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path: root/indra/newview/llfloatersettingsdebug.cpp
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Diffstat (limited to 'indra/newview/llfloatersettingsdebug.cpp')
-rw-r--r--indra/newview/llfloatersettingsdebug.cpp377
1 files changed, 188 insertions, 189 deletions
diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp
index 17707e808e..8cc01f6dc6 100644
--- a/indra/newview/llfloatersettingsdebug.cpp
+++ b/indra/newview/llfloatersettingsdebug.cpp
@@ -51,6 +51,18 @@ bool LLFloaterSettingsDebug::postBuild()
{
enableResizeCtrls(true, false, true);
+ mValSpinner1 = getChild<LLSpinCtrl>("val_spinner_1");
+ mValSpinner2 = getChild<LLSpinCtrl>("val_spinner_2");
+ mValSpinner3 = getChild<LLSpinCtrl>("val_spinner_3");
+ mValSpinner4 = getChild<LLSpinCtrl>("val_spinner_4");
+ mBooleanCombo = getChild<LLUICtrl>("boolean_combo");
+ mValText = getChild<LLUICtrl>("val_text");
+
+ mColorSwatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
+
+ mDefaultButton = getChild<LLUICtrl>("default_btn");
+ mSettingNameText = getChild<LLTextBox>("setting_name_txt");
+
mComment = getChild<LLTextEditor>("comment_text");
getChild<LLFilterEditor>("filter_input")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::setSearchFilter, this, _2));
@@ -104,56 +116,56 @@ void LLFloaterSettingsDebug::onCommitSettings()
switch(controlp->type())
{
case TYPE_U32:
- controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
+ controlp->set(mValSpinner1->getValue());
break;
case TYPE_S32:
- controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
+ controlp->set(mValSpinner1->getValue());
break;
case TYPE_F32:
- controlp->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal()));
+ controlp->set(LLSD(mValSpinner1->getValue().asReal()));
break;
case TYPE_BOOLEAN:
- controlp->set(getChild<LLUICtrl>("boolean_combo")->getValue());
+ controlp->set(mBooleanCombo->getValue());
break;
case TYPE_STRING:
- controlp->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString()));
+ controlp->set(LLSD(mValText->getValue().asString()));
break;
case TYPE_VEC3:
- vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
- vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
- vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
+ vector.mV[VX] = (F32)mValSpinner1->getValue().asReal();
+ vector.mV[VY] = (F32)mValSpinner2->getValue().asReal();
+ vector.mV[VZ] = (F32)mValSpinner3->getValue().asReal();
controlp->set(vector.getValue());
break;
case TYPE_VEC3D:
- vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
- vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
- vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
+ vectord.mdV[VX] = mValSpinner1->getValue().asReal();
+ vectord.mdV[VY] = mValSpinner2->getValue().asReal();
+ vectord.mdV[VZ] = mValSpinner3->getValue().asReal();
controlp->set(vectord.getValue());
break;
case TYPE_QUAT:
- quat.mQ[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
- quat.mQ[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
- quat.mQ[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
- quat.mQ[VS] = getChild<LLUICtrl>("val_spinner_4")->getValue().asReal();;
+ quat.mQ[VX] = mValSpinner1->getValueF32();
+ quat.mQ[VY] = mValSpinner2->getValueF32();
+ quat.mQ[VZ] = mValSpinner3->getValueF32();
+ quat.mQ[VS] = mValSpinner4->getValueF32();
controlp->set(quat.getValue());
break;
case TYPE_RECT:
- rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger();
- rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger();
- rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger();
- rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
+ rect.mLeft = mValSpinner1->getValue().asInteger();
+ rect.mRight = mValSpinner2->getValue().asInteger();
+ rect.mBottom = mValSpinner3->getValue().asInteger();
+ rect.mTop = mValSpinner4->getValue().asInteger();
controlp->set(rect.getValue());
break;
case TYPE_COL4:
- col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
- col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal());
+ col3.setValue(mColorSwatch->getValue());
+ col4 = LLColor4(col3, (F32)mValSpinner4->getValue().asReal());
controlp->set(col4.getValue());
break;
case TYPE_COL3:
- controlp->set(getChild<LLUICtrl>("val_color_swatch")->getValue());
- //col3.mV[VRED] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_1")->getValue().asC();
- //col3.mV[VGREEN] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
- //col3.mV[VBLUE] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
+ controlp->set(mColorSwatch->getValue());
+ //col3.mV[VRED] = (F32)floaterp->mValSpinner1->getValue().asC();
+ //col3.mV[VGREEN] = (F32)floaterp->mValSpinner2->getValue().asReal();
+ //col3.mV[VBLUE] = (F32)floaterp->mValSpinner3->getValue().asReal();
//controlp->set(col3.getValue());
break;
default:
@@ -181,19 +193,6 @@ void LLFloaterSettingsDebug::onClickDefault()
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
- LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
- LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
- LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
- LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
- LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
-
- if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
- {
- LL_WARNS() << "Could not find all desired controls by name"
- << LL_ENDL;
- return;
- }
-
hideUIControls();
if (controlp && !isSettingHidden(controlp))
@@ -201,11 +200,11 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
eControlType type = controlp->type();
//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
- getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN);
- getChildView("default_btn")->setVisible(true);
- getChildView("setting_name_txt")->setVisible(true);
- getChild<LLTextBox>("setting_name_txt")->setText(controlp->getName());
- getChild<LLTextBox>("setting_name_txt")->setToolTip(controlp->getName());
+ mBooleanCombo->setVisible( type == TYPE_BOOLEAN);
+ mDefaultButton->setVisible(true);
+ mSettingNameText->setVisible(true);
+ mSettingNameText->setText(controlp->getName());
+ mSettingNameText->setToolTip(controlp->getName());
mComment->setVisible(true);
std::string old_text = mComment->getText();
@@ -218,111 +217,111 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
mComment->setText(controlp->getComment());
}
- spinner1->setMaxValue(F32_MAX);
- spinner2->setMaxValue(F32_MAX);
- spinner3->setMaxValue(F32_MAX);
- spinner4->setMaxValue(F32_MAX);
- spinner1->setMinValue(-F32_MAX);
- spinner2->setMinValue(-F32_MAX);
- spinner3->setMinValue(-F32_MAX);
- spinner4->setMinValue(-F32_MAX);
- if (!spinner1->hasFocus())
+ mValSpinner1->setMaxValue(F32_MAX);
+ mValSpinner2->setMaxValue(F32_MAX);
+ mValSpinner3->setMaxValue(F32_MAX);
+ mValSpinner4->setMaxValue(F32_MAX);
+ mValSpinner1->setMinValue(-F32_MAX);
+ mValSpinner2->setMinValue(-F32_MAX);
+ mValSpinner3->setMinValue(-F32_MAX);
+ mValSpinner4->setMinValue(-F32_MAX);
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setIncrement(0.1f);
+ mValSpinner1->setIncrement(0.1f);
}
- if (!spinner2->hasFocus())
+ if (!mValSpinner2->hasFocus())
{
- spinner2->setIncrement(0.1f);
+ mValSpinner2->setIncrement(0.1f);
}
- if (!spinner3->hasFocus())
+ if (!mValSpinner3->hasFocus())
{
- spinner3->setIncrement(0.1f);
+ mValSpinner3->setIncrement(0.1f);
}
- if (!spinner4->hasFocus())
+ if (!mValSpinner4->hasFocus())
{
- spinner4->setIncrement(0.1f);
+ mValSpinner4->setIncrement(0.1f);
}
LLSD sd = controlp->get();
switch(type)
{
case TYPE_U32:
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("value")); // Debug, don't translate
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("value")); // Debug, don't translate
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setValue(sd);
- spinner1->setMinValue((F32)U32_MIN);
- spinner1->setMaxValue((F32)U32_MAX);
- spinner1->setIncrement(1.f);
- spinner1->setPrecision(0);
+ mValSpinner1->setValue(sd);
+ mValSpinner1->setMinValue((F32)U32_MIN);
+ mValSpinner1->setMaxValue((F32)U32_MAX);
+ mValSpinner1->setIncrement(1.f);
+ mValSpinner1->setPrecision(0);
}
break;
case TYPE_S32:
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("value")); // Debug, don't translate
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("value")); // Debug, don't translate
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setValue(sd);
- spinner1->setMinValue((F32)S32_MIN);
- spinner1->setMaxValue((F32)S32_MAX);
- spinner1->setIncrement(1.f);
- spinner1->setPrecision(0);
+ mValSpinner1->setValue(sd);
+ mValSpinner1->setMinValue((F32)S32_MIN);
+ mValSpinner1->setMaxValue((F32)S32_MAX);
+ mValSpinner1->setIncrement(1.f);
+ mValSpinner1->setPrecision(0);
}
break;
case TYPE_F32:
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("value")); // Debug, don't translate
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("value")); // Debug, don't translate
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setPrecision(3);
- spinner1->setValue(sd);
+ mValSpinner1->setPrecision(3);
+ mValSpinner1->setValue(sd);
}
break;
case TYPE_BOOLEAN:
- if (!getChild<LLUICtrl>("boolean_combo")->hasFocus())
+ if (!mBooleanCombo->hasFocus())
{
if (sd.asBoolean())
{
- getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true"));
+ mBooleanCombo->setValue(LLSD("true"));
}
else
{
- getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
+ mBooleanCombo->setValue(LLSD(""));
}
}
break;
case TYPE_STRING:
- getChildView("val_text")->setVisible( true);
- if (!getChild<LLUICtrl>("val_text")->hasFocus())
+ mValText->setVisible( true);
+ if (!mValText->hasFocus())
{
- getChild<LLUICtrl>("val_text")->setValue(sd);
+ mValText->setValue(sd);
}
break;
case TYPE_VEC3:
{
LLVector3 v;
v.setValue(sd);
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("X"));
- spinner2->setVisible(true);
- spinner2->setLabel(std::string("Y"));
- spinner3->setVisible(true);
- spinner3->setLabel(std::string("Z"));
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("X"));
+ mValSpinner2->setVisible(true);
+ mValSpinner2->setLabel(std::string("Y"));
+ mValSpinner3->setVisible(true);
+ mValSpinner3->setLabel(std::string("Z"));
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setPrecision(3);
- spinner1->setValue(v[VX]);
+ mValSpinner1->setPrecision(3);
+ mValSpinner1->setValue(v[VX]);
}
- if (!spinner2->hasFocus())
+ if (!mValSpinner2->hasFocus())
{
- spinner2->setPrecision(3);
- spinner2->setValue(v[VY]);
+ mValSpinner2->setPrecision(3);
+ mValSpinner2->setValue(v[VY]);
}
- if (!spinner3->hasFocus())
+ if (!mValSpinner3->hasFocus())
{
- spinner3->setPrecision(3);
- spinner3->setValue(v[VZ]);
+ mValSpinner3->setPrecision(3);
+ mValSpinner3->setValue(v[VZ]);
}
break;
}
@@ -330,26 +329,26 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
LLVector3d v;
v.setValue(sd);
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("X"));
- spinner2->setVisible(true);
- spinner2->setLabel(std::string("Y"));
- spinner3->setVisible(true);
- spinner3->setLabel(std::string("Z"));
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("X"));
+ mValSpinner2->setVisible(true);
+ mValSpinner2->setLabel(std::string("Y"));
+ mValSpinner3->setVisible(true);
+ mValSpinner3->setLabel(std::string("Z"));
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setPrecision(3);
- spinner1->setValue(v[VX]);
+ mValSpinner1->setPrecision(3);
+ mValSpinner1->setValue(v[VX]);
}
- if (!spinner2->hasFocus())
+ if (!mValSpinner2->hasFocus())
{
- spinner2->setPrecision(3);
- spinner2->setValue(v[VY]);
+ mValSpinner2->setPrecision(3);
+ mValSpinner2->setValue(v[VY]);
}
- if (!spinner3->hasFocus())
+ if (!mValSpinner3->hasFocus())
{
- spinner3->setPrecision(3);
- spinner3->setValue(v[VZ]);
+ mValSpinner3->setPrecision(3);
+ mValSpinner3->setValue(v[VZ]);
}
break;
}
@@ -357,33 +356,33 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
LLQuaternion q;
q.setValue(sd);
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("X"));
- spinner2->setVisible(true);
- spinner2->setLabel(std::string("Y"));
- spinner3->setVisible(true);
- spinner3->setLabel(std::string("Z"));
- spinner4->setVisible(true);
- spinner4->setLabel(std::string("S"));
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("X"));
+ mValSpinner2->setVisible(true);
+ mValSpinner2->setLabel(std::string("Y"));
+ mValSpinner3->setVisible(true);
+ mValSpinner3->setLabel(std::string("Z"));
+ mValSpinner4->setVisible(true);
+ mValSpinner4->setLabel(std::string("S"));
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setPrecision(4);
- spinner1->setValue(q.mQ[VX]);
+ mValSpinner1->setPrecision(4);
+ mValSpinner1->setValue(q.mQ[VX]);
}
- if (!spinner2->hasFocus())
+ if (!mValSpinner2->hasFocus())
{
- spinner2->setPrecision(4);
- spinner2->setValue(q.mQ[VY]);
+ mValSpinner2->setPrecision(4);
+ mValSpinner2->setValue(q.mQ[VY]);
}
- if (!spinner3->hasFocus())
+ if (!mValSpinner3->hasFocus())
{
- spinner3->setPrecision(4);
- spinner3->setValue(q.mQ[VZ]);
+ mValSpinner3->setPrecision(4);
+ mValSpinner3->setValue(q.mQ[VZ]);
}
- if (!spinner4->hasFocus())
+ if (!mValSpinner4->hasFocus())
{
- spinner4->setPrecision(4);
- spinner4->setValue(q.mQ[VS]);
+ mValSpinner4->setPrecision(4);
+ mValSpinner4->setValue(q.mQ[VS]);
}
break;
}
@@ -391,70 +390,70 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
LLRect r;
r.setValue(sd);
- spinner1->setVisible(true);
- spinner1->setLabel(std::string("Left"));
- spinner2->setVisible(true);
- spinner2->setLabel(std::string("Right"));
- spinner3->setVisible(true);
- spinner3->setLabel(std::string("Bottom"));
- spinner4->setVisible(true);
- spinner4->setLabel(std::string("Top"));
- if (!spinner1->hasFocus())
+ mValSpinner1->setVisible(true);
+ mValSpinner1->setLabel(std::string("Left"));
+ mValSpinner2->setVisible(true);
+ mValSpinner2->setLabel(std::string("Right"));
+ mValSpinner3->setVisible(true);
+ mValSpinner3->setLabel(std::string("Bottom"));
+ mValSpinner4->setVisible(true);
+ mValSpinner4->setLabel(std::string("Top"));
+ if (!mValSpinner1->hasFocus())
{
- spinner1->setPrecision(0);
- spinner1->setValue(r.mLeft);
+ mValSpinner1->setPrecision(0);
+ mValSpinner1->setValue(r.mLeft);
}
- if (!spinner2->hasFocus())
+ if (!mValSpinner2->hasFocus())
{
- spinner2->setPrecision(0);
- spinner2->setValue(r.mRight);
+ mValSpinner2->setPrecision(0);
+ mValSpinner2->setValue(r.mRight);
}
- if (!spinner3->hasFocus())
+ if (!mValSpinner3->hasFocus())
{
- spinner3->setPrecision(0);
- spinner3->setValue(r.mBottom);
+ mValSpinner3->setPrecision(0);
+ mValSpinner3->setValue(r.mBottom);
}
- if (!spinner4->hasFocus())
+ if (!mValSpinner4->hasFocus())
{
- spinner4->setPrecision(0);
- spinner4->setValue(r.mTop);
+ mValSpinner4->setPrecision(0);
+ mValSpinner4->setValue(r.mTop);
}
- spinner1->setMinValue((F32)S32_MIN);
- spinner1->setMaxValue((F32)S32_MAX);
- spinner1->setIncrement(1.f);
+ mValSpinner1->setMinValue((F32)S32_MIN);
+ mValSpinner1->setMaxValue((F32)S32_MAX);
+ mValSpinner1->setIncrement(1.f);
- spinner2->setMinValue((F32)S32_MIN);
- spinner2->setMaxValue((F32)S32_MAX);
- spinner2->setIncrement(1.f);
+ mValSpinner2->setMinValue((F32)S32_MIN);
+ mValSpinner2->setMaxValue((F32)S32_MAX);
+ mValSpinner2->setIncrement(1.f);
- spinner3->setMinValue((F32)S32_MIN);
- spinner3->setMaxValue((F32)S32_MAX);
- spinner3->setIncrement(1.f);
+ mValSpinner3->setMinValue((F32)S32_MIN);
+ mValSpinner3->setMaxValue((F32)S32_MAX);
+ mValSpinner3->setIncrement(1.f);
- spinner4->setMinValue((F32)S32_MIN);
- spinner4->setMaxValue((F32)S32_MAX);
- spinner4->setIncrement(1.f);
+ mValSpinner4->setMinValue((F32)S32_MIN);
+ mValSpinner4->setMaxValue((F32)S32_MAX);
+ mValSpinner4->setIncrement(1.f);
break;
}
case TYPE_COL4:
{
LLColor4 clr;
clr.setValue(sd);
- color_swatch->setVisible(true);
+ mColorSwatch->setVisible(true);
// only set if changed so color picker doesn't update
- if(clr != LLColor4(color_swatch->getValue()))
+ if(clr != LLColor4(mColorSwatch->getValue()))
{
- color_swatch->set(LLColor4(sd), true, false);
+ mColorSwatch->set(LLColor4(sd), true, false);
}
- spinner4->setVisible(true);
- spinner4->setLabel(std::string("Alpha"));
- if (!spinner4->hasFocus())
+ mValSpinner4->setVisible(true);
+ mValSpinner4->setLabel(std::string("Alpha"));
+ if (!mValSpinner4->hasFocus())
{
- spinner4->setPrecision(3);
- spinner4->setMinValue(0.0);
- spinner4->setMaxValue(1.f);
- spinner4->setValue(clr.mV[VALPHA]);
+ mValSpinner4->setPrecision(3);
+ mValSpinner4->setMinValue(0.0);
+ mValSpinner4->setMaxValue(1.f);
+ mValSpinner4->setValue(clr.mV[VALPHA]);
}
break;
}
@@ -462,8 +461,8 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
LLColor3 clr;
clr.setValue(sd);
- color_swatch->setVisible(true);
- color_swatch->setValue(sd);
+ mColorSwatch->setVisible(true);
+ mColorSwatch->setValue(sd);
break;
}
default:
@@ -624,15 +623,15 @@ void LLFloaterSettingsDebug::updateDefaultColumn(LLControlVariable* control)
void LLFloaterSettingsDebug::hideUIControls()
{
- getChildView("val_spinner_1")->setVisible(false);
- getChildView("val_spinner_2")->setVisible(false);
- getChildView("val_spinner_3")->setVisible(false);
- getChildView("val_spinner_4")->setVisible(false);
- getChildView("val_color_swatch")->setVisible(false);
- getChildView("val_text")->setVisible(false);
- getChildView("default_btn")->setVisible(false);
- getChildView("boolean_combo")->setVisible(false);
- getChildView("setting_name_txt")->setVisible(false);
+ mValSpinner1->setVisible(false);
+ mValSpinner2->setVisible(false);
+ mValSpinner3->setVisible(false);
+ mValSpinner4->setVisible(false);
+ mColorSwatch->setVisible(false);
+ mValText->setVisible(false);
+ mDefaultButton->setVisible(false);
+ mBooleanCombo->setVisible(false);
+ mSettingNameText->setVisible(false);
mComment->setVisible(false);
}