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Diffstat (limited to 'indra/newview/llfolderview.h')
-rw-r--r-- | indra/newview/llfolderview.h | 864 |
1 files changed, 864 insertions, 0 deletions
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h new file mode 100644 index 0000000000..08185e24fb --- /dev/null +++ b/indra/newview/llfolderview.h @@ -0,0 +1,864 @@ +/** + * @file llfolderview.h + * @brief Definition of the folder view collection of classes. + * + * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +/** + * + * The folder view collection of classes provides an interface for + * making a 'folder view' similar to the way the a single pane file + * folder interface works. + * + */ + +#ifndef LL_LLFOLDERVIEW_H +#define LL_LLFOLDERVIEW_H + +#include <vector> +#include <map> +#include <deque> + +#include "lluictrl.h" +#include "v4color.h" +#include "lldarray.h" +//#include "llviewermenu.h" +#include "stdenums.h" +#include "llfontgl.h" +#include "lleditmenuhandler.h" +#include "llviewerimage.h" +#include "lldepthstack.h" +#include "lltooldraganddrop.h" + +class LLMenuGL; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewEventListener +// +// This is an abstract base class that users of the folderview classes +// would use to catch the useful events emitted from the folder +// views. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + +class LLFolderViewItem; +class LLFolderView; +class LLInventoryModel; +class LLScrollableContainerView; +typedef BOOL (*LLFolderSearchFunction)(LLFolderViewItem* first_item, const char *find_text, BOOL backward); + +class LLFolderViewEventListener +{ +public: + virtual ~LLFolderViewEventListener( void ) {} + virtual const LLString& getName() const = 0; + virtual const LLString& getDisplayName() const = 0; + virtual const LLUUID& getUUID() const = 0; + virtual U32 getCreationDate() const = 0; // UTC seconds + virtual PermissionMask getPermissionMask() const = 0; + virtual LLViewerImage* getIcon() const = 0; + virtual LLFontGL::StyleFlags getLabelStyle() const = 0; + virtual LLString getLabelSuffix() const = 0; + virtual void openItem( void ) = 0; + virtual void previewItem( void ) = 0; + virtual void selectItem(void) = 0; + virtual void showProperties(void) = 0; + virtual BOOL isItemRenameable() const = 0; + virtual BOOL renameItem(const LLString& new_name) = 0; + virtual BOOL isItemMovable( void ) = 0; // Can be moved to another folder + virtual BOOL isItemRemovable( void ) = 0; // Can be destroyed + virtual BOOL removeItem() = 0; + virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) = 0; + virtual void move( LLFolderViewEventListener* parent_listener ) = 0; + virtual BOOL isItemCopyable() const = 0; + virtual BOOL copyToClipboard() const = 0; + virtual void cutToClipboard() = 0; + virtual BOOL isClipboardPasteable() const = 0; + virtual void pasteFromClipboard() = 0; + virtual void buildContextMenu(LLMenuGL& menu, U32 flags) = 0; + virtual BOOL isUpToDate() const = 0; + virtual BOOL hasChildren() const = 0; + virtual LLInventoryType::EType getInventoryType() const = 0; + virtual void performAction(LLFolderView* folder, LLInventoryModel* model, LLString action) {} + + // This method should be called when a drag begins. returns TRUE + // if the drag can begin, otherwise FALSE. + virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) = 0; + + // This method will be called to determine if a drop can be + // performed, and will set drop to TRUE if a drop is + // requested. Returns TRUE if a drop is possible/happened, + // otherwise FALSE. + virtual BOOL dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) = 0; + + // This method is called when the object being referenced by the + // bridge is actually dropped. This allows for cleanup of the old + // view, reference counting, etc. +// virtual void dropped() = 0; + + // this method accesses the parent and arranges and sets it as + // specified. + void arrangeAndSet(LLFolderViewItem* focus, BOOL set_selection, + BOOL take_keyboard_focus = TRUE); +}; + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewListenerFunctor +// +// This simple abstract base class can be used to applied to all +// listeners in a hierarchy. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLFolderViewListenerFunctor +{ +public: + virtual ~LLFolderViewListenerFunctor() {} + virtual void operator()(LLFolderViewEventListener* listener) = 0; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewFunctor +// +// Simple abstract base class for applying a functor to folders and +// items in a folder view hierarchy. This is suboptimal for algorithms +// that only work folders or only work on items, but I'll worry about +// that later when it's determined to be too slow. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLFolderViewItem; +class LLFolderViewFolder; + +class LLFolderViewFunctor +{ +public: + virtual ~LLFolderViewFunctor() {} + virtual void doFolder(LLFolderViewFolder* folder) = 0; + virtual void doItem(LLFolderViewItem* item) = 0; +}; + +class LLInventoryFilter +{ +public: + typedef enum e_folder_show + { + SHOW_ALL_FOLDERS, + SHOW_NON_EMPTY_FOLDERS, + SHOW_NO_FOLDERS + } EFolderShow; + + typedef enum e_filter_behavior + { + FILTER_NONE, // nothing to do, already filtered + FILTER_RESTART, // restart filtering from scratch + FILTER_LESS_RESTRICTIVE, // existing filtered items will certainly pass this filter + FILTER_MORE_RESTRICTIVE // if you didn't pass the previous filter, you definitely won't pass this one + } EFilterBehavior; + + static const U32 SO_DATE = 1; + static const U32 SO_FOLDERS_BY_NAME = 2; + + LLInventoryFilter(const LLString& name); + virtual ~LLInventoryFilter(); + + void setFilterTypes(U32 types); + U32 getFilterTypes() const { return mFilterOps.mFilterTypes; } + + void setFilterSubString(const LLString& string); + const LLString getFilterSubString(BOOL trim = FALSE); + + void setFilterPermissions(PermissionMask perms); + PermissionMask getFilterPermissions() const { return mFilterOps.mPermissions; } + + void setDateRange(U32 min_date, U32 max_date); + void setDateRangeLastLogoff(BOOL sl); + U32 getMinDate() const { return mFilterOps.mMinDate; } + U32 getMaxDate() const { return mFilterOps.mMaxDate; } + + void setHoursAgo(U32 hours); + U32 getHoursAgo() const { return mFilterOps.mHoursAgo; } + + void setShowFolderState( EFolderShow state); + EFolderShow getShowFolderState() { return mFilterOps.mShowFolderState; } + + void setSortOrder(U32 order); + U32 getSortOrder() { return mOrder; } + + BOOL check(LLFolderViewItem* item); + std::string::size_type getStringMatchOffset() const; + BOOL isActive(); + BOOL isModified(); + BOOL isModifiedAndClear(); + BOOL isSinceLogoff(); + void clearModified() { mModified = FALSE; mFilterBehavior = FILTER_NONE; } + const LLString getName() const { return mName; } + LLString getFilterText(); + + void setFilterCount(S32 count) { mFilterCount = count; } + S32 getFilterCount() { return mFilterCount; } + void decrementFilterCount() { mFilterCount--; } + + void markDefault(); + void resetDefault(); + + BOOL isFilterWith(LLInventoryType::EType t); + + S32 getCurrentGeneration() const { return mFilterGeneration; } + S32 getMinRequiredGeneration() const { return mMinRequiredGeneration; } + S32 getMustPassGeneration() const { return mMustPassGeneration; } + + //RN: this is public to allow system to externally force a global refilter + void setModified(EFilterBehavior behavior = FILTER_RESTART); + +protected: + struct filter_ops + { + U32 mFilterTypes; + U32 mMinDate; + U32 mMaxDate; + U32 mHoursAgo; + EFolderShow mShowFolderState; + PermissionMask mPermissions; + }; + filter_ops mFilterOps; + filter_ops mDefaultFilterOps; + std::string::size_type mSubStringMatchOffset; + LLString mFilterSubString; + U32 mOrder; + const LLString mName; + S32 mFilterGeneration; + S32 mMustPassGeneration; + S32 mMinRequiredGeneration; + S32 mFilterCount; + S32 mNextFilterGeneration; + EFilterBehavior mFilterBehavior; + +private: + U32 mLastLogoff; + BOOL mModified; + BOOL mNeedTextRebuild; + LLString mFilterText; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewItem +// +// An instance of this class represents a single item in a folder view +// such as an inventory item or a file. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLFontGL; +class LLFolderViewFolder; +class LLFolderView; + +class LLFolderViewItem : public LLUICtrl +{ +protected: + friend class LLFolderViewEventListener; + + static const LLFontGL* sFont; + static const LLFontGL* sSmallFont; + static LLColor4 sFgColor; + static LLColor4 sHighlightBgColor; + static LLColor4 sHighlightFgColor; + static LLColor4 sFilterBGColor; + static LLColor4 sFilterTextColor; + + LLString mLabel; + LLString mSearchableLabel; + LLString mType; + S32 mLabelWidth; + U32 mCreationDate; + LLFolderViewFolder* mParentFolder; + LLFolderViewEventListener* mListener; + BOOL mIsSelected; + BOOL mIsCurSelection; + BOOL mSelectPending; + LLFontGL::StyleFlags mLabelStyle; + LLString mLabelSuffix; + LLPointer<LLViewerImage> mIcon; + LLString mStatusText; + BOOL mHasVisibleChildren; + S32 mIndentation; + S32 mNumDescendantsSelected; + BOOL mFiltered; + S32 mLastFilterGeneration; + std::string::size_type mStringMatchOffset; + F32 mControlLabelRotation; + LLFolderView* mRoot; + BOOL mDragAndDropTarget; + LLPointer<LLViewerImage> mArrowImage; + LLPointer<LLViewerImage> mBoxImage; + + // This function clears the currently selected item, and records + // the specified selected item appropriately for display and use + // in the UI. If open is TRUE, then folders are opened up along + // the way to the selection. + void setSelectionFromRoot(LLFolderViewItem* selection, BOOL open, + BOOL take_keyboard_focus = TRUE); + + // helper function to change the selection from the root. + void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected); + + // helper function to change the selection from the root. + void extendSelectionFromRoot(LLFolderViewItem* selection); + + // this is an internal method used for adding items to folders. A + // no-op at this leve, but reimplemented in derived classes. + virtual BOOL addItem(LLFolderViewItem*) { return FALSE; } + virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; } + +public: + // This function is called when the folder view is dirty. It's + // implemented here but called by derived classes when folding the + // views. + void arrangeFromRoot(); + void filterFromRoot( void ); + + // creation_date is in UTC seconds + LLFolderViewItem( const LLString& name, LLViewerImage* icon, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener ); + virtual ~LLFolderViewItem( void ); + + virtual EWidgetType getWidgetType() const; + virtual LLString getWidgetTag() const; + + // addToFolder() returns TRUE if it succeeds. FALSE otherwise + enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE }; + virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root); + + // Finds width and height of this object and it's children. Also + // makes sure that this view and it's children are the right size. + virtual S32 arrange( S32* width, S32* height, S32 filter_generation ); + virtual S32 getItemHeight(); + + // applies filters to control visibility of inventory items + virtual void filter( LLInventoryFilter& filter); + + // updates filter serial number and optionally propagated value up to root + S32 getLastFilterGeneration() { return mLastFilterGeneration; } + + virtual void dirtyFilter(); + + // If the selection is 'this' then note that otherwise + // ignore. Returns TRUE if this object was affected. If open is + // TRUE, then folders are opened up along the way to the + // selection. + virtual BOOL setSelection(LLFolderViewItem* selection, BOOL open, + BOOL take_keyboard_focus); + + // This method is used to toggle the selection of an item. If + // selection is 'this', then note selection, and return TRUE. + virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); + + // this method is used to group select items + virtual S32 extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items){ return FALSE; } + + // this method is used to group select items + virtual void recursiveDeselect(BOOL deselect_self); + + // gets multiple-element selection + virtual BOOL getSelectionList(std::set<LLUUID> &selection){return TRUE;} + + // Returns true is this object and all of its children can be removed (deleted by user) + virtual BOOL isRemovable(); + + // Returns true is this object and all of its children can be moved + virtual BOOL isMovable(); + + // destroys this item recursively + virtual void destroyView(); + + S32 getNumSelectedDescendants() { return mNumDescendantsSelected; } + + BOOL isSelected() { return mIsSelected; } + + void setIsCurSelection(BOOL select) { mIsCurSelection = select; } + + BOOL getIsCurSelection() { return mIsCurSelection; } + + BOOL hasVisibleChildren() { return mHasVisibleChildren; } + + // Call through to the viewed object and return true if it can be + // removed. Returns true if it's removed. + //virtual BOOL removeRecursively(BOOL single_item); + BOOL remove(); + + // Build an appropriate context menu for the item. Flags unused. + void buildContextMenu(LLMenuGL& menu, U32 flags); + + // This method returns the actual name of the thing being + // viewed. This method will ask the viewed object itself. + const LLString& getName( void ) const; + + const LLString& getSearchableLabel( void ) const; + + // This method returns the label displayed on the view. This + // method was primarily added to allow sorting on the folder + // contents possible before the entire view has been constructed. + const char* getLabel() const { return mLabel.c_str(); } + + // Used for sorting, like getLabel() above. + virtual U32 getCreationDate() const { return mCreationDate; } + + LLFolderViewFolder* getParentFolder( void ); + LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE ); + LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE ); + + LLFolderViewEventListener* getListener( void ); + + // just rename the object. + void rename(const LLString& new_name); + + // open + virtual void open( void ); + virtual void preview(void); + + // Show children (unfortunate that this is called "open") + virtual void setOpen(BOOL open = TRUE) {}; + + virtual BOOL isOpen() { return FALSE; } + + LLFolderView* getRoot(); + BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor ); + S32 getIndentation() { return mIndentation; } + + virtual void setStatusText(const LLString& text) { mStatusText = text; } + + BOOL getFiltered(); + BOOL getFiltered(S32 filter_generation); + virtual void setFiltered(BOOL filtered, S32 filter_generation); + + // change the icon + void setIcon(LLViewerImage* icon); + + // refresh information from the object being viewed. + virtual void refresh(); + + virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor); + + // LLView functionality + virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleHover( S32 x, S32 y, MASK mask ); + virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); + virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); + virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + + // virtual void handleDropped(); + virtual void draw(); + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + LLString& tooltip_msg); +}; + + +// function used for sorting. +typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b); + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewFolder +// +// An instance of an LLFolderViewFolder represents a collection of +// more folders and items. This is used to build the hierarchy of +// items found in the folder view. :) +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLFolderViewFolder : public LLFolderViewItem +{ +public: + typedef enum e_trash + { + UNKNOWN, TRASH, NOT_TRASH + } ETrash; + +protected: + typedef std::vector<LLFolderViewItem*> items_t; + typedef std::vector<LLFolderViewFolder*> folders_t; + items_t mItems; + folders_t mFolders; + sort_order_f mSortFunction; + + BOOL mIsOpen; + BOOL mExpanderHighlighted; + F32 mCurHeight; + F32 mTargetHeight; + F32 mAutoOpenCountdown; + U32 mSubtreeCreationDate; + ETrash mAmTrash; + S32 mLastArrangeGeneration; + S32 mLastCalculatedWidth; + S32 mCompletedFilterGeneration; + S32 mMostFilteredDescendantGeneration; +public: + typedef enum e_recurse_type + { + RECURSE_NO, + RECURSE_UP, + RECURSE_DOWN, + RECURSE_UP_DOWN + } ERecurseType; + + LLFolderViewFolder( const LLString& name, LLViewerImage* icon, + LLFolderView* root, + LLFolderViewEventListener* listener ); + virtual ~LLFolderViewFolder( void ); + + virtual EWidgetType getWidgetType() const; + virtual LLString getWidgetTag() const; + + LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); + LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); + + // addToFolder() returns TRUE if it succeeds. FALSE otherwise + virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root); + + // Finds width and height of this object and it's children. Also + // makes sure that this view and it's children are the right size. + virtual S32 arrange( S32* width, S32* height, S32 filter_generation ); + + BOOL needsArrange(); + + virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up); + virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; } + + BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; } + BOOL hasFilteredDescendants(); + + // applies filters to control visibility of inventory items + virtual void filter( LLInventoryFilter& filter); + virtual void setFiltered(BOOL filtered, S32 filter_generation); + virtual void dirtyFilter(); + + // Passes selection information on to children and record + // selection information if necessary. Returns TRUE if this object + // (or a child) was affected. + virtual BOOL setSelection(LLFolderViewItem* selection, BOOL open, + BOOL take_keyboard_focus); + + // This method is used to change the selection of an item. If + // selection is 'this', then note selection as true. Returns TRUE + // if this or a child is now selected. + virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); + + // this method is used to group select items + virtual S32 extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items); + + virtual void recursiveDeselect(BOOL deselect_self); + + // Returns true is this object and all of its children can be removed. + virtual BOOL isRemovable(); + + // Returns true is this object and all of its children can be moved + virtual BOOL isMovable(); + + // destroys this folder, and all children + virtual void destroyView(); + + // If this folder can be removed, remove all children that can be + // removed, return TRUE if this is empty after the operation and + // it's viewed folder object can be removed. + //virtual BOOL removeRecursively(BOOL single_item); + //virtual BOOL remove(); + + // remove the specified item (and any children) if + // possible. Return TRUE if the item was deleted. + BOOL removeItem(LLFolderViewItem* item); + + // simply remove the view (and any children) Don't bother telling + // the listeners. + void removeView(LLFolderViewItem* item); + + // extractItem() removes the specified item from the folder, but + // doesn't delete it. + void extractItem( LLFolderViewItem* item ); + + // This function is called by a child that needs to be resorted. + void resort(LLFolderViewItem* item); + + void setItemSortFunction(sort_order_f ordering); + void sortBy(U32); + //BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b)); + + void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; } + + // folders can be opened. This will usually be called by internal + // methods. + virtual void toggleOpen(); + + // Force a folder open or closed + virtual void setOpen(BOOL open = TRUE); + + // Called when a child is refreshed. + virtual void requestArrange(); + + // internal method which doesn't update the entire view. This + // method was written because the list iterators destroy the state + // of other iterations, thus, we can't arrange while iterating + // through the children (such as when setting which is selected. + virtual void setOpenArrangeRecursively(BOOL open, ERecurseType recurse = RECURSE_NO); + + // Get the current state of the folder. + virtual BOOL isOpen() { return mIsOpen; } + + // special case if an object is dropped on the child. + BOOL handleDragAndDropFromChild(MASK mask, + BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + LLString& tooltip_msg); + + void applyFunctorRecursively(LLFolderViewFunctor& functor); + virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor); + + virtual void open( void ); + virtual BOOL addItem(LLFolderViewItem* item); + virtual BOOL addFolder( LLFolderViewFolder* folder); + + // LLView functionality + virtual BOOL handleHover(S32 x, S32 y, MASK mask); + virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + LLString& tooltip_msg); + virtual void draw(); + + U32 getCreationDate() const; + bool isTrash(); +}; + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderView +// +// Th LLFolderView represents the root level folder view object. It +// manages the screen region of the folder view. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLUICtrl; +class LLLineEditor; + +class LLFolderView : public LLFolderViewFolder, LLEditMenuHandler +{ +public: + typedef void (*SelectCallback)(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data); + + static F32 sAutoOpenTime; + + LLFolderView( const LLString& name, LLViewerImage* root_folder_icon, const LLRect& rect, + const LLUUID& source_id, LLView *parent_view ); + virtual ~LLFolderView( void ); + + virtual EWidgetType getWidgetType() const; + virtual LLString getWidgetTag() const; + virtual BOOL canFocusChildren() const; + + // FolderViews default to sort by name. This will change that, + // and resort the items if necessary. + void setSortOrder(U32 order); + void checkTreeResortForModelChanged(); + void setFilterPermMask(PermissionMask filter_perm_mask) { mFilter.setFilterPermissions(filter_perm_mask); } + void setSelectCallback(SelectCallback callback, void* user_data) { mSelectCallback = callback, mUserData = user_data; } + void setAllowMultiSelect(BOOL allow) { mAllowMultiSelect = allow; } + + LLInventoryFilter* getFilter() { return &mFilter; } + const LLString getFilterSubString(BOOL trim = FALSE); + U32 getFilterTypes() const { return mFilter.getFilterTypes(); } + PermissionMask getFilterPermissions() const { return mFilter.getFilterPermissions(); } + LLInventoryFilter::EFolderShow getShowFolderState() { return mFilter.getShowFolderState(); } + U32 getSortOrder() const; + BOOL isFilterActive() { return mFilter.isActive(); } + BOOL getAllowMultiSelect() { return mAllowMultiSelect; } + + // Close all folders in the view + void closeAllFolders(); + void openFolder(const LLString& foldername); + + virtual void toggleOpen() {}; + virtual void setOpenArrangeRecursively(BOOL open, ERecurseType recurse); + virtual BOOL addFolder( LLFolderViewFolder* folder); + + // Finds width and height of this object and it's children. Also + // makes sure that this view and it's children are the right size. + virtual S32 arrange( S32* width, S32* height, S32 filter_generation ); + + void arrangeAll() { mArrangeGeneration++; } + S32 getArrangeGeneration() { return mArrangeGeneration; } + + // applies filters to control visibility of inventory items + virtual void filter( LLInventoryFilter& filter); + + // get the last selected item + virtual LLFolderViewItem* getCurSelectedItem( void ); + + // Record the selected item and pass it down the hierachy. + virtual BOOL setSelection(LLFolderViewItem* selection, BOOL open, + BOOL take_keyboard_focus); + + // This method is used to toggle the selection of an item. Walks + // children, and keeps track of selected objects. + virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); + + virtual S32 extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items); + + virtual BOOL getSelectionList(std::set<LLUUID> &selection); + + // make sure if ancestor is selected, descendents are not + void sanitizeSelection(); + void clearSelection(); + void addToSelectionList(LLFolderViewItem* item); + void removeFromSelectionList(LLFolderViewItem* item); + + BOOL startDrag(LLToolDragAndDrop::ESource source); + void setDragAndDropThisFrame() { mDragAndDropThisFrame = TRUE; } + + // deletion functionality + void removeSelectedItems(); + + // open the selected item. + void openSelectedItems( void ); + void propertiesSelectedItems( void ); + + void autoOpenItem(LLFolderViewFolder* item); + void closeAutoOpenedFolders(); + BOOL autoOpenTest(LLFolderViewFolder* item); + + // copy & paste + virtual void copy(); + virtual BOOL canCopy(); + + virtual void cut(); + virtual BOOL canCut(); + + virtual void paste(); + virtual BOOL canPaste(); + + virtual void doDelete(); + virtual BOOL canDoDelete(); + + // public rename functionality - can only start the process + void startRenamingSelectedItem( void ); + + // These functions were used when there was only one folderview, + // and relied on that concept. This functionality is now handled + // by the listeners and the lldraganddroptool. + //LLFolderViewItem* getMovingItem() { return mMovingItem; } + //void setMovingItem( LLFolderViewItem* item ) { mMovingItem = item; } + //void dragItemIntoFolder( LLFolderViewItem* moving_item, LLFolderViewFolder* dst_folder, BOOL drop, BOOL* accept ); + //void dragFolderIntoFolder( LLFolderViewFolder* moving_folder, LLFolderViewFolder* dst_folder, BOOL drop, BOOL* accept ); + + // LLUICtrl Functionality + /*virtual*/ void setFocus(BOOL focus); + + // LLView functionality + ///*virtual*/ BOOL handleKey( KEY key, MASK mask, BOOL called_from_parent ); + /*virtual*/ BOOL handleKeyHere( KEY key, MASK mask, BOOL called_from_parent ); + /*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char, BOOL called_from_parent); + /*virtual*/ BOOL handleMouseDown( S32 x, S32 y, MASK mask ); + /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); + /*virtual*/ BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask ); + /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + LLString& tooltip_msg); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + /*virtual*/ void onFocusLost(); + virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + virtual void draw(); + virtual void deleteAllChildren(); + + void scrollToShowSelection(); + void scrollToShowItem(LLFolderViewItem* item); + void setScrollContainer( LLScrollableContainerView* parent ) { mScrollContainer = parent; } + LLRect getVisibleRect(); + + BOOL search(LLFolderViewItem* first_item, const LLString &search_string, BOOL backward); + void setShowSelectionContext(BOOL show) { mShowSelectionContext = show; } + BOOL getShowSelectionContext(); + void setShowSingleSelection(BOOL show); + BOOL getShowSingleSelection() { return mShowSingleSelection; } + F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } + + void addItemID(const LLUUID& id, LLFolderViewItem* itemp); + void removeItemID(const LLUUID& id); + LLFolderViewItem* getItemByID(const LLUUID& id); + + static void idle(void* user_data); + + void setAutoSelectOverride(bool override) { mAutoSelectOverride = override; } + BOOL needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; } + BOOL getDebugFilters() { return mDebugFilters; } + + // DEBUG only + void dumpSelectionInformation(); + +protected: + LLScrollableContainerView* mScrollContainer; // NULL if this is not a child of a scroll container. + + static void commitRename( LLUICtrl* renamer, void* user_data ); + void finishRenamingItem( void ); + void revertRenamingItem( void ); + +protected: + LLViewHandle mPopupMenuHandle; + + typedef std::deque<LLFolderViewItem*> selected_items_t; + selected_items_t mSelectedItems; + BOOL mKeyboardSelection; + BOOL mAllowMultiSelect; + BOOL mShowFolderHierarchy; + LLUUID mSourceID; + + // Renaming variables and methods + LLFolderViewItem* mRenameItem; // The item currently being renamed + LLLineEditor* mRenamer; + + BOOL mNeedsScroll; + LLFolderViewItem* mLastScrollItem; + LLCoordGL mLastScrollOffset; + BOOL mNeedsAutoSelect; + BOOL mAutoSelectOverride; + + BOOL mDebugFilters; + U32 mSortOrder; + LLDepthStack<LLFolderViewFolder> mAutoOpenItems; + LLFolderViewFolder* mAutoOpenCandidate; + LLFrameTimer mAutoOpenTimer; + LLFrameTimer mSearchTimer; + LLString mSearchString; + LLInventoryFilter mFilter; + BOOL mShowSelectionContext; + BOOL mShowSingleSelection; + LLFrameTimer mMultiSelectionFadeTimer; + S32 mArrangeGeneration; + + void* mUserData; + SelectCallback mSelectCallback; + BOOL mSelectionChanged; + S32 mMinWidth; + std::map<LLUUID, LLFolderViewItem*> mItemMap; + BOOL mDragAndDropThisFrame; + +}; + +bool sort_item_name(LLFolderViewItem* a, LLFolderViewItem* b); +bool sort_item_date(LLFolderViewItem* a, LLFolderViewItem* b); + +// Flags for buildContextMenu() +const U32 SUPPRESS_OPEN_ITEM = 0x1; +const U32 FIRST_SELECTED_ITEM = 0x2; + +#endif // LL_LLFOLDERVIEW_H |