diff options
Diffstat (limited to 'indra/newview/llfloatersettingsdebug.cpp')
-rw-r--r-- | indra/newview/llfloatersettingsdebug.cpp | 377 |
1 files changed, 188 insertions, 189 deletions
diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp index 525317304d..8cc01f6dc6 100644 --- a/indra/newview/llfloatersettingsdebug.cpp +++ b/indra/newview/llfloatersettingsdebug.cpp @@ -51,6 +51,18 @@ bool LLFloaterSettingsDebug::postBuild() { enableResizeCtrls(true, false, true); + mValSpinner1 = getChild<LLSpinCtrl>("val_spinner_1"); + mValSpinner2 = getChild<LLSpinCtrl>("val_spinner_2"); + mValSpinner3 = getChild<LLSpinCtrl>("val_spinner_3"); + mValSpinner4 = getChild<LLSpinCtrl>("val_spinner_4"); + mBooleanCombo = getChild<LLUICtrl>("boolean_combo"); + mValText = getChild<LLUICtrl>("val_text"); + + mColorSwatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); + + mDefaultButton = getChild<LLUICtrl>("default_btn"); + mSettingNameText = getChild<LLTextBox>("setting_name_txt"); + mComment = getChild<LLTextEditor>("comment_text"); getChild<LLFilterEditor>("filter_input")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::setSearchFilter, this, _2)); @@ -104,56 +116,56 @@ void LLFloaterSettingsDebug::onCommitSettings() switch(controlp->type()) { case TYPE_U32: - controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue()); + controlp->set(mValSpinner1->getValue()); break; case TYPE_S32: - controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue()); + controlp->set(mValSpinner1->getValue()); break; case TYPE_F32: - controlp->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal())); + controlp->set(LLSD(mValSpinner1->getValue().asReal())); break; case TYPE_BOOLEAN: - controlp->set(getChild<LLUICtrl>("boolean_combo")->getValue()); + controlp->set(mBooleanCombo->getValue()); break; case TYPE_STRING: - controlp->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString())); + controlp->set(LLSD(mValText->getValue().asString())); break; case TYPE_VEC3: - vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + vector.mV[VX] = (F32)mValSpinner1->getValue().asReal(); + vector.mV[VY] = (F32)mValSpinner2->getValue().asReal(); + vector.mV[VZ] = (F32)mValSpinner3->getValue().asReal(); controlp->set(vector.getValue()); break; case TYPE_VEC3D: - vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + vectord.mdV[VX] = mValSpinner1->getValue().asReal(); + vectord.mdV[VY] = mValSpinner2->getValue().asReal(); + vectord.mdV[VZ] = mValSpinner3->getValue().asReal(); controlp->set(vectord.getValue()); break; case TYPE_QUAT: - quat.mQ[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - quat.mQ[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - quat.mQ[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); - quat.mQ[VS] = (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal();; + quat.mQ[VX] = mValSpinner1->getValueF32(); + quat.mQ[VY] = mValSpinner2->getValueF32(); + quat.mQ[VZ] = mValSpinner3->getValueF32(); + quat.mQ[VS] = mValSpinner4->getValueF32(); controlp->set(quat.getValue()); break; case TYPE_RECT: - rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger(); - rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger(); - rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger(); - rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger(); + rect.mLeft = mValSpinner1->getValue().asInteger(); + rect.mRight = mValSpinner2->getValue().asInteger(); + rect.mBottom = mValSpinner3->getValue().asInteger(); + rect.mTop = mValSpinner4->getValue().asInteger(); controlp->set(rect.getValue()); break; case TYPE_COL4: - col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue()); - col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal()); + col3.setValue(mColorSwatch->getValue()); + col4 = LLColor4(col3, (F32)mValSpinner4->getValue().asReal()); controlp->set(col4.getValue()); break; case TYPE_COL3: - controlp->set(getChild<LLUICtrl>("val_color_swatch")->getValue()); - //col3.mV[VRED] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_1")->getValue().asC(); - //col3.mV[VGREEN] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - //col3.mV[VBLUE] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + controlp->set(mColorSwatch->getValue()); + //col3.mV[VRED] = (F32)floaterp->mValSpinner1->getValue().asC(); + //col3.mV[VGREEN] = (F32)floaterp->mValSpinner2->getValue().asReal(); + //col3.mV[VBLUE] = (F32)floaterp->mValSpinner3->getValue().asReal(); //controlp->set(col3.getValue()); break; default: @@ -181,19 +193,6 @@ void LLFloaterSettingsDebug::onClickDefault() // we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { - LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); - LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); - LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); - LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); - LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); - - if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) - { - LL_WARNS() << "Could not find all desired controls by name" - << LL_ENDL; - return; - } - hideUIControls(); if (controlp && !isSettingHidden(controlp)) @@ -201,11 +200,11 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame - getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN); - getChildView("default_btn")->setVisible(true); - getChildView("setting_name_txt")->setVisible(true); - getChild<LLTextBox>("setting_name_txt")->setText(controlp->getName()); - getChild<LLTextBox>("setting_name_txt")->setToolTip(controlp->getName()); + mBooleanCombo->setVisible( type == TYPE_BOOLEAN); + mDefaultButton->setVisible(true); + mSettingNameText->setVisible(true); + mSettingNameText->setText(controlp->getName()); + mSettingNameText->setToolTip(controlp->getName()); mComment->setVisible(true); std::string old_text = mComment->getText(); @@ -218,111 +217,111 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) mComment->setText(controlp->getComment()); } - spinner1->setMaxValue(F32_MAX); - spinner2->setMaxValue(F32_MAX); - spinner3->setMaxValue(F32_MAX); - spinner4->setMaxValue(F32_MAX); - spinner1->setMinValue(-F32_MAX); - spinner2->setMinValue(-F32_MAX); - spinner3->setMinValue(-F32_MAX); - spinner4->setMinValue(-F32_MAX); - if (!spinner1->hasFocus()) + mValSpinner1->setMaxValue(F32_MAX); + mValSpinner2->setMaxValue(F32_MAX); + mValSpinner3->setMaxValue(F32_MAX); + mValSpinner4->setMaxValue(F32_MAX); + mValSpinner1->setMinValue(-F32_MAX); + mValSpinner2->setMinValue(-F32_MAX); + mValSpinner3->setMinValue(-F32_MAX); + mValSpinner4->setMinValue(-F32_MAX); + if (!mValSpinner1->hasFocus()) { - spinner1->setIncrement(0.1f); + mValSpinner1->setIncrement(0.1f); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setIncrement(0.1f); + mValSpinner2->setIncrement(0.1f); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setIncrement(0.1f); + mValSpinner3->setIncrement(0.1f); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setIncrement(0.1f); + mValSpinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: - spinner1->setVisible(true); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setValue(sd); - spinner1->setMinValue((F32)U32_MIN); - spinner1->setMaxValue((F32)U32_MAX); - spinner1->setIncrement(1.f); - spinner1->setPrecision(0); + mValSpinner1->setValue(sd); + mValSpinner1->setMinValue((F32)U32_MIN); + mValSpinner1->setMaxValue((F32)U32_MAX); + mValSpinner1->setIncrement(1.f); + mValSpinner1->setPrecision(0); } break; case TYPE_S32: - spinner1->setVisible(true); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setValue(sd); - spinner1->setMinValue((F32)S32_MIN); - spinner1->setMaxValue((F32)S32_MAX); - spinner1->setIncrement(1.f); - spinner1->setPrecision(0); + mValSpinner1->setValue(sd); + mValSpinner1->setMinValue((F32)S32_MIN); + mValSpinner1->setMaxValue((F32)S32_MAX); + mValSpinner1->setIncrement(1.f); + mValSpinner1->setPrecision(0); } break; case TYPE_F32: - spinner1->setVisible(true); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(sd); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(sd); } break; case TYPE_BOOLEAN: - if (!getChild<LLUICtrl>("boolean_combo")->hasFocus()) + if (!mBooleanCombo->hasFocus()) { if (sd.asBoolean()) { - getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true")); + mBooleanCombo->setValue(LLSD("true")); } else { - getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("")); + mBooleanCombo->setValue(LLSD("")); } } break; case TYPE_STRING: - getChildView("val_text")->setVisible( true); - if (!getChild<LLUICtrl>("val_text")->hasFocus()) + mValText->setVisible( true); + if (!mValText->hasFocus()) { - getChild<LLUICtrl>("val_text")->setValue(sd); + mValText->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); - spinner1->setVisible(true); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(true); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(true); - spinner3->setLabel(std::string("Z")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(true); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(true); + mValSpinner3->setLabel(std::string("Z")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(v[VX]); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(v[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(3); - spinner2->setValue(v[VY]); + mValSpinner2->setPrecision(3); + mValSpinner2->setValue(v[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(3); - spinner3->setValue(v[VZ]); + mValSpinner3->setPrecision(3); + mValSpinner3->setValue(v[VZ]); } break; } @@ -330,26 +329,26 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLVector3d v; v.setValue(sd); - spinner1->setVisible(true); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(true); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(true); - spinner3->setLabel(std::string("Z")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(true); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(true); + mValSpinner3->setLabel(std::string("Z")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(v[VX]); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(v[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(3); - spinner2->setValue(v[VY]); + mValSpinner2->setPrecision(3); + mValSpinner2->setValue(v[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(3); - spinner3->setValue(v[VZ]); + mValSpinner3->setPrecision(3); + mValSpinner3->setValue(v[VZ]); } break; } @@ -357,33 +356,33 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLQuaternion q; q.setValue(sd); - spinner1->setVisible(true); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(true); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(true); - spinner3->setLabel(std::string("Z")); - spinner4->setVisible(true); - spinner4->setLabel(std::string("S")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(true); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(true); + mValSpinner3->setLabel(std::string("Z")); + mValSpinner4->setVisible(true); + mValSpinner4->setLabel(std::string("S")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(4); - spinner1->setValue(q.mQ[VX]); + mValSpinner1->setPrecision(4); + mValSpinner1->setValue(q.mQ[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(4); - spinner2->setValue(q.mQ[VY]); + mValSpinner2->setPrecision(4); + mValSpinner2->setValue(q.mQ[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(4); - spinner3->setValue(q.mQ[VZ]); + mValSpinner3->setPrecision(4); + mValSpinner3->setValue(q.mQ[VZ]); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(4); - spinner4->setValue(q.mQ[VS]); + mValSpinner4->setPrecision(4); + mValSpinner4->setValue(q.mQ[VS]); } break; } @@ -391,70 +390,70 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLRect r; r.setValue(sd); - spinner1->setVisible(true); - spinner1->setLabel(std::string("Left")); - spinner2->setVisible(true); - spinner2->setLabel(std::string("Right")); - spinner3->setVisible(true); - spinner3->setLabel(std::string("Bottom")); - spinner4->setVisible(true); - spinner4->setLabel(std::string("Top")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(true); + mValSpinner1->setLabel(std::string("Left")); + mValSpinner2->setVisible(true); + mValSpinner2->setLabel(std::string("Right")); + mValSpinner3->setVisible(true); + mValSpinner3->setLabel(std::string("Bottom")); + mValSpinner4->setVisible(true); + mValSpinner4->setLabel(std::string("Top")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(0); - spinner1->setValue(r.mLeft); + mValSpinner1->setPrecision(0); + mValSpinner1->setValue(r.mLeft); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(0); - spinner2->setValue(r.mRight); + mValSpinner2->setPrecision(0); + mValSpinner2->setValue(r.mRight); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(0); - spinner3->setValue(r.mBottom); + mValSpinner3->setPrecision(0); + mValSpinner3->setValue(r.mBottom); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(0); - spinner4->setValue(r.mTop); + mValSpinner4->setPrecision(0); + mValSpinner4->setValue(r.mTop); } - spinner1->setMinValue((F32)S32_MIN); - spinner1->setMaxValue((F32)S32_MAX); - spinner1->setIncrement(1.f); + mValSpinner1->setMinValue((F32)S32_MIN); + mValSpinner1->setMaxValue((F32)S32_MAX); + mValSpinner1->setIncrement(1.f); - spinner2->setMinValue((F32)S32_MIN); - spinner2->setMaxValue((F32)S32_MAX); - spinner2->setIncrement(1.f); + mValSpinner2->setMinValue((F32)S32_MIN); + mValSpinner2->setMaxValue((F32)S32_MAX); + mValSpinner2->setIncrement(1.f); - spinner3->setMinValue((F32)S32_MIN); - spinner3->setMaxValue((F32)S32_MAX); - spinner3->setIncrement(1.f); + mValSpinner3->setMinValue((F32)S32_MIN); + mValSpinner3->setMaxValue((F32)S32_MAX); + mValSpinner3->setIncrement(1.f); - spinner4->setMinValue((F32)S32_MIN); - spinner4->setMaxValue((F32)S32_MAX); - spinner4->setIncrement(1.f); + mValSpinner4->setMinValue((F32)S32_MIN); + mValSpinner4->setMaxValue((F32)S32_MAX); + mValSpinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); - color_swatch->setVisible(true); + mColorSwatch->setVisible(true); // only set if changed so color picker doesn't update - if(clr != LLColor4(color_swatch->getValue())) + if(clr != LLColor4(mColorSwatch->getValue())) { - color_swatch->set(LLColor4(sd), true, false); + mColorSwatch->set(LLColor4(sd), true, false); } - spinner4->setVisible(true); - spinner4->setLabel(std::string("Alpha")); - if (!spinner4->hasFocus()) + mValSpinner4->setVisible(true); + mValSpinner4->setLabel(std::string("Alpha")); + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(3); - spinner4->setMinValue(0.0); - spinner4->setMaxValue(1.f); - spinner4->setValue(clr.mV[VALPHA]); + mValSpinner4->setPrecision(3); + mValSpinner4->setMinValue(0.0); + mValSpinner4->setMaxValue(1.f); + mValSpinner4->setValue(clr.mV[VALPHA]); } break; } @@ -462,8 +461,8 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLColor3 clr; clr.setValue(sd); - color_swatch->setVisible(true); - color_swatch->setValue(sd); + mColorSwatch->setVisible(true); + mColorSwatch->setValue(sd); break; } default: @@ -624,15 +623,15 @@ void LLFloaterSettingsDebug::updateDefaultColumn(LLControlVariable* control) void LLFloaterSettingsDebug::hideUIControls() { - getChildView("val_spinner_1")->setVisible(false); - getChildView("val_spinner_2")->setVisible(false); - getChildView("val_spinner_3")->setVisible(false); - getChildView("val_spinner_4")->setVisible(false); - getChildView("val_color_swatch")->setVisible(false); - getChildView("val_text")->setVisible(false); - getChildView("default_btn")->setVisible(false); - getChildView("boolean_combo")->setVisible(false); - getChildView("setting_name_txt")->setVisible(false); + mValSpinner1->setVisible(false); + mValSpinner2->setVisible(false); + mValSpinner3->setVisible(false); + mValSpinner4->setVisible(false); + mColorSwatch->setVisible(false); + mValText->setVisible(false); + mDefaultButton->setVisible(false); + mBooleanCombo->setVisible(false); + mSettingNameText->setVisible(false); mComment->setVisible(false); } |