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path: root/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
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Diffstat (limited to 'indra/newview/llfloaterpreferencesgraphicsadvanced.cpp')
-rw-r--r--indra/newview/llfloaterpreferencesgraphicsadvanced.cpp52
1 files changed, 42 insertions, 10 deletions
diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
index bc8e0723ce..94b95b21c2 100644
--- a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
+++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
@@ -51,6 +51,8 @@ LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const L
mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnCancel, this, _2));
mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnOK, this, _2));
+
+ mImpostorsChangedSignal = gSavedSettings.getControl("RenderAvatarMaxNonImpostors")->getSignal()->connect(boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateIndirectMaxNonImpostors, this, _2));
}
LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced()
@@ -58,22 +60,28 @@ LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced()
mComplexityChangedSignal.disconnect();
mComplexityModeChangedSignal.disconnect();
mLODFactorChangedSignal.disconnect();
- mNumImpostorsChangedSignal.disconnect();
}
bool LLFloaterPreferenceGraphicsAdvanced::postBuild()
{
- // Don't do this on Mac as their braindead GL versioning
- // sets this when 8x and 16x are indeed available
+ // Disable FSAA combo when shaders are not loaded
//
-#if !LL_DARWIN
- if (gGLManager.mIsIntel || gGLManager.mGLVersion < 3.f)
- { //remove FSAA settings above "4x"
+ {
LLComboBox* combo = getChild<LLComboBox>("fsaa");
- combo->remove("8x");
- combo->remove("16x");
+ if (!gFXAAProgram[0].isComplete())
+ combo->remove("FXAA");
+
+ if (!gSMAAEdgeDetectProgram[0].isComplete())
+ combo->remove("SMAA");
+
+ if (!gFXAAProgram[0].isComplete() && !gSMAAEdgeDetectProgram[0].isComplete())
+ {
+ combo->setEnabled(false);
+ getChild<LLComboBox>("fsaa quality")->setEnabled(false);
+ }
}
+#if !LL_DARWIN
LLCheckBoxCtrl *use_HiDPI = getChild<LLCheckBoxCtrl>("use HiDPI");
use_HiDPI->setVisible(false);
#endif
@@ -140,8 +148,6 @@ void LLFloaterPreferenceGraphicsAdvanced::onAdvancedAtmosphericsEnable()
void LLFloaterPreferenceGraphicsAdvanced::refresh()
{
- getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) gSavedSettings.getU32("RenderFSAASamples"));
-
// sliders and their text boxes
// mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow");
// slider text boxes
@@ -268,11 +274,14 @@ void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTe
void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
{
LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail");
+ LLComboBox* ctrl_shadows_quality = getChild<LLComboBox>("MPShadowQuality");
LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText");
+ LLTextBox* shadows_quality_text = getChild<LLTextBox>("RenderShadowQualityText");
LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF");
LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail");
LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText");
+ LLSliderCtrl* cas_slider = getChild<LLSliderCtrl>("RenderSharpness");
// disabled windlight
if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders"))
@@ -283,7 +292,9 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
//deferred needs windlight, disable deferred
ctrl_shadows->setEnabled(false);
ctrl_shadows->setValue(0);
+ ctrl_shadows_quality->setEnabled(false);
shadows_text->setEnabled(false);
+ shadows_quality_text->setEnabled(false);
ctrl_ssao->setEnabled(false);
ctrl_ssao->setValue(false);
@@ -297,7 +308,9 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
{
ctrl_shadows->setEnabled(false);
ctrl_shadows->setValue(0);
+ ctrl_shadows_quality->setEnabled(false);
shadows_text->setEnabled(false);
+ shadows_quality_text->setEnabled(false);
ctrl_ssao->setEnabled(false);
ctrl_ssao->setValue(false);
@@ -318,8 +331,23 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
{
ctrl_shadows->setEnabled(false);
ctrl_shadows->setValue(0);
+ ctrl_shadows_quality->setEnabled(false);
shadows_text->setEnabled(false);
+ shadows_quality_text->setEnabled(false);
}
+
+ // Vintage mode
+ static LLCachedControl<bool> is_not_vintage(gSavedSettings, "RenderDisableVintageMode");
+ LLSliderCtrl* tonemapMix = getChild<LLSliderCtrl>("TonemapMix");
+ LLComboBox* tonemapSelect = getChild<LLComboBox>("TonemapType");
+ LLTextBox* tonemapLabel = getChild<LLTextBox>("TonemapTypeText");
+ LLSliderCtrl* exposureSlider = getChild<LLSliderCtrl>("RenderExposure");
+
+ tonemapSelect->setEnabled(is_not_vintage);
+ tonemapLabel->setEnabled(is_not_vintage);
+ tonemapMix->setEnabled(is_not_vintage);
+ exposureSlider->setEnabled(is_not_vintage);
+ cas_slider->setEnabled(is_not_vintage);
}
void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
@@ -335,7 +363,9 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF");
LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail");
+ LLComboBox* ctrl_shadow_quality = getChild<LLComboBox>("MPShadowQuality");
LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText");
+ LLTextBox* shadows_quality_text = getChild<LLTextBox>("RenderShadowQualityText");
// note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it
enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO");// && ctrl_deferred->get();
@@ -348,7 +378,9 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail");
ctrl_shadow->setEnabled(enabled);
+ ctrl_shadow_quality->setEnabled(enabled);
shadow_text->setEnabled(enabled);
+ shadows_quality_text->setEnabled(enabled);
// Hardware settings