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Diffstat (limited to 'indra/newview/llfolderviewitem.h')
-rw-r--r-- | indra/newview/llfolderviewitem.h | 418 |
1 files changed, 0 insertions, 418 deletions
diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h deleted file mode 100644 index 92923e82da..0000000000 --- a/indra/newview/llfolderviewitem.h +++ /dev/null @@ -1,418 +0,0 @@ -/** -* @file llfolderviewitem.h -* @brief Items and folders that can appear in a hierarchical folder view -* -* $LicenseInfo:firstyear=2001&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ -#ifndef LLFOLDERVIEWITEM_H -#define LLFOLDERVIEWITEM_H - -#include "llview.h" -#include "lluiimage.h" - -class LLFolderView; -class LLFolderViewModelItem; -class LLFolderViewFolder; -class LLFolderViewFunctor; -class LLFolderViewFilter; -class LLFolderViewModelInterface; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLFolderViewItem -// -// An instance of this class represents a single item in a folder view -// such as an inventory item or a file. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLFolderViewItem : public LLView -{ -public: - static void initClass(); - static void cleanupClass(); - - struct Params : public LLInitParam::Block<Params, LLView::Params> - { - Optional<LLUIImage*> folder_arrow_image, - selection_image; - Optional<LLFolderView*> root; - Mandatory<LLFolderViewModelItem*> listener; - - Optional<S32> folder_indentation, // pixels - item_height, - item_top_pad; - - Optional<time_t> creation_date; - - Params(); - }; - - // layout constants - static const S32 LEFT_PAD = 5; - // LEFT_INDENTATION is set via folder_indentation above - static const S32 ICON_PAD = 2; - static const S32 ICON_WIDTH = 16; - static const S32 TEXT_PAD = 1; - static const S32 TEXT_PAD_RIGHT = 4; - static const S32 ARROW_SIZE = 12; - static const S32 MAX_FOLDER_ITEM_OVERLAP = 2; - // animation parameters - static const F32 FOLDER_CLOSE_TIME_CONSTANT; - static const F32 FOLDER_OPEN_TIME_CONSTANT; - -private: - BOOL mIsSelected; - -protected: - friend class LLUICtrlFactory; - friend class LLFolderViewModelItem; - - LLFolderViewItem(const Params& p); - - std::string mLabel; - S32 mLabelWidth; - bool mLabelWidthDirty; - LLFolderViewFolder* mParentFolder; - LLFolderViewModelItem* mViewModelItem; - BOOL mIsCurSelection; - BOOL mSelectPending; - LLFontGL::StyleFlags mLabelStyle; - std::string mLabelSuffix; - LLUIImagePtr mIcon; - LLUIImagePtr mIconOpen; - LLUIImagePtr mIconOverlay; - BOOL mHasVisibleChildren; - S32 mIndentation; - S32 mItemHeight; - - //TODO RN: create interface for string highlighting - //std::string::size_type mStringMatchOffset; - F32 mControlLabelRotation; - LLFolderView* mRoot; - BOOL mDragAndDropTarget; - bool mIsMouseOverTitle; - - // this is an internal method used for adding items to folders. A - // no-op at this level, but reimplemented in derived classes. - virtual BOOL addItem(LLFolderViewItem*) { return FALSE; } - virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; } - - static LLFontGL* getLabelFontForStyle(U8 style); - -public: - BOOL postBuild(); - - virtual void openItem( void ); - - void arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus); - - virtual ~LLFolderViewItem( void ); - - // addToFolder() returns TRUE if it succeeds. FALSE otherwise - virtual BOOL addToFolder(LLFolderViewFolder* folder); - - // Finds width and height of this object and it's children. Also - // makes sure that this view and it's children are the right size. - virtual S32 arrange( S32* width, S32* height ); - virtual S32 getItemHeight(); - - // If 'selection' is 'this' then note that otherwise ignore. - // Returns TRUE if this item ends up being selected. - virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus); - - // This method is used to set the selection state of an item. - // If 'selection' is 'this' then note selection. - // Returns TRUE if the selection state of this item was changed. - virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); - - // this method is used to deselect this element - void deselectItem(); - - // this method is used to select this element - virtual void selectItem(); - - // gets multiple-element selection - virtual std::set<LLFolderViewItem*> getSelectionList() const; - - // Returns true is this object and all of its children can be removed (deleted by user) - virtual BOOL isRemovable(); - - // Returns true is this object and all of its children can be moved - virtual BOOL isMovable(); - - // destroys this item recursively - virtual void destroyView(); - - BOOL isSelected() const { return mIsSelected; } - - void setUnselected() { mIsSelected = FALSE; } - - void setIsCurSelection(BOOL select) { mIsCurSelection = select; } - - BOOL getIsCurSelection() { return mIsCurSelection; } - - BOOL hasVisibleChildren() { return mHasVisibleChildren; } - - // Call through to the viewed object and return true if it can be - // removed. Returns true if it's removed. - //virtual BOOL removeRecursively(BOOL single_item); - BOOL remove(); - - // Build an appropriate context menu for the item. Flags unused. - void buildContextMenu(class LLMenuGL& menu, U32 flags); - - // This method returns the actual name of the thing being - // viewed. This method will ask the viewed object itself. - const std::string& getName( void ) const; - - // This method returns the label displayed on the view. This - // method was primarily added to allow sorting on the folder - // contents possible before the entire view has been constructed. - const std::string& getLabel() const { return mLabel; } - - - LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; } - const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; } - - void setParentFolder(LLFolderViewFolder* parent) { mParentFolder = parent; } - - LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE ); - LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE ); - - const LLFolderViewModelItem* getViewModelItem( void ) const { return mViewModelItem; } - LLFolderViewModelItem* getViewModelItem( void ) { return mViewModelItem; } - - const LLFolderViewModelInterface* getFolderViewModel( void ) const; - LLFolderViewModelInterface* getFolderViewModel( void ); - - // just rename the object. - void rename(const std::string& new_name); - - - // Show children (unfortunate that this is called "open") - virtual void setOpen(BOOL open = TRUE) {}; - virtual BOOL isOpen() const { return FALSE; } - - virtual LLFolderView* getRoot(); - virtual const LLFolderView* getRoot() const; - BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor ); - S32 getIndentation() { return mIndentation; } - - virtual BOOL passedFilter(S32 filter_generation = -1); - - // refresh information from the object being viewed. - virtual void refresh(); - - // LLView functionality - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleHover( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); - - virtual void onMouseLeave(S32 x, S32 y, MASK mask); - - virtual LLView* findChildView(const std::string& name, BOOL recurse) const { return NULL; } - - // virtual void handleDropped(); - virtual void draw(); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - -private: - static std::map<U8, LLFontGL*> sFonts; // map of styles to fonts -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLFolderViewFolder -// -// An instance of an LLFolderViewFolder represents a collection of -// more folders and items. This is used to build the hierarchy of -// items found in the folder view. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLFolderViewFolder : public LLFolderViewItem -{ -protected: - LLFolderViewFolder( const LLFolderViewItem::Params& ); - friend class LLUICtrlFactory; - -public: - - typedef std::list<LLFolderViewItem*> items_t; - typedef std::list<LLFolderViewFolder*> folders_t; - -protected: - items_t mItems; - folders_t mFolders; - - BOOL mIsOpen; - BOOL mExpanderHighlighted; - F32 mCurHeight; - F32 mTargetHeight; - F32 mAutoOpenCountdown; - S32 mLastArrangeGeneration; - S32 mLastCalculatedWidth; - S32 mMostFilteredDescendantGeneration; - bool mNeedsSort; - -public: - typedef enum e_recurse_type - { - RECURSE_NO, - RECURSE_UP, - RECURSE_DOWN, - RECURSE_UP_DOWN - } ERecurseType; - - - virtual ~LLFolderViewFolder( void ); - - LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); - LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); - - // addToFolder() returns TRUE if it succeeds. FALSE otherwise - virtual BOOL addToFolder(LLFolderViewFolder* folder); - - // Finds width and height of this object and it's children. Also - // makes sure that this view and it's children are the right size. - virtual S32 arrange( S32* width, S32* height ); - - BOOL needsArrange(); - - bool descendantsPassedFilter(S32 filter_generation = -1); - - // Passes selection information on to children and record - // selection information if necessary. - // Returns TRUE if this object (or a child) ends up being selected. - // If 'openitem' is TRUE then folders are opened up along the way to the selection. - virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus = TRUE); - - // This method is used to change the selection of an item. - // Recursively traverse all children; if 'selection' is 'this' then change - // the select status if necessary. - // Returns TRUE if the selection state of this folder, or of a child, was changed. - virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); - - // this method is used to group select items - void extendSelectionTo(LLFolderViewItem* selection); - - // Returns true is this object and all of its children can be removed. - virtual BOOL isRemovable(); - - // Returns true is this object and all of its children can be moved - virtual BOOL isMovable(); - - // destroys this folder, and all children - virtual void destroyView(); - - // If this folder can be removed, remove all children that can be - // removed, return TRUE if this is empty after the operation and - // it's viewed folder object can be removed. - //virtual BOOL removeRecursively(BOOL single_item); - //virtual BOOL remove(); - - // extractItem() removes the specified item from the folder, but - // doesn't delete it. - virtual void extractItem( LLFolderViewItem* item ); - - // This function is called by a child that needs to be resorted. - void resort(LLFolderViewItem* item); - - void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; } - - // folders can be opened. This will usually be called by internal - // methods. - virtual void toggleOpen(); - - // Force a folder open or closed - virtual void setOpen(BOOL openitem = TRUE); - - // Called when a child is refreshed. - virtual void requestArrange(); - - virtual void requestSort(); - - // internal method which doesn't update the entire view. This - // method was written because the list iterators destroy the state - // of other iterations, thus, we can't arrange while iterating - // through the children (such as when setting which is selected. - virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO); - - // Get the current state of the folder. - virtual BOOL isOpen() const { return mIsOpen; } - - // special case if an object is dropped on the child. - BOOL handleDragAndDropFromChild(MASK mask, - BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - - void applyFunctorRecursively(LLFolderViewFunctor& functor); - - // Just apply this functor to the folder's immediate children. - void applyFunctorToChildren(LLFolderViewFunctor& functor); - - virtual void openItem( void ); - virtual BOOL addItem(LLFolderViewItem* item); - virtual BOOL addFolder( LLFolderViewFolder* folder); - - // LLView functionality - virtual BOOL handleHover(S32 x, S32 y, MASK mask); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - BOOL handleDragAndDropToThisFolder(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - virtual void draw(); - - folders_t::iterator getFoldersBegin() { return mFolders.begin(); } - folders_t::iterator getFoldersEnd() { return mFolders.end(); } - folders_t::size_type getFoldersCount() const { return mFolders.size(); } - - items_t::const_iterator getItemsBegin() const { return mItems.begin(); } - items_t::const_iterator getItemsEnd() const { return mItems.end(); } - items_t::size_type getItemsCount() const { return mItems.size(); } - - LLFolderViewFolder* getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse); - void gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items); - -public: - //WARNING: do not call directly...use the appropriate LLFolderViewModel-derived class instead - template<typename SORT_FUNC> void sortFolders(const SORT_FUNC& func) { mFolders.sort(func); } - template<typename SORT_FUNC> void sortItems(const SORT_FUNC& func) { mItems.sort(func); } -}; - - -#endif // LLFOLDERVIEWITEM_H |