diff options
Diffstat (limited to 'indra/newview/llfloatersellland.cpp')
-rw-r--r-- | indra/newview/llfloatersellland.cpp | 793 |
1 files changed, 394 insertions, 399 deletions
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp index b139e5daf5..f44c9ea953 100644 --- a/indra/newview/llfloatersellland.cpp +++ b/indra/newview/llfloatersellland.cpp @@ -1,24 +1,24 @@ -/** +/** * @file llfloatersellland.cpp * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -47,77 +47,77 @@ class LLAvatarName; // defined in llfloaterland.cpp void send_parcel_select_objects(S32 parcel_local_id, U32 return_type, - uuid_list_t* return_ids = NULL); + uuid_list_t* return_ids = NULL); enum Badge { BADGE_OK, BADGE_NOTE, BADGE_WARN, BADGE_ERROR }; class LLFloaterSellLandUI -: public LLFloater +: public LLFloater { public: - LLFloaterSellLandUI(const LLSD& key); - virtual ~LLFloaterSellLandUI(); - /*virtual*/ void onClose(bool app_quitting); - + LLFloaterSellLandUI(const LLSD& key); + virtual ~LLFloaterSellLandUI(); + /*virtual*/ void onClose(bool app_quitting); + private: - class SelectionObserver : public LLParcelObserver - { - public: - SelectionObserver(LLFloaterSellLandUI* floater) : mFloater(floater) {} - virtual void changed(); - private: - LLFloaterSellLandUI* mFloater; - }; - + class SelectionObserver : public LLParcelObserver + { + public: + SelectionObserver(LLFloaterSellLandUI* floater) : mFloater(floater) {} + virtual void changed(); + private: + LLFloaterSellLandUI* mFloater; + }; + private: - LLViewerRegion* mRegion; - LLParcelSelectionHandle mParcelSelection; - bool mParcelIsForSale; - bool mSellToBuyer; - bool mChoseSellTo; - S32 mParcelPrice; - S32 mParcelActualArea; - LLUUID mParcelSnapshot; - LLUUID mAuthorizedBuyer; - bool mParcelSoldWithObjects; - SelectionObserver mParcelSelectionObserver; - boost::signals2::connection mAvatarNameCacheConnection; - - void updateParcelInfo(); - void refreshUI(); - void setBadge(const char* id, Badge badge); - - static void onChangeValue(LLUICtrl *ctrl, void *userdata); - void doSelectAgent(); - static void doCancel(void *userdata); - static void doSellLand(void *userdata); - bool onConfirmSale(const LLSD& notification, const LLSD& response); - static void doShowObjects(void *userdata); - - void callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names); - - void onBuyerNameCache(const LLAvatarName& av_name); + LLViewerRegion* mRegion; + LLParcelSelectionHandle mParcelSelection; + bool mParcelIsForSale; + bool mSellToBuyer; + bool mChoseSellTo; + S32 mParcelPrice; + S32 mParcelActualArea; + LLUUID mParcelSnapshot; + LLUUID mAuthorizedBuyer; + bool mParcelSoldWithObjects; + SelectionObserver mParcelSelectionObserver; + boost::signals2::connection mAvatarNameCacheConnection; + + void updateParcelInfo(); + void refreshUI(); + void setBadge(const char* id, Badge badge); + + static void onChangeValue(LLUICtrl *ctrl, void *userdata); + void doSelectAgent(); + static void doCancel(void *userdata); + static void doSellLand(void *userdata); + bool onConfirmSale(const LLSD& notification, const LLSD& response); + static void doShowObjects(void *userdata); + + void callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names); + + void onBuyerNameCache(const LLAvatarName& av_name); public: - virtual BOOL postBuild(); - - bool setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel); - static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response); + virtual BOOL postBuild(); + + bool setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel); + static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response); }; // static void LLFloaterSellLand::sellLand( - LLViewerRegion* region, LLParcelSelectionHandle parcel) + LLViewerRegion* region, LLParcelSelectionHandle parcel) { - LLFloaterSellLandUI* ui = LLFloaterReg::showTypedInstance<LLFloaterSellLandUI>("sell_land"); - ui->setParcel(region, parcel); + LLFloaterSellLandUI* ui = LLFloaterReg::showTypedInstance<LLFloaterSellLandUI>("sell_land"); + ui->setParcel(region, parcel); } // static LLFloater* LLFloaterSellLand::buildFloater(const LLSD& key) { - LLFloaterSellLandUI* floater = new LLFloaterSellLandUI(key); - return floater; + LLFloaterSellLandUI* floater = new LLFloaterSellLandUI(key); + return floater; } #if LL_WINDOWS @@ -126,326 +126,321 @@ LLFloater* LLFloaterSellLand::buildFloater(const LLSD& key) // already valid, so this call does the correct thing. Disable the // warning so that we can compile without generating a warning. #pragma warning(disable : 4355) -#endif +#endif LLFloaterSellLandUI::LLFloaterSellLandUI(const LLSD& key) -: LLFloater(key), - mParcelSelectionObserver(this), - mRegion(0), - mAvatarNameCacheConnection() +: LLFloater(key), + mParcelSelectionObserver(this), + mRegion(0), + mAvatarNameCacheConnection() { - LLViewerParcelMgr::getInstance()->addObserver(&mParcelSelectionObserver); + LLViewerParcelMgr::getInstance()->addObserver(&mParcelSelectionObserver); } LLFloaterSellLandUI::~LLFloaterSellLandUI() { - if (mAvatarNameCacheConnection.connected()) - { - mAvatarNameCacheConnection.disconnect(); - } - LLViewerParcelMgr::getInstance()->removeObserver(&mParcelSelectionObserver); + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + LLViewerParcelMgr::getInstance()->removeObserver(&mParcelSelectionObserver); } // Because we are single_instance, we are not destroyed on close. void LLFloaterSellLandUI::onClose(bool app_quitting) { - // Must release parcel selection to allow land to deselect, see EXT-803 - mParcelSelection = NULL; + // Must release parcel selection to allow land to deselect, see EXT-803 + mParcelSelection = NULL; } void LLFloaterSellLandUI::SelectionObserver::changed() { - if (LLViewerParcelMgr::getInstance()->selectionEmpty()) - { - mFloater->closeFloater(); - } - else if (mFloater->getVisible()) // only update selection if sell land ui in use - { - mFloater->setParcel(LLViewerParcelMgr::getInstance()->getSelectionRegion(), - LLViewerParcelMgr::getInstance()->getParcelSelection()); - } + if (LLViewerParcelMgr::getInstance()->selectionEmpty()) + { + mFloater->closeFloater(); + } + else if (mFloater->getVisible()) // only update selection if sell land ui in use + { + mFloater->setParcel(LLViewerParcelMgr::getInstance()->getSelectionRegion(), + LLViewerParcelMgr::getInstance()->getParcelSelection()); + } } BOOL LLFloaterSellLandUI::postBuild() { - childSetCommitCallback("sell_to", onChangeValue, this); - childSetCommitCallback("price", onChangeValue, this); - getChild<LLLineEditor>("price")->setPrevalidate(LLTextValidate::validateNonNegativeS32); - childSetCommitCallback("sell_objects", onChangeValue, this); - childSetAction("sell_to_select_agent", boost::bind( &LLFloaterSellLandUI::doSelectAgent, this)); - childSetAction("cancel_btn", doCancel, this); - childSetAction("sell_btn", doSellLand, this); - childSetAction("show_objects", doShowObjects, this); - center(); - getChild<LLUICtrl>("profile_scroll")->setTabStop(true); - return TRUE; + childSetCommitCallback("sell_to", onChangeValue, this); + childSetCommitCallback("price", onChangeValue, this); + getChild<LLLineEditor>("price")->setPrevalidate(LLTextValidate::validateNonNegativeS32); + childSetCommitCallback("sell_objects", onChangeValue, this); + childSetAction("sell_to_select_agent", boost::bind( &LLFloaterSellLandUI::doSelectAgent, this)); + childSetAction("cancel_btn", doCancel, this); + childSetAction("sell_btn", doSellLand, this); + childSetAction("show_objects", doShowObjects, this); + center(); + getChild<LLUICtrl>("profile_scroll")->setTabStop(true); + return TRUE; } bool LLFloaterSellLandUI::setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel) { - if (!parcel->getParcel()) - { - return false; - } + if (!parcel->getParcel()) + { + return false; + } - mRegion = region; - mParcelSelection = parcel; - mChoseSellTo = false; + mRegion = region; + mParcelSelection = parcel; + mChoseSellTo = false; - updateParcelInfo(); - refreshUI(); + updateParcelInfo(); + refreshUI(); - return true; + return true; } void LLFloaterSellLandUI::updateParcelInfo() { - LLParcel* parcelp = mParcelSelection->getParcel(); - if (!parcelp) return; - - mParcelActualArea = parcelp->getArea(); - mParcelIsForSale = parcelp->getForSale(); - if (mParcelIsForSale) - { - mChoseSellTo = true; - } - mParcelPrice = mParcelIsForSale ? parcelp->getSalePrice() : 0; - mParcelSoldWithObjects = parcelp->getSellWithObjects(); - if (mParcelIsForSale) - { - getChild<LLUICtrl>("price")->setValue(mParcelPrice); - if (mParcelSoldWithObjects) - { - getChild<LLUICtrl>("sell_objects")->setValue("yes"); - } - else - { - getChild<LLUICtrl>("sell_objects")->setValue("no"); - } - } - else - { - getChild<LLUICtrl>("price")->setValue(""); - getChild<LLUICtrl>("sell_objects")->setValue("none"); - } - - mParcelSnapshot = parcelp->getSnapshotID(); - - mAuthorizedBuyer = parcelp->getAuthorizedBuyerID(); - mSellToBuyer = mAuthorizedBuyer.notNull(); - - if(mSellToBuyer) - { - if (mAvatarNameCacheConnection.connected()) - { - mAvatarNameCacheConnection.disconnect(); - } - mAvatarNameCacheConnection = LLAvatarNameCache::get(mAuthorizedBuyer, boost::bind(&LLFloaterSellLandUI::onBuyerNameCache, this, _2)); - } + LLParcel* parcelp = mParcelSelection->getParcel(); + if (!parcelp) return; + + mParcelActualArea = parcelp->getArea(); + mParcelIsForSale = parcelp->getForSale(); + if (mParcelIsForSale) + { + mChoseSellTo = true; + } + mParcelPrice = mParcelIsForSale ? parcelp->getSalePrice() : 0; + mParcelSoldWithObjects = parcelp->getSellWithObjects(); + if (mParcelIsForSale) + { + getChild<LLUICtrl>("price")->setValue(mParcelPrice); + if (mParcelSoldWithObjects) + { + getChild<LLUICtrl>("sell_objects")->setValue("yes"); + } + else + { + getChild<LLUICtrl>("sell_objects")->setValue("no"); + } + } + else + { + getChild<LLUICtrl>("price")->setValue(""); + getChild<LLUICtrl>("sell_objects")->setValue("none"); + } + + mParcelSnapshot = parcelp->getSnapshotID(); + + mAuthorizedBuyer = parcelp->getAuthorizedBuyerID(); + mSellToBuyer = mAuthorizedBuyer.notNull(); + + if(mSellToBuyer) + { + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + mAvatarNameCacheConnection = LLAvatarNameCache::get(mAuthorizedBuyer, boost::bind(&LLFloaterSellLandUI::onBuyerNameCache, this, _2)); + } } void LLFloaterSellLandUI::onBuyerNameCache(const LLAvatarName& av_name) { - mAvatarNameCacheConnection.disconnect(); + mAvatarNameCacheConnection.disconnect(); - getChild<LLUICtrl>("sell_to_agent")->setValue(av_name.getCompleteName()); - getChild<LLUICtrl>("sell_to_agent")->setToolTip(av_name.getUserName()); + getChild<LLUICtrl>("sell_to_agent")->setValue(av_name.getCompleteName()); + getChild<LLUICtrl>("sell_to_agent")->setToolTip(av_name.getUserName()); } void LLFloaterSellLandUI::setBadge(const char* id, Badge badge) { - static std::string badgeOK("badge_ok.j2c"); - static std::string badgeNote("badge_note.j2c"); - static std::string badgeWarn("badge_warn.j2c"); - - std::string badgeName; - switch (badge) - { - default: - case BADGE_OK: badgeName = badgeOK; break; - case BADGE_NOTE: badgeName = badgeNote; break; - case BADGE_WARN: badgeName = badgeWarn; break; - case BADGE_ERROR: badgeName = badgeWarn; break; - } - - getChild<LLUICtrl>(id)->setValue(badgeName); + static std::string badgeOK("badge_ok.j2c"); + static std::string badgeNote("badge_note.j2c"); + static std::string badgeWarn("badge_warn.j2c"); + + std::string badgeName; + switch (badge) + { + default: + case BADGE_OK: badgeName = badgeOK; break; + case BADGE_NOTE: badgeName = badgeNote; break; + case BADGE_WARN: badgeName = badgeWarn; break; + case BADGE_ERROR: badgeName = badgeWarn; break; + } + + getChild<LLUICtrl>(id)->setValue(badgeName); } void LLFloaterSellLandUI::refreshUI() { - LLParcel* parcelp = mParcelSelection->getParcel(); - if (!parcelp) return; - - LLTextureCtrl* snapshot = getChild<LLTextureCtrl>("info_image"); - snapshot->setImageAssetID(mParcelSnapshot); - - getChild<LLUICtrl>("info_parcel")->setValue(parcelp->getName()); - getChild<LLUICtrl>("info_size")->setTextArg("[AREA]", llformat("%d", mParcelActualArea)); - - std::string price_str = getChild<LLUICtrl>("price")->getValue().asString(); - bool valid_price = false; - valid_price = (price_str != "") && LLTextValidate::validateNonNegativeS32(utf8str_to_wstring(price_str)); - - if (valid_price && mParcelActualArea > 0) - { - F32 per_meter_price = 0; - per_meter_price = F32(mParcelPrice) / F32(mParcelActualArea); - getChild<LLUICtrl>("price_per_m")->setTextArg("[PER_METER]", llformat("%0.2f", per_meter_price)); - getChildView("price_per_m")->setVisible(TRUE); - - setBadge("step_price", BADGE_OK); - } - else - { - getChildView("price_per_m")->setVisible(FALSE); - - if ("" == price_str) - { - setBadge("step_price", BADGE_NOTE); - } - else - { - setBadge("step_price", BADGE_ERROR); - } - } - - if (mSellToBuyer) - { - getChild<LLUICtrl>("sell_to")->setValue("user"); - getChildView("sell_to_agent")->setVisible(TRUE); - getChildView("sell_to_select_agent")->setVisible(TRUE); - } - else - { - if (mChoseSellTo) - { - getChild<LLUICtrl>("sell_to")->setValue("anyone"); - } - else - { - getChild<LLUICtrl>("sell_to")->setValue("select"); - } - getChildView("sell_to_agent")->setVisible(FALSE); - getChildView("sell_to_select_agent")->setVisible(FALSE); - } - - // Must select Sell To: Anybody, or User (with a specified username) - std::string sell_to = getChild<LLUICtrl>("sell_to")->getValue().asString(); - bool valid_sell_to = "select" != sell_to && - ("user" != sell_to || mAuthorizedBuyer.notNull()); - - if (!valid_sell_to) - { - setBadge("step_sell_to", BADGE_NOTE); - } - else - { - setBadge("step_sell_to", BADGE_OK); - } - - bool valid_sell_objects = ("none" != getChild<LLUICtrl>("sell_objects")->getValue().asString()); - - if (!valid_sell_objects) - { - setBadge("step_sell_objects", BADGE_NOTE); - } - else - { - setBadge("step_sell_objects", BADGE_OK); - } - - if (valid_sell_to && valid_price && valid_sell_objects) - { - getChildView("sell_btn")->setEnabled(TRUE); - } - else - { - getChildView("sell_btn")->setEnabled(FALSE); - } + LLParcel* parcelp = mParcelSelection->getParcel(); + if (!parcelp) return; + + LLTextureCtrl* snapshot = getChild<LLTextureCtrl>("info_image"); + snapshot->setImageAssetID(mParcelSnapshot); + + getChild<LLUICtrl>("info_parcel")->setValue(parcelp->getName()); + getChild<LLUICtrl>("info_size")->setTextArg("[AREA]", llformat("%d", mParcelActualArea)); + + std::string price_str = getChild<LLUICtrl>("price")->getValue().asString(); + bool valid_price = !price_str.empty() && LLTextValidate::validateNonNegativeS32.validate(price_str); + if (valid_price && mParcelActualArea > 0) + { + F32 per_meter_price = 0; + per_meter_price = F32(mParcelPrice) / F32(mParcelActualArea); + getChild<LLUICtrl>("price_per_m")->setTextArg("[PER_METER]", llformat("%0.2f", per_meter_price)); + getChildView("price_per_m")->setVisible(TRUE); + + setBadge("step_price", BADGE_OK); + } + else + { + getChildView("price_per_m")->setVisible(FALSE); + + if (price_str.empty()) + { + setBadge("step_price", BADGE_NOTE); + } + else + { + setBadge("step_price", BADGE_ERROR); + } + } + + if (mSellToBuyer) + { + getChild<LLUICtrl>("sell_to")->setValue("user"); + getChildView("sell_to_agent")->setVisible(TRUE); + getChildView("sell_to_select_agent")->setVisible(TRUE); + } + else + { + if (mChoseSellTo) + { + getChild<LLUICtrl>("sell_to")->setValue("anyone"); + } + else + { + getChild<LLUICtrl>("sell_to")->setValue("select"); + } + getChildView("sell_to_agent")->setVisible(FALSE); + getChildView("sell_to_select_agent")->setVisible(FALSE); + } + + // Must select Sell To: Anybody, or User (with a specified username) + std::string sell_to = getChild<LLUICtrl>("sell_to")->getValue().asString(); + bool valid_sell_to = "select" != sell_to && ("user" != sell_to || mAuthorizedBuyer.notNull()); + if (!valid_sell_to) + { + setBadge("step_sell_to", BADGE_NOTE); + } + else + { + setBadge("step_sell_to", BADGE_OK); + } + + bool valid_sell_objects = ("none" != getChild<LLUICtrl>("sell_objects")->getValue().asString()); + if (!valid_sell_objects) + { + setBadge("step_sell_objects", BADGE_NOTE); + } + else + { + setBadge("step_sell_objects", BADGE_OK); + } + + if (valid_sell_to && valid_price && valid_sell_objects) + { + getChildView("sell_btn")->setEnabled(TRUE); + } + else + { + getChildView("sell_btn")->setEnabled(FALSE); + } } // static void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata) { - LLFloaterSellLandUI *self = (LLFloaterSellLandUI *)userdata; - - std::string sell_to = self->getChild<LLUICtrl>("sell_to")->getValue().asString(); - - if (sell_to == "user") - { - self->mChoseSellTo = true; - self->mSellToBuyer = true; - if (self->mAuthorizedBuyer.isNull()) - { - self->doSelectAgent(); - } - } - else if (sell_to == "anyone") - { - self->mChoseSellTo = true; - self->mSellToBuyer = false; - } - - self->mParcelPrice = self->getChild<LLUICtrl>("price")->getValue(); - - if ("yes" == self->getChild<LLUICtrl>("sell_objects")->getValue().asString()) - { - self->mParcelSoldWithObjects = true; - } - else - { - self->mParcelSoldWithObjects = false; - } - - self->refreshUI(); + LLFloaterSellLandUI *self = (LLFloaterSellLandUI *)userdata; + + std::string sell_to = self->getChild<LLUICtrl>("sell_to")->getValue().asString(); + + if (sell_to == "user") + { + self->mChoseSellTo = true; + self->mSellToBuyer = true; + if (self->mAuthorizedBuyer.isNull()) + { + self->doSelectAgent(); + } + } + else if (sell_to == "anyone") + { + self->mChoseSellTo = true; + self->mSellToBuyer = false; + } + + self->mParcelPrice = self->getChild<LLUICtrl>("price")->getValue(); + + if ("yes" == self->getChild<LLUICtrl>("sell_objects")->getValue().asString()) + { + self->mParcelSoldWithObjects = true; + } + else + { + self->mParcelSoldWithObjects = false; + } + + self->refreshUI(); } void LLFloaterSellLandUI::doSelectAgent() { LLView * button = findChild<LLView>("sell_to_select_agent"); - LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE, FALSE, this->getName(), button); - // grandparent is a floater, in order to set up dependency - if (picker) - { - addDependentFloater(picker); - } + LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE, FALSE, this->getName(), button); + // grandparent is a floater, in order to set up dependency + if (picker) + { + addDependentFloater(picker); + } } void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names) -{ - LLParcel* parcel = mParcelSelection->getParcel(); +{ + LLParcel* parcel = mParcelSelection->getParcel(); + + if (names.empty() || ids.empty()) return; - if (names.empty() || ids.empty()) return; - - LLUUID id = ids[0]; - parcel->setAuthorizedBuyerID(id); + LLUUID id = ids[0]; + parcel->setAuthorizedBuyerID(id); - mAuthorizedBuyer = ids[0]; + mAuthorizedBuyer = ids[0]; - getChild<LLUICtrl>("sell_to_agent")->setValue(names[0].getCompleteName()); + getChild<LLUICtrl>("sell_to_agent")->setValue(names[0].getCompleteName()); - refreshUI(); + refreshUI(); } // static void LLFloaterSellLandUI::doCancel(void *userdata) { - LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; - self->closeFloater(); + LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; + self->closeFloater(); } // static void LLFloaterSellLandUI::doShowObjects(void *userdata) { - LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; - LLParcel* parcel = self->mParcelSelection->getParcel(); - if (!parcel) return; + LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; + LLParcel* parcel = self->mParcelSelection->getParcel(); + if (!parcel) return; - send_parcel_select_objects(parcel->getLocalID(), RT_SELL); + send_parcel_select_objects(parcel->getLocalID(), RT_SELL); - // we shouldn't pass callback functor since it is registered in LLFunctorRegistration - LLNotificationsUtil::add("TransferObjectsHighlighted", - LLSD(), LLSD()); + // we shouldn't pass callback functor since it is registered in LLFunctorRegistration + LLNotificationsUtil::add("TransferObjectsHighlighted", + LLSD(), LLSD()); } static LLNotificationFunctorRegistration tr("TransferObjectsHighlighted", &LLFloaterSellLandUI::callbackHighlightTransferable); @@ -453,110 +448,110 @@ static LLNotificationFunctorRegistration tr("TransferObjectsHighlighted", &LLFlo // static bool LLFloaterSellLandUI::callbackHighlightTransferable(const LLSD& notification, const LLSD& data) { - LLSelectMgr::getInstance()->unhighlightAll(); - return false; + LLSelectMgr::getInstance()->unhighlightAll(); + return false; } // static void LLFloaterSellLandUI::doSellLand(void *userdata) { - LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; - - LLParcel* parcel = self->mParcelSelection->getParcel(); - - // Do a confirmation - S32 sale_price = self->getChild<LLUICtrl>("price")->getValue(); - S32 area = parcel->getArea(); - std::string authorizedBuyerName = LLTrans::getString("Anyone"); - bool sell_to_anyone = true; - if ("user" == self->getChild<LLUICtrl>("sell_to")->getValue().asString()) - { - authorizedBuyerName = self->getChild<LLUICtrl>("sell_to_agent")->getValue().asString(); - sell_to_anyone = false; - } - - // must sell to someone if indicating sale to anyone - if (!parcel->getForSale() - && (sale_price == 0) - && sell_to_anyone) - { - LLNotificationsUtil::add("SalePriceRestriction"); - return; - } - - LLSD args; - args["LAND_SIZE"] = llformat("%d",area); - args["SALE_PRICE"] = llformat("%d",sale_price); - args["NAME"] = authorizedBuyerName; - - LLNotification::Params params("ConfirmLandSaleChange"); - params.substitutions(args) - .functor.function(boost::bind(&LLFloaterSellLandUI::onConfirmSale, self, _1, _2)); - - if (sell_to_anyone) - { - params.name("ConfirmLandSaleToAnyoneChange"); - } - - if (parcel->getForSale()) - { - // parcel already for sale, so ignore this question - LLNotifications::instance().forceResponse(params, -1); - } - else - { - // ask away - LLNotifications::instance().add(params); - } + LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata; + + LLParcel* parcel = self->mParcelSelection->getParcel(); + + // Do a confirmation + S32 sale_price = self->getChild<LLUICtrl>("price")->getValue(); + S32 area = parcel->getArea(); + std::string authorizedBuyerName = LLTrans::getString("Anyone"); + bool sell_to_anyone = true; + if ("user" == self->getChild<LLUICtrl>("sell_to")->getValue().asString()) + { + authorizedBuyerName = self->getChild<LLUICtrl>("sell_to_agent")->getValue().asString(); + sell_to_anyone = false; + } + + // must sell to someone if indicating sale to anyone + if (!parcel->getForSale() + && (sale_price == 0) + && sell_to_anyone) + { + LLNotificationsUtil::add("SalePriceRestriction"); + return; + } + + LLSD args; + args["LAND_SIZE"] = llformat("%d",area); + args["SALE_PRICE"] = llformat("%d",sale_price); + args["NAME"] = authorizedBuyerName; + + LLNotification::Params params("ConfirmLandSaleChange"); + params.substitutions(args) + .functor.function(boost::bind(&LLFloaterSellLandUI::onConfirmSale, self, _1, _2)); + + if (sell_to_anyone) + { + params.name("ConfirmLandSaleToAnyoneChange"); + } + + if (parcel->getForSale()) + { + // parcel already for sale, so ignore this question + LLNotifications::instance().forceResponse(params, -1); + } + else + { + // ask away + LLNotifications::instance().add(params); + } } bool LLFloaterSellLandUI::onConfirmSale(const LLSD& notification, const LLSD& response) { - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option != 0) - { - return false; - } - S32 sale_price = getChild<LLUICtrl>("price")->getValue(); - - // Valid extracted data - if (sale_price < 0) - { - // TomY TODO: Throw an error - return false; - } - - LLParcel* parcel = mParcelSelection->getParcel(); - if (!parcel) return false; - - // can_agent_modify_parcel deprecated by GROUPS -// if (!can_agent_modify_parcel(parcel)) -// { -// close(); -// return; -// } - - parcel->setParcelFlag(PF_FOR_SALE, TRUE); - parcel->setSalePrice(sale_price); - bool sell_with_objects = false; - if ("yes" == getChild<LLUICtrl>("sell_objects")->getValue().asString()) - { - sell_with_objects = true; - } - parcel->setSellWithObjects(sell_with_objects); - if ("user" == getChild<LLUICtrl>("sell_to")->getValue().asString()) - { - parcel->setAuthorizedBuyerID(mAuthorizedBuyer); - } - else - { - parcel->setAuthorizedBuyerID(LLUUID::null); - } - - // Send update to server - LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel ); - - closeFloater(); - return false; + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option != 0) + { + return false; + } + S32 sale_price = getChild<LLUICtrl>("price")->getValue(); + + // Valid extracted data + if (sale_price < 0) + { + // TomY TODO: Throw an error + return false; + } + + LLParcel* parcel = mParcelSelection->getParcel(); + if (!parcel) return false; + + // can_agent_modify_parcel deprecated by GROUPS +// if (!can_agent_modify_parcel(parcel)) +// { +// close(); +// return; +// } + + parcel->setParcelFlag(PF_FOR_SALE, TRUE); + parcel->setSalePrice(sale_price); + bool sell_with_objects = false; + if ("yes" == getChild<LLUICtrl>("sell_objects")->getValue().asString()) + { + sell_with_objects = true; + } + parcel->setSellWithObjects(sell_with_objects); + if ("user" == getChild<LLUICtrl>("sell_to")->getValue().asString()) + { + parcel->setAuthorizedBuyerID(mAuthorizedBuyer); + } + else + { + parcel->setAuthorizedBuyerID(LLUUID::null); + } + + // Send update to server + LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel ); + + closeFloater(); + return false; } |