true;
- break;
- }
- }
- }
- }
- if ( !result && cats )
- {
- // There is no direct descendent in items, so check categories.
- // If target obj and descendent category have same type and name
- // then return true. Note: UUID's of compared items also may be not equal.
- std::string obj_name = obj->getName();
- LLViewerInventoryCategory* cur_cat = NULL;
- for ( S32 i = cats->size() - 1; i >= 0; --i )
- {
- cur_cat = cats->at(i);
- if ( obj->getType() != cur_cat->getType() )
- continue;
- if ( obj_name == cur_cat->getName() )
- {
- result = true;
- break;
- }
- }
- }
- gInventory.unlockDirectDescendentArrays(cat->getUUID());
-
- return result;
+ // we need both params to proceed.
+ if ( !obj || !cat )
+ return false;
+
+ // Need to check that target category is in the Calling Card/Friends folder.
+ // In other case function returns unpredictable result.
+ if ( !isCategoryInFriendFolder(cat) )
+ return false;
+
+ bool result = false;
+
+ LLInventoryModel::item_array_t* items;
+ LLInventoryModel::cat_array_t* cats;
+
+ gInventory.lockDirectDescendentArrays(cat->getUUID(), cats, items);
+ if ( items )
+ {
+ if ( obj->getType() == LLAssetType::AT_CALLINGCARD )
+ {
+ // For CALLINGCARD compare items by creator's id, if they are equal assume
+ // that it is same card and return true. Note: UUID's of compared items
+ // may be not equal. Also, we already know that obj should be type of LLInventoryItem,
+ // but in case inventory database is broken check what dynamic_cast returns.
+ const LLInventoryItem* item = dynamic_cast < const LLInventoryItem* > (obj);
+ if ( item )
+ {
+ LLUUID creator_id = item->getCreatorUUID();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( creator_id == cur_item->getCreatorUUID() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ else
+ {
+ // Else check that items have same type and name.
+ // Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryItem* cur_item = NULL;
+ for ( S32 i = items->size() - 1; i >= 0; --i )
+ {
+ cur_item = items->at(i);
+ if ( obj->getType() != cur_item->getType() )
+ continue;
+ if ( obj_name == cur_item->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ }
+ if ( !result && cats )
+ {
+ // There is no direct descendent in items, so check categories.
+ // If target obj and descendent category have same type and name
+ // then return true. Note: UUID's of compared items also may be not equal.
+ std::string obj_name = obj->getName();
+ LLViewerInventoryCategory* cur_cat = NULL;
+ for ( S32 i = cats->size() - 1; i >= 0; --i )
+ {
+ cur_cat = cats->at(i);
+ if ( obj->getType() != cur_cat->getType() )
+ continue;
+ if ( obj_name == cur_cat->getName() )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ gInventory.unlockDirectDescendentArrays(cat->getUUID());
+
+ return result;
}
bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const
{
- if (NULL == cat)
- return false;
- return TRUE == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
+ if (NULL == cat)
+ return false;
+ return TRUE == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl());
}
bool LLFriendCardsManager::isAnyFriendCategory(const LLUUID& catID) const
{
- const LLUUID& friendFolderID = findFriendFolderUUIDImpl();
- if (catID == friendFolderID)
- return true;
+ const LLUUID& friendFolderID = findFriendFolderUUIDImpl();
+ if (catID == friendFolderID)
+ return true;
- return TRUE == gInventory.isObjectDescendentOf(catID, friendFolderID);
+ return TRUE == gInventory.isObjectDescendentOf(catID, friendFolderID);
}
void LLFriendCardsManager::syncFriendCardsFolders()
{
- const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- fetchAndCheckFolderDescendents(callingCardsFolderID,
- boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
+ fetchAndCheckFolderDescendents(callingCardsFolderID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
}
/************************************************************************/
-/* Private Methods */
+/* Private Methods */
/************************************************************************/
const LLUUID& LLFriendCardsManager::findFirstCallingCardSubfolder(const LLUUID &parent_id) const
{
@@ -388,99 +388,99 @@ const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const
const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& nonLocalizedName) const
{
- LLNameCategoryCollector matchFolderFunctor(nonLocalizedName);
+ LLNameCategoryCollector matchFolderFunctor(nonLocalizedName);
- return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
+ return get_folder_uuid(parentFolderUUID, matchFolderFunctor);
}
const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID)
{
- LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLInventoryModel::item_array_t::const_iterator it;
-
- // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
- gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
- for (it = items.begin(); it != items.end(); ++it)
- {
- if ((*it)->getCreatorUUID() == avatarID)
- return (*it)->getUUID();
- }
-
- return LLUUID::null;
+ LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::item_array_t::const_iterator it;
+
+ // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents
+ gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ for (it = items.begin(); it != items.end(); ++it)
+ {
+ if ((*it)->getCreatorUUID() == avatarID)
+ return (*it)->getUUID();
+ }
+
+ return LLUUID::null;
}
void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const
{
- LLInventoryModel::cat_array_t cats;
- LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
+ LLInventoryModel::cat_array_t cats;
+ LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
- LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
- if (NULL == friendFolder)
- return;
+ LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID);
+ if (NULL == friendFolder)
+ return;
- LLParticularBuddyCollector matchFunctor(avatarID);
- LLInventoryModel::cat_array_t subFolders;
- subFolders.push_back(friendFolder);
+ LLParticularBuddyCollector matchFunctor(avatarID);
+ LLInventoryModel::cat_array_t subFolders;
+ subFolders.push_back(friendFolder);
- while (subFolders.size() > 0)
- {
- LLViewerInventoryCategory* cat = subFolders.at(0);
- subFolders.erase(subFolders.begin());
+ while (subFolders.size() > 0)
+ {
+ LLViewerInventoryCategory* cat = subFolders.at(0);
+ subFolders.erase(subFolders.begin());
- gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
- LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
+ gInventory.collectDescendentsIf(cat->getUUID(), cats, items,
+ LLInventoryModel::EXCLUDE_TRASH, matchFunctor);
- move_from_to_arrays(cats, subFolders);
- }
+ move_from_to_arrays(cats, subFolders);
+ }
}
void LLFriendCardsManager::fetchAndCheckFolderDescendents(const LLUUID& folder_id, callback_t cb)
{
- // This instance will be deleted in LLInitialFriendCardsFetch::done().
- LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb);
- fetch->startFetch();
- if(fetch->isFinished())
- {
- // everything is already here - call done.
- fetch->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(fetch);
- }
+ // This instance will be deleted in LLInitialFriendCardsFetch::done().
+ LLInitialFriendCardsFetch* fetch = new LLInitialFriendCardsFetch(folder_id, cb);
+ fetch->startFetch();
+ if(fetch->isFinished())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
}
// Make sure LLInventoryModel::buildParentChildMap() has been called before it.
// This method must be called before any actions with friends list.
void LLFriendCardsManager::ensureFriendsFolderExists()
{
- const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ const LLUUID calling_cards_folder_ID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder
- // exists in "Friends", otherwise we create it.
- LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
- if (friends_folder_ID.notNull())
- {
+ // If "Friends" folder exists in "Calling Cards" we should check if "All" sub-folder
+ // exists in "Friends", otherwise we create it.
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+ if (friends_folder_ID.notNull())
+ {
mState = LOADING_FRIENDS_FOLDER;
- fetchAndCheckFolderDescendents(friends_folder_ID,
- boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this));
- }
- else
- {
- if (!gInventory.isCategoryComplete(calling_cards_folder_ID))
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID);
- std::string cat_name = cat ? cat->getName() : "unknown";
- LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
- }
-
- gInventory.createNewCategory(
+ fetchAndCheckFolderDescendents(friends_folder_ID,
+ boost::bind(&LLFriendCardsManager::ensureFriendsAllFolderExists, this));
+ }
+ else
+ {
+ if (!gInventory.isCategoryComplete(calling_cards_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(calling_cards_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
+
+ gInventory.createNewCategory(
calling_cards_folder_ID,
- LLFolderType::FT_CALLINGCARD,
+ LLFolderType::FT_CALLINGCARD,
get_friend_folder_name(),
[](const LLUUID &new_category_id)
{
@@ -496,33 +496,33 @@ void LLFriendCardsManager::ensureFriendsFolderExists()
);
}
);
- }
+ }
}
// Make sure LLFriendCardsManager::ensureFriendsFolderExists() has been called before it.
void LLFriendCardsManager::ensureFriendsAllFolderExists()
{
- LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl();
- if (friends_all_folder_ID.notNull())
- {
+ LLUUID friends_all_folder_ID = findFriendAllSubfolderUUIDImpl();
+ if (friends_all_folder_ID.notNull())
+ {
mState = LOADING_ALL_FOLDER;
- fetchAndCheckFolderDescendents(friends_all_folder_ID,
- boost::bind(&LLFriendCardsManager::syncFriendsFolder, this));
- }
- else
- {
- LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
-
- if (!gInventory.isCategoryComplete(friends_folder_ID))
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID);
- std::string cat_name = cat ? cat->getName() : "unknown";
- LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
- }
+ fetchAndCheckFolderDescendents(friends_all_folder_ID,
+ boost::bind(&LLFriendCardsManager::syncFriendsFolder, this));
+ }
+ else
+ {
+ LLUUID friends_folder_ID = findFriendFolderUUIDImpl();
+
+ if (!gInventory.isCategoryComplete(friends_folder_ID))
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(friends_folder_ID);
+ std::string cat_name = cat ? cat->getName() : "unknown";
+ LL_WARNS() << "Failed to find \"" << cat_name << "\" category descendents in Category Tree." << LL_ENDL;
+ }
gInventory.createNewCategory(
friends_folder_ID,
- LLFolderType::FT_CALLINGCARD,
+ LLFolderType::FT_CALLINGCARD,
get_friend_all_subfolder_name(),
[](const LLUUID &new_cat_id)
{
@@ -530,64 +530,64 @@ void LLFriendCardsManager::ensureFriendsAllFolderExists()
LLFriendCardsManager::getInstance()->syncFriendsFolder();
}
);
- }
+ }
}
void LLFriendCardsManager::syncFriendsFolder()
{
- LLAvatarTracker::buddy_map_t all_buddies;
- LLAvatarTracker::instance().copyBuddyList(all_buddies);
+ LLAvatarTracker::buddy_map_t all_buddies;
+ LLAvatarTracker::instance().copyBuddyList(all_buddies);
- // 1. Check if own calling card exists
- const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ // 1. Check if own calling card exists
+ const LLUUID calling_cards_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLFindAgentCallingCard collector;
- gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector);
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindAgentCallingCard collector;
+ gInventory.collectDescendentsIf(calling_cards_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, collector);
- // Create own calling card if it was not found in Friends/All folder
- if (!collector.isAgentCallingCardFound())
- {
- create_inventory_callingcard(gAgentID, calling_cards_folder_id);
- }
+ // Create own calling card if it was not found in Friends/All folder
+ if (!collector.isAgentCallingCardFound())
+ {
+ create_inventory_callingcard(gAgentID, calling_cards_folder_id);
+ }
// All folders created and updated.
mState = MANAGER_READY;
- // 2. Add missing Friend Cards for friends
- LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
- LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL;
- for(; buddy_it != all_buddies.end(); ++buddy_it)
- {
- const LLUUID& buddy_id = (*buddy_it).first;
- addFriendCardToInventory(buddy_id);
- }
+ // 2. Add missing Friend Cards for friends
+ LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
+ LL_INFOS() << "try to build friends, count: " << all_buddies.size() << LL_ENDL;
+ for(; buddy_it != all_buddies.end(); ++buddy_it)
+ {
+ const LLUUID& buddy_id = (*buddy_it).first;
+ addFriendCardToInventory(buddy_id);
+ }
}
class CreateFriendCardCallback : public LLInventoryCallback
{
public:
- void fire(const LLUUID& inv_item_id)
- {
- LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
+ void fire(const LLUUID& inv_item_id)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
- if (item)
- LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
- }
+ if (item)
+ LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
+ }
};
void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
{
- bool shouldBeAdded = true;
- LLAvatarName av_name;
- LLAvatarNameCache::get(avatarID, &av_name);
- const std::string& name = av_name.getAccountName();
+ bool shouldBeAdded = true;
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(avatarID, &av_name);
+ const std::string& name = av_name.getAccountName();
- LL_DEBUGS() << "Processing buddy name: " << name
- << ", id: " << avatarID
- << LL_ENDL;
+ LL_DEBUGS() << "Processing buddy name: " << name
+ << ", id: " << avatarID
+ << LL_ENDL;
if (shouldBeAdded && !isManagerReady())
{
@@ -595,49 +595,49 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
LL_DEBUGS() << "Calling cards manager not ready, state: " << getManagerState() << LL_ENDL;
}
- if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
- {
- shouldBeAdded = false;
- LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL;
- }
+ if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull())
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in Inventory: " << name << LL_ENDL;
+ }
- if (shouldBeAdded && isAvatarDataStored(avatarID))
- {
- shouldBeAdded = false;
- LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL;
- }
+ if (shouldBeAdded && isAvatarDataStored(avatarID))
+ {
+ shouldBeAdded = false;
+ LL_DEBUGS() << "is found in sentRequests: " << name << LL_ENDL;
+ }
- if (shouldBeAdded)
- {
- putAvatarData(avatarID);
- LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL;
+ if (shouldBeAdded)
+ {
+ putAvatarData(avatarID);
+ LL_DEBUGS() << "Sent create_inventory_item for " << avatarID << ", " << name << LL_ENDL;
- // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
- LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
+ // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
+ LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
- create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
- }
+ create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
+ }
}
void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID)
{
- LLInventoryModel::item_array_t items;
- findMatchedFriendCards(avatarID, items);
-
- LLInventoryModel::item_array_t::const_iterator it;
- for (it = items.begin(); it != items.end(); ++ it)
- {
- gInventory.removeItem((*it)->getUUID());
- }
+ LLInventoryModel::item_array_t items;
+ findMatchedFriendCards(avatarID, items);
+
+ LLInventoryModel::item_array_t::const_iterator it;
+ for (it = items.begin(); it != items.end(); ++ it)
+ {
+ gInventory.removeItem((*it)->getUUID());
+ }
}
void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
{
- LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLAvatarTracker& at = LLAvatarTracker::instance();
- switch(changed_mask) {
- case LLFriendObserver::ADD:
- {
+ switch(changed_mask) {
+ case LLFriendObserver::ADD:
+ {
LLFriendCardsManager& cards_manager = LLFriendCardsManager::instance();
if (cards_manager.isManagerReady())
{
@@ -662,21 +662,21 @@ void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask)
<< ", postponing update."
<< LL_ENDL;
}
- }
- break;
- case LLFriendObserver::REMOVE:
- {
- const std::set<LLUUID>& changed_items = at.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
- }
- }
-
- default:;
- }
+ }
+ break;
+ case LLFriendObserver::REMOVE:
+ {
+ const std::set<LLUUID>& changed_items = at.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it);
+ }
+ }
+
+ default:;
+ }
}
// EOF