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-/**
-* @file llfolderviewitem.h
-* @brief Items and folders that can appear in a hierarchical folder view
-*
-* $LicenseInfo:firstyear=2001&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-#ifndef LLFOLDERVIEWITEM_H
-#define LLFOLDERVIEWITEM_H
-
-#include "llview.h"
-#include "lldarray.h" // *TODO: Eliminate, forward declare
-#include "lluiimage.h"
-
-class LLFontGL;
-class LLFolderView;
-class LLFolderViewEventListener;
-class LLFolderViewFolder;
-class LLFolderViewFunctor;
-class LLFolderViewItem;
-class LLFolderViewListenerFunctor;
-class LLInventoryFilter;
-class LLMenuGL;
-class LLUIImage;
-class LLViewerInventoryItem;
-
-// These are grouping of inventory types.
-// Order matters when sorting system folders to the top.
-enum EInventorySortGroup
-{
- SG_SYSTEM_FOLDER,
- SG_TRASH_FOLDER,
- SG_NORMAL_FOLDER,
- SG_ITEM
-};
-
-// *TODO: do we really need one sort object per folder?
-// can we just have one of these per LLFolderView ?
-class LLInventorySort
-{
-public:
- LLInventorySort()
- : mSortOrder(0),
- mByDate(false),
- mSystemToTop(false),
- mFoldersByName(false) { }
-
- // Returns true if order has changed
- bool updateSort(U32 order);
- U32 getSort() { return mSortOrder; }
- bool isByDate() { return mByDate; }
-
- bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b);
-private:
- U32 mSortOrder;
- bool mByDate;
- bool mSystemToTop;
- bool mFoldersByName;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFolderViewItem
-//
-// An instance of this class represents a single item in a folder view
-// such as an inventory item or a file.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLFolderViewItem : public LLView
-{
-public:
- static void initClass();
- static void cleanupClass();
-
- struct Params : public LLInitParam::Block<Params, LLView::Params>
- {
- Optional<LLUIImage*> icon;
- Optional<LLUIImage*> icon_open; // used for folders
- Optional<LLUIImage*> icon_overlay; // for links
- Optional<LLFolderView*> root;
- Mandatory<LLFolderViewEventListener*> listener;
-
- Optional<LLUIImage*> folder_arrow_image;
- Optional<S32> folder_indentation; // pixels
- Optional<LLUIImage*> selection_image;
- Optional<S32> item_height; // pixels
- Optional<S32> item_top_pad; // pixels
-
- Optional<S32> creation_date; //UTC seconds
-
- Params();
- };
-
- // layout constants
- static const S32 LEFT_PAD = 5;
- // LEFT_INDENTATION is set via folder_indentation above
- static const S32 ICON_PAD = 2;
- static const S32 ICON_WIDTH = 16;
- static const S32 TEXT_PAD = 1;
- static const S32 TEXT_PAD_RIGHT = 4;
- static const S32 ARROW_SIZE = 12;
- static const S32 MAX_FOLDER_ITEM_OVERLAP = 2;
- // animation parameters
- static const F32 FOLDER_CLOSE_TIME_CONSTANT;
- static const F32 FOLDER_OPEN_TIME_CONSTANT;
-
- // Mostly for debugging printout purposes.
- const std::string& getSearchableLabel() { return mSearchableLabel; }
-
- BOOL isLoading() const { return mIsLoading; }
-
-private:
- BOOL mIsSelected;
-
-protected:
- friend class LLUICtrlFactory;
- friend class LLFolderViewEventListener;
-
- LLFolderViewItem(const Params& p);
-
- std::string mLabel;
- std::string mSearchableLabel;
- S32 mLabelWidth;
- bool mLabelWidthDirty;
- time_t mCreationDate;
- LLFolderViewFolder* mParentFolder;
- LLFolderViewEventListener* mListener;
- BOOL mIsCurSelection;
- BOOL mSelectPending;
- LLFontGL::StyleFlags mLabelStyle;
- std::string mLabelSuffix;
- LLUIImagePtr mIcon;
- std::string mStatusText;
- LLUIImagePtr mIconOpen;
- LLUIImagePtr mIconOverlay;
- BOOL mHasVisibleChildren;
- S32 mIndentation;
- S32 mItemHeight;
- BOOL mPassedFilter;
- S32 mLastFilterGeneration;
- std::string::size_type mStringMatchOffset;
- F32 mControlLabelRotation;
- LLFolderView* mRoot;
- BOOL mDragAndDropTarget;
- BOOL mIsLoading;
- LLTimer mTimeSinceRequestStart;
- bool mShowLoadStatus;
- bool mIsMouseOverTitle;
-
- // helper function to change the selection from the root.
- void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);
-
- // this is an internal method used for adding items to folders. A
- // no-op at this level, but reimplemented in derived classes.
- virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
- virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; }
-
- static LLFontGL* getLabelFontForStyle(U8 style);
-
- virtual void setCreationDate(time_t creation_date_utc) { mCreationDate = creation_date_utc; }
-
-public:
- BOOL postBuild();
-
- // This function clears the currently selected item, and records
- // the specified selected item appropriately for display and use
- // in the UI. If open is TRUE, then folders are opened up along
- // the way to the selection.
- void setSelectionFromRoot(LLFolderViewItem* selection, BOOL openitem,
- BOOL take_keyboard_focus = TRUE);
-
- // This function is called when the folder view is dirty. It's
- // implemented here but called by derived classes when folding the
- // views.
- void arrangeFromRoot();
- void filterFromRoot( void );
-
- void arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus);
-
- virtual ~LLFolderViewItem( void );
-
- // addToFolder() returns TRUE if it succeeds. FALSE otherwise
- enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE };
- virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
-
- virtual EInventorySortGroup getSortGroup() const;
-
- // Finds width and height of this object and it's children. Also
- // makes sure that this view and it's children are the right size.
- virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
- virtual S32 getItemHeight();
-
- // applies filters to control visibility of inventory items
- virtual void filter( LLInventoryFilter& filter);
-
- // updates filter serial number and optionally propagated value up to root
- S32 getLastFilterGeneration() { return mLastFilterGeneration; }
-
- virtual void dirtyFilter();
-
- // If 'selection' is 'this' then note that otherwise ignore.
- // Returns TRUE if this item ends up being selected.
- virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
-
- // This method is used to set the selection state of an item.
- // If 'selection' is 'this' then note selection.
- // Returns TRUE if the selection state of this item was changed.
- virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
-
- // this method is used to deselect this element
- void deselectItem();
-
- // this method is used to select this element
- virtual void selectItem();
-
- // gets multiple-element selection
- virtual std::set<LLUUID> getSelectionList() const;
-
- // Returns true is this object and all of its children can be removed (deleted by user)
- virtual BOOL isRemovable();
-
- // Returns true is this object and all of its children can be moved
- virtual BOOL isMovable();
-
- // destroys this item recursively
- virtual void destroyView();
-
- BOOL isSelected() const { return mIsSelected; }
- bool isInSelection() const;
-
- void setUnselected() { mIsSelected = FALSE; }
-
- void setIsCurSelection(BOOL select) { mIsCurSelection = select; }
-
- BOOL getIsCurSelection() { return mIsCurSelection; }
-
- BOOL hasVisibleChildren() { return mHasVisibleChildren; }
-
- void setShowLoadStatus(bool status) { mShowLoadStatus = status; }
-
- // Call through to the viewed object and return true if it can be
- // removed. Returns true if it's removed.
- //virtual BOOL removeRecursively(BOOL single_item);
- BOOL remove();
-
- // Build an appropriate context menu for the item. Flags unused.
- void buildContextMenu(LLMenuGL& menu, U32 flags);
-
- // This method returns the actual name of the thing being
- // viewed. This method will ask the viewed object itself.
- const std::string& getName( void ) const;
-
- const std::string& getSearchableLabel( void ) const;
-
- // This method returns the label displayed on the view. This
- // method was primarily added to allow sorting on the folder
- // contents possible before the entire view has been constructed.
- const std::string& getLabel() const { return mLabel; }
-
- // Used for sorting, like getLabel() above.
- virtual time_t getCreationDate() const { return mCreationDate; }
-
- LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; }
- const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; }
-
- LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE );
- LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE );
-
- const LLFolderViewEventListener* getListener( void ) const { return mListener; }
- LLFolderViewEventListener* getListener( void ) { return mListener; }
-
- // Gets the inventory item if it exists (null otherwise)
- LLViewerInventoryItem * getInventoryItem(void);
-
- // just rename the object.
- void rename(const std::string& new_name);
-
- // open
- virtual void openItem( void );
- virtual void preview(void);
-
- // Show children (unfortunate that this is called "open")
- virtual void setOpen(BOOL open = TRUE) {};
-
- virtual BOOL isOpen() const { return FALSE; }
-
- virtual LLFolderView* getRoot();
- BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
- S32 getIndentation() { return mIndentation; }
-
- virtual BOOL potentiallyVisible(); // do we know for a fact that this item won't be displayed?
- virtual BOOL potentiallyFiltered(); // do we know for a fact that this item has been filtered out?
-
- virtual BOOL getFiltered();
- virtual BOOL getFiltered(S32 filter_generation);
- virtual void setFiltered(BOOL filtered, S32 filter_generation);
-
- // change the icon
- void setIcon(LLUIImagePtr icon);
-
- // refresh information from the object being viewed.
- void refreshFromListener();
- virtual void refresh();
-
- virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
-
- // LLView functionality
- virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
- virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
-
- virtual void onMouseLeave(S32 x, S32 y, MASK mask);
-
- virtual LLView* findChildView(const std::string& name, BOOL recurse) const { return NULL; }
-
- // virtual void handleDropped();
- virtual void draw();
- virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
-private:
- static std::map<U8, LLFontGL*> sFonts; // map of styles to fonts
-};
-
-
-// function used for sorting.
-typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFolderViewFolder
-//
-// An instance of an LLFolderViewFolder represents a collection of
-// more folders and items. This is used to build the hierarchy of
-// items found in the folder view.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLFolderViewFolder : public LLFolderViewItem
-{
-protected:
- LLFolderViewFolder( const LLFolderViewItem::Params& );
- friend class LLUICtrlFactory;
-
-public:
- typedef enum e_trash
- {
- UNKNOWN, TRASH, NOT_TRASH
- } ETrash;
-
- typedef std::list<LLFolderViewItem*> items_t;
- typedef std::list<LLFolderViewFolder*> folders_t;
-
-protected:
- items_t mItems;
- folders_t mFolders;
- LLInventorySort mSortFunction;
-
- BOOL mIsOpen;
- BOOL mExpanderHighlighted;
- F32 mCurHeight;
- F32 mTargetHeight;
- F32 mAutoOpenCountdown;
- time_t mSubtreeCreationDate;
- mutable ETrash mAmTrash;
- S32 mLastArrangeGeneration;
- S32 mLastCalculatedWidth;
- S32 mCompletedFilterGeneration;
- S32 mMostFilteredDescendantGeneration;
- bool mNeedsSort;
- bool mPassedFolderFilter;
-
-public:
- typedef enum e_recurse_type
- {
- RECURSE_NO,
- RECURSE_UP,
- RECURSE_DOWN,
- RECURSE_UP_DOWN
- } ERecurseType;
-
-
- virtual ~LLFolderViewFolder( void );
-
- virtual BOOL potentiallyVisible();
-
- LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
- LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
-
- // addToFolder() returns TRUE if it succeeds. FALSE otherwise
- virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
-
- // Finds width and height of this object and it's children. Also
- // makes sure that this view and it's children are the right size.
- virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
-
- BOOL needsArrange();
- void requestSort();
-
- // Returns the sort group (system, trash, folder) for this folder.
- virtual EInventorySortGroup getSortGroup() const;
-
- virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up);
- virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; }
-
- BOOL hasFilteredDescendants(S32 filter_generation);
- BOOL hasFilteredDescendants();
-
- // applies filters to control visibility of inventory items
- virtual void filter( LLInventoryFilter& filter);
- virtual void setFiltered(BOOL filtered, S32 filter_generation);
- virtual BOOL getFiltered();
- virtual BOOL getFiltered(S32 filter_generation);
-
- virtual void dirtyFilter();
-
- // folder-specific filtering (filter status propagates top down instead of bottom up)
- void filterFolder(LLInventoryFilter& filter);
- void setFilteredFolder(bool filtered, S32 filter_generation);
- bool getFilteredFolder(S32 filter_generation);
-
- // Passes selection information on to children and record
- // selection information if necessary.
- // Returns TRUE if this object (or a child) ends up being selected.
- // If 'openitem' is TRUE then folders are opened up along the way to the selection.
- virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
-
- // This method is used to change the selection of an item.
- // Recursively traverse all children; if 'selection' is 'this' then change
- // the select status if necessary.
- // Returns TRUE if the selection state of this folder, or of a child, was changed.
- virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
-
- // this method is used to group select items
- void extendSelectionTo(LLFolderViewItem* selection);
-
- // Returns true is this object and all of its children can be removed.
- virtual BOOL isRemovable();
-
- // Returns true is this object and all of its children can be moved
- virtual BOOL isMovable();
-
- // destroys this folder, and all children
- virtual void destroyView();
-
- // If this folder can be removed, remove all children that can be
- // removed, return TRUE if this is empty after the operation and
- // it's viewed folder object can be removed.
- //virtual BOOL removeRecursively(BOOL single_item);
- //virtual BOOL remove();
-
- // remove the specified item (and any children) if
- // possible. Return TRUE if the item was deleted.
- BOOL removeItem(LLFolderViewItem* item);
-
- // simply remove the view (and any children) Don't bother telling
- // the listeners.
- void removeView(LLFolderViewItem* item);
-
- // extractItem() removes the specified item from the folder, but
- // doesn't delete it.
- void extractItem( LLFolderViewItem* item );
-
- // This function is called by a child that needs to be resorted.
- void resort(LLFolderViewItem* item);
-
- void setItemSortOrder(U32 ordering);
- void sortBy(U32);
- //BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b));
-
- void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
-
- // folders can be opened. This will usually be called by internal
- // methods.
- virtual void toggleOpen();
-
- // Force a folder open or closed
- virtual void setOpen(BOOL openitem = TRUE);
-
- // Called when a child is refreshed.
- // don't rearrange child folder contents unless explicitly requested
- virtual void requestArrange(BOOL include_descendants = FALSE);
-
- // internal method which doesn't update the entire view. This
- // method was written because the list iterators destroy the state
- // of other iterations, thus, we can't arrange while iterating
- // through the children (such as when setting which is selected.
- virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO);
-
- // Get the current state of the folder.
- virtual BOOL isOpen() const { return mIsOpen; }
-
- // special case if an object is dropped on the child.
- BOOL handleDragAndDropFromChild(MASK mask,
- BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
- void applyFunctorRecursively(LLFolderViewFunctor& functor);
- virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
-
- // Just apply this functor to the folder's immediate children.
- void applyFunctorToChildren(LLFolderViewFunctor& functor);
-
- virtual void openItem( void );
- virtual BOOL addItem(LLFolderViewItem* item);
- virtual BOOL addFolder( LLFolderViewFolder* folder);
-
- // LLView functionality
- virtual BOOL handleHover(S32 x, S32 y, MASK mask);
- virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
- virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- BOOL handleDragAndDropToThisFolder(MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- virtual void draw();
-
- time_t getCreationDate() const;
- bool isTrash() const;
-
- folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); }
- folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); }
- folders_t::size_type getFoldersCount() const { return mFolders.size(); }
-
- items_t::const_iterator getItemsBegin() const { return mItems.begin(); }
- items_t::const_iterator getItemsEnd() const { return mItems.end(); }
- items_t::size_type getItemsCount() const { return mItems.size(); }
- LLFolderViewFolder* getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse);
- void gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFolderViewListenerFunctor
-//
-// This simple abstract base class can be used to applied to all
-// listeners in a hierarchy.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLFolderViewListenerFunctor
-{
-public:
- virtual ~LLFolderViewListenerFunctor() {}
- virtual void operator()(LLFolderViewEventListener* listener) = 0;
-};
-
-#endif // LLFOLDERVIEWITEM_H