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Diffstat (limited to 'indra/newview/llfloaterregioninfo.cpp')
-rw-r--r--indra/newview/llfloaterregioninfo.cpp146
1 files changed, 130 insertions, 16 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 1f84da4b07..1c4874eae5 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -68,6 +68,7 @@
#include "llnamelistctrl.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
+#include "llpbrterrainfeatures.h"
#include "llregioninfomodel.h"
#include "llscrolllistitem.h"
#include "llsliderctrl.h"
@@ -263,7 +264,16 @@ bool LLFloaterRegionInfo::postBuild()
panel = new LLPanelRegionTerrainInfo;
mInfoPanels.push_back(panel);
- panel->buildFromFile("panel_region_terrain.xml");
+ static LLCachedControl<bool> feature_pbr_terrain_enabled(gSavedSettings, "RenderTerrainPBREnabled", false);
+ static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
+ if (!feature_pbr_terrain_transforms_enabled || !feature_pbr_terrain_enabled)
+ {
+ panel->buildFromFile("panel_region_terrain.xml");
+ }
+ else
+ {
+ panel->buildFromFile("panel_region_terrain_texture_transform.xml");
+ }
mTab->addTabPanel(panel);
mEnvironmentPanel = new LLPanelRegionEnvironment;
@@ -554,6 +564,20 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
}
// static
+void LLFloaterRegionInfo::sRefreshFromRegion(LLViewerRegion* region)
+{
+ if (region != gAgent.getRegion()) { return; }
+
+ LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
+ if (!floater) { return; }
+
+ if (floater->getVisible() && region == gAgent.getRegion())
+ {
+ floater->refreshFromRegion(region);
+ }
+}
+
+// static
LLPanelEstateInfo* LLFloaterRegionInfo::getPanelEstate()
{
LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
@@ -825,6 +849,13 @@ void LLPanelRegionInfo::initCtrl(const std::string& name)
getChild<LLUICtrl>(name)->setCommitCallback(boost::bind(&LLPanelRegionInfo::onChangeAnything, this));
}
+template<typename CTRL>
+void LLPanelRegionInfo::initAndSetCtrl(CTRL*& ctrl, const std::string& name)
+{
+ initCtrl(name);
+ ctrl = findChild<CTRL>(name);
+}
+
void LLPanelRegionInfo::onClickManageTelehub()
{
LLFloaterReg::hideInstance("region_info");
@@ -1494,11 +1525,17 @@ LLPanelRegionTerrainInfo::LLPanelRegionTerrainInfo()
const LLUUID (&default_textures)[LLVLComposition::ASSET_COUNT] = LLVLComposition::getDefaultTextures();
for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
{
+ mTextureDetailCtrl[i] = nullptr;
+ mMaterialDetailCtrl[i] = nullptr;
+
mLastSetTextures[i] = default_textures[i];
- }
- for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
- {
mLastSetMaterials[i] = BLANK_MATERIAL_ASSET_ID;
+
+ mMaterialScaleUCtrl[i] = nullptr;
+ mMaterialScaleVCtrl[i] = nullptr;
+ mMaterialRotationCtrl[i] = nullptr;
+ mMaterialOffsetUCtrl[i] = nullptr;
+ mMaterialOffsetVCtrl[i] = nullptr;
}
}
@@ -1519,19 +1556,18 @@ bool LLPanelRegionTerrainInfo::postBuild()
for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
{
- buffer = llformat("texture_detail_%d", i);
- initCtrl(buffer);
- mTextureDetailCtrl[i] = findChild<LLTextureCtrl>(buffer);
- if (mTextureDetailCtrl)
+ initAndSetCtrl(mTextureDetailCtrl[i], llformat("texture_detail_%d", i));
+ if (mTextureDetailCtrl[i])
{
mTextureDetailCtrl[i]->setBakeTextureEnabled(false);
}
- }
- for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
- {
- buffer = llformat("material_detail_%d", i);
- initCtrl(buffer);
- mMaterialDetailCtrl[i] = findChild<LLTextureCtrl>(buffer);
+ initAndSetCtrl(mMaterialDetailCtrl[i], llformat("material_detail_%d", i));
+
+ initAndSetCtrl(mMaterialScaleUCtrl[i], llformat("terrain%dScaleU", i));
+ initAndSetCtrl(mMaterialScaleVCtrl[i], llformat("terrain%dScaleV", i));
+ initAndSetCtrl(mMaterialRotationCtrl[i], llformat("terrain%dRotation", i));
+ initAndSetCtrl(mMaterialOffsetUCtrl[i], llformat("terrain%dOffsetU", i));
+ initAndSetCtrl(mMaterialOffsetVCtrl[i], llformat("terrain%dOffsetV", i));
}
for(S32 i = 0; i < CORNER_COUNT; ++i)
@@ -1583,6 +1619,17 @@ void LLPanelRegionTerrainInfo::updateForMaterialType()
}
}
+ // Toggle visibility of terrain tabs
+ LLTabContainer* terrain_tabs = findChild<LLTabContainer>("terrain_tabs");
+ if (terrain_tabs)
+ {
+ LLPanel* pbr_terrain_repeats_tab = findChild<LLPanel>("terrain_transform_panel");
+ if (pbr_terrain_repeats_tab)
+ {
+ terrain_tabs->setTabVisibility(pbr_terrain_repeats_tab, show_material_controls);
+ }
+ }
+
// Toggle visibility of labels
LLUICtrl* texture_label = findChild<LLUICtrl>("detail_texture_text");
if (texture_label) { texture_label->setVisible(show_texture_controls); }
@@ -1711,6 +1758,21 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
}
}
+ for(S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
+ {
+ if (!mMaterialScaleUCtrl[i] || !mMaterialScaleVCtrl[i] || !mMaterialRotationCtrl[i] || !mMaterialOffsetUCtrl[i] || !mMaterialOffsetVCtrl[i]) { continue; }
+ const LLGLTFMaterial* mat_override = compp->getMaterialOverride(i);
+ if (!mat_override) { mat_override = &LLGLTFMaterial::sDefault; }
+
+ // Assume all texture transforms have the same value
+ const LLGLTFMaterial::TextureTransform& transform = mat_override->mTextureTransform[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR];
+ mMaterialScaleUCtrl[i]->setValue(transform.mScale.mV[VX]);
+ mMaterialScaleVCtrl[i]->setValue(transform.mScale.mV[VY]);
+ mMaterialRotationCtrl[i]->setValue(transform.mRotation * RAD_TO_DEG);
+ mMaterialOffsetUCtrl[i]->setValue(transform.mOffset.mV[VX]);
+ mMaterialOffsetVCtrl[i]->setValue(transform.mOffset.mV[VY]);
+ }
+
std::string buffer;
for(S32 i = 0; i < CORNER_COUNT; ++i)
{
@@ -1725,7 +1787,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
LL_DEBUGS() << "no region set" << LL_ENDL;
getChild<LLUICtrl>("region_text")->setValue(LLSD(""));
}
-
+
// Update visibility of terrain swatches, etc
refresh();
@@ -1740,7 +1802,14 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
// virtual
bool LLPanelRegionTerrainInfo::sendUpdate()
{
- LL_INFOS() << "LLPanelRegionTerrainInfo::sendUpdate" << LL_ENDL;
+ LL_INFOS() << __FUNCTION__ << LL_ENDL;
+
+ LLUICtrl* apply_btn = getChild<LLUICtrl>("apply_btn");
+ if (apply_btn && !apply_btn->getEnabled())
+ {
+ LL_WARNS() << "Duplicate update, ignored" << LL_ENDL;
+ return false;
+ }
// Make sure user hasn't chosen wacky textures.
if (!validateTextureSizes())
@@ -1841,6 +1910,51 @@ bool LLPanelRegionTerrainInfo::sendUpdate()
sendEstateOwnerMessage(msg, "texturecommit", invoice, strings);
+ // ========================================
+ // POST to ModifyRegion endpoint, if enabled
+
+ static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
+ if (material_type == LLTerrainMaterials::Type::PBR && feature_pbr_terrain_transforms_enabled)
+ {
+ LLTerrainMaterials composition;
+ for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
+ {
+ LLPointer<LLGLTFMaterial> mat_override = new LLGLTFMaterial();
+
+ const bool transform_controls_valid = mMaterialScaleUCtrl[i] && mMaterialScaleVCtrl[i] && mMaterialRotationCtrl[i] && mMaterialOffsetUCtrl[i] && mMaterialOffsetVCtrl[i];
+ if (transform_controls_valid)
+ {
+ // Set texture transforms for all texture infos to the same value,
+ // because the PBR terrain shader doesn't currently support
+ // different transforms per texture info. See also
+ // LLDrawPoolTerrain::renderFullShaderPBR .
+ for (U32 tt = 0; tt < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++tt)
+ {
+ LLGLTFMaterial::TextureTransform& transform = mat_override->mTextureTransform[tt];
+ transform.mScale.mV[VX] = mMaterialScaleUCtrl[i]->getValue().asReal();
+ transform.mScale.mV[VY] = mMaterialScaleVCtrl[i]->getValue().asReal();
+ transform.mRotation = mMaterialRotationCtrl[i]->getValue().asReal() * DEG_TO_RAD;
+ transform.mOffset.mV[VX] = mMaterialOffsetUCtrl[i]->getValue().asReal();
+ transform.mOffset.mV[VY] = mMaterialOffsetVCtrl[i]->getValue().asReal();
+ }
+ }
+
+ if (*mat_override == LLGLTFMaterial::sDefault) { mat_override = nullptr; }
+ composition.setMaterialOverride(i, mat_override.get());
+ }
+
+ // queueModify leads to a few messages being sent back and forth:
+ // viewer: POST ModifyRegion
+ // simulator: RegionHandshake
+ // viewer: GET ModifyRegion
+ LLViewerRegion* region = gAgent.getRegion();
+ llassert(region);
+ if (region)
+ {
+ LLPBRTerrainFeatures::queueModify(*region, composition);
+ }
+ }
+
return true;
}